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View Full Version : Guile pseudo combo


rogueyoshi
04-19-2005, 04:00 PM
NOTE: this combo is very damaging but you can't expect to land this on high level play without mixing it up a bit, as they might tech out of the throws. it's good to have a good Ground-type assist for this one.(ex Tron Bonnie, Spiral, Silver Samurai, etc.)

Setup: Dash, (jump-over), (ground-assist), c.lp, c.lp,


The combo: c.hp, /\, sj.lp, sj.lk, sj.lp, sj.lk, hk.grab, \/,
c.lk(OTG), (repeat 2x)

you could end with his DF+2k air super, and then land and OTG that as well. the only problem that exists is teching out of it.
any comments?

EDIT: Updated with clearer notation

fretai03
04-19-2005, 07:49 PM
Yep, just a note that even if your opponent doesn't tech that throw, they can still roll taking them away from you when you land.