Supergun + arcade CPS2 Super Street Fighter II Turbo

papasipapasi N Ken is the truthJoined: Posts: 1,568
If any of you come across any supergun / CPS2 ST / cabinet deals from other websites / craigslist / ebay, please post in this thread since people interested in ST would also be interested in that.

So this post is opened to help folks trying to get a REAL st setup.

If you have CPS2 board / supergun / cab that you want to sell, post here!

UPDATE - shopping list

Where to get ST boards

If you don't mind paying a little more (for shipping and dollar/yen exchange rate), you can buy directly from coinop

[URL='http://www.coinopexpress.com/products/pcbs/capcom_cps_ii/Super_Street_Fighter_2X:_Grand_Master_Challenge_ kit_1363.html']Super Street Fighter 2X: Grand Master Challenge kit - Capcom CPS II - PCBs & Kits - Arcade Video Game Coinop Sales - Coinopexpress[/URL]

Super Street Fighter 2 Turbo - Capcom CPS II - PCBs & Kits - Arcade Video Game Coinop Sales - Coinopexpress

If you have time to wait for deals, someone would sell them on ebay / craigslist / neo-geo.com forum occasionally.

Be sure to get a replacement battery and change it after you get your board. (just desolder the old battery and solder in a new one)

Arcade PCB Mods & Parts - CPS 2 - 3 Parts & Service - CPS-2 Battery Replacement Kit - JAMMABOARDS.COM - JAMMA Coin-Op Arcade Game Parts - CPS-2 Battery Replacement Kit

Where to get supergun

This guy sells a prebuilt supergun with composite and s-video output for $150 bucks. You just need to buy a kick harness (see below) separately and you?re all set.

eBay My World - jojoultimate

If you are looking for s-video and composite output only, I think it?s well worth it. The biggest headache if you try to build your own is to find a container to house everything nicely. I doubt anyone can do a better job than that guy.

Alternatively, you can buy a mas supernova supergun from

eBay My World - worldamusementco

for $370. It comes with two happ sticks. But 80% people now prefer Japanese sticks so unless you like the mas sticks, I?d skip that for that kind of money.

Now if you want VGA output to play it on your LCD, you need to build your own. The jojoultimate guy can also build it for you but for custom supergun he charged $400.

Here?s the shopping list. You need a full harness and a kick harness.

Wire & Harnesses - Full Cabinet Harnesses - JAMMA Full Cabinet Wiring Harness Loom - JAMMABOARDS.COM - JAMMA Coin-Op Arcade Game Parts - JAMMA Full Cabinet Wiring Harness Loom

Wire & Harnesses - JAMMA+ Harnesses - CAPCOM CPS-II / CPS-III / NAOMI AUXILIARY KICK HARNESS - JAMMABOARDS.COM - JAMMA Coin-Op Arcade Game Parts - CAPCOM CPS-III / CPS-III / NAOMI AUXILIARY KICK HARNESS

A power supply (you can use a PC power supply if you want. This one is not expensive and it?s rather compact)

Electrical Items - 15A Arcade Switching Power Supply - 110W - JAMMABOARDS.COM - JAMMA Coin-Op Arcade Game Parts - 15A Arcade Switching Power Supply - 110W

Then you need a video encoder. Either VGA output

Video Converters - CGA/EGA/YUV to VGA Arcade HD-Converter PCB (GBS-8220) - JAMMABOARDS.COM - JAMMA Coin-Op Arcade Game Parts - CGA/EGA/YUV to VGA Arcade Converter PCB (GBS-8220)

or s-video / composite

Video Converters - RGB to NTSC/PAL TV Converter PCB - JAMMABOARDS.COM - JAMMA Coin-Op Arcade Game Parts - CV-04 RGB to NTSC/PAL TV Converter PCB

note that the composite output is not good enough (both jammaboard one and the jrok) without sync cleaner
So unless your TV support s-video, get sync cleaner from http://gatorcade.com ($15)

Another solution is Neo-Bitz v2 - The Online Neo Homebrew Resource

it?s not expensive but you need to assemble it yourself, and you can?t buy it from jammaboards.com which is convenient for one stop shop.

And then there is also RGB to TV convertor - RGB to NTSC & PAL video encoder you can buy from Golden Tee Arcade Parts Happ Controls Suzo-Happ Jrok encoders for around $90 shipped from http://gatorcade.com.

For controller support, you can either hardwire your sticks and buttons which are inconvenient. Or you can get a PSX-> jamma converters

Laugh sells an assembled one with button mapping support (useful for pad players) for $50

PSX to JAMMA converter

toodles sells an unassembled FGWidget Converter kit for $15

http://shoryuken.com/f177/official-cthulhu-chimp-thread-try-our-new-dreamcast-flavor-162026/index260.html

toodles said he?ll add button mapping support in the future. you?ll need to get a psx extension cable (toodles sells it for $5).

To connect the converters with the harness, you need a DB15 male soldering cup (I found them at fry?s for $1 a piece).

Or you can use stevetren?s suggestion

DB15 Slim Breakout Board with Screw Terminals - Winford Engineering

It doesn?t require any soldering but it?s more expensive.

Once you have the harness, power supply, video encoder and psx converter / DB15 connector, it?s just a matter of connecting the dots together.

The harness comes with instructions. You can also view the pinout here

JAMMA - XRGB wiki

CPS-2 - XRGB wiki

note that the harness is just a messy pile of wires. You don?t need half of them for your supergun. What I did to reduce the clutter is to cut all the wires that I don?t use (button 4,5,6 on the main harness, speaker +, coin counter)

The hard part is to find something nice to house everything together.

For now I?m just using a usps priority shipping box and some tie wraps

DIY Guide



(To be continue? or if you have any specific questions, please ask)
eltrouble "I doubt that ST will be on the main stream ever again."
OhNuki: Real men play ST!!
James Chen: there is something special about playing ST on a cab. It just feels so goooooood.
Super Turbo Hitbox & safe jump guide http://www.strevival.com/hitbox/
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Comments

  • jpj1983jpj1983 Joined: Posts: 156
    just a quick note to say that the japanese boards are more common and usually a bit cheaper than the international version (although green boards lack freeplay), so importing a japanese board may be cheaper/easier to aquire

    the two most prominent pcb retailers in asia (that sell to dirty foreigners) would be fujitacommunications and excellentcom.net - both accept paypal

    you can get accurate exchange rates from xe.com

    i'd advise people to do a bit of homework about jamma and the cps2 system before splashing the cash though, it's not rocket science but just be aware that you'll need to know about kick harnesses, bootlegs, suicide batteries, A+B board, etc

    happy hunting :smile:
  • geogeo Official Contrarian Joined: Posts: 1,291
    Where's the best place to buy a supergun?
    Just one example of ST fundamentalism on dontblowthis.com: "HDR is just another game with no relation to the Street Fighter II series" - riz0ne
  • jpj1983jpj1983 Joined: Posts: 156
    if you want something solely for ST, might wanna get a cheap Mak supergun off ebay. a supergun essentially is just a jamma connector, video encoder, sound amp, power supply, and controller ports. if you're technically inclined you could even purchase the parts separately and build one yourself!

    if you're ballin', go for a sigma raijin or one from their AV series, a pana twin, or a sega boardmaster

    only trouble is i keep forgetting your country doesn't use RGB scart for some bizarre reason. composite and s-video is perfectly fine, but the picture wont be as nice as on an arcade monitor (or RGB on a compatible CRT)

    only USA arcade dealer i'm aware of is arcadeshock, they might be able to hook you up

    also forgot to say neoamusement.com are quite good. i think they buy their stuff from g-front/mak in akhibara and sell it on with a mark-up, which is why their catalogue is quite big
  • GanelonGanelon Joined: Posts: 1,101
    Here's a run down on everything you would need to run CPS2 ST:

    1. Cab or supergun: Any decent JP cab (e.g. Astro City, Egret II, Blast City) will have everything you need but is hard to transport. Plus, you need 2 cabs to support head-to-head. A supergun can come one of 2 ways: They're may be integrated with dual controls (e.g. Sigma Raijin, Pana Twin, Sega Boardmaster), which is cheaper and more stable but a bit awkward because the 2 players have to sit so close together and can watch opponents' hands in peripheral vision. Or they can be a single control box and rely on you to supply the controls (e.g. Sigma AV7000, Mas Super Nova, most custom-built superguns). Any cab or supergun will play ST just fine although cabs will naturally feel the best, Sigma's AV series is known for its portability and quality amongst boxes, while the higher end integrated superguns are also well-constructed.

    If you're thinking of buying a candy cab (the normal stand-up styles seen in Japan), get in touch with folks on the Neo-Geo.com marketplace. Depending on if you find a local cab or have to fish in Japan, as well as the cab itself and its condition, you're looking at $500-1500 total to have it fully functioning.

    If you want a US Dynamo cab (the US cabs you played on as a kid), you can probably get one fully functioning for $300-700 total from eBay.

    If you're thinking of buying a new Mas Super Nova, I think they only operate business in the Tech Talk section of SRK now although I'm not sure if they still sell them (they used to sell the Super Nova plus 2 sticks for $300).

    If you're thinking of buying a new Sigma supergun, a reliable guy I know called Gaijin Punch is offering to pick them up (for reference, expect the base prices to hover around $410 for a Raijin and $425 for an AV7000 and 1 stick): gamengai

    2. Controls: On a cab, the sticks and buttons should be built-in. If you're on a JP cab and don't have a 6-button layout, you can buy 6-button control panels with either Sanwa or Seimitsu parts for your particular cabinet type. On a single box supergun, you have to work around the controller ports that are given. Super Novas have traditionally used a DB-25 controller port designed for their own Super Pro Sticks (using all-Happ parts). Sigma's AV5000 and AV6000 use a DB-15 controller port designed for their own 8000TB Super Pro-Sticks (using all-Seimitsu parts, no relation to Mas's). Sigma's AV7000 uses an odd 13-pin DIN connector obviously designed for their own 9000TB Super Pro-Sticks (almost identical to Sigma's earlier efforts).

    Now, as I mentioned, superguns with integrated controls are even shorter than your normal JP cab so there's very little room to play on (esp. if a big player is right next to you). A supergun in box form is nice to have but getting sticks will be expensive and not everyone will like the options. For the vast majority, a Happ stick won't satisfy in this day and age so the Mas's default controls are out. Sigma's Super Pro-Stick uses Seimitsu snap-in buttons, which if you haven't ever played on them before, means that they're completely flat, with turbo switches jutting out next to the buttons, and feel pretty strange (on a side note, they're also ridiculously dangerous to have around with the casing in full metal and the edges razor sharp). Plus, they cost about $150 each.

    So if the built-in control options don't work, then the next step is to build your own. Wiring an existing stick is fairly easy modding work because each switch on a stick connects 1-to-1 with a pin on the connector. As long as you have a pinout, it should be straightforward. But still, I can understand that this is a hassle to make custom controllers that players may still not feel comfortable with. Some custom superguns, like the one krost has, bypass this issue entirely by directly offering PS ports instead.

    So the best option we currently have are DB15-to-PS converters from laugh. These accept most PS1/2 controllers and even allow you to configure the buttons. These have been used at MWC, Evo, SBO quals, and SB without issue (besides a couple of custom sticks not working). I don't feel lag on them and he's claimed that there's no lag either. The only difficult part is that with these converters, you must match the pinout on your supergun to the DB-15 pinout of the converter. I believe some have wired together adapters. For me, the pinout of the converter perfectly mirrors the pinout of my Sigma AV6000 so I just just a DB-15 M-F cable with one end connected to the supergun and the other end connected to the converter. You'll need 2 converters for both players to use these converters and can purchase them at eTokki for $50 each: PSX to JAMMA converter

    3. CPS2 motherboard: This is referred to as the A board and is what lies underneath the game board itself. You can either get the blue (US or Europe) or green (Japan) variations since they're interchangeable with blue and green game boards. This can be found for $20-40. And yes, when you hear it, the fan really is that loud.

    4. ST game board: This is referred to as the B board and is what goes on top of the A board like a cover. Combined, you're ready to hook it up and play some ST. You can either get the blue (US or Europe) or green (Japan) variations since they're interchangeable with blue and green motherboards. The JP version is more common and can often be found for $100-140 nowadays. The US version is rarer and can be found for $140-180.

    There are also grey Asian boards that are even cheaper but you'll need a grey motherboard for that as well and that version isn't documented (such as the world version having o.Zangief's 360-HK glitch). I'd suggest searching the avenues jpj mentioned (?A?[?P?[?h?Q?[????? ?g?b?v?X is another place to try). If they don't have the board, you may want to consider Coinopexpress, although the prices are somewhat higher. If you want a phoenixed PCB, I'd suggest asking around Neo-Geo.com.

    The main thing to note here is that all CPS2 games have suicide batteries. You can either research and follow instructions to replace the batteries every few years or you can choose to phoenix the game or, better yet, just buy a phoenixed version. The only difference is that the Capcom logo changes slightly; there are no in-game differences. The advantage of phoenixing is that not will you not have to worry about the battery, but you can also switch regions to US or Japan (and others) at your leisure.

    5. Jamma harness: Now that you have the A and B boards connected, you need to connect this system with the rest of your hardware. Most arcade games support a common connector format called Jamma. The Jamma harness plus into your game PCB on one end and out to various locations on the cab, or to another connector on the supergun end. On both a cab and supergun, this will already be set up so you normally just have to be concerned about the controls. Jamma only supports 3 buttons (outside of Start) through the harness.

    CPS2 games use the CPS2 kick harness to support the extra 3 buttons with an extra connector on the A board. You'll have to connect the wires coming out of the kick harness to either your buttons on the cab or the supergun's fingerboard. You can easily find a CPS2 kick harness (not to be confused with a CPS1 kick harness or any other kick harness) on eBay for at most $10. A supergun will come with a Jamma harness that's matched up to its own fingerboard so if you don't want to solder, make sure to request that a CPS2 kick harness be added to it (having a Test button and esp. a Service button on the harness itself would be wise too).

    6. A/V connections: If you want ST to sound great on a cab, you need a stereo amp in your cab (most candy cabs are dual mono). If you want it to sound excellent on a cab, you'll get a Q-Sound amp (which really has nothing to do with Q-Sound, which is just the algorithm used whenever you choose to output the sound in stereo). Note that all the cabs I paid attention to in Japan stuck with dual mono (very noticeable when Guile performs a Sonic Boom). For superguns, Jamma connections normally don't support stereo (and CPS2 isn't an exception) so if you want stereo, you'll have to hook up a stereo cable directly from the A board to an amp.

    If you want ST to look as pretty as possible, you need a cab for pure RGB goodness. On a supergun, you'll want video output in order from best to worst depending on what the supergun and your monitor supports: RGB->component->S-Video->composite. If you have a TV that directly supports the signal, that's all the better. If you're stuck with a computer monitor and have to use an XRGB conversion to VGA, well, that's still better than going one step down the ladder.

    Sigmas support RGB, S-Video, and composite so I normally have my supergun plugged in to an XRGB2 through RGB21 and have the picture displayed on a computer monitor with audio going straight from the CPS2 A board to stereo speakers. It's not the ideal but it's a fair compromise between quality and space/portability.

    ---

    So overall, here's the full picture of how my supergun setup works:

    Game:
    [CPS2 ST game] attached on top of [CPS2 motherboard]
    [CPS2 motherboard] connected to [supergun] via a [Jamma-fingerboard harness with attached CPS2 kick harness]

    Graphics:
    [supergun] connected to an [XRGB] via an [RGB cable]
    [XRGB] connected to a [monitor] via a [VGA cable]

    Sound:
    [CPS2 motherboard] connected to [speakers] via a [stereo-1/8" connector cable]

    Controls:
    [PS stick 1] connected to [supergun] via [laugh converter and DB15 cable]
    [PS stick 2] connected to [supergun] via [laugh converter and DB15 cable]

    If I'm bringing my setup to an outside venue, I'd forgo the XRGB part and just bring:

    1. supergun (with attached power cord)
    2. Jamma-fingerboard harness with attached CPS2 kick harness
    3. S-Video cable with sound cable -or- RCA cable (depending on what sort of monitor would be available)
    4. 2 laugh converters
    5. 2 DB-15 cables
    6. my PS2 stick (with hopefully someone else bringing another stick)
    7. CPS2 A+B boards

    If you leave all the small stuff attached to the supergun, that's just a supergun, stick, and CPS2 case to carry.
  • geogeo Official Contrarian Joined: Posts: 1,291
    Oh, ok.

    It seems like there's no way to connect modern TE (either Xbox or PS3) sticks?
    Just one example of ST fundamentalism on dontblowthis.com: "HDR is just another game with no relation to the Street Fighter II series" - riz0ne
  • papasipapasi N Ken is the truth Joined: Posts: 1,568
    Wow Ganelon, great post. I'm very jealous of your sigma AV7000

    We should have this discussion earlier so we can ask you/rambo/damdai to help us get some sigma superguns from the electronics stores :)



    Also, this guy is selling supernova supergun on ebay

    http://myworld.ebay.com/worldamusementco/

    http://retroblast.arcadecontrols.com/reviews/supergun-05162006-01_2.html

    Anyone can comment on how good it is? (for ST at least)
    Will laugh's psx convert work with this?



    Geo, I have come across some tutorials before. For me, soldering the parts are not the problem but sourcing the parts from different vendors, building a custom case (pain in the a**) with integrated power source seems to be rather difficult...

    Anyway, here're some links I found



    Jamma-Nation-X

    GameFAQs: Arcade Games (ARC) Capcom CPS2 FAQ by CMullins



    Edit:

    @geo, you can mod your TE stick with a toodles MC Cthulhu board to enable Xbox360/ps3/ps2/wii support
    eltrouble "I doubt that ST will be on the main stream ever again."
    OhNuki: Real men play ST!!
    James Chen: there is something special about playing ST on a cab. It just feels so goooooood.
    Super Turbo Hitbox & safe jump guide http://www.strevival.com/hitbox/
  • jpj1983jpj1983 Joined: Posts: 156
    i got an AV7000, biran's on the AV6000 - what a gypsy!

    regarding the cabs, don't go in assuming it'll have everything you need off the bat - buying cabs second-hand is like buying a car second-hand, it can have lots of underlying faults that you wont spot unless you know what you're looking for

    main thing about building one will be a good PSU as arcade games can be very picky about voltages and you don't wanna fry your pcbs. this is usually the weak link in "custom"/homebrew projects

    there's a guy on our UK site who makes consolised A boards with built-in ps2 ports, that's another nice option cos then you can just buy whatever B boards you want

    about phoenixing, you can only phoenix a board once it's already dead. phoenixed ones can be a little more money and i don't really think it's worth it as a battery will be about $5 or whatever, and if it does die, the process for getting it phoenixed is actually just sending some of the chips to a guy called razoola (not the whole board), and he re-programs them for you unencrytped. i don't have a problem with phoenixing from a collector standpoint, but many boards listed as phoenixed are actually boots, so you need to know how to spot a fake from the real deal in that case

    the fan is loud, and high pitched to boot (lol), but what i did was replace them with pabst fans of the same size which are virtually silent. the airflow is maybe 2/3 to 3/4 as good as the stock fan, but it's all good, and you should clean your boards every so often anyways. if it's just for home use you can remove the casings from the A+B boards and disable the fan altogether (as it's only needed cos the pcbs are housed inside that plastic shell). but don't disable the fan if you're keeping it inside the casing cos those things get hot, not good

    there's a nice guide on cps2shock about swapping the suicide batteries. once done it'll last for about 5 years, but it only loses charged when not powered on. i've heard of boards running on their original battery for 10+ years (probably cos they've been in heavy use in an arcade somewhere). it's very easy, just be careful cos if your soldering iron makes contact with the battery you may need a skin graft, lol

    someone should post a pic of mainman's cps2 collection, lol

    edit: yeah bwoiii
  • GanelonGanelon Joined: Posts: 1,101
    papasi: Yeah, I saw an AV5000 for sale ($200 IIRC) while I was in Japan. It's not like any of us had space left to carry anything though. Mak Japan still sells brand new AV7000s with 1 stick and plain Jamma harness for $330 (unfortunately, they don't ship abroad): ?}?b?N?W???p??

    Mak is also one of the places that will happily custom-build a harness for you for some extra money depending on your needs so feel free to add 5-button Atomiswave, a CPS1 kick harness, CPS2 kick harness, and the works to play all sorts of games (although there may be issues with a few other games). And for everybody wondering after clicking that link, they were out of mahjong controllers when I was there (yeah, I was pretty disappointed). And also for anyone wondering, that Boardmaster is as big, heavy, and impressive as it seems, but still not large enough to accommodate American diets. Plus, since AFAIK none of the integrated units have any controller ports, they would be much bigger hassles getting to work with laugh's converters.

    If you're interested in a Sigma AV (which are normally considered the premiere superguns), maybe you can convince Gaijin Punch or a JP proxy buyer (I know Celga is reliable and does accept shop orders) to grab you one but note that shipping will be really expensive because the all-metal supergun and all-metal sticks are heavy.

    As for the Super Nova, I've never had the opportunity to play ST on it. It's generally known for being a lesser quality supergun with fewer adjustment options but I've seen a friend's Super Nova run Shadow Over Mystara just fine so there shouldn't be any issues. The main thing to keep in mind though that the Super Nova box is as large as a large stick whereas the Sigma AV may be 1/3 the size. But maybe the lower price outweighs minor stuff like that.

    laugh's converters are supposed to work equally as well on a Super Nova as on an AV7000. In either case, you have to make an adapter between the superguns' controller ports and the converter's DB-15 port, a common DB-25 for the Mas and the little used 13-pin DIN for the AV7000. The only situation where you don't need adapters is with the AV5000 and AV6000 where they already have DB-15 controller ports that appear to be what laugh's converters were mapped on so you can just grab 2 DB-15 M-F cables, connect 2 converters in, and play right off the bat.
  • papasipapasi N Ken is the truth Joined: Posts: 1,568
    Yeah, since US players are so picky with the choice of controller, I don't think the boardmaster will be a good choice for building a local scene.

    Does the built-in power supply support both 110/220?
    Can I pick up a cps2 kick harness for AV7000 easily in the US?

    I'm very interested in the brand new AV7000. Do I need to buy their custom stick also like a fixed bundle?

    If not, then it is cheaper and also one less thing to ship. I assume once you have laugh's converter you can use any psx controller with AV7000.

    BTW they have this item USB??????? ?4,000(?4,200:??) discontinued.
    Is that a USB to their custom input converter? If yes then it's even better than laugh's converter.

    I'm seriously interested in getting one but I think the chance of having this shipped to my place before NCR is kinda slim (+ laugh's converter + buy another TE and mod it with ps2 support) .

    Plus I still have to figure out how to use those proxy to buy it for me.

    Damn I wish I can do something for ST in the coming NCR.



    [Edit: papercut: norcal bayarea, 5-7 hours from LA]
    eltrouble "I doubt that ST will be on the main stream ever again."
    OhNuki: Real men play ST!!
    James Chen: there is something special about playing ST on a cab. It just feels so goooooood.
    Super Turbo Hitbox & safe jump guide http://www.strevival.com/hitbox/
  • DNGR S PAPERCUTDNGR S PAPERCUT Joined: Posts: 1,608
    where do you live pap? how far from los angeles?
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    Ah shit..    
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • GanelonGanelon Joined: Posts: 1,101
    Well, as long as you're trying to expand the scene, I'm always happy to help. Anyway, I agree that having no stick would be ideal. But now that I read Mak's page again, it looks like that $330 is for the unit itself. I know they have a special deal for buying them together but I guess that's your answer for just the unit. It's sort of funny because if the yen hadn't appreciated so much against the dollar, an AV7000 may only be around $280.

    Once you have an AV7000 and build adapters to map the 13-pin DIN into DB-15 according to Sigma and laugh's pinouts, then you can use the converter. Honestly, if someone knows where a used AV5000 or AV6000 is still sold, that would be my recommendation since you won't need converters. You'll still need extending cables though (at most $10 a pop) since laugh's converter can't attach directly to the AV6000's controller port because it's not deep enough. But hey, if you're comfortable soldering an adapter wires together, it should be fine either way.

    And don't forget about the CPS2 boards themselves. Rambo got his JP copy of ST from Mak but if you add proxy fees (since Mak only ships domestically), that option is unlikely to produce a good deal. But you often see them for sale. Maybe I'll start alerting folks if I see them.
  • TetsuosanTetsuosan Watahh Joined: Posts: 1,708 ✭✭✭✭✭ OG
    i don't have a problem with phoenixing from a collector standpoint, but many boards listed as phoenixed are actually boots, so you need to know how to spot a fake from the real deal in that case

    ST is a different beast when it comes to fakes. It's extremely difficult to boot ST since it's one of the very very few games that uses a sub-board that has ROMs, which store the graphics and sound.

    AE on the other hand is an extremely bootlegged board since the only thing you have to use as a board would be an Xmen vs Street Fighter board with every single socket filled with the roms. Some people claim that there are official American and Hispanic AE's but I found that hard to believe lol.
  • jpj1983jpj1983 Joined: Posts: 156
    there are two hardware iterations for AE, i have both (cos i'm dumb) and the all-in-one black board has the data on simms - a bit like progear or the cps3 software - which is very difficult to bootleg (but still possible). i've seen a lot of grey asian ST boots lately (not trying to hate on the chinese or anything). the blue AE is official, it was dumped in mame and you can read more details on arcadeotaku

    i think AE bootlegs crop up the most (along with progear) purely because it's an expensive title. but ST has been steadily creeping up in price lately :looney:

    enjoyed the vids of you setting up your astros by the way :tup:
  • papasipapasi N Ken is the truth Joined: Posts: 1,568
    So, who outbid me and won the ebay US ST board auction today ? :)
    eltrouble "I doubt that ST will be on the main stream ever again."
    OhNuki: Real men play ST!!
    James Chen: there is something special about playing ST on a cab. It just feels so goooooood.
    Super Turbo Hitbox & safe jump guide http://www.strevival.com/hitbox/
  • UnessentialUnessential Joined: Posts: 1,168
    I have a few questions about suicide batteries, Is there a way to tell when the batteries are going to die? or should you just always replace them right after puchase because you don't know?

    How much more expensive are pheonixed boards usually? and any guide to telling which are boots? or are they usually fairly badly made and obvious once you see the physical board?
    <quitjockinmystyle> everybody i wil approve what is cheating moves or not.
    STToronto https://www.facebook.com/groups/499056723549379/
    Because very few ST players check SRK anymore. mostly it's the local facebook group and NHC.
    PM me here or on facebook if you need a stick mod or repair. Same with arcade boards and superguns.
  • papasipapasi N Ken is the truth Joined: Posts: 1,568
    I'm not sure if there is a way to measure the battery life.

    Yeah you usually want to replace the battery after you purchase it, you don't want to risk it even the seller say he had it replaced last year.

    Also, if the board is kept powered on all the time, the battery can last for a lot longer. ST boards inside arcade machine that operate 7 days a week are known to work for up to 10+ years without battery change.

    I also read a tip somewhere that you should store your board upside down if you don't use it often, since if the battery leaks, the fluid would not damage the board.

    There is a keystone battery holder mod to make the battery replacement very easy, but I have heard bad things about the reliability of this method so I wouldn't recommend it.

    Phoenix costs $40 euro if you are going to the man himself (razoola@cps2shock.com
    , the hacker who made it available in the first place).

    If you have access to a programmer (cheap) and eraser (expensive, $150), you can do it yourself since JP version of the phoenix roms are leaked on the internet. There are also some folks that offer this service besides raz (basically ripping him off), so it's all up to how comfortable you are with these approaches.

    There isn't much price difference for a original or phoenixed board (maybe $10-$20), since some collectors like to keep them original and some hobbyists like the convenience of phoenixed board.

    There are no boots for ST/X from what I heard, since the board has some dedicated chips that are different than other cps2 games.

    There are a lot of bootlegs for SFII AE version and Progear though.
    eltrouble "I doubt that ST will be on the main stream ever again."
    OhNuki: Real men play ST!!
    James Chen: there is something special about playing ST on a cab. It just feels so goooooood.
    Super Turbo Hitbox & safe jump guide http://www.strevival.com/hitbox/
  • oldschool_BRoldschool_BR Projectile spammer Joined: Posts: 2,442
    If you just read what he (Razoola) and others from CPS-2 Shock have on their website, is not it enough to do it on your own, if you have electronics knowledge and the balls for it?

    I'd love having outbiden you, but I'm kinda screwed recently and spending money on a game might give me trouble. I will have my cab in time...
  • papasipapasi N Ken is the truth Joined: Posts: 1,568
    If you just read what he (Razoola) and others from CPS-2 Shock have on their website, is not it enough to do it on your own, if you have electronics knowledge and the balls for it?

    No balls required. Just a programmer, eraser, and downloaded copies of the rom set.
    If you screwed up and can't fix it, just pony up $40 euro and send your messed up chips to the guy.
    I'd love having outbiden you, but I'm kinda screwed recently and spending money on a game might give me trouble. I will have my cab in time...

    I thought you can't find anyone else in brazil to play offline with :) jk
    eltrouble "I doubt that ST will be on the main stream ever again."
    OhNuki: Real men play ST!!
    James Chen: there is something special about playing ST on a cab. It just feels so goooooood.
    Super Turbo Hitbox & safe jump guide http://www.strevival.com/hitbox/
  • DNGR S PAPERCUTDNGR S PAPERCUT Joined: Posts: 1,608
    Make this work, I'll drive down to SD to play. I'll bring the babyzone crew with me.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    Ah shit..    
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • jpj1983jpj1983 Joined: Posts: 156
  • oldschool_BRoldschool_BR Projectile spammer Joined: Posts: 2,442
    I meant both reviving the board and switching batteries. I do not blame people for it, it is natural that one will be worried or insecure about it. I was just not sure doing it yourself would somehow hurt Razoola. Anyway, just saying, those guys are more important than anyone else when it comes to reviving the SF2 scene.

    Edit: here is some guide on CPS-2 Shock on how to build stuff around the boards for home play. Happ parts considered. Here is a link for donations.

    Edit2: alright, I have just read the instructions. For legal reasons, he says he can not provide the images. We must also notice nowhere in the CPS-2 Shock website one will find ROMs or such. By taking the images to a board, it is as getting the files which were already on the board back: he is not replicating games or the like. The process surely takes some time, and 40 euro for a talented person's work for hours is a quite reasonable price.

    Edit3: papasi, I hate two sticks! I can play play left hand vs right hand!
  • UnessentialUnessential Joined: Posts: 1,168
    Cool, definitely feeling more confident about buying a supergun + board now... I'm glad you made this thread, cuz for the past year I've just been asking random people on GGPO and Googling. Now I just gotta finish school so I can spend more time (and money) on my favourite hobby :)
    <quitjockinmystyle> everybody i wil approve what is cheating moves or not.
    STToronto https://www.facebook.com/groups/499056723549379/
    Because very few ST players check SRK anymore. mostly it's the local facebook group and NHC.
    PM me here or on facebook if you need a stick mod or repair. Same with arcade boards and superguns.
  • papasipapasi N Ken is the truth Joined: Posts: 1,568
    updated 1st post with a shopping list and more info. will add more stuff later. if you have questions, ask :)
    eltrouble "I doubt that ST will be on the main stream ever again."
    OhNuki: Real men play ST!!
    James Chen: there is something special about playing ST on a cab. It just feels so goooooood.
    Super Turbo Hitbox & safe jump guide http://www.strevival.com/hitbox/
  • WolmarWolmar Joined: Posts: 184
    How you do an hadoken ?
    Against Balrog, it determine the direction Shoryu fist input is difficult. Has been condemned to the left orinput, so right. I try to issue a reversal is born so firmly command you miss wandering.
  • RufusRufus An unexpected database error has occurred. Joined: Posts: 1,966
    note that the composite output of this particular encoder is pretty bad. The s-video output is good though. So unless your TV support s-video, don?t get this one (although it?s cheap).

    That's a little surprising since Composite and S-Video are almost the same.
    S-video to composite video

    I also find myself wondering whether it makes more sense to just use an edge connector instead of the wired harness.
    Hitboxes http://www.pedantic.org/~nate/HDR/
    "You don't know what you're talking about as much as I do." -- Unknown
  • oldschool_BRoldschool_BR Projectile spammer Joined: Posts: 2,442
    I believe iL euro + Happ comp buttons* and full Seimitsu as options should serve everyone. US standard for whoever played at arcades and Japanese standard for whoever wants to or did play in Japan. Some Cigarbob-style setups with both these options would be awesome, IMO.

    I hope to get a X board as soon as I can get a relief from real life obligations. Right now I don't even have income, so it is not the correct time. The first piece of furniture I will want when I move to another apartment will be a SSF2X setup. So thanks a lot again for this topic, papasi, and thanks to Cigarbob for helping him with it.

    *Much better than ultimate, and no real reason at all whoever used them back in the day could not adapt.
  • DNGR S PAPERCUTDNGR S PAPERCUT Joined: Posts: 1,608
    anyway to make these super guns play online? how much does it cost to build one?
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    Ah shit..    
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • CorrosiveCorrosive The Starting Over Joined: Posts: 1,352
    play online?

    Charlie_Brown_Augh.jpg
    It's best that you remain close to the "Ls", Joe.
  • RufusRufus An unexpected database error has occurred. Joined: Posts: 1,966
    anyway to make these super guns play online?
    Theoretically, yes, but you're better off with GGPO.
    how much does it cost to build one?
    The one I put together for DG&V was $250 with two PS2 converters.
    It's not part of the Supergun, but the SSF2T CPS-2 A & B boards are $150-200, and you'll also need a display.
    Hitboxes http://www.pedantic.org/~nate/HDR/
    "You don't know what you're talking about as much as I do." -- Unknown
  • papasipapasi N Ken is the truth Joined: Posts: 1,568
    The cheapest supergun cost breakdown

    plan A

    DIY

    video encoder $40
    harness $10
    kick harness $12
    2x toodles converters $15 x 2
    2x psx extension cord $5 x 2
    if you have your own pc power supply $0
    otherwise power supply $25
    cheapest shipping from jammaboard + toodles $10 + $6
    steal a priority box from usps office $2 (cost of gas)

    $145

    if you are lazy you need to bribe a friend to put it together for you


    plan B

    buy a mini supergun (ps included) from ebay guy

    $150 + $20 shipping
    kick harness $12
    DB15 solder cup $1 x 2
    2x toodles converters $15 x 2
    2x psx extension cord $5 x 2
    cheapest shipping from jammaboard + toodles $4 + $6

    $234
    eltrouble "I doubt that ST will be on the main stream ever again."
    OhNuki: Real men play ST!!
    James Chen: there is something special about playing ST on a cab. It just feels so goooooood.
    Super Turbo Hitbox & safe jump guide http://www.strevival.com/hitbox/
  • mikeidgemikeidge Joined: Posts: 565
    anyone use that VGA converter yet with a supergun? i have one laying around that i might use to make one myself. just wondering if it looks like shit, or if there is lag. seeing as how the whole world uses LCD's and majority have VGA connections, this seems the only way to go. if i make it and feel it turns out nice, maybe i can sell them to anyone interested?

    just need to figure out a way to get everyones fightsticks to work. i imagine converters would introduce lag so a simple part that people could use to mod their sticks is preferable. the db25 connecter with crimps and a splitter to adapt right into the madcatz controllers? last time i looked inside one, all the wires go to a terminal block so it would be easy to add a split to it somehow.
  • RufusRufus An unexpected database error has occurred. Joined: Posts: 1,966
    anyone use that VGA converter yet with a supergun? i have one laying around that i might use to make one myself. just wondering it it looks like shit, or if there is lag. if i make it and feel it turns out nice, maybe i can sell them to anyone? just need to figure out a way to get everyones fightsticks to work. i imagine converters would introduce lag so a simple part that people could use to mod their sticks is preferable. ideas?

    The VGA converter works well. (People were refusing to play the non-VGA one at NCR, but I think it had to do with stuff other than video quality.) If you're willing to mod the stick, it's pretty easy to make it 'neo-geo compatible' (~$2 in parts). I'm looking into homebrew converters, but I'm not sure how many sticks are going to be supportable.
    Hitboxes http://www.pedantic.org/~nate/HDR/
    "You don't know what you're talking about as much as I do." -- Unknown
  • papasipapasi N Ken is the truth Joined: Posts: 1,568
    i imagine converters would introduce lag so a simple part that people could use to mod their sticks is preferable

    The psx converters have no lag.
    anyone use that VGA converter yet with a supergun? i have one laying around that i might use to make one myself. j

    What VGA converter do you have? Is it the same one from jammaboards.com from my first post? Ganelon has a expensive XRGB2, wonder how good is that.
    If you're willing to mod the stick, it's pretty easy to make it 'neo-geo compatible' (~$2 in parts)

    Could you elaborate? I just bought 2 more TE sticks yesterday as loaners for future tourney.

    How to elegantly mod my 360 TE to work with neogeo? (I hope the USB would still work, so it can still be used for PC & 360)

    If $2 is all I need that could save me some money for getting toodles' mc + amp board + psx cable ($50 per stick)
    eltrouble "I doubt that ST will be on the main stream ever again."
    OhNuki: Real men play ST!!
    James Chen: there is something special about playing ST on a cab. It just feels so goooooood.
    Super Turbo Hitbox & safe jump guide http://www.strevival.com/hitbox/
  • GanelonGanelon Joined: Posts: 1,101
    The XRGB2 has excellent picture quality and is lagless. But it does go for $200. Newer models give more customization but most of those settings require a display mode that does lag a few frames (unsuable for fighters basically).

    As for making a stick Neo Geo DB-15 compatible, if you used laugh's converters, you already have the setup:

    PSX to JAMMA converter

    Follow the pinout to buttons. It's that easy. Note that pins 5 & 6 aren't used on the Neo Geo and do nothing.
  • RufusRufus An unexpected database error has occurred. Joined: Posts: 1,966
    How to elegantly mod my 360 TE to work with neogeo? (I hope the USB would still work, so it can still be used for PC & 360)

    If $2 is all I need that could save me some money for getting toodles' mc + amp board + psx cable ($50 per stick)

    I guess it's more like $6 if you don't have Joystick extension cables lying around.

    You take something like this:
    8 FT PC Joystick Extension Cable - DB15 M/F - ComputerCableStore.com
    Cut off the male end, strip the wires, and solder to appropriate spots on the TE PCB. The bottom has nicely labeled spots. This is for a somewhat different project but you should get the idea:
    http://www.pedantic.org/~nate/HDR/controller/images/stickpcb.jpg

    (Doing things this way means fixed button mapping.)
    Hitboxes http://www.pedantic.org/~nate/HDR/
    "You don't know what you're talking about as much as I do." -- Unknown
  • VintageVintage Anticipating... Joined: Posts: 311
    The XRGB2 has excellent picture quality and is lagless. But it does go for $200. Newer models give more customization but most of those settings require a display mode that does lag a few frames (unsuable for fighters basically).

    As for making a stick Neo Geo DB-15 compatible, if you used laugh's converters, you already have the setup:

    PSX to JAMMA converter

    Follow the pinout to buttons. It's that easy. Note that pins 5 & 6 aren't used on the Neo Geo and do nothing.

    Do you have an Asus? If so, have you tried the XRGB2 with an Asus? What settings (for both the XRGB2 and Asus)? I'm curious if there is any input delay.

    -Thx
    Driven beyond obsession
  • GanelonGanelon Joined: Posts: 1,101
    I have the XRGB2 on default with scanlines and increased brightness to counterbalance the dark scanlines. Fubarduck was the one who tested the XRGB2 to be lagless years back. I don't have equipment to test input lag myself, which is why I still haven't been able to test HDR yet.

    Anyway, I always connect it the XRGB to a CRT but there's no reason it shouldn't work with the Asus's VGA in. However, the picture will be stretched across the entire 16:9 screen, which is pretty ugly. I'm pretty sure the XRGB3 (and maybe XRGB2+) has a way to shrink the picture but not the XRGB2. If there's anything specific you need to see on the Asus, I could probably hook it up.
  • mikeidgemikeidge Joined: Posts: 565
    What VGA converter do you have? Is it the same one from jammaboards.com from my first post? Ganelon has a expensive XRGB2, wonder how good is that.
    i have the jammaboards one. i got a cab that had a vga monitor and gave the converter a shot. i didnt like the way it looked but had more of a motion blur issue than lag. i had to adjust quite a bit to make it look right and the heavy processing might have made the blur worse? for those in the know, i tried it on a sanwa 29E31S. i changed the chassis to make it CGA in the end.
    The psx converters have no lag.
    the PSX converters have to be used with PS1/2 wired controllers though right? everyone has usb fightsticks these days. thats the thing that would need to be figured out. i think a mod would be best adding the Dsub connector split at the terminal block. this way the controllers will still work just fine on computers, xbox360/PS3, and be supergun compatible.

    or an arcade perfect port needs to become a reality.
  • VintageVintage Anticipating... Joined: Posts: 311
    I have the XRGB2 on default with scanlines and increased brightness to counterbalance the dark scanlines. Fubarduck was the one who tested the XRGB2 to be lagless years back. I don't have equipment to test input lag myself, which is why I still haven't been able to test HDR yet.

    Anyway, I always connect it the XRGB to a CRT but there's no reason it shouldn't work with the Asus's VGA in. However, the picture will be stretched across the entire 16:9 screen, which is pretty ugly. I'm pretty sure the XRGB3 (and maybe XRGB2+) has a way to shrink the picture but not the XRGB2. If there's anything specific you need to see on the Asus, I could probably hook it up.

    Would you mind connecting your XRGB to an Asus and then to a CRT? My bro felt that playing on a CRT was more responsive than playing on the Asus. He wants to know if you will notice anything as well. Oh, Asus set to "game mode" of course.
    -Thx
    Driven beyond obsession
  • papasipapasi N Ken is the truth Joined: Posts: 1,568
    i have the jammaboards one. i got a cab that had a vga monitor and gave the converter a shot. i didnt like the way it looked but had more of a motion blur issue than lag.

    Yeah that vga encoder doesn't look good on low resolution (640x480). I had to set to to highest resolution (1340 x 968??) and then it looked decent.

    Probably your vga monitor doesn't support resolution that high. 19+ LCD should handle that just fine.

    BTW, DGV, remember to change your battery on both of your boards. I just changed mine and posted a vid at 1st post.

    I used a multimeter to check the current on the old batteries.

    One of the boards laugh had already change it once a few years back.
    It still has 1/3 of the current compared to the new ones I bought.

    The other one is still sealed from the date it is manufactured (1994??) but it was used in an arcade so the board still runs fine.

    However the current is extremely low, it seems like it will die anytime. So luckily I didn't procrastinate this time :)
    eltrouble "I doubt that ST will be on the main stream ever again."
    OhNuki: Real men play ST!!
    James Chen: there is something special about playing ST on a cab. It just feels so goooooood.
    Super Turbo Hitbox & safe jump guide http://www.strevival.com/hitbox/
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