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PlayaMade4life
02-28-2005, 04:29 PM
ok here some quesitons i have about SF3rd Strike

1. are all supers like have no invincibility frames? i did a ryu fireball and this guy hit me with a cr. lk. i was like wtf? are they not like lvl 3 supers in CvS2?

2.how do u do those short jumps with an attack? for ex: Kens little jump into a mp punch, an overhead attack of course, a real bitch

peace:cool:

KneelB4Me
02-28-2005, 05:05 PM
1. It differs between supers. Ryu's S.Hadoken takes half a second or so to be thrown.

2. Sounds like UOH (Universal Over-head) All characters have it. Its done with mp+mk

PlayaMade4life
02-28-2005, 05:12 PM
hey thanks alot!! ill be sure to try it out when i get home

so but still one things puzzles me.... are the supers in this game not like the lvl 3 supers in cvs2? you know, how it goes through anything, bc i have been stopped b4 many times doin supers by attacks and shit.... that sucks :tdown:

peace:cool:

Shim Sang Joon
02-28-2005, 05:16 PM
Nope. It's different for each super.

Some can be stuffed some can't.

For instance the startup of Makotos SA3 can't be stuffed as it is totally invincible as long as
you don't press any buttons or move while
Chun Li's SA2 can be stuffed during startup
with a good priority hit like Makoto's standing mp

Firsty
02-28-2005, 05:24 PM
It doesn't suck, it makes the game much more tactical.
You gotta be on your toes, Super Arts aren't safety nets like in other games.

UrK.OProvider
02-28-2005, 05:48 PM
Yea no more scrubby wake up supers like in cvs2.

Captain Ryu
02-28-2005, 06:44 PM
Yea no more scrubby wake up supers like in cvs2.

No wakeup supers? I use them more in this then in cvs2 lol. Well not fireball supers heh.

DevilJin 01
02-28-2005, 07:16 PM
Y r u such a n00b omg...

caliagent#3
02-28-2005, 07:45 PM
Yea no more scrubby wake up supers like in cvs2.


Ummm have you heard of ken? Wake up shippu is top tier, you aren't stuffing that

SaBrE
02-28-2005, 07:54 PM
wakeup supers are asking to die lol. wakeup supers on live however, thats a little different

playa: projectile based supers are the easiest supers to beat out, especially with a throw...

Captain Ryu
02-28-2005, 09:28 PM
wakeup supers are asking to die lol. wakeup supers on live however, thats a little different

playa: projectile based supers are the easiest supers to beat out, especially with a throw...

They arent asking to die. I dont just do wakeup supers. Some people like to randomly throw out shit when I am waking up, thats when you super with ken or someone who has an invincable super. If you know for a fact something is getting thrown out I dont see how it's bad. In a serious match it doesnt happen like that because people dont leave themselves wide open for it.