Phantom Angel wrote: »
How do you play the best shit when XB1 has no games...? I don't understand.
FaceMeAndBeBroken wrote: »
Mass Effect, Forza, Fallout, Skyrim, GTA Online. It'd be perfectly fine if no other games were ever made. Ever.
ArtVandelay wrote: »
If you guys need more Awano in your lives:
Spirit Juice wrote: »
You get a hostess club girl from a sub mission at the disco.
WTF-AKUMA-HAX wrote: »
Sending people to the North Pole and they bring back nothing... reload save and get a different result!
King9999 wrote: »
Anyone know where I can find a better version of this music?
It's not in the OST.
Yakuza Kiwami will launch both physically and digitally for PlayStation 4 on August 29 in the Americas and Europe for $29.99 / £29.99 / €34.99, publisher Sega announced.
Pre-orders and limited first run copies of the physical version will come packaged in a SteelBook.
Sega has also launched the Yakuza Experience website, which features a Yakuza series interactive timeline and character map, as well as the first issue in a 10-part digital comic series called The Dragon’s Path.
The comic will recreate iconic moments from the franchise between Yakuza 0 and Yakuza 6, with some “surprises” to be expected.
Yakuza 6: The Song of Life won an Excellence Award from the publication, and during the creator interview with Nagoshi, Famitsu editor-in-chief Katsuhiko Hayashi asked about the next entry in the series. Here’s what Nagoshi had to say:
As long as Yakuza 6 is labeled “the final chapter of Kazuma Kiryu,” we won’t be saying anything like, “just kidding!”
One of the keywords is that I want to create a new Yakuza.
I don’t think it’s necessary to narrow it down to a single title. It may be multiple titles.
We created the Dragon Engine with Yakuza 6, but the game engine itself will be completed with the development of a second or third title.
I’m already working on the next title. In the not too distant future… I think there will be an opportunity to talk about the next game’s development in a relatively early stage.