Momo~, post: 7097921, member: 36963 wrote:
it's worth it to end a combo with DT into thunderbolt or whatever if you can actually manage to. like if the opponent is on magic pixel I will never kill them with million dollars. if you kill them with MD it takes forever for it to end meaning you can't set up your incoming mixup, and it's less useful meter usage. if you end with DT into a launcher into stuff or thunderbolt you'd get:
the double airdash and triple jump for the incoming character
red life being healed
an actual incoming mixup
you're using the same meter for more options after you kill the character.
l2agnarok, post: 7109939, member: 58199 wrote:
Can someone record themselves dashing after Dante's lv3 with the commands being shown on the screen, so I know the exact timing.
Yes, I've practiced. I can't get it down indefinitely.
I get it so sporadically...
Jacob_Mumford, post: 7116267, member: 63455 wrote:
Is there a trick to connecting beehive after sky dance? I can never seem to get it! :(
Gefen, post: 7112691, member: 3662 wrote:
Can you give some example for that?
1) How to end combo with DT instead of MD for magic pixel situation (lets say after the 2nd hammer in combo, still got the ground bounce)
2) An actual incoming mixup
3) Any stylish yet semi practical DT combo? (there might be more efficient ways to use the meter but it is flashy, and does not require MarlinPie skills to get it done). Especially when you want to style someone when you roll him up, and you got Dante in killing position with enough bar (you could kill with B&B but you want to style him)
TG Cid, post: 7126360, member: 70563 wrote:
You know how there's these "zero" and "vergil" armies out there coming supposedly? Why isn't there some sort of a Dante army? Why doesn't Dante have one yet? Is he not good enough or something?
Densuo, post: 7088201, member: 12513 wrote:
So I try to play dante to sorta kinda Zone and keep away. What are your opinions on Dante an Zoning?
Gefen, post: 7126380, member: 3662 wrote:
He is not dumb enough, hating to bump, but can someone replay to me?
CriminalUpper, post: 7042299, member: 21192 wrote:
Bad idea since Volcano will whiff anywhere outside close range. Stick to Reverb>Fireworks
Darkhadou X, post: 7128008, member: 2288 wrote:
What's the Devil Trigger follow up to this people like to use? I'm sure he can crank out more damage using DT than just million dollars but I've hit a bit of a road block right now
TG Cid, post: 7130253, member: 70563 wrote:
I was thinking the same thing but i never see anybody do anything so im like wahh? You play zero! Add a bunch of lightning lol
Can any one endow the knowledge of cold shower > million dollars upon me?
TG Cid, post: 7130392, member: 70563 wrote:
Anybody watched ceo day 2, when yipes and marlinpie was playing, yipes did something like cr. l >m > h > stinger > volcanoe > j.h > airplay > j.h > h > s > superjump > (guessing from now on) j.h > airplay > j.h > killerbee > s > 2 or 3 shots > rapidslash assist > jump > skydance > beehive > tk skydance > dt > then stinger missed. Anyone know what he was going for? I caught that part so he probably did it somewhere else in the tourney.
TG Cid, post: 7148736, member: 70563 wrote:
I was beginning to think he would stinger,fly, bolts x 5 like marlin did a couple times because he did just devil trigger.
MasaBlade, post: 7148759, member: 42000 wrote:
its just a way to continue the combo, bolts are awful out of xf.
TG Cid, post: 7148781, member: 70563 wrote:
Really? I honestly didn't know that. I had just started looking for a dt combo with thousands of them in the end lol
MasaBlade, post: 7149035, member: 42000 wrote:
you cant do anything after them and they do incredibly shitty damage
jak d ripr, post: 7165487, member: 12662 wrote:
SynikaL, post: 7166610, member: 3272 wrote:
I need help with Anchor Dante, guys. What do you think I should be spending meter on and what should I focus on in Neutral? What are you XF lvl 3 combos and how are you best converting off Air Throws? etc etc/
Kaiten92, post: 7166660, member: 52757 wrote:
The problem is getting that hit.
jak d ripr, post: 7165487, member: 12662 wrote:
So I've been messing with dante for a few weeks now and I gotta ask, what does his neutral game consist off? Everytime my dante hits the field I revert to up backing and trying to get hammers out, I literally have no idea where to begin with this comedian. Naturally its match-up dependent but Im talking bout overall do's and don'ts of dante, I feel like I spend more time worrying about his combos than whats really important. I think the only thing I do right with him in the neutral game is air play, stinger confirms.
Im trying to study yipes game since he is generally considered one of the-if not the-best dante, but that shit happens so fast and there will always be aspects I overlook so I figured why not just ask you ladies.
Oh btw, not sure if this helps but my team at the moment is haggar/dante/hawkeye.
chirp, post: 7169567, member: 25005 wrote:
I must be missing something here
[stuff, Volcano, j.H, Air Play, j.H, land]
I can link s.H, which starts up in 13 frames, but I can't link Cold Shower, which starts up in 11 frames. Why?
another question: Is Acid Rain random? As in, the way the 'raindrops' fall, is it the same every time?
Kaiten92, post: 7169729, member: 52757 wrote:
Do they fall to the ground or pop out?
Acid Rain's rain is random but not random enough as to where it will mess up combos. Even in the corner, its possible to be too far away for AR to connect properly
Sent while Mastabaiten