Slickrick_01, post: 7950772, member: 54363 wrote:
I Love that you guys did the vid for zero but can we get the magneto video now...and a tutorial on air wavedashing on the hitbox.
Raisins, post: 7953725, member: 43453 wrote:
Just ordered(#1544). Was sold after trying ssf4 on a keyboard recently and your SCR interviews. Pumped, thanks for making this a reality.
The site says shipping Feb, is this early or late Feb?
Husser_Brian, post: 7954591, member: 8110 wrote:
We plan on receiving our parts by the end of this week. If our vendors hold up their end, we'll be building all weekend and shipping out pre-orders next week. It's not a hard date since I'm still waiting on others, but there's a good chance!
Welcome! Did you get a chance to go through all of our SF4 tech videos? Also, I put up a SSFIV thread with a pretty good shortcut guide to help get you all caught up. Our site has a good video index too for reference. Also, we're a good resource on SRK for questions and help and whatnot. ^_^
WindowsC, post: 7955132, member: 83558 wrote:
#1537 here. I'm trying not to think about it as much as possible, but oh how I wish I had it right this instant! Just a few more weeks....
Husser_Brian, post: 7952108, member: 8110 wrote:
Air Wave Dash Tutorial in a Nutshell
- You will need to use your Right Thumb for this technique.
Jump into fly mode, then then hold Forward.
So while you're holding Forward, hit Up+Dash to dash up-forward and cancel it with a second button dash. The coordination is really easy with your right thumb because you're just mashing dash and tapping Up every other time.
- If you want a zig-zag pattern you just hold down-forward and do the same thing to dash
- For a downward approach from up high, alternate to taste.
Basically you can wave dash as fast as you can mash which is ridiculously fast.
It's MUCH faster than plink dashing once you get the hang of it.
Shawn Huffer, post: 7955934, member: 60216 wrote:
Just logging in to let everyone know that I'm fully prepped for each and every preorder. They will be completed as quickly as I can get them out for you guys.
Assuming I don't work myself to death, everyone should be happy very soon : )
Short Swing Bro, post: 7959255, member: 50526 wrote:
Order in January, receive in February?
Not half bad, considering I've been waiting over a YEAR for my GiantSword, and there's no end in sight.
May just order a HitBox too (I love me some stick makers who actually understand the time value of money).
JohnGrimm, post: 7959265, member: 12087 wrote:
Would have gotten it sooner if we didn't run out of stock of our supplies. Normally our turnaround from order to reception is less than a week.
slowjam, post: 7959854, member: 83954 wrote:
Just made an account to say that your customer service so far has been awesome. I pre-ordered last week and have been eagerly awaiting my HitBox. I know how sometimes stuff like supply issues pop up, but you guys have been awesome in communicating what's going on. So far the customer service is superb. I hope you guys never lose that aspect of your business.
Husser_Brian, post: 7962465, member: 8110 wrote:
Thank you very much! We try really hard to make it as easy on you guys as possible and help the best we can.
Also, FYI to everyone who pre-ordered, we received our parts yesterday and are shipping out a bunch today! We'll be building through the weekend so we can get everyone their Hit Boxes as soon as possible. We plan to have all the pre-orders shipped next week.
GLORYBE26OD, post: 7962732, member: 50201 wrote:
I want a Hit box shirt.
Husser_Brian, post: 7962932, member: 8110 wrote:
We're looking into getting a shirt pre-order off the ground soon if there's enough interest. Thanks for letting us know! People have been asking that question more and more, so it's looking like it's time to get things in motion.
Anyone else interested in a Hit Box shirt?
FuryofFrog, post: 7964691, member: 5521 wrote:
Is there any way I can order a replacement plexi from you guys for the hitbox? I'd hate to see him controllerless with Winter Brawl 7 around the corner.
WindowsC, post: 7971640, member: 83558 wrote:
The directional controls on the left were pretty intuitive, actually. I do wonder if having a WASD layout with W = jump would have worked better, but as it is, having the jump button in the "spacebar" location works as well.
Is this the recommended UMvC3 layout for Hit Box (and arcade sticks in general)? All tips appreciated!
Raisins, post: 7972004, member: 43453 wrote:
Also got mine today. Loving the construction of the box. Great job guys. It's a little weird to get used to but I can easily see this making my execution 1000x better. I just need to untrain my hands in mvc that right thumb is not S, lol.
I found that just going through arcade mode SF4 for a while on med/easy as ryu and trying to do each one of his movies at least once per match: Fireball, Dragon Punch, Hurricane Kick, Hurricane Kick air and Ultra all on the left and right. By the time I got to seth, I felt like I have a much better control.
I'll be laying down complex modok combos and instant air axe kicks in no time
L1GHTN1NGBOLT23, post: 7972541, member: 84026 wrote:
Hi everyone, I recently heard about the hit box and how it can do wonders for Just Frames in Tekken and overall bold-execution.
Should I get a Hitbox or an Arcade Stick? Have used neither (I have used a Arcade Stick though...when I was 4 years old.)
Husser_Brian, post: 7976503, member: 8110 wrote:
Hit Box was built for the high execution stuff.
I can't really comment on the new rom since I haven't played him in Ultimate, but I used to do it all the time in vanilla. As I understand it the UMvC3 rom has stricter timing and you have to be jumping forward the whole time, otherwise it's the same motion. The super jump forward C, air dash down-forward C motion of the loops will be very easy when you get your SOCD tri-jumps down, so all you'll have to worry about is your timing and height management.
I wish we had a Hit Box Magneto regular in here. ><
ShadowShel18, post: 7976159, member: 83904 wrote:
So jealous of you guys right now. I'm still waiting on mine.
ShadowShel18 wrote: »
Just got my hitbox today and fooled around with it for a bit. It was awesome. I'm a SCV player and I can say that my sidesteps are the fastest and cleanest they've ever been. Still haven't used it long enough to map each of the face buttons to my index and ring finger. While I'm on the subject, which button configuration should I use for SCV. The default feels a bit weird. Any help would be appreciated.