PDA

View Full Version : professional Kiler Instinct match vids. we need.


NemoDC
06-05-2005, 05:15 PM
I doubt I am the only one who wants to see some high skill Killer Instinct match vids. I've been reading Saber's posts and other people's posts about the game back in the day, and I am intrigued. All this talk of unbreakable combos, Cinder & Orchid being broken, random tricks with each character, high low mix up games, shadow combos. I was deprived of elite Killer Instinct players when I played back when I was 11 years old. All the arcades I went to were scrubfests (the litmus test for scrubtest is when a scrub like me beats you using Orchid's simple 18 hit combo into finisher).

Anyway. There's Ultimate Mortal Kombat 3 match vids. Can someone please get some Killer Instinct community going. I can't because I don't have the KI emulator nor can my computer handle playing KI if I did. Also, I'm wack at the game. I remember a little while ago, there were two KI vids. one was combos and another was glitches. It was hot. But I want to see some matches. Hook it up, someone please! :encore:

RushedDown
06-05-2005, 08:06 PM
what are the specs of your pc u might be able to run it on the u64 emu
i ran it on a celeron 500 with a decent video card before

NKI
06-05-2005, 08:59 PM
Dunno for sure because I've never played KI competitively (and I've never seen it played competitively), but I hear it's pretty ugly...and from what I understand of the game engine, that seems pretty likely...


-Nicholai!

_MJ_#R
06-05-2005, 09:22 PM
yea go watch NKI's ki vids. You'll see why it cant be played competitively :P

rsigley
06-05-2005, 09:25 PM
if someone has the first (and only) KI tournament from the break upload it

so many matches were just TJ Combo vs TJ Combo both sit there for 99 seconds and do nothing haha

Subliminal UK
06-06-2005, 02:23 AM
Hmm, we used to rinse KI pretty hard back in '94 or so. I got the nickname 'sonic dashman' when using orchid. All about the unbreakables. [QCDB+2, F+1, B+1, 3,] x 2, obviously putting the linker or even a turbo ender made it breakable.

In version 1.4, there were quite a few dizzy combos, three hits mostly. like Combo's (charge)DB+6, F+3, B+6, (opt. juggle). Sabewulf was fuckree with his double slap dizzy BS. You could play the waiting game, if you blocked a meaty enough attack you had enough frame advantage to combo.

It was all about Jago, throwing out c.forward with an empty buffer. If you connected with the poke you had free cancel into windkick. hmm, version 1.5 introduced the fake overheads, they added a bit of mix-up. 1.5 brought shadow ultras too, heh cinder going invisible then landing his shadow ultra, complete with [f,f+1]x3 DP+5

Yeah, big props to NKI, i downloaded his and MikeTs KI vids not so long back. Those videos showed how broken the game is. BUT i actually think that those bugs made the game better.

i was into the illegal enders, where you pre-buffered the (turbo negative edge) motion while using a auto-double that would go over combo limit and knockdown. First time i got 40 with Thunder was day to remember. tagging illegal linker on start, turning air-ultra back into normal ground ultra, juggling with qcdb+2, + qct+4.

good memories, i met Chris Tilston once. I used to work at Namco Wonderpark, and he came up from Rare. He couldn't get over the scoreboard, didn't realise how broke his game was till i showed him. :) (though he mentioned Jago 32, we were on 31 at that point).

subzy

NemoDC
06-06-2005, 02:29 AM
yea go watch NKI's ki vids. You'll see why it cant be played competitively :P

yeah i saw the NKI vids but that was just one person playing against a dummy character.

anyway. i just want to see some high level KI play. i don't care how broken it is. I'm not saying throw a tournament. Just for people to send in some casual match vids. Also, it'd be hot to see all the characters played. I have no idea what a great Glacius or Jago or Riptor would look like. Or any other character for that matter...

NemoDC
06-06-2005, 02:34 AM
what are the specs of your pc u might be able to run it on the u64 emu
i ran it on a celeron 500 with a decent video card before

my comps specs are:
intel pentium 3 497 mhz
128 mb ram

NemoDC
06-06-2005, 02:46 AM
Hmm, we used to rinse KI pretty hard back in '94 or so. I got the nickname 'sonic dashman' when using orchid. All about the unbreakables. [QCDB+2, F+1, B+1, 3,] x 2, obviously putting the linker or even a turbo ender made it breakable.

In version 1.4, there were quite a few dizzy combos, three hits mostly. like Combo's (charge)DB+6, F+3, B+6, (opt. juggle). Sabewulf was fuckree with his double slap dizzy BS. You could play the waiting game, if you blocked a meaty enough attack you had enough frame advantage to combo.

It was all about Jago, throwing out c.forward with an empty buffer. If you connected with the poke you had free cancel into windkick. hmm, version 1.5 introduced the fake overheads, they added a bit of mix-up. 1.5 brought shadow ultras too, heh cinder going invisible then landing his shadow ultra, complete with [f,f+1]x3 DP+5

Yeah, big props to NKI, i downloaded his and MikeTs KI vids not so long back. Those videos showed how broken the game is. BUT i actually think that those bugs made the game better.

i was into the illegal enders, where you pre-buffered the (turbo negative edge) motion while using a auto-double that would go over combo limit and knockdown. First time i got 40 with Thunder was day to remember. tagging illegal linker on start, turning air-ultra back into normal ground ultra, juggling with qcdb+2, + qct+4.

good memories, i met Chris Tilston once. I used to work at Namco Wonderpark, and he came up from Rare. He couldn't get over the scoreboard, didn't realise how broke his game was till i showed him. :) (though he mentioned Jago 32, we were on 31 at that point).

subzy

that sounds ridiculous. everything you speak of I never saw at the arcades I frequented. :sad:

_MJ_#R
06-06-2005, 02:53 AM
the game is hella broken like we've said hence no matches are available and probably wont be. Not worth playin really.

NemoDC
06-06-2005, 06:18 AM
the game is hella broken like we've said hence no matches are available and probably wont be. Not worth playin really.

either way, I'd like the ocular evidence that it, in fact, is broken. Anybody can sit in their seat and say it's broken. Lots of old games are broken. Doesn't mean they aren't hella entertaining to play or watch people play (at least for the first day or two).

RushedDown
06-06-2005, 02:03 PM
i would dl u64 emu and the ki files and give it a try or if u cant find em just aim me at this same name and ill hook u up as long as u are on broadband

Magnifico
06-06-2005, 02:53 PM
either way, I'd like the ocular evidence that it, in fact, is broken. Anybody can sit in their seat and say it's broken.

anyway. i just want to see some high level KI play. i don't care how broken it is. I'm not saying throw a tournament. Just for people to send in some casual match vids. Also, it'd be hot to see all the characters played. I have no idea what a great Glacius or Jago or Riptor would look like. Or any other character for that matter...

i agree, the idea of a combo/glitch video, showing lots of flashy but unpractical, balanced, irrelevant, or even outdated (not working on most version) stuff proving that a game is broken is absurd. anyways i played this a bit in arcade, and later some on SNES. I didn't know as much about the combo glitches and stuff as some people there but I could still kill people cause I used Orchid and shes the bomb :). Here's how i saw those characters being palyed:

Glacius: keep opponents scared with the teleport uppercut transiiton moves. if he hits you he has some erally weird glitchy combos. i dont play him but hes scary :). Once you learn to block that he becomes less scary, but still has great combos and good range on his punches.

Orchid (didnt ask for her but shes the bomb): get in medium range and exploit really, really, raelly good range on pokes and mixups. character i play most cause shes just that damn good :)

Riptor: fast. played a lot like a watered down orchid. has a good unblockable on wakeup. not too many people seem to play him tho. most foos who wanna play a beast seem to go with sabrewulf. who sucks imo. riptor is my favorite character :)

Jago: magic fireballs when far, exploit horrible delay on projectiles with his pass-through move if they try to fierball back. When close his crouching medium kick into wind kick is really good, has really good mixups too. and crossups. laser sword is good. So.. he has a lot of tools but.. I dont think hes that good tho :) if he tries to use his mp or c.mk gimmicks against like orchid or riptor he'll wish he never had such a dumb idea cause they rule that zone

Cinder (duidnt ask for him but hes annoying): Didnt play him much but im more scared of him than any other char. Turn invisible when he gets the chance. Once that happens your life is living hell cause he can fly around all day and use transition moves that are hard to block even when hes VISIBLE. Glitchy combos!

The chars i didnt mention dont seem as good and are less interesting.

After Eyedol (duh) I think Orchid, Riptor, and Cinder are hawtest. I think its a pretty fun game, but also simple and pretty much just a poking/overhead fest. Has some fun and interesting stuff thanks to transition moves though. Don't worry about people saying its hella broken and such, people say that about every game :). It's simple but playable unless therse drastic stuff i havent seen (ya ive seen NKIs vids)



does anyone know if Orchid has an unblockable?? I'm sure she does since lost of other chars do =P

NKI
06-07-2005, 05:02 AM
i agree, the idea of a combo/glitch video, showing lots of flashy but unpractical, balanced, irrelevant, or even outdated (not working on most version) stuff proving that a game is broken is absurd.Just to clarify...

There were only three things done on version 1.4:
-Orchid frog glitch
-Mini Fulgore
-Spinal infinite skulls

Everything else was taped using 1.5 (the final arcade version).


-Nicholai!

dogface
06-07-2005, 01:43 PM
Sabre and Sicdic are top. You should ask those guys for vids.

EX-Sucker Punch
06-07-2005, 02:38 PM
Oh man, I remember back in 1995 seeing this one guy do those 100+ hit corner ultra juggle with Eyedol and Cinder. I never was able to get that good since the only long combo I knew how to do was Orchid's 20 hit.

SaBrE
06-07-2005, 03:40 PM
yes orchid has unblockable. late fierce tiger on wakeup. its worthless tho against an opponent that knows it, easy to react and do wakeup. only good unblockable in the game(other than cinder crossup bs) is riptors, since he can do it from good range where wakeups cant hit, and keep looping unbreakables into more unblockables.

sabrewulf is good. hes mid, i say like #5 or 6. hella good 2 hit dizzy, and good unbreakables off c.rh.

glacius teleport uppercut bs is too easy to block, if you know the trick, youll never get hit, no matter which side he appears on. you rely on c.fierce, and c.strong unbreakable startups and the qcf+short/qcf+fierce glitch ender for stupid damage. hes still #3 tho.

jago is shit, but his empty buffering is really good with c.forward. still love him tho.

PSX
06-07-2005, 04:04 PM
Sabre: We so got to play KI, When I lived in Cali for a bit me and Wizard found a KI machine at SVGL on our trip to nor cal. Good times, to bad all the matches where Wizard with Orchid vs. me with Cinder. I think we played about 10 games 6-4 in Wizards favor or so. Lots of cinder flying cross ups that sometimes paid off and sometimes didn't lol. Your post is so dead on the $. Often time I read post about KI tier and strat talk and 99 percent of the time its totally wrong or folks don't know what serious KI play is like. I wish I had a chance to play you in KI.


P.S anyone wanting KI match vids, good luck finding them, KI is one of my all time favorite games. It may not be the greatest fighter but I loved it. Ill dig around my files, I got a ton of combo vids ,etc, but not sure if i have tourney stuff for KI.

SOARINGWING
06-07-2005, 04:10 PM
I'd much rather see some match vids from KI2/Gold.

PSX
06-07-2005, 04:23 PM
I didn't see this posted anywhere so I thought I would post this here instead of starting a new thread for it. If this has been posted before please let me know.


KILLER INSTINCT 3


http://xbox-evolved.com/article.php?artid=2208

"Another interesting bit of information that will have millions of gamers cheering for sure, is the news of a "Killer Instinct 3", the follow-up to Rareware's fighing games "Killer Instinct","Killer Instinct 2", and "Killer Instinct Gold". According to the employees, a hint was supposed to first be shown in a Killer Instinct arcade machine hidden in "Grabbed by the Ghoulies"..:

SOARINGWING
06-07-2005, 04:46 PM
Well, the article hardly confirmed anything (these speculations have been roaming around for years & yet no confirmation from Rare themselves). Rare have hinted on numerous occasions that they'll consider tackling KI3 when the time is right.


Right now, their main focuses are set on Conker: L&R, Kameo, & PDZ. Banjo Kazooie 3 & KI3 will more than likely be next on Rare's agenda once having completed the previous titles.


I just wish that Rare would already come out of the closet & quit beating around the bush with KI3. We all know that KI3's a definite possibility. The question is, "Just how long before seeing another installment." Years possibly. The fighting game community could greatly use another KI title, especially in this day & age.


In the meantime, what we could really use are arcade perfect ports of both KI's 1&2 on the xbox with live play. :rock:

SaBrE
06-07-2005, 04:49 PM
psx: yeah dude, maybe at evo if you go. other than me,wizard, and sicdic, i didnt know many people that "truly" knew the game.

rare still says no ki3.

and ki2 was a really really really baaaaad game

Mike_Z
06-07-2005, 05:16 PM
I don't really remember matches being all that much fun. I do remember that Fulgore's dash-into-DP was nigh unpunishable since the DP would make them block 3x, and the last one was on his way down...that was basically his stupid trick, along with his easy unbreakables off crouching 5, and he was low tier. That and Riptor's BS with low move, charge, QCDB+1 (1 hit), whiff linker, do fireball ender as they land (unblockable, 3 hits on wakeup), whiff linker, repeat. Hard, but oh-so-worth-it.
My opinion is still: KI is an amazing 1-player fighting game, and one of the worst 2-player fighters that I've played. I'm not sure I'd want to see matches anymore - back when nobody knew anything, sure, but not know when it's all down to unblockable/unbreakable stuff. I'd play though. (^.^) Matches were all single hits.

Mike Z

SOARINGWING
06-07-2005, 05:20 PM
KI2 wasn't as bad as some have portrayed it to be. True, the game's overall feel wasn't as dark as the first, the replaced characters weren't as efficient as the first, & the final boss (Gargos) wasn't as devastating as KI 1's Eyedol, but overall the game was decent.


KI2 managed to correct a majority of the wrongs of which flooded the first KI and in KI2, you could actually throw your opponent. Glitches/broken combos weren't as effective as they were in the first, due to a more diverse combo breaking system. You weren't entirely screwed if you were trapped in a corner against an aggressive opponent like in the first. Finally, characters such as Jago & Fulgore weren't as "God-like" as they were in the first.


KI2 added a handful of improvements over the first title to make it more balanced. Personally, I prefer KI2 over KI1. I supposed a lot of people don't like it because it's combo system is more refined as opposed to the first.

Desk
06-07-2005, 05:23 PM
Just to clarify...

There were only three things done on version 1.4:
-Orchid frog glitch
-Mini Fulgore
-Spinal infinite skulls

Everything else was taped using 1.5 (the final arcade version).

holy shit! I haven't played this game for many, many years but I assumed all that stuff had been done on early bug ridden versions. just shows how little I knew about it. So do alot of the charactores have Idol style infinites?

Subliminal; do you know if there are any KI cabs left in this country? I once found a KI2 cab in blackpool, 10p for 8 credits! I spent my whole holiday standing at that machine!lol.

ThePurpleBunny
06-07-2005, 05:31 PM
I also preferred KI2's gameplay over KI1's. Aside from they fixed a lot of problems, they enhanced the combo system to include the harder to break manual doubles, but could still be broken on reflex based on punch/kick. The game is also considerably faster. Though it was nowhere near as dark with the settings and fatalities (stage fatalities sucked). I also thought the Parry was almost useless since you pretty much either had to do a "Just Defend" type block with it or you give it away since you can't move while doing it.

KI1 however I would like to see match vids from. I've never seen these combos that are being described. I'd have to question the brokenness of them if they don't take off an entire lifebar, it would pretty much be like Tekken 5's combos. Plus the AI gets extended damage from its combos (Orchid and Spinal get damn near 100% AI controlled, Eyedol gets 100% sometimes easily).

SaBrE
06-07-2005, 06:27 PM
ki2 = worst fucking gameplay ever.

i will sum up real quick. every fucking move is safe when blocked. both opponents spend the entire match going back and forth blocking eachothers specials cuz every move has no fucking recovery time at all. ridiculous. only way to beat out a special to land a real hit is paper, rock, scissors method. basically move "A" gets beat by move "B". but you can only beat it out if you perform the move during their move, before you block it. now tell me something, how the fuck are you gonna do that when those moves are being buffered from normals everytime, you cant do shit but block. ki 1 suffered a little from too much defensive at times, ki2 is 938586458734 times worse.

just from that alone, how can anyone like that fucking game.

combos are worthless. you now have a 50/50 chance to break combos now, instead of the 33% chance that was in ki 1. dumb dumb dumb. the game now recognizes manual combos, but i fail to understand why now cuz they are breakable now too, makes no sense now. the combo flowchart is also exactly the same for every character in everyway. you learn one 70+ hitter with one character, you learned it with everyone. ITS EXACTLY THE SAME. unlike ki1, where every character was unique. ki2 got rid of the characters individuality.

parries (b+lp) = completely worthless. only parries high and has no use in a match. only use is for 70+ hitters to win the match, which will never happen cuz you also have to perform all 5 combo enders and have full super in the match which will not happen. its stupid and pointless.

throws are worthless outside of combos. throws are supposed to stop keeping the player from being overly defensive, which this game needed BADLY since every move has no recovery, but you cant throw anyone successfully outside of a combo. once again, a feature that serves no purpose. and it looks really bad too.

jago is so broken with his no mercy finisher (flame dragon), especially on scaling stages, you cant jump over it or crouch it. so he just keeps doing it til you cant block no more and die. only spinal and fulgore can get past it with teleports and get behind him. but iirc, if jago is as far back to the corner as possible, they cant get behind jago and just teleport into the flame and lose. so you better hope if you land a combo when hes almost dead, that it kills him, you cant let him live with flashing red life, or you lose for free, no matter how much life you have. yay fun game.

why do people consider this game good again?

jago and fulgore god like in ki1? wtf!?! you crazy? those 2 along with thunder, are the worst characters in the game. in ki2, jago is god tier, and fulgore follows.

plus just to make the game worse, the graphics were horrible. the character models were terrible. jago had a dope character render, thats about it. everyone else had huge heads and combo had lipstick lol. horrible.

some backgrounds were really cool and some music was really good (mainly tusks, and spinals to a lesser extent).

why did people like this? i dont get it

Shin-RoTeNdO
06-07-2005, 06:54 PM
Shi't KI is one of my favorites games. Still play it to this day U64platinum (KI Emulator)

KI: Plays great, bg music is solid, sfx is horrible, speed is good.

KI2: Depending on your specs, it can play two ways. Good and fast, or poor and slow.

SOARINGWING
06-07-2005, 07:15 PM
snip

Well, your last response hardly explained how KI2 was bad besides the fact that it was. Just about everything you pointed out in your last statement was based on mere opinion & not logical fact. I won't get into a deep argument over this, fact of the matter is that KI2 is superior to KI1 gameplaywise.

Everyone knows that Jago & Fulgore are top tier in KI1. Their uppercuts practically didn't even need any proper timing in KI1 to land correctly. 90% of the times they landed regardless of the timing. Jago's practically the Ryu of KI. End of story. Rare themselves even pointed out the unbalance character issues of KI1, hence, toned the characters down in KI2 (don't believe me? Email Rare & ask them yourself). Even strategy guides on KI2, stressed as to how the characters were drastically toned down.

So, if you thought that Fulgore & Jago were "God-like" in KI2, you clearly haven't spent much time playing the game. True, Jago is top tier in KI2, but nothing compared to his KI1 counterpart. In fact, I'm going to try & find a tier list for both games.


As far as graphics go, KI2 & KIGold had an entirely different graphics interface. You must realize that Rare was tempting to port an arcade game to a 96 meg cart. They had cut about 10% of the animation out & cut out the anti-aliasing. They had to completey rework the graphics to fit onto the N64's cart. Hence, implemented real-time 3d backgrounds, as opposed to the pre-rendered arcade backdrops. I didn't make this up out of nothing. So, considering the graphical adjustments at stake, KIGold turned up rather well. I'm surprised you haven't commented on how KI1 turned on the SNES as opposed to it's arcade counterpart.


Facts or heresay? I choose facts.

CigarBoB
06-07-2005, 07:25 PM
psx: yeah dude, maybe at evo if you go. other than me,wizard, and sicdic, i didnt know many people that "truly" knew the game.

rare still says no ki3.

and ki2 was a really really really baaaaad game

Fuck you bitch I knew the game.

God I hate black ppl.

Thongboy Bebop
06-07-2005, 07:30 PM
Sabre's black?!

N

EVERDRED
06-07-2005, 07:41 PM
sabre's my new hero

NemoDC
06-07-2005, 07:41 PM
Everyone knows that Jago & Fulgore are top tier in KI1. Their uppercuts practically didn't even need any proper timing in KI1 to land correctly. 90% of the times they landed regardless of the timing. Jago's practically the Ryu of KI. End of story. Rare themselves even pointed out the unbalance character issues of KI1, hence, toned the characters down in KI2 (don't believe me?



most of the time, the players know more about the fighting game system than the developers. That's why after the players completely BUST and break open the fighting system, the company has to release upgrades/patches. It would not be a good idea to refer to RARE if you're trying to prove the validity of your tier list. I don't see how having an uppercut would automatically make someone top tier in KI. The days of an uppercut owning people have been over sine Street Fighter II Champion Edition.

SOARINGWING
06-07-2005, 07:51 PM
most of the time, the players know more about the fighting game system than the developers. That's why after the players completely BUST and break open the fighting system, the company has to release upgrades/patches. It would not be a good idea to refer to RARE if you're trying to prove the validity of your tier list. I don't see how having an uppercut would automatically make someone top tier in KI. The days of an uppercut owning people have been over sine Street Fighter II Champion Edition.


So, who would you rather believe? The developers who actually spent time analyzing the character balance issues (who built the game upon their interface) or a gamer who thinks they know which characters are top-tier. I think I'll go with the developers. So in otherwords, developers who create the characters don't know how they're own characters react? Nice oxymoron. If Rare didn't know anything about the balance issues, do you think they would have addressed them in their sequel. :xeye:


Your above statment is like stating that the Shotokan characters in SF3 aren't overpowered (when logical facts have proved otherwise). :dp:

SaBrE
06-07-2005, 08:05 PM
So, who would you rather believe? The developers who actually spent time analyzing the character balance issues (who built the game upon their interface) or a gamer who thinks they know which characters are top-tier. I think I'll go with the developers. So in otherwords, developers who create the characters don't know how they're own characters react? Nice oxymoron. If Rare didn't know anything about the balance issues, do you think they would have addressed them in their sequel. :xeye:


Your above statment is like stating that the Shotokan characters in SF3 aren't overpowered (when logical facts have proved otherwise). :dp:

omg now you know nothing. if the developers know so well who is good and who isnt, then why in 99% of fighters, are unbalanced, why would a developer release a game that way. omg dont be so obtuse. do you know that people that make these games cant even fucking play them? ROFL. that is fact sir.

anyone that knows anything about ki, KNOWS for a fact that jago and fulgore is not good. high level tested and approved. you are proving that you comment on shit you know nothing about. why on gods green earth would a dp determine how good a character is in ki? especially when you got characters with easy infinites, insane range into unbreakable/unblockable loops. which jago and fulgore clearly lack. hell, you dont even need to jump in KI! its not even neccessary! you can disable my jump and i wouldnt care. only character that would probably need it is cinder for unblockable crossups. its widely known in top play that cinder and orchid are easily top in ki 1. it has been proven COUNTLESS times. its so obvious.

and shotos are overpowered cuz of dp too? you are fucking insane buddy! you are clearly showing your lack of knowledge of fighting games.

dont be ignorant. if shotos are so broken, why is it in games like 3s, that ryu and akuma are low mid tier at best? not trying to be a dick bro, but you really dont have a clue. ive given so many examples and explanations and yet you have said nothing but disagree.

ThePurpleBunny
06-07-2005, 08:44 PM
I liked KI2 for two reasons, it was faster, and it had more options.

I can't say that overall I liked KI2 better than KI1, because it took a very long time for KI2 to grow on me, but not exactly for gameplay reasons. I like that they put in manual doubles, as those can be mixed up punch/kick, that you don't have to use an auto-double. Plus they cut auto-doubles down to actual 2 hits. So yes, the chances of breaking are higher, but your window is cut down compared to characters having a 3-hit auto double in KI1.

Now several things you mentioned do in fact get on my nerves. The constant blocking, no real reason to learn another character after learning one as it's universal. But let me add on to this, these are pretty much why I didn't care for KI2 after several years after it was released.

- Extremely easy AI. KI's was pretty easy too (D+FP, df,d,db+3 with Orchid, standing FK, f,d,df + MK with Cinder all the time), but KI2's was pathetic. Makes for 0 single-player ability. With Jago do F + FK right into fierce Laser Blade -> ender, even on Gargos, never fails. Spinal and Jago jump constantly, no contest.

- Music. I didn't like KI2's music compared to KI1's. To me, as I can be pretty picky about music in games, I didn't want to listed to this game's tracks. I think only Glacius' stage music was appealing to me. KI1 had a more fitting soundtrack.

- Environment. Even today I question how the jungle and a stage called "street", which wasn't even a street, fit into KI's supposed "dark" atmosphere. KI1 was on top of that too, having even extra stages (lava bridge, skull hallway, Eyedol's arena).

- Fatalies. The ones in this game was terrible, seriously. The stage knock-offs were pathetic, nothing touches Chief Thunder's Ultra on a rooftop stage in KI1. And I had forgotten about Jago's dragon, I abused that on the AI like a bastard. They should've kept the "Danger" aspect. And they should've shown Orchid's tits again.

SaBrE
06-07-2005, 08:59 PM
i agree with most of the stuff you say. especially the danger aspect. atleast you point out reasons that make sense on why you do and dont like certain things, instead of being closed minded thinking anything with a dp is broken. rofl, that kills me

NKI
06-07-2005, 10:21 PM
holy shit! I haven't played this game for many, many years but I assumed all that stuff had been done on early bug ridden versions. just shows how little I knew about it. So do alot of the charactores have Idol style infinites?Even the final arcade version is REALLY buggy, and that's why I love the game. :tup:

To answer your question: Yes, every character in the game has an 80-hit combo.


-Nicholai!

_MJ_#R
06-07-2005, 10:38 PM
lets hope rare redeem themselves with KI3! XBox360 bound? ::crosses fingers:

Superking
06-07-2005, 10:42 PM
lets hope rare redeem themselves with KI3! XBox360 bound? ::crosses fingers:

Probably, Microsoft owns Rare now.

VEGA_OMEGA
06-07-2005, 10:58 PM
I try to stick to arcade versions of everything, but if there's a new KI 3 game...I don't care what it comes out for, i'll buy that system just to play it.

Pcb's >>>>>>>> ports

remeber that bitches

Reptawrr
06-07-2005, 11:04 PM
KI 1 was all about eydols corner infinite. I did play Riptor pretty good tho. i miss that game

SOARINGWING
06-07-2005, 11:10 PM
snip


You're telling me not to be ignorant, yet you're not hinging on the facts. The facts show that KI2 is clearly superior to KI1. It succeeds in areas where KI1 fails. The game's even received higher scores from game mag editiors.



KI1:

Less face the facts people. KI1 was a complete turtle game & was ridiculously hard (I'm quoting flaws of KI which have been brought up on numerous occasions by the general public). It's entire gameplay revolved around rock-paper-scissors. It was more of a guessing game if not anything else, because once you reached a certain level in skill, you could literally just duck in a corner for an entire match & turtle (even on the hardest difficulty settings). You really needed to do nothing else, because you could foresee the overhead upcoming attacks. You simply just rised & guarded the attacks.


Jago- By far the hardest character to land a hit on. He has a decent foray of specials & stuns, along with randomimize air combination juggles with a considerable amount of damage. You can't jump in or attempt to use a projectile at Jago or you'd run the risk of tasting a windmill kick. Your best best would be attempt to go on a poke frezy against him after a maneuver such as the windkick, after guarding the attack.

Now lets go to the SF2 theory. In the original SF2, you had a completely invincible dragon punch. The move ALWAYS connected. This was later altered in the later versions of SF2 & other SF series titles as well. Now they have it so that the dragon punch is only invincible right as it starts & can be countered with precise timing (SF3). Which is what you're referring to.


Jago's tiger punch was similar to SF2 dragon in KI1. No matter the timing, it ALWAYS landed & opened opportunities for turtling to be abused.

fishjie
06-07-2005, 11:15 PM
So, who would you rather believe? The developers who actually spent time analyzing the character balance issues (who built the game upon their interface) or a gamer who thinks they know which characters are top-tier. I think I'll go with the developers. So in otherwords, developers who create the characters don't know how they're own characters react? Nice oxymoron. If Rare didn't know anything about the balance issues, do you think they would have addressed them in their sequel. :xeye:



are you retarded? have you ever played this game called marvel vs capcom 2? obviously developers dont know shit, its the players who play the game to death and break it and know the characters inside out.

SOARINGWING
06-07-2005, 11:53 PM
Now let's discuss KI2 &KIGold:


KI2 was playable as opposed to KI1. KI2 was hard, but KIGold was dumbed down because Rare wanted to make it more playable. Overall KI2 & KIGold are vastly different in terms of presentation & gameplay.


Combo System:


The combo systems in both KI2's Gold were less of a guessing game of rock-paper-scissors & of more reaction. The game's took much better advantage of allowing the player to use weaker attacks to auto-double & was much more diverse as opposed to KI1's criss-crossing doubling patterns.


KI2/Gold has throws as well & implemented them into a fasion of which made it possible to throw the opponent while chaining them into a combo. This aspect eliminated the turtling abuse that was of KI1.


KI2 also added "Manual Auto Doubles" which allowed the opportunity for a much greater mix-up game, calling for more combo variety & making the combo breakers much more difficult to perform. This also eliminated the "Reset Combo" from KI1 & took great advantage of "EndSpecials."


Ultra breakers were a great addition, but required all four Endspecials to be performed, as well as an available twelve energy blocks.

Jago's tiger fury punch :dp: :p: wasn't as devastating as in KI1's. In KI1, Jago had practically no disadvantages performing the move (since he simply jumped straight in the air & wasn't punished with severe risk if missed). In KI2/Gold Jago's tiger punch has a lunge/dash proporation, leaving him at a high risk of being comboed if not connected properly. He's still a top tier, but not as destructive as in KI1.

SOARINGWING
06-08-2005, 12:02 AM
are you retarded? have you ever played this game called marvel vs capcom 2? obviously developers dont know shit, its the players who play the game to death and break it and know the characters inside out.


You're a moron. I own MVC2. What the heck does MVC2 have to do with this conversation? We all know that gamers have heresay as to how we want a game to play. I was stating that if the developers (Rare) were uneducated/unaware as to how their games play, then why would they be identifying & fixing the problems in their future installments? We have yet to see a MVC3, so go back to the library, you ignorant scrub.

SaBrE
06-08-2005, 12:04 AM
omg, im not even going into this more. you have no idea what you are talking about. you must place last at every tourney

loganx2000
06-08-2005, 12:06 AM
A bunch of stuff

:confused:
Before I say anything I will admit that I am not a professional on this specific topic and I know nothing about Soaringwing or Sabre.

Now to my point. Sabre clearly wins argument, Soaringwing clearly loses. Please stop. Your reasoning is just going to get you made fun of on this site. "The game even receieved higher scores from game mag editors". There you have it folks, best reason ever! :rolleyes:
As I mentioned before, I'm no expert on Killer Instict, but from Sabre's in depth explanation of some of the top level strats in the game, I can tell enough that your repeated claim of Jago's DP making him way too good is utter nonsense. I usually don't post when I see stuff like this, but I just felt like throwing in my 2 cents.

fishjie
06-08-2005, 12:08 AM
You're a moron. I own MVC2. What the heck does MVC2 have to do with this conversation? We all know that gamers have heresay as to how we want a game to play. I was stating that if the developers (Rare) were uneducated/unaware as to how their games play, then why would they be identifying & fixing the problems in their future installments? We have yet to see a MVC3, so go back to the library, you ignorant scrub.

the point is obvious moron but you were too stupid to understand it. capcom released a broken game. the developers didn't know shit about the characters they created. they never do, never will. its the players who understand the game, not the creators. they just make it.

in case you still don't understand, sabre knows what he's talking about, and you don't.

edit:
LOL i completely missed that retarded comment about ki2 getting higher scores in a gaming mag. again, gaming mag writers superficially touch the gameplay in a way that is completely dwarfed by the level of understanding of players who put in serious hours of competitive gameplay into a game.

so go back to school, because you obviously didn't get very far

loganx2000
06-08-2005, 12:11 AM
the point is obvious moron but you were too stupid to understand it. capcom released a broken game. the developers didn't know shit about the characters they created. they never do, never will. its the players who understand the game, not the creators. they just make it.

in case you still don't understand, sabre knows what he's talking about, and you don't.
I was about to post the exact same thing, but you beat me to it. Thanks.

Thongboy Bebop
06-08-2005, 12:11 AM
The developers don't fix things for top players, they adjust for the average/mainstream. Just because we can do ridiculous things with the game doesn't mean they care, or even can do anything about it. Changes that affect 'core' gameplay and fun factor for normal people aren't optimal for sales.

Concerning high-level, serious, or MONEY MATCH play, where people strain the game system to its limits in order to win, SaBrE is dead on. SOARINGWING, you seem to be looking at it from an 'average' player's perspective. The gameplay elements you bring up don't have anything to do with how people play when they know how to exploit the game system. It's a whole different ballgame.

Marvel is as good an example as any. People playing 'seriously' will likely use a Magneto/Sentinel/Storm/Cable derived team, use infinites and resets, 100% combos, everything available to them to win. Regular people who don't read SRK or go to tournies are still thinking Iceman is top tier, because they haven't been exposed to the All-Out Destruction that is Top Tier play.

If the Marvel developers knew how we play the game... what would it matter, if they can't fix it without severely affecting the game engine? If it gets too complicated, 'normal' people won't play. See also: Guilty Gear, Third Strike.

N

W3s
06-08-2005, 12:12 AM
I guess he's from GAMEFAQS

Please, someone don't PM me on how to find the KI rom for Ultra64.

SOARINGWING
06-08-2005, 12:20 AM
omg, im not even going into this more. you have no idea what you are talking about. you must place last at every tourney


Nah. It's just that you're at a loss of words, because you can't defend your argument (you know that KI2 is much deeper in debt). Just about everything I've stating I've been able defend with acutal facts from gamers themselves. You just can't accept the fact that KI2's deeper, that's all.

So instead of you & others going around telling people who HAVE some actual validity to what they say that they know nothing, how about you all stop with your fanboyism remarks (who have had no logical facts) inciting the arguments in the first place? Keep it to the facts & stop spouting out trash to argue. People have attempted to twist what I've said around.


If you favor KI1 over KI2/Gold, then fine. However, you have NO RIGHT to attack other contributors of this thread because they go against your own thoughts/opinions.

loganx2000
06-08-2005, 12:27 AM
If you favor KI1 over KI2/Gold, then fine. However, you have NO RIGHT to attack other contributors of this thread because they go against your own thoughts/opinions.

:lol: Dude nobody is attacking you. Thongboy Bebop explained much better, read his post please. (and by the way, if nobody arguing with you had ever put out any facts I wouldn't have posted at all, but Sabre definitely did put out a lot of facts about the gameply in KI1 and why its better than the gameplay in KI2 a couple pages back)
edit: and when I say "better", i'm referring to competitive level of play. Not people who just play for fun.

ShakingHands
06-08-2005, 12:36 AM
has anyone seen the movie "Labyrinth"?

SaBrE
06-08-2005, 12:36 AM
lol you can like ki2 all you want. i do not care. youre just missing everything. it just suprises me how anyone could like that game. but you make it pretty apparant that you are mostly a 1 player type person, and completely casual. so obviously you will dismiss my facts as a competitive player. on a competitive level, i can back all those claims easily. in your world, awesome, jago and fulgore are god tier. in the competitive world tho, they are far from it in every way. if we played on the shitty snes version on zbattle, you will never get a win with either of those characters.

but i fail to understand how ki2 is deeper when every character plays EXACTLY the same? every character follows the EXACT same flowchart. theres no individuality. only thei rlooks and maybe a move or 2 really separates the characters. everything is blocked effortlessly and no fear of retaliation ever. its even easier to combo break, the depth is gone.

Thongboy Bebop
06-08-2005, 12:43 AM
I think Z-battle is the way to go. Shirts, shoes, and belts off ladies. Time to get rowdy, First to Ten styles.

N - GO GO GO.

WasFemto
06-08-2005, 12:47 AM
has anyone seen the movie "Labyrinth"?


That movie is a trip.


On topic : I liked KI1 more than 2 (at the time).

SOARINGWING
06-08-2005, 01:30 AM
You all can continue to bash me all you want, but the facts remain. KI2 is superior to KI1. :clap: I knew that I'd be the minority in this case aspect, but that's never once prevented me from voicing the facts (& never will). If you don't believe it, don't believe it, but don't kill the messenger, you know. I won't even attempt to get into an argument regarding MVC2, since that wasn't the original topic at hand. That was something that people threw in here in an attempt to ignore the true topic at hand. I will say this though, just because a game's popular (or is played heavily within a certain community) doesn't necessarily mean it's any good. MKD or SVC Chaos anyone?


This entire KI1 vs KI2 debates seems more like a group of guys attemption to argue over who's d%^&'s bigger. With people going as far as attempting to discover ways to enhance the measurements, simply to make themselves look uber.


So anyone who favors KI2 over KI1 is labled as an idiot? Perhaps the people who are subdued into KI2's play mechanics are because of the lackluster, broken game which was KI1 (trying to defend a game that's broken, is shear stupid.). Of course only a perversed, volatile jack@$$ who's supposedly from gamefaqs (& doesn't know what they're taking about) would be able to distinguish the differences. Right? Good day. :china:

loganx2000
06-08-2005, 01:46 AM
Nobody called you an idiot because you think KI2 is better than KI1. That is an opinion. The reason you were considered an idiot was that you made the following statements -

*"Your above statment is like stating that the Shotokan characters in SF3 aren't overpowered (when logical facts have proved otherwise)"

*"The developers who actually spent time analyzing the character balance issues (who built the game upon their interface) or a gamer who thinks they know which characters are top-tier."

*"The game's even received higher scores from game mag editiors. "

*"He has a decent foray of specials & stuns," Foray? :confused:

skisonic
06-08-2005, 01:55 AM
everybody also missed the fact that he said the games were "harder" based on their CPU AI....gg scrub play a real person

Mike_Z
06-08-2005, 09:12 AM
Sabre: In KI2, Spinal's dizzy fireball would eat every projectile, so you can counter Jago's dragon with it and win from there with slide unblockables. Spiral isn't so hot otherwise, but he can beat Jago pretty easily.

Wing:
KI 1: You HAD to know your breakers, or make a 1/3 guess. There were unbreakable combos. There were unblockables. There were NOT safe DPs, aside from Fulgore's dash/DP, because NOTHING had any blockstun at all. Every character had a different combo flowchart, making the larger combos more interesting. Some better characters had easy infinites. Jago, Thunder, and Fulgore are GARBAGE compared to the top tier because they have almost nothing safe. I know, cuz I play Fulgore and Thunder. (^.^) True, it was a turtle-fest, but there was a lot of knowledge needed to win.

KI2/Gold: Breakers are 1/2 chance, and on top of that you can even do a kara-breaker with P->K and get it every time (whole lot easier in KI2 than in Gold). Therefore the only useful combos in real play are 2-hitters and the few 3+ hitters that aren't breakable (normal->special->throw, air juggles, notably with Glacius). Every character has the same combo flowchart, meaning none of the bigger combos are interesting once you've done one. Jago (spirit move, dragon No Mercy, blazingly stupid 8+ hit unbreakable combos) and Fulgore (multiprojectiles > anyone without a teleport, safe DP, safe charge, sky-laser No Mercy which seeks, and a teleport himself) are good. Glacius (also stupid unbreakables, and a magic-throw for God's sake) and Spinal (teleport, 2-hit into unblockable BS, dizzy fireball) IMO are second. Nobody else is anywhere. Plus you can't throw someone who is attacking (you will get your Fierce instead, and get hit) so the only way throws served to make it not a turtle-fest is...wait, they don't.

To sum up: KI2 = KI 1 with combos that are the same for everybody; 99%-guaranteed breakers; a gigantic difference between top and middle tiers; many characters having the complete inability to win against Jago once they were down to 1/4 life; and HAVING to guess to win.
And KIGold with Gargos having a stupidly easy infinite that you can start with an unbreakable, yeesh.

Mike Z

SaBrE
06-08-2005, 09:38 AM
lol damn mike: i forgot about mentioning that about combo breakers, just press a punch and kick to break either or, FANTASTIC! i didnt know that about spinal againt the no mercy, interesting. overall you see the game the exact same way i see it. lol

i find it funny that he thinks we are throwing out opinions, when we are describing the actual rules of the game engine. when he hasnt even described anything about the engine that is hard. all he has said was real opinions from others like "magazine reviews were higher". thats great, considering no magazine, post 1993, knows how to even play a fighter except for dream theater and lukesballs at tips and tricks. that and basing how good a game is off of cpu difficulty? wow.

bottom line, you can like ki2 more than ki 1 all you want. no one cares about that, but dont try to throw stuff at people that DO know wtf they are talking about as facts when they are OBVIOUSLY not. i went in depth on how the engine operates (which are cold hard facts) and stated why. you havent done that once except when it came to superficial shit that shouldnt even decide how good something is. but whatever dude.

SOARINGWING
06-08-2005, 11:18 AM
everybody also missed the fact that he said the games were "harder" based on their CPU AI....gg scrub play a real person


How many people actually play KI tourneywise? There's reason that the game isn't played competitively. It's broken as hell. I never said games were harder based on their CPU. If that was so, then that would have eliminated the turtling problems of KI1 because the CPU would be much cleverer than so. Stop putting words in my mouth. Amazing how people can flip ones words around. I'm stating how the game (KI2) is more bearable to play due to a more playable gaming engine. Less of a turtle fest.

lith
06-08-2005, 11:39 AM
So, who would you rather believe? The developers who actually spent time analyzing the character balance issues (who built the game upon their interface) or a gamer who thinks they know which characters are top-tier. I think I'll go with the developers. So in otherwords, developers who create the characters don't know how they're own characters react?

Correct. As a software developer myself, I can assure you that software does unexpected things, even if you're the one that wrote it. To fully know what a huge body of code does, is impossible. Software companies dedicate enormous portions of their resources to QA and testing teams to locate and document countless bugs. Do the developers not fully know what their engine does? Yup, they most definitely do not. Hell, combos in 2D fighting games exist because of this very fact!

SOARINGWING
06-08-2005, 11:56 AM
snip


I'm sorry but some of you speak as if you're talking of behalf of the entire KI community. You're Not. So now, I'm supposed to be embarasseed just people some of you point opinions which are otherwise? I never said that KI2 was glitch free. As opposed to KI1, none of the gliches in KI2 were as devastating (Eyedol & Cinder for example). If you play KI1 & don't find a single flaw, you're apparently blind as a bat.

You can't sit here & tell me that there's nothing wrong with "no throws," that there's nothing wrong with the combo/juggling system, that there's not a single problem with the fact that the game has a completely useless character (Chief Thunder). If you never questioned yourself as to the game being broken, then chance are, you more than likely don't know a broken fighting game.


People saw the flaws of KI1 & asked Rare for a more diverse gaming engine & they got it. KI2 (while flawed) was a step in the right direction. Same thing happened with Soul Blade. Fans wanted the engine changed & Namco stepped up the game with Soul Calibur.


I suppose you all are right though. I should just be quiet & play a game which I KNOW for a fact (not think) is more diverse.

SaBrE
06-08-2005, 12:02 PM
lol i never said ki 1 wasnt broken. ki is extremely broken. i never spoke of brokeness at all. the game was just infinitely more fun to play and was entirely more interesting gameplay wise than ki2. ki2 is broken as fuck too, but in the most boring of ways, and in a way where balance is really bad. the balance isnt bad in ki 1 atleast. everyone had some bs and tools to compete competently, ecxept maybe thunder. cant say the same about ki2 unfortunately IMHO. id rather play a game where everyone has access to bs, than a game where only 2 characters have bs and fuck up balancing to hell. plus, glitches is what made ki fun.

people can turtle all they want on me in ki 1, they will lose everytime.

SOARINGWING
06-08-2005, 12:05 PM
Correct. As a software developer myself, I can assure you that software does unexpected things, even if you're the one that wrote it. To fully know what a huge body of code does, is impossible. Software companies dedicate enormous portions of their resources to QA and testing teams to locate and document countless bugs. Do the developers not fully know what their engine does? Yup, they most definitely do not. Hell, combos in 2D fighting games exist because of this very fact!


Apparently, people aren't hearing me. People know for a fact that Rare didn't know everything after releasing KI1. It was their first fighting game & boasted a handful of bugs. I'm not saying that developers know everything, but they do have some logic to their games & aren't completely clueless. A majority of developers are in-debt gamers as well.

SOARINGWING
06-08-2005, 12:30 PM
[QUOTE=SaBrE]snipQUOTE]


Well at least you can identify that KI1 isn't a flawless game. KI2 wasn't either. I'm just trying to stress that KI2 took care of some of the problems that the first KI had. The turtling was dumbed down drastically (with a few exceptions, such as Combo connecting with an uppercut whenever you'd attempt an overhead attack).


KI1 wasn't unplayable in the sense that it was terrible, but in the sense that it mainly consisted of turtling. There are very few competitive match videos, & for the very few that are around on the net, they mainly consist of 50/50 guessing games. Mainly due to the fact that the game didn't incorporate throws.


This is exactly why KI3 needs to be done. For Rare to analyze & incorporate the points of KI's 1&2 (& diminish the flaws as well). Even so, KI3 will more than likely deliver something over the top (& unique) that probably hasn't been executed in the fighting game genre as of yet.

Magnifico
06-08-2005, 03:28 PM
KI2 is just a sad story, they actually tried to make it complicated and deep with ok ideas, but the fact that they really didnt know what they were doing caught up with them

SOARINGWING
06-08-2005, 03:54 PM
At least the developers had the right mindset with the sequel (regardless of how it turned out, it was an attempt at heading in the right direction).

Developers can make mistakes but correct them in later installments (learn from their previous flaws). Namco did so with Tekken 4 over to Tekken 5. It all depends on how the developer acknowledges & resolves the problem.

Rare's a company that's known well for fixing previous game spec problems. This is a prime reason as to why they take so much time in the developing process.

Desk
06-08-2005, 07:34 PM
does anyone know of any combo vids for either KI2 or KIgold? I absolutely loved those the NKI/Mike Z KI1 vids, possibly my fav combo vids ever. I really want to see some more, anyone?

on the subject I certainly prefer KI1, man I wish that had been released on the ultra 64 like they said it would. bring on KI3!

Bacardi
06-08-2005, 08:06 PM
what was wrong with ki gold? everyone talking bout one and two whats broken with that one?

NOBITA KUN
06-08-2005, 08:17 PM
what was wrong with ki gold? everyone talking bout one and two whats broken with that one?

Gold was supposed to be the best of both worlds between 1 and 2...its actually funny...give me 2 six button SNES sticks and the SNES version of KI 1 whooped the Ultra 64s ass


Me and a few partners are planning on haveing a KILLER INSTINCT 1 tournament (among other games) around christmas...i think either KYAH or LiquiTed might have videos from S.C tournements from like 94 and 95....the best players were always from florida...for some reasom RARE always tested that game at a bowling alley in I think it was Orlando.

Magnifico
06-08-2005, 08:31 PM
what was wrong with ki gold? everyone talking bout one and two whats broken with that one?

KI gold is simply a N64 port of KI2, with new gameplay modes, shittier graphics, missing animations (for instance, maya's tits dont bounce by themselves on the player select screen), weaker sound, and minor differences in gameplay (mostly just stuff missing. haha.)

SOARINGWING
06-08-2005, 10:04 PM
does anyone know of any combo vids for either KI2 or KIgold? I absolutely loved those the NKI/Mike Z KI1 vids, possibly my fav combo vids ever. I really want to see some more, anyone?

on the subject I certainly prefer KI1, man I wish that had been released on the ultra 64 like they said it would. bring on KI3!


I've got a sixteen min combo vid for KI1. If someone could provide me the proper insight as to how to post it, then I'd gladly do so upon this thread.

NemoDC
06-08-2005, 10:26 PM
Me and a few partners are planning on haveing a KILLER INSTINCT 1 tournament (among other games) around christmas...i think either KYAH or LiquiTed might have videos from S.C tournements from like 94 and 95....the best players were always from florida...for some reasom RARE always tested that game at a bowling alley in I think it was Orlando.

haha. bowling alley. i remember my local bowling alley in Fort Benning, Georgia was one of the first arcades in the area to get the latest Primal Rage updates. that junx was hotness!

if you got match videos man then hook it up. I am FIENDIN to see some MATCH videos. i don't even care if they are scrubby anymore.

Magnifico
06-08-2005, 11:37 PM
hmm anyone wanna play the SNES version of KI1 on ZSNES? hit me up

Mike_Z
06-08-2005, 11:56 PM
I'll host it for you, SoaringWing, given your stance on KI 1 and how amazingly good you must be to know everything, it's got to be better than the one I did with NKI.

No kidding, I'll host it. PM me.

(^.^)
Mike Z

KING
06-08-2005, 11:59 PM
i say Sabre vs the Wing scrub at EVO for $500.

<---- side-betting on Sabre for a $100. :razz:

fishjie
06-09-2005, 12:12 AM
i say Sabre vs the Wing scrub at EVO for $500.

<---- side-betting on Sabre for a $100. :razz:

yeah i'll put in 100$ for sabre as well

SOARINGWING
06-09-2005, 01:08 AM
i say Sabre vs the Wing scrub at EVO for $500.

<---- side-betting on Sabre for a $100. :razz:


Wow, you & fishjie (great name by the way) are pathetic. I never stated that I was an expert at KI, but it doesn't take a rocket scientist to decipher the flaws of a game. Just let it go!! The only real "Scrubs" are the ones who would bet money on a broken game. Keep hoping for KI1 to make it to EVO. This just further shows your own ignorance.


How the heck does someone quoting a game's flaws reflect their personal skill level? Morons...

KING
06-09-2005, 02:08 AM
Wow, you & fishjie (great name by the way) are pathetic. I never stated that I was an expert at KI, but it doesn't take a rocket scientist to decipher the flaws of a game. Just let it go!! The only real "Scrubs" are the ones who would bet money on a broken game. Keep hoping for KI1 to make it to EVO. This just further shows your own ignorance.


How the heck does someone quoting a game's flaws reflect their personal skill level? Morons...
who said anything about making it an EVO tournament game? Many people play in the BYOC room. DUH.

There, you can get butt-raped in PUBLIC. :razz:

that's the whole point of it. so they can show you they shit-tastic flaws of the game firsthand, WHILE you're being butt-raped!

stupid!

SOARINGWING
06-09-2005, 04:10 AM
who said anything about making it an EVO tournament game? Many people play in the BYOC room. DUH.

There, you can get butt-raped in PUBLIC. :razz:

that's the whole point of it. so they can show you they shit-tastic flaws of the game firsthand, WHILE you're being butt-raped!

stupid!


Your suggestions suck!! Since you're so hinged on seeing a KI1 match, why don't you attempt to set one up for yourself with your fellow supporters (Fishjie)?


KI1 match? I think not. However, I'd gladly hand your sorry carcass over in KI2. Deal?


I find it ironic that you, of all people (a wannabe thug, trying to act rough behind your computer monitor) has the audacity to label anyone as "stupid," when in your sig, you mention "Eating a penis" & in your last quote response, "Being butt-rapped." :wtf:

It's alright. We understand.

fishjie
06-09-2005, 04:15 AM
you are obviously not very bright so i'll explain it to you - you know nothing about killer instinct. this will be proven when you play anyone who actually does when you lose horribly.

heres an analogy. lets use mvc2 again since you still dont get the point. suppose some scrub from gamefaqs says - sentinel sucks! he loses to ken because ken has an INVINCIBLE DRAGON PUNCH and sentinel DOESNT!

obviously anyone whose even played mvc2 for 20 seconds knows that ken sucks shit and sentinel completely destroys him. however the scrub, being an idiot, and thinking he actually knows the game, is firm in the belief that he is right. the only way said scrub will be proven wrong is if he actually plays people who know what they are talking about, and lose horribly.

SOARINGWING
06-09-2005, 04:19 AM
snip :zzz::zzz::zzz::zzz:

Magnifico
06-09-2005, 04:38 AM
jago is so broken with his no mercy finisher (flame dragon)...so you better hope if you land a combo when hes almost dead, that it kills him, you cant let him live with flashing red life, or you lose for free, no matter how much life you have. yay fun game.

wait, what?? when Jago's flashing red why should it matter if you finish him or not? and lose no matter how much life you have? I don't get this.. i thought you can only do the no mercies when you get your OPPONENT in flashing red, not when YOURE flashing red.

right??

SOARINGWING
06-09-2005, 04:56 AM
wait, what?? when Jago's flashing red why should it matter if you finish him or not? and lose no matter how much life you have? I don't get this.. i thought you can only do the no mercies when you get your OPPONENT in flashing red, not when YOURE flashing red.

right??


That's correct. :lol:

TempestFox
06-09-2005, 04:56 AM
wait, what?? when Jago's flashing red why should it matter if you finish him or not? and lose no matter how much life you have? I don't get this.. i thought you can only do the no mercies when you get your OPPONENT in flashing red, not when YOURE flashing red.

right??


Uh yeah, this isn't KOF over here.

Desk
06-09-2005, 07:37 AM
I'll host it for you, SoaringWing, given your stance on KI 1 and how amazingly good you must be to know everything, it's got to be better than the one I did with NKI.

No kidding, I'll host it. PM me.

(^.^)
Mike Z

hahaha, too funny

seriously though soaringwing you should watch thoses KI vids first.

SOARINGWING
06-09-2005, 10:03 AM
hahaha, too funny

seriously though soaringwing you should watch thoses KI vids first.


.... :confused: ...who are you & have we met? Where did I say made I the video? Someone I know made the video, I have nothing to do with it. I said I HAVE a combo vid. Good grief... :confused:


Wow. People are more hardheaded & selfdelusional than I thought. Next time, think before you decide to pitch in your two cents.

Desk
06-09-2005, 11:05 AM
are you taking the piss? where did I say you had made a combo video? oh that's right I didn't actually say that. jesus christ, I was saying you should see how awesome those nki/mike z vids were before you post any.

it's sweet that you choose to have a go at me and not mike z.

thanks for being a dickhead.

SaBrE
06-09-2005, 11:30 AM
wait, what?? when Jago's flashing red why should it matter if you finish him or not? and lose no matter how much life you have? I don't get this.. i thought you can only do the no mercies when you get your OPPONENT in flashing red, not when YOURE flashing red.

right??

lol yeah, youre right. my bad haha. either way. that no mercy is busted beyond belief. good luck ever making a comeback if flashing lol

SOARINGWING
06-09-2005, 02:45 PM
are you taking the piss? where did I say you had made a combo video? oh that's right I didn't actually say that. jesus christ, I was saying you should see how awesome those nki/mike z vids were before you post any.

it's sweet that you choose to have a go at me and not mike z.

thanks for being a dickhead.


I know exactly what you were inciting. Why should it matter how awesome the vids are? They're not posted on this forum, & people have been requesting that some be posted. Besides, most players have their own unique style of combos & whatnot.


You're the %^&*head.

Desk
06-09-2005, 03:13 PM
let's assume for a moment I did think you had made the combo vids and then I said "you should watch those KI vids first". this makes me hardheaded & selfdelusional? now i'm a dickhead too.

I have to say, thoughout this whole thread you have talked nothing but sense.

good day to you sir.

SOARINGWING
06-09-2005, 07:19 PM
let's assume for a moment I did think you had made the combo vids and then I said "you should watch those KI vids first". this makes me hardheaded & selfdelusional? now i'm a dickhead too.

I have to say, thoughout this whole thread you have talked nothing but sense.

good day to you sir.


Talked nothing but sense, eh? Nice oxymoron.:looney: Peace to you, skittish Brittish.

nameingway
06-09-2005, 09:02 PM
Talked nothing but sense, eh? Nice oxymoron.:looney: Peace to you, skittish Brittish.

you should probably just stop posting. ***.

KING
06-10-2005, 02:54 AM
Your suggestions suck!! Since you're so hinged on seeing a KI1 match, why don't you attempt to set one up for yourself with your fellow supporters (Fishjie)?


KI1 match? I think not. However, I'd gladly hand your sorry carcass over in KI2. Deal?


I find it ironic that you, of all people (a wannabe thug, trying to act rough behind your computer monitor) has the audacity to label anyone as "stupid," when in your sig, you mention "Eating a penis" & in your last quote response, "Being butt-rapped." :wtf:

It's alright. We understand.
can we say e-***? :pleased:

red looks good on you.

onyx
06-10-2005, 06:41 AM
KI2 wasn't as bad as some have portrayed it to be. True, the game's overall feel wasn't as dark as the first, the replaced characters weren't as efficient as the first, & the final boss (Gargos) wasn't as devastating as KI 1's Eyedol, but overall the game was decent.


KI2 managed to correct a majority of the wrongs of which flooded the first KI and in KI2, you could actually throw your opponent. Glitches/broken combos weren't as effective as they were in the first, due to a more diverse combo breaking system. You weren't entirely screwed if you were trapped in a corner against an aggressive opponent like in the first. Finally, characters such as Jago & Fulgore weren't as "God-like" as they were in the first.


KI2 added a handful of improvements over the first title to make it more balanced. Personally, I prefer KI2 over KI1. I supposed a lot of people don't like it because it's combo system is more refined as opposed to the first.

I completely fuck'n agree w/ u, i dont understand why people didnt like KI2 when they made the gameplay so much better thanthe first... (Other than factt hat u could only do "Fatalites" so to speak ) while the guy was still alive.

I dunno, KI 1 and 2 were pretty broken games, but they are my personal favorite Fighting Franchise..(if u dont beleive me check my web site) Whats that sound u hear?? When the game came out it was just soooooooo far ahead of its time both in graphics and gameplay ( u may forget KI2 had parries).. Just been wait'n 4 RARE to stop pump'n out Conkers Quest shit, and bring back my beloved KI.. If and when KI3 comes out, no other game will mean n e thing!!!

EDITED

sixtymhz
06-10-2005, 07:08 AM
can we say e-***? :pleased:

red looks good on you.


You swallow.
:lame:




:pleased: :tup: :pleased:

SOARINGWING
06-10-2005, 11:10 AM
You swallow.
:lame:




:pleased: :tup: :pleased:


So, I'm not the only one that's noticed eh? :lol:

SOARINGWING
06-10-2005, 11:18 AM
you should probably just stop posting. ***.


Who's nameingway again? :shake:

Yoshi_Kimachi
06-10-2005, 11:57 AM
Mike Z
LOL! I was about to ask "are you *that* MikeZ?" Anyway, yeah, back on topic.

Shin-RoTeNdO
06-10-2005, 05:43 PM
You swallow.
:lame:




:pleased: :tup: :pleased:


Yo foo, what's up! What the fuck happended to CT? Anyway, pm me.

sixtymhz
06-10-2005, 05:48 PM
So, I'm not the only one that's noticed eh? :lol:

No, you swallow to after you lick it off your face.

:pleased: :tup: :pleased:


Rodo: I dunno mang... Im talking to them about buying that shit.

*check PM*

SaBrE
06-10-2005, 05:54 PM
onyx: dont post crap like what i just deleted off your post, again on this site. you should know better, being on this board for so long

SOARINGWING
06-10-2005, 07:06 PM
No, you swallow to after you lick it off your face.

:pleased: :tup: :pleased:


Rodo: I dunno mang... Im talking to them about buying that shit.

*check PM*


Oh, but I thought that was your job after you finished your orgy getting off on Hentai.:pleased: :tup: :pleased:

sixtymhz
06-10-2005, 07:45 PM
hater..

Shin-RoTeNdO
06-11-2005, 02:28 AM
Yo Robbin, I can't give you any neg pts right now. Anyway, keep it the bad work or whatever you're trying to do.

Subliminal UK
06-13-2005, 04:29 AM
Subliminal; do you know if there are any KI cabs left in this country? I once found a KI2 cab in blackpool, 10p for 8 credits! I spent my whole holiday standing at that machine!lol.

Hey dude, sorry didn't notice this question hidden away in the thread. THe short answer is YES, there's one KI cab at Trocadero Centre in London. that old Segaworld place. I saw it a while (year??) back but im sure they don't get rid of any machines, not like they struggle for floorspace. As for Blackpool, LOL.

This thread got ruined by that muppet shouting about KIGOLD,KI2, KI1. again lolz, Sabre wins. Few points that made me laugh. The Fulgore, jago dragon punch thing, and the developers knowing everything about the game. Did you not read what i said about me MEETING the developers? Chris Tilston could not believe the scoreboard.

back in the day, KI1 was fresh, worthy of playing and learning. We played it, broke it, loved it.
KI2, played it till i could do everything. Jago's ghost glitchs, broken ultra's, Hmm. Tusks 66-hit was hard i remember. No replay value once we'd moved on.

Recently been playing both Killer Instinct games on my, cough, looks around, PC. One will get played, one won't.

Killer Instinct 3, they will try to copy some 'modern' game engine. hopefully Guilty gear, SF3 flex. thefy will steal bits from every other game and hope it fits and people buy it. THey will aim it at the masses, (who don't know shit about fighting games) and chances are it will flop. Unfortunate as it sounds, it's the sad state of the market. again i doubt rare will fluke any bugs that make it more playable, and we'll have another KI2.

anyways rammbling, now.

subz

Alpolio
06-13-2005, 04:56 AM
I think that people who where in either Grade School or Jr High in the mid 90's had a better view on KI's gameplay than people in High School or College.

Desk
06-13-2005, 06:00 AM
Subliminal: !!!!!!, where in the troc? last time I was there me and a friend looked around the place looking for KI and a ST machine but there were some mega shady guys hanging around so we didn't look everywhere. If you can remember what floor/where at. maybe some directions. that would be awesome. thanks a lot dude.

and god, I would pay good money to be able to play arcade perfect KI in my house...sob.

SOARINGWING
06-13-2005, 10:12 AM
Hey dude, sorry didn't notice this question hidden away in the thread. THe short answer is YES, there's one KI cab at Trocadero Centre in London. that old Segaworld place. I saw it a while (year??) back but im sure they don't get rid of any machines, not like they struggle for floorspace. As for Blackpool, LOL.

This thread got ruined by that muppet shouting about KIGOLD,KI2, KI1. again lolz, Sabre wins. Few points that made me laugh. The Fulgore, jago dragon punch thing, and the developers knowing everything about the game. Did you not read what i said about me MEETING the developers? Chris Tilston could not believe the scoreboard.

back in the day, KI1 was fresh, worthy of playing and learning. We played it, broke it, loved it.
KI2, played it till i could do everything. Jago's ghost glitchs, broken ultra's, Hmm. Tusks 66-hit was hard i remember. No replay value once we'd moved on.

Recently been playing both Killer Instinct games on my, cough, looks around, PC. One will get played, one won't.

Killer Instinct 3, they will try to copy some 'modern' game engine. hopefully Guilty gear, SF3 flex. thefy will steal bits from every other game and hope it fits and people buy it. THey will aim it at the masses, (who don't know shit about fighting games) and chances are it will flop. Unfortunate as it sounds, it's the sad state of the market. again i doubt rare will fluke any bugs that make it more playable, and we'll have another KI2.

anyways rammbling, now.

subz


Bumping old thread won't get Santa to bring you any Christmas presents. :lame:

MvC2fanatic
06-13-2005, 10:34 AM
It's almost impossible to have a tournament in this game because it is so broken. 3 or 4 characters have infinites. Spinal doesn't even need to land a combo to kill you. One of my old friends was the best KI player i've seen and I could beat him if I got the infinite on him first.

Subliminal UK
06-14-2005, 04:19 AM
Subliminal: !!!!!!, where in the troc? last time I was there me and a friend looked around the place looking for KI and a ST machine but there were some mega shady guys hanging around so we didn't look everywhere. If you can remember what floor/where at. maybe some directions. that would be awesome. thanks a lot dude.

and god, I would pay good money to be able to play arcade perfect KI in my house...sob.

the MEGA shady guys would have probably been, Chunkis and Chef et al. The KI machine was top floor, and the joysticks were fooked. Not like they spend time fixing the 'newer' machines so they really didn't give a shit about KI. They changed layout of Trocadero few times, so i dunno exactly. try efnet irc #cornertrap and ask about troc arcade games.

You can play arcade perfect KI at your house. There's this old arcade graveyard outside leeds. I'll try and find number for you. Old KI board will be cheap these days provided you can find one, don't worry so much about hard drive condition because there's patches about that let you use newer IDE drives. Then Supergun will run it. Or google for U64emu. C'mon it's abandonware.

SOARINGWINGDING, Sorry about bumping the topic??? didn't you do that 200 times when you were chatting 'pum pum'?? Sorry i don't check this site all the time, sometimes people do other things than internet.

Going on Topic, i saw this KI thread; i contributed to it, few days later came back to read what was going on. sweet to see NKI, MikeZ, Sabre making sense, but there's this dick chatting 'pup'. Now your having a go a me? for what little man? not bothered..in a bit.

subz

onyx
06-14-2005, 06:06 AM
onyx: dont post crap like what i just deleted off your post, again on this site. you should know better, being on this board for so long

Post what crap??? :confused: WTF when did u turn into my mom??? "I should know better"? :wtf:

SOARINGWING
06-14-2005, 03:06 PM
SOARINGWINGDING, Sorry about bumping the topic??? didn't you do that 200 times when you were chatting 'pum pum'?? Sorry i don't check this site all the time, sometimes people do other things than internet.

Going on Topic, i saw this KI thread; i contributed to it, few days later came back to read what was going on. sweet to see NKI, MikeZ, Sabre making sense, but there's this dick chatting 'pup'. Now your having a go a me? for what little man? not bothered..in a bit.

subz


Did I ever call you a name or obscenity? You're the one going ape-s&*^ with your remarks. What's the matter? I haven't been here long enough to have any say-so in a conversation? I get that kind of crap from members off this site all the time.

This forum's a place for everyone to exchange ideas, debates, & theories. It isn't your place to judge what's pointless & what's not.

If you're going to make a remark at someone, make it at them directly (& I'm the one who's accused of insulting one's character here?) not some coding mess. I don't think you're necessarily a bad person, just a hypocrite, that's all.

ShakingHands
06-14-2005, 03:17 PM
Did I ever call you a name or obscenity? You're the one going ape-s&*^ with your remarks. What's the matter? I haven't been here long enough to have any say-so in a conversation? I get that kind of crap from members off this site all the time.

This forum's a place for everyone to exchange ideas, debates, & theories. It isn't your place to judge what's pointless & what's not.

If you're going to make a remark at someone, make it at them directly (& I'm the one who's accused of insulting one's character here?) not some coding mess. I don't think you're necessarily a bad person, just a hypocrite, that's all.

everyone here thinks your a fucktard. come back and endlessly defend yourself because you care so much as what people think of you on the internet. good day, sir!

?AC
06-14-2005, 04:22 PM
hey subliminal whats up man

ki machines in troc are long gone , there was a KI 1 machine in brixton in the market ( not in sega zone ) about 4 years ago dont know if its still there .

in 1998 i went to blackpool for summer holiday with my parents they had 5 KI 1 machines and i think 2 or 3 ki2 .

10p for 8 creidts KI2 ??? wtf are there still any ki machines left in blackpool at all . because i would go up there and ace all the records .

KI is 1 of my fav games of all time only downfall for me is most of the really good combos have to be done in 2 player mode ,

ex .. tj 51 hits
sabrewulf 47 hits
Glacius 80 hit on cinders stages
fulgore 44 hits

etc. etc.

there are many more too long to list
and the bugs oh man the fucking bugs i love so so much in KI both ki's have great bugs .

i never played ki2 in vs seriously , i liked ki2 alot in 1 player but yea i definetly agree each character having the same 70 hit + spoiled it .

the unique thing about ki1 combos is alot of the combos have to be done in different forms , some only work on certain stages , some only vs this character and other stuff .

SOARINGWING
06-14-2005, 04:23 PM
everyone here thinks your a fucktard. come back and endlessly defend yourself because you care so much as what people think of you on the internet. good day, sir!

Thanks for proving my point. BTW, I could care less what everyone here thinks about me personally.

Desk
06-14-2005, 06:40 PM
good day, sir!

sweet. :tup:

ki machines in troc are long gone , there was a KI 1 machine in brixton in the market ( not in sega zone ) about 4 years ago dont know if its still there

NOOO!!! i think i'm going to be in london at the weekend and I was really looking forward to playing KI again after all these years. :sad:

10p for 8 creidts KI2 ??? wtf are there still any ki machines left in blackpool at all . because i would go up there and ace all the records .

this was years ago (many, many years ago). the machine was on one of the piers. there used to be so many arcades in blackpool. haven't visited for a while so don't know if they're still there. my parents took me there for holidays too. yay.

hey ?AC you're a uk head right? where you from dude?

?AC
06-15-2005, 12:36 AM
hey yeah im a london head im from south london ( streatham )

uknow chunkis and chef ? they both know me

if you would like to meet up that'd be great i havent found anyone in london who is a diehard ki fan .

It would be good to talk with another ki player about the game irl for once .

please cant some1 do something about that annoying guy posting crap the thread was good until he joined in .

Desk
06-15-2005, 08:07 AM
another london head. why doesn't anyone live near newcastle?! haha, just kidding.

that's cool man. if I manage to get down on friday i'll definately be spending a bit of time at the troc, hopefully getting a few 3s challenges and looking everywhere for that KI machine that probably isn't there.lol.

?AC
06-15-2005, 08:47 AM
nice im usually at troc every friday playing t5
main game atm . i'll be the asian looking guy black hat , grey top , black jeans .

there's no ki machines in troc man , dont waste ur time looking
how good are you in ki ? do you know most of the combos and bugs ?

Desk
06-15-2005, 09:23 AM
I haven't played the arcade version for a long time. I know loads about it now but back when we had a machine in newcastle it was all about silly orchid combo's and 80 hit eyedol cheese. I hardly knew of any bugs. I really want to get back into it but it's so unlikely that's gonna happen 'cos

a. there are no cabs left
b. I can't get any version up and running on my pc.

if I get down on friday i'll say hi.
you get much comp at troc these days?

onyx
06-16-2005, 07:13 AM
I dunno if some1 already posted these links anywhere else, but if you are a serious fan of teh KI genre then check these links

http://xbox-evolved.com/article.php?artid=2208

http://www.petitiononline.com/mod_perl/signed.cgi?KI3

Sing the phuck'n petition people!!!!

Dark Geese
07-01-2005, 09:47 AM
You know, I like KI2, but I TOTALLY AGREE WITH SABRE, Thongboy Bebop and everyone else about KI1 and what they are saying. Ki1 is a deeper game and Soaring Wing just didnt understand the real reasons why.

In other words "Welcome to SRK!!" *clap*

orochizoolander
07-02-2005, 06:45 AM
I'M GONNA FIND KI vids on limewire...wish me luck i'll post wen i get sum results

MCTek
07-02-2005, 02:32 PM
is there a site that has all the unblockables and other cool stuff listed, i've been playing ki on u64emu lately and found a lot of stuff on my own, but the things i read in this thread kinda blew me outta the water.