SRK Newbie Saikyo Dojo Arcade Stick FAQ (Read this before asking questions)

Trouble BrewingTrouble Brewing Salty about UltraJoined: Posts: 4,568 mod
Note: If you have newbie arcade stick related questions, please post them in this thread! Please post more advanced questions in Tech Talk!

In the minds of many, arcade sticks and fighting games go hand-in-hand. Naturally, many players who are new to the fighting game community find they have many questions regarding Arcade sticks. Be it that the Newbie Saikyo Dojo is intended to help new players get a knowledge foothold in the community, it seems fitting that many common questions can be addressed here. SRK also has a very tech savvy section known as Tech Talk, which you might want to participate in as well. It's personally one of my favorite portions of SRK, but it's often a bit overwhelming for new users.

With that in mind, the purpose of this guide is 3-fold:
1) To answer frequently asked arcade stick-related newbie questions
2) To provide a central location for new users to ask newbie stick questions
3) To provide a primer so that new users are knowledgeable enough about arcade sticks to be able to participate in more advanced discussion in Tech Talk

Contents:
Warning! This document is big! You can use the number in brackets and the find feature of your web browser (ctrl + f) to easily find specific topics!

Why use an arcade stick? [001]
Why do you call it an arcade stick, not a fight stick?[002]
What arcade stick should I buy? [003]
What are the differences with the different Madcatz TEs?[004]
What is the difference between Japanese and American parts? [005]
Who are the major arcade parts brands? [006]
What is a gate? What should I know about them?[007]
How do you hold an arcade stick? [008]
What is the standard button layout? [009]
What is Tech Talk? [010]
What is a PCB? [011]
What is stick modding? What kinds of mods are available? [012]
If I wanted to use my stick on a different system, what converters are available? [013]
Cthulhu? Imp? Chimp? What are people talking about? [014]
I want to build my own arcade stick. How do I do it? [015]

Why use an arcade stick? [001]

Simply put, most fighting game fans find them to be the superior control method. The stick itself is generally considered to be more precise and fluid than a d-pad. Having access to six (or eight) buttons on the control panel is also extremely useful for many advanced techniques in a variety of games. Some of the older, grizzled veterans also prefer them as they grew up playing on arcade parts. The "authentic feel" is very important to them.

You should also probably know, when most people first change to a stick from a pad, they find their execution suffers in the short-term. This is totally normal! It takes most people a few weeks of practice to get used to playing on a stick. Spend some time in training mode before considering going back to pad, or altering your stick in some manner. You will adjust, trust me.

That being said, many players do choose to stick to playing with pads. Ultimately it's a matter of preference.

Why do you call it an arcade stick, not a fight stick?[002]

Arcade sticks are the proper terminology to use when broadly referring to sticks that have arcade parts in them. Fight Sticks are a branded Madcatz product, not a catchall name for arcade sticks. Many of us find the practice of calling all arcade sticks "fight sticks" to be ignorant sounding. We also get mad at those kids who play on our lawn.

What arcade stick should I buy? [003]

The truth is there is no "best" stick. The answer is really subjective. The important thing is understand the differences, so you can make good decisions for yourself.

Darksakul's What Stick/Controller Should I Buy Thread more or less outlines all of your major choices.

My Cliff's Notes: Virtually everything less than $60 is more or less trash. The wireless Tekeen stick is horrible. The $60 sticks are fine for beginners. This is especially true of the Madcatz line, as they are easy to mod with real arcade parts. If you're serious about getting into fighting games, don't get a cheapo stick. You get what you pay for. The Madcatz TE and Hori RAP lines are both fine, pick which either you think looks cooler.

What are the differences with the different Madcatz TEs?[004]

As of April 2010, there are already a dizzying amount of different Madcatz Tournament Edition sticks available. What's the difference? d3v did a good write up of that here (check the 3rd post, or read the quote).
d3v, post: wrote:
TE "Round 1"
-White balltop
-6 white & 2 dark hai OBSF-30s
-2 white ONSF-24s
-Black body
-Red bezel
-White sides
-Red "IV" artwork
-1st generation MC PCB

Comicon TE
-Super limited edition
-Orange balltop
-6 orange & 2 yellow OBSF-30s
-2 orange OBSN-24s
-White body
-Orange Bezel
-White sides
-Comicon flame artwork
-1st generation MC PCB

Femme Fatale TE
-Limited Edition
-White balltop
-6 purple & 2 white OBSF-30s
-2 white OBSF-24s
-White body
-Purple Bezel
-White sides
-Femme Fatale artwork
-1st generation MC PCB

Marvel VS Capcom 2 TE
-Limited Edition
-Yellow balltop
-6 yellow & 2 white OBSF-30s
-2 white OBSF-24s or 2 yellow OBSF-24s (rarer)
-Black body
-White Bezel
-Black sides
-MvC2 artwork
-Modified PCB that reverses the placement or the Ls and Rs.

TE Round 2
-White balltop
-6 yellow & 2 white OBSF-30s
-2 white OBSF-24s
-Black body
-Red Bezel
-Black sides
-Round 2 SFIV characters artwork
-1st generation MC PCB

Asian TE (XBox 360 only)
-White balltop
-Xbox button color scheme & 4 dark hai OBSF-30s (X360)
-2 white OBSF-24s
-White body
-Black bezel
-White sides
-White MadCatz "circuit artwork"
-1st generation MC PCB

TE "S"
-Black balltop
-6 dark hai & 2 white OBSF-30s (PS3) 4 Xbox button color scheme & 4 dark hai OBSF-30s (X360)
-2 white OBSF-24s
-Updated shell with extra screw by the turbo panel
-Black body
-no bezel
-Slim black sides
-Black or white Ryu SSFIV art
-updated MC PCB (Start/Select locking)

EVO2k10 Gold TE
-Black balltop
-8 dark hai OBSF-30s (PS3) 4 Xbox button color scheme & 4 dark hai OBSF-30s (X360)
-2 white OBSF-24s
-Updated shell with extra screw by the turbo panel
-Gold painted body
-Gold painted bezel
-Gold painted sides
-Gold MadCatz "circuit artwork"
-updated MC PCB (Start/Select locking)

BlazBlue TE
-Limited edition
-White balltop
-8 white OBSF-30s (PS3) 4 Xbox button color scheme & 4 white OBSF-30s (X360)
-2 white OBSF-24s
-Updated shell with extra screw by the turbo panel
-Black body (PS3) white body (X360)
-Blue bezel
-Black sides (PS3) white sides (X360)
-BlazBlue artwork
-updated MC PCB (Start/Select locking)
-Arced button layout (X360)

Chun Li PAX TE "S"
-Limited edition
-White balltop
-6 light blue & 2 white OBSF-30s (PS3) 4 Xbox button color scheme, & 4 white OBSF-30s (X360)
-2 white OBSF-24s
-Updated shell with extra screw by the turbo panel
-Translucent blue body
-white bezel
-slim translucent blue sides
-Lenticular Chun Li art.
-updated official PCB (PS3)
-updated MC PCB (Start/Select locking)(X360)

MvC3 TE
-White balltop
-6 white & 2 dark hai OBSF-30s
-2 white OBSF-24s
-Black body
-Red Bezel
-Black sides
-MvC3 characters artwork
-1st generation MC PCB

Which should you buy? All you really need to know is that the older TEs are thought to have less reliable electronics. Some people find the newer ones less comfortable. I personally recommend you get whichever one you think looks cooler. I know it sounds dumb, but you'll most likely be happier in the long term with something you like to look at.

What is the difference between Japanese and American parts? [005]

In short, Japanese parts tend to be more sensitive and responsive. American parts typically require more effort to move and engage button commands. People generally view Japanese parts to be of higher build quality. That doesn't mean they are necessarily "better", but at this point, I wouldn't recommend someone new to the scene to start with American parts. Most of the top players Japanese and American players currently use Japanese arcade parts.

On top of that, these days pretty much all of the commercially available off-the-shelf arcade sticks use Japanese arcade hardware, so they are easier to find.

That being said, some players still swear by American parts. The best thing to do is try them both yourself and make your own opinion. Some Street Fighter fans that grew up in arcades also have had a hard time adjusting to Japanese hardware, so still prefer American parts. Personally, I think it's worth the effort to adjust to Japanese parts.

You might also be interested to know that Korean parts enjoy a niche success in the fighting game community, especially amongst Tekken players. They are generally regarded as pretty high quality, but with a different feel than that of Japanese sticks.

Who are the major arcade parts brands? [006]

The major Japanese arcade parts manufacturers are Sanwa and Seimitsu. Their flagship arcade sticks are the JLF and LS-32 respectively. These days, the only remaining American company worth mentioning is Happ. Even then you're better off getting parts from iL, the company that used to produce parts for Happ. Fanta is probably the most popular Korean brand of arcade parts.

If you're interested in reading more, some of our esteemed users have written guides that discuss the finer points of many of the brands of arcade parts.

Paik4Life's Sanwa and Seimitsu FAQ
EvilSamurai's iL FAQ

There is a Korean parts FAQ around too, but I haven't been able to find it since the SRK update. PM me if you do.
The artist formerly known as Starcade RIP
«13456710

Comments

  • Trouble BrewingTrouble Brewing Salty about Ultra Joined: Posts: 4,568 mod
    What is a gate? What should I know about them? [007]

    A gate, or restrictor plate, is a part of arcade sticks that limit the movement of the stick. These are a removable part featured on most Japanese sticks. They come in different shapes but not all shapes are available for all brands of sticks. The most common shapes are square, octagon, and circle.

    The Sanwa JLF--which comes standard in the Madcatz TE--uses a square gate as its default gate. It can be switched out with a Sanwa produced octagonal gate, and recently Toodles released a custom made circular gate as well. Many new users are initially turned-off by the feel of a square gate and choose to switch them out of an octagonal or circular one.

    Personally, if you're using a TE, I recommend that you just stick with the stock square gate. After learning to adjust to them, most people swear by them. In general, if you're already dealing with arcade parts, you're better off taking time to practice than taking time to modify. Of course, it's still a matter of preference, so ultimately you should use what you feel most comfortable with.

    How do you hold an arcade stick? [008]

    This question seems to cause people a lot more worry than it really should. I hear people talking about really complicated grip techniques, calling them things that sound like the names of secret handshakes the Free Masons use. It does not need to be this complicated. An arcade stick is not a golf club. It is also not a hockey stick, nor is it a tennis racquet. You are not tied to holding it a specific way in order to gain as much mechanical advantage as humanly possible.

    An arcade stick is, however, a piece of gaming hardware. Particularly, it's a tool that--if you're anything like me--you're likely to be using a lot. The key here then becomes comfort. You want a grip that is comfortable to use over long training mode sessions. You want a grip that causes minimal hand, wrist, and arm strain.

    How to find such a grip you ask? Simply do as follows:

    Put your hand on the stick. Hold it in the way that seems most natural and comfortable to you. Move it around a little bit. Still feel comfortable? Yes? Good. That's how you should hold it.

    As far as buttons go, Japanese button layouts are designed as an ergonomic pattern where your thumb is positioned around light kick, your index finger is on light punch, your middle finger is on medium punch, and your ring finger is on heavy kick. That being said, as long as you are comfortable and can quickly/accurately reach and press the buttons, you're doing it right. Again, don't over-think this.

    This seems really simple, right? So why does this question get so much more thought than it really deserves? We as human being are pretty lazy creatures. We also like to blame outside influence on our problems. This just simply doesn't fly with Street Fighter.

    I implore you, before you try to reinvent the wheel with a new falcon claw grip or you put a new gate and a half dozen home depot springs on your stick, go practice!

    What is the standard button layout? [009]

    Before listing the standard layouts, I want to strongly encourage you to use them, particularly if you are playing on stick. When I comes to this sort of thing, do not try to convince yourself that you are a unique snowflake. Having an odd button layout can become a hindrance. If nothing else, you always end up being "that guy who has to change his buttons around before he plays" at casuals. No one really likes that guy.

    If your stick is wired in a non-default manner, we forgive you. However, seriously consider getting that looked at.

    The standard arcade Street Fighter button layout is as follows:
    (L=light, M=medium, H=heavy, P=punch, K=kick)
    LP MP HP
    LK MK HK

    Many home arcade sticks have two additional buttons, which are generally mapped to 3xPunch and 3xKick (IE, all punches or kicks simultaneously). The default Madcatz TE layout and HRAP layout has the far right 2 buttons as the "3x" buttons, but some players prefer the "3x" buttons on the left. The Madcatz TE Marvel Edition is wired so the "3x" buttons are on the left.

    Marvel VS Capcom 2
    (A=assist)
    LP HP A1
    LK HK A2

    Marvel VS Capcom 3
    (A= light attack, B = middle attack, C = heavy attack, S = launcher/exchange, P1/P2 = assist 1/2)
    A B C
    S P1 P2

    Guilty Gear
    (P = punch, K = kick, LS = light slash, HS = heavy slash, D = Dust, X = nothing)

    K LS HS
    P X D

    (Some GG:XX players map respect in at the "nothing" position)

    Note: many players, especially players with older customs, play with sticks with only 6 buttons. You do not need 8 buttons to play Street Fighter well; the arcade versions still only use 6 buttons to this day. Still, a lot of people enjoy having the extra buttons for menu options, whether they use them in game or not.

    What is Tech Talk? [010]

    Tech Talk is SRK's own tech geek/guru section. Simply put, Tech Talk is one of the single best resources online for gaming related technology, especially for fighting game fans. Tech Talk has even been cited in the Washington Post Online.

    Topics in Tech Talk include custom stick building and modding, arcade cabinets, converters, low-lag LCD displays, and so on. The level of discussion is often rather high. To give you an idea, more than one Tech Talk regular designed the boards used in custom sticks. There is a ton of excellent content there to read if you are interested in the finer workings of the inside of arcade sticks.

    Do please try to keep in mind that Tech Talk has been around a while. Most of the common questions that people think to ask have been asked and answered many times. The Intro, Rules, Tutorials & Info Thread is a great place to start looking for information.

    What is a PCB? [011]

    PCB is an acronym that stands for "printed circuit board." In the context of arcade sticks, it's electronic guts of the unit. It is what allows the joystick and buttons to communicate with the game console or computer.

    What is stick modding? What kinds of mods are available? [012]

    Modding is a term which means modifying. Arcade sticks are composed of three main parts: arcade hardware, electronics which communicate the commands of the hardware to the game console, and a case that holds everything together. Mods can modify any of these parts.

    The most common hardware mod is swapping out low quality stock parts with arcade quality parts. This may or may not require modification of the case to accommodate. Sometimes people have a preference for a particular brand of hardware, so that brand is swapped out.

    Electronic mods generally involve some sort of work with the PCB. This can include pad hacking and dual console modding. Dual console mods are a popular way of modifying a stick to work with multiple consoles. This is rather helpful as there is no national tournament standard between Xbox 360and PS3. Lately modding buttons with LEDs that illuminate on button presses have been pretty popular as well.

    Case mods are generally cosmetic modifications to the exterior of the stick. These include art mods, plexiglass mods, and even simple coats of paint. Although cosmetic mods of this nature might seem frivolous to some, it actually can be very helpful to have a distinctive looking stick at a crowded gathering or tournament (hey, is that my TE or yours?). Here are two art guides recommended by sakabato24:

    Making your stick pretty
    How to add custom art to your TE

    If you're interested in learning more about stick modding, the Intro, Rules, Tutorials & Info Thread has links to many popular mods. If you have modding related questions, you will probably get better and faster help in Tech Talk.

    If I wanted to use my stick on a different system, what converters are available? [013]

    There is an awesome and well-maintained converter thread over at Tech Talk. Please refer to it for all your converter questions.

    http://shoryuken.com/forum/index.php?threads/converter-compatibility-thread.60284/

    Cthulhu? Imp? Chimp? What are people talking about? [014]

    One of our resident Tech Talk geniuses, Toodles, created specialty PCB designs tailored for the needs of the fighting game community. Cthulhu, Imp, and Chimp are the names of some of custom PCBs. His designs are especially helpful in projects needing multi-console support.

    If you have more questions, Toodles maintains a thread for his creations over in Tech Talk.
    http://shoryuken.com/forum/index.php?threads/the-official-cthulhu-and-chimp-thread-try-our-new-dreamcast-flavor.46572/

    I want to build my own arcade stick. How do I do it? [015]

    The long answer to this one is definitely out of the scope of the Newbie Saikyo Dojo. You should know that it often costs more in parts, materials, tools, and man-hours than it would to simply buy a Madcatz TE. Still, to many it?s quite a fun project. Do know, however, this is not a small undertaking, especially if you know nothing about it.

    My best advice is to go read up on stick building over at Slagcoin. The content at Slagcoin is very well organized and gives tutorials on how to do everything required for stick building. The Intro, Rules, Tutorials & Info Thread is also an excellent resource. If you make a good effort to understand the material and have further questions, the Tech Teck talk crew will be more than happy to help you.
    The artist formerly known as Starcade RIP
  • Trouble BrewingTrouble Brewing Salty about Ultra Joined: Posts: 4,568 mod
    reserved 12345
    The artist formerly known as Starcade RIP
  • Trouble BrewingTrouble Brewing Salty about Ultra Joined: Posts: 4,568 mod
    Special thanks to Kooper and Kyle over at Tech Talk for their input on this.

    This will be periodically updated to make sure everything is covered. If you have any questions, please ask away.

    Things currently on the list to improve upon:

    - differences between different Madcatz TE models
    - some basic supergun info
    - basic what stick is in what arcade cabinet info
    The artist formerly known as Starcade RIP
  • Kelter SkelterKelter Skelter Joined: Posts: 2,830
    Valiant effort to cut down on a lot of newbie threads but, I don't think it will help.

    Call me cynical.

    However, may I suggest changing the text color of the bolded segments to something that stands out more?
    grapsf.com
  • jdm714jdm714 Blue Blue Glass Moon Joined: Posts: 12,757 ✭✭
    The P in HRAP already stands for Pro, so you don't have to type HRAP Pro. in Post.
    But you just copied protomanSTi, so it is his fault.

    And other funny typing things like, "I can be switched out with an octagonal gate, but not a circular one (at least, without modding a gate)."
    Or missing spaces between words.
    Laugh.

    But you'll fix those.
    J&J SoCal Modding: http://shoryuken.com/forum/index.php?threads/113434/
    Visit J&J SoCal Modding's Blog for review of new Arcade Parts: http://jjsocalmodding.blogspot.com
  • Trouble BrewingTrouble Brewing Salty about Ultra Joined: Posts: 4,568 mod
    Thanks for catching those.

    Unfortunately, the longer I live in China, the worse my English writing is getting. I can't myself writing "that" when I mean "than" a lot. =/

    I think I got most of the problems with spaces? I wrote this in word, so formatting issues occur after copy/paste.
    The artist formerly known as Starcade RIP
  • sakabato24sakabato24 Dat アイドルマスター Playah Joined: Posts: 1,671
    Hey Starcade RIP, great sticky. Looks way better than my feeble attempt. I'd also like to suggest a few links if you mind putting them up on your thread :
    d3v's Making Your Stick Pretty : A Custom Stick Art Guide/Tutorial
    ProtomanSTi's How to : Add Custom Art to Your TE Fightstick and Swap Simple Options

    This is for some Arcade Stick Art FAQs. Hope this helps.
    This my waifu
  • SystemSystem Joined: Posts: 20,835 admin
    As a long time lurker of SRK just now getting into the fighting scene (getting a Madcatz TE this week), this thread is a big help. Thanks, OP!!
  • SaikyoDanSaikyoDan Kid in the Pink Joined: Posts: 377
    Read through all of this and now know just what stick I want to get, so that isn't the question, the problem is, here in Canadaland, you can't get a Madcatz TE stick for as cheap as in the US. On Amazon.com, they're $100, which is a wonderful deal, while on Amazon.ca, they're $170, retail. Now, after just purchasing SF4, preordering SSF4, and being stupid and buying a crap Intec $35 dollar stick, I'm low on cash.

    Is there any way I can save that dough and find one for $100 available to Canada?
    SSFIV - Main: Rufus, Guile, Fei Long, Seth
    3S - Alex
  • AOS-AOS- C Joined: Posts: 3,193 ✭✭✭✭
    a local EB games had a Round 2 for $145
    PSN: AOS- [Gouken (4000bp), Ken (1000bp)]
    'Sauga, ON

  • SaikyoDanSaikyoDan Kid in the Pink Joined: Posts: 377
    Nevermind my comment, after a couple days of searching (not straight), I found a guy willing to sell his almost new one he barely used. He said the HK was a bit sticky out of the box but if I find it a problem, it's only one button to replace, and I've heard TE's are easy to interchange buttons.
    SSFIV - Main: Rufus, Guile, Fei Long, Seth
    3S - Alex
  • ZachumaZachuma Metsu Joined: Posts: 110
    Do the PS3 Hori sticks work with PS2 games on backwards compatability PS3s?

    Like, say, could I use a Hori stick to play KOF XI (PS2 game) on my PS3?

    Thanks!
  • Trouble BrewingTrouble Brewing Salty about Ultra Joined: Posts: 4,568 mod
    The HRAP line does, yes. I'm not sure have the HFS3.
    The artist formerly known as Starcade RIP
  • jdm714jdm714 Blue Blue Glass Moon Joined: Posts: 12,757 ✭✭
    Not the whole HRAP line.

    HRAP V3 does not do PlayStation 2 games.
    I don't think HRAP 3 Premium VLX does it either.
    J&J SoCal Modding: http://shoryuken.com/forum/index.php?threads/113434/
    Visit J&J SoCal Modding's Blog for review of new Arcade Parts: http://jjsocalmodding.blogspot.com
  • Trouble BrewingTrouble Brewing Salty about Ultra Joined: Posts: 4,568 mod
    That's sort of disappointing that the VLX doesn't do that. At that price point, I expect it to give me a back rub after a hard day.
    The artist formerly known as Starcade RIP
  • ZachumaZachuma Metsu Joined: Posts: 110
    do you know which Hori does play PS2 games on PS3?
  • jdm714jdm714 Blue Blue Glass Moon Joined: Posts: 12,757 ✭✭
    Any HRAP 3 does without the Vewlix layout for sure.

    HRAP 3
    HRAP 3 Amazon.co.jp
    HRAP 3 SA
    HRAP 3 SE

    HRAP Street Fighter IV
    HRAP BlazBlue
    HRAP Tekken 6
    J&J SoCal Modding: http://shoryuken.com/forum/index.php?threads/113434/
    Visit J&J SoCal Modding's Blog for review of new Arcade Parts: http://jjsocalmodding.blogspot.com
  • SystemSystem Joined: Posts: 20,835 admin
    Sorry if this is the wrong thread. I think it belongs here, though.

    What's the difference between the round 1 and round 2 TE sticks?
    Amazon has the round 1 for 100 dollars, and the round 2 for 130.
    The casing looks the almost the same, and the only difference I could spot was in the features list:

    Round 1: Authentic Japanese-style Sanwa Denshi joystick & buttons
    Round 2: Authentic Japanese-style joystick & buttons

    So.... yeah. Is there a difference?
  • Trouble BrewingTrouble Brewing Salty about Ultra Joined: Posts: 4,568 mod
    Not in the parts no.

    Supposedly the newer the model the less prone the PCB is to breaking down, but the arcade parts are all the same in every unit (minus color differences).
    The artist formerly known as Starcade RIP
  • SystemSystem Joined: Posts: 20,835 admin
    Ok, thanks.
    I'll probably get a round 2 then, because the round S aren't supposed to be as comfortable...
  • The Art Of NoizeThe Art Of Noize Joined: Posts: 225
    Hmmm. I've been toying with the idea of getting a stick for SSFIV. This answered quite a few of my questions. Thanks.
    Shoryuken.com: The main reason why the fighting game community has a bad rep.
  • KMastersKMasters Joined: Posts: 124
    Just found this thread out, been using pad since I started playing Championship Edition on the Genesis!!! Been using the TE SF4 stick for about 3 months, still not where I am at when I was using a pad and it's been a frustruated journey and still is...

    I have a question, 2 actually....

    - For first time stick users do you guys recommend that Im using the square gate?

    - My execution is not bad, Im just having ALLOT of problems doing FADC to Ultras. Like Ken dp to U1 and guys lp shoulder FADC to U1, you have to have quick reflexes for these inputs and honestly this is one of the few things im having problems with but BIG TIME problems...any tips besides "practice practice!!!"

    Thanks for the feedback.
  • Trouble BrewingTrouble Brewing Salty about Ultra Joined: Posts: 4,568 mod
    Square gate is fine.

    If you are having problems with execution, check out the second part of this guide. It has a bunch of advice to help you figure out what you're doing wrong.

    http://www.shoryuken.com/showthread.php?t=223146
    The artist formerly known as Starcade RIP
  • jdm714jdm714 Blue Blue Glass Moon Joined: Posts: 12,757 ✭✭
    Well, Sony now gave support for the new HRAP to work PlayStation 2 games on PlayStation 3.
    So now my above Post is not correct.
    Laugh.
    J&J SoCal Modding: http://shoryuken.com/forum/index.php?threads/113434/
    Visit J&J SoCal Modding's Blog for review of new Arcade Parts: http://jjsocalmodding.blogspot.com
  • SystemSystem Joined: Posts: 20,835 admin
    24mm Buttons

    Hi there!

    Very new to this whole thing, but I am taking on the task of building my own arcade stick. I have read through slagcoin's amazing guide and I am now deciding on the parts to use.

    I got stuck at the buttons. My hands are very small and it doesnt feel comfortable with the 30mm buttons no matter which spacing I use, so 24mm buttons (PS-14-D-N clear) is indeed a valid option to me, but:

    Are they just as durable as the rest of seimitsu's PS-14 buttons despite the D-N ones are based on a start button?

    Sincerely
    /Yonas
  • SystemSystem Joined: Posts: 20,835 admin
    wife hates the stick... not in that way.

    So I have an arcade stick but my wife hates the clicking sounds. She doesn't mind when I use the PS3 I want to play more SSFIV. Is it worth it to upgrade to one of the new Madcatz fightpads? I see they've gotten mixed reviews.
  • Puppet_DoctorPuppet_Doctor Joined: Posts: 42
    So I have an arcade stick but my wife hates the clicking sounds. She doesn't mind when I use the PS3 I want to play more SSFIV. Is it worth it to upgrade to one of the new Madcatz fightpads? I see they've gotten mixed reviews.

    I don't recommend a fightpad if you plan to get it on the PS3. Free1up on Youtube for example said in a video he went through three fightpads on the PS3 because the wireless chip died. The Xbox 360 fightpads though are wired and I have a Ryu one from SFIV. I don't really like it much but it is still working great.
  • sakabato24sakabato24 Dat アイドルマスター Playah Joined: Posts: 1,671
    Hi there!

    Very new to this whole thing, but I am taking on the task of building my own arcade stick. I have read through slagcoin's amazing guide and I am now deciding on the parts to use.

    I got stuck at the buttons. My hands are very small and it doesnt feel comfortable with the 30mm buttons no matter which spacing I use, so 24mm buttons (PS-14-D-N clear) is indeed a valid option to me, but:

    Are they just as durable as the rest of seimitsu's PS-14 buttons despite the D-N ones are based on a start button?

    Sincerely
    /Yonas

    They are as durable as any other buttons, despite their smaller size. Suzo Happ buttons that are used in American cabinets use 24s, and they work perfectly fine, and I see no problem using PS-14 DNs for buttons. Hope this helps.

    So I have an arcade stick but my wife hates the clicking sounds. She doesn't mind when I use the PS3 I want to play more SSFIV. Is it worth it to upgrade to one of the new Madcatz fightpads? I see they've gotten mixed reviews.

    I personally own a Madcatz Fight Pad for the 360, and I have to say, from switching from a Xbox 360 Pad to the Fight Pad, improved my game ten fold, but after switching from the Fight Pad to Fight Stick, in my opinion, I can't really play as well as I can play on a stick. The pads are just fine, but you might see a drop of how well you are playing when you switch from Stick to Fight Pad. Hope this helps.

    ~Saka
    This my waifu
  • Trouble BrewingTrouble Brewing Salty about Ultra Joined: Posts: 4,568 mod
    Suzo Happ buttons that are used in American cabinets use 24s, and they work perfectly fine, and I see no problem using PS-14 DNs for buttons.
    They are ~28mm actually. 1 1/8 inches.
    The artist formerly known as Starcade RIP
  • sakabato24sakabato24 Dat アイドルマスター Playah Joined: Posts: 1,671
    Really? Didn't know that, thanks Starcade. I should really should of researched it before running my mouth like that. My bad, sorry...
    This my waifu
  • SystemSystem Joined: Posts: 20,835 admin
    Uwah, sounds tight

    Thanks dood. no 30mm buttons for me then~
  • Shempi81Shempi81 MEIN KMFDM Joined: Posts: 532
    What kind of tool do I need to take the screws off my template from my TE stick?
    M.O.D.O.K's Theme.. d:Db
  • sakabato24sakabato24 Dat アイドルマスター Playah Joined: Posts: 1,671
    What kind of tool do I need to take the screws off my template from my TE stick?

    "L" Wrench. Size 3 I believe.
    This my waifu
  • jdm714jdm714 Blue Blue Glass Moon Joined: Posts: 12,757 ✭✭
    3mm Allen Wrench.
    J&J SoCal Modding: http://shoryuken.com/forum/index.php?threads/113434/
    Visit J&J SoCal Modding's Blog for review of new Arcade Parts: http://jjsocalmodding.blogspot.com
  • Shempi81Shempi81 MEIN KMFDM Joined: Posts: 532
    Thanks guys!
    M.O.D.O.K's Theme.. d:Db
  • trancestatetrancestate Joined: Posts: 18
    Does anyone know where I can buy a TE stick in Canada for a reasonable price?
  • PartyGaaraPartyGaara Joined: Posts: 6
    Thank you for this wonderful guide.
  • jjohan35jjohan35 Joined: Posts: 34
    Typo spotted. Button layout for Street Fighter, it currently says HP when it should be HK.
  • Spartan_ThroneSpartan_Throne Iron Fist dabes Joined: Posts: 1,506 ✭✭✭
    Oh hai.

    Right, I've been thinking about this for a few days now, here's my thing:

    I've been playing SSFIV seriously since about a week after its release, previously I had Vanilla and rarely played and had no idea what I was doing. Super got me into it really well and I've enjoyed many of the articles, hints, tips and tutorials on Shoryuken over the last month or so which have taken me from being a total noob, to being able to work over my friends and a satisfactory amount of people online.

    Anyway, I've been using the 360 pad's analog stick (the d-pad seemed quicker but much less precise, plus it hurts like hell after a few too many rekakkens/shienkyakus with Fei) and I've managed to break the left stick on one pad, and the RB button on another just a couple of days ago. So I figured I'd get a stick, and get a bit more serious with my development as a player along with it.

    I looked around and the general concensus is that the MadCatz Street Fighter SE is a good choice, your thread here confirms that pretty well, but you've got it marked at around the $50 mark, which in England for me is around £35, yet everywhere I've looked it's only available for a minimum of £65+ Are there some secret websites you guys have?

    My only other concern relates to the precision needed for the inputs for a stick, because right now on a pad I know the inputs can be sloppy as hell but still come out right without any problems on demand; so with a stick is it perfect commands or nothing comes out? Or is there some sort of similar smoothing for sticks as well? Noob question I know.

    Any replies will be appreciated :D
    UMVC3 - Mags/Dorm/Doom ~ Wolv/Dorm/[Fist/Akuma/Doom]
  • apatDALAWAMPUapatDALAWAMPU Joined: Posts: 29
    Right, I've been thinking about this for a few days now, here's my thing:


    I looked around and the general concensus is that the MadCatz Street Fighter SE is a good choice, your thread here confirms that pretty well, but you've got it marked at around the $50 mark, which in England for me is around £35, yet everywhere I've looked it's only available for a minimum of £65+ Are there some secret websites you guys have?

    I think much of the difficulty in finding a good price of a stick has to do with the release of SSIV. It seemed like places marked up their sticks from previous selling points because they knew more players would want them because of the release. Gameshark.com at the end of May had a 99$ special for TE, so maybe prices will go back to previously seen lower values soon.


    My only other concern relates to the precision needed for the inputs for a stick, because right now on a pad I know the inputs can be sloppy as hell but still come out right without any problems on demand; so with a stick is it perfect commands or nothing comes out? Or is there some sort of similar smoothing for sticks as well? Noob question I know.

    Any replies will be appreciated :D

    I don't really understand your question, but it seems the "inputs can be sloppy as hell..." is the result of shortcuts. For example, there are many ways to do a srk (6,2,3). On the stick some of my half circle motions feel like 1,2,3,6,9 rather than 4,1,2,3,6, but this may also be due to shortcuts.




    On the TE, there is a switch to make the stick L analog, d-pad, and R analog. Is there any difference between L analog and d-pad in game?
  • Spartan_ThroneSpartan_Throne Iron Fist dabes Joined: Posts: 1,506 ✭✭✭
    I think much of the difficulty in finding a good price of a stick has to do with the release of SSIV. It seemed like places marked up their sticks from previous selling points because they knew more players would want them because of the release. Gameshark.com at the end of May had a 99$ special for TE, so maybe prices will go back to previously seen lower values soon.

    That sounds about right to me, but I've managed to find the SE for £69.99 on Ebay and the TE Round 2 for £79.99 so I think I'll go for the TE because I'm sick of things breaking on me, so I'm more inclined to go for the arcade parts.

    I don't really understand your question, but it seems the "inputs can be sloppy as hell..." is the result of shortcuts. For example, there are many ways to do a srk (6,2,3). On the stick some of my half circle motions feel like 1,2,3,6,9 rather than 4,1,2,3,6, but this may also be due to shortcuts.

    Well from my experience of watching my own inputs in training mode and the inputs of my pad-using friends in replays, the commands are really sloppy and have punches and kicks half way through the inputs and things that don't look like they should work.

    EG. For a 2x qcf then 3x punch ultra I can just mash the inputs over and over and it will come out immediately with no real proper execution. It would look something like this:

    2369 236 1236 etc with :lp::mp::hp: all the way through the inputs.

    I see this all the time in replays and have no idea how it comes out right.

    There are punches all the way throughout the directional inputs, shouldn't they interrupt them and cause them to start again? Does the game smooth the inputs out on a pad so that the directions can be sloppy like that? (because newer players are more likely have a pad than anything else)

    What I'm really asking is can you input something slightly wrong on a stick (by that I mean the input you use isn't the same as any valid input or shortcut for the move you want) but still have it come out regardless of the mistakes, or does it require perfect inputting?

    On the TE, there is a switch to make the stick L analog, d-pad, and R analog. Is there any difference between L analog and d-pad in game?

    As far as I know they're pretty much the same, but the d-pad's quicker to input with (much easier to FADC with IMO) but most moves are harder to input precisely, so it's more about mashing it. The analog stick, though slower to input with, allows you to control it a bit more, especially with charge chars with Ultras like 1319 inputs (not that I use them often), but with fei long I feel I get more consistent inputs for rekakkens and easier chicken wings because the motion is easier to complete fully with the analog. Analog and D-pad both seem to be the same for the directional input recognition, but the shape of the analog and D-pad themselves make inputting those directions quite different.

    Thanks for replying though you helped me quite a bit really. :D
    UMVC3 - Mags/Dorm/Doom ~ Wolv/Dorm/[Fist/Akuma/Doom]
  • Trini_JudokaTrini_Judoka Still salty... Joined: Posts: 1,316
    **Just sharing my initial exp with a stick** Needing help with pushbuttons

    So I finally after a year of SF4 got a stick. The SE. Plan on modding it if I decide to stick with the stick.


    1. I LOVE the square gate. Z motions are a breeze and helps me from accidentally jumping since jumps to the corners don't register till you actually hit the up corners.
    2. My hand position for the buttons is just ass. If I'm punching, cant move to kicks easily and vice versa
    3. Jumps and jumpins, even more ass. Can even do a simple jump HK to cr. HK
    4. Using "WAVE" pull/push motions for QCF/B moves are a breeze
    5. Jumping to much on standing 360's. Proly need to move to the 360 shortcut motion
    6. I surprisingly have no issues with QCFx2 Ultra/super motions, but haven't tested execution in a heated battle in a combo no less so this could be ass too, maybe

    So overall seems I'm bit of a weirdo, most people have the most problems with square gates and cant use the stick when they first start, but for me love the gate and my biggest issue is push button coordination.

    All the guides out there seem to focus on grips and controlling the stick. I'm comfy with that. The buttons are killing me though. focuses , throws, punches to sweeps.
    Simple gief bnb cr. lpx2, cr. lk xx EX GH totally lost. Just practice or any tips?

    See the problem with practice is if your practicing wrong, its in vein.
    Currently playing: I wish. gotta work son

    psn/xbl: JoBronze

    Brooklyn Bitchezzz
  • Triple RTriple R Joined: Posts: 39
    *noob alert!*

    Ok, so I'm a smash player, but I've been thinking about getting into other fighters like TvC and Guilty Gear and such. I'm fairly confused/overwhelmed what stick could work for me... :confused:

    First off I want a stick that is compatible with TvC, so it can hook into the gamecube ports on the Wii, but I also want to be able to play PS2/PS3 games with it (maybe even 360). I guess I'm asking for a lot in one stick, but is there a stick they is compatible with lots of systems? I'm assuming there are sticks that you can get converters for to play it on other systems? I'm just kinda confused. Any ideas what stick might be right for me?
  • Trouble BrewingTrouble Brewing Salty about Ultra Joined: Posts: 4,568 mod
    Try to get a PS2 stick. You can get converters for both Gamecube/Wii and PS3.

    The HRAP2 is a good choice, but they're getting hard to find. You might try to hit up the trading outlet here for a used one.
    The artist formerly known as Starcade RIP
  • SupMyKneeGrowsSupMyKneeGrows Joined: Posts: 85
    How do you guys usually turn off your PS3? Do you guys just hit the power button whenever you wanna turn it off or is there a turn off the system option in the game which allows you to turn off your system?
    Just started using PS3 btw.
  • Triple RTriple R Joined: Posts: 39
    Thanks for the advice.

    I found an orginal HRAP1 Version B on ebay. How does that hold up to a HRAP2? I'll just give you a link to the one I found--> http://cgi.ebay.com/Hori-Real-Arcade-Pro-used-excellent-condition-/170500118298?cmd=ViewItem&pt=Video_Games_Accessories&hash=item27b299571a

    Also what are PCB's? I noticed those when looking at adapters that say work well with Sony PCB's and such.
  • jdm714jdm714 Blue Blue Glass Moon Joined: Posts: 12,757 ✭✭
    Difference is just in Button Layout.
    Quality is still same.

    Another difference I don't need to tell you about.
    But just saying in case someone reads.
    Mounting Bracket.

    PCB means Printed Circuit Board.
    That is the thing inside a controller.
    You know green board or chips and stuff?

    Also, if you cool with modify, there is Multi-Console Cthulhu.
    It does PS3, PS2, even Gamecube, and a lot more Consoles, all in one PCB.

    You would just need to solder on respective controller cable of Console you want.
    Then have fun playing.
    J&J SoCal Modding: http://shoryuken.com/forum/index.php?threads/113434/
    Visit J&J SoCal Modding's Blog for review of new Arcade Parts: http://jjsocalmodding.blogspot.com
  • Triple RTriple R Joined: Posts: 39
    Thanks for the advice and suggestions everyone! Pretty sure I'm getting a grip on this now.
  • KnauerPowerKnauerPower Joined: Posts: 23
    I'm sorry if this is randomly put out there but I just bought my first fight stick and its taking a little getting used to. (its a se and the stick doesn't respond like it should) I have a sanwa on the way and I was looking into faceplate art and I am real confused. It's printed out on paper? I'm such a technology newb.
  • KnauerPowerKnauerPower Joined: Posts: 23
    And I am new to this community (and posting on forums for that matter) so bare with me. Ty kindly..
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