Things you just don't understand about ST

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  • afro legendsafro legends Pugilist Specialist Joined: Posts: 256
    Hell, it even works on Blanka who is notorious for being a weird character to combo. The only way to combo into upkicks on Blanka is after the super near the corner, I think. Roundhouse upkicks pretty much whiffs on him most other occasions if he isn't airborne.

    Actually, Blanka doesn't have to be near the corner. If you land a super on Blanka in the middle of the screen, you can do a kara slide into upkicks to land the additional 2 hits.
  • blitzfublitzfu Cosmic Power Joined: Posts: 3,072
    How come when I'm Ryu, cr.mk xx hadoken always connects into 2hits, whereas it never when done after the overhead ? It doesn't seem to be a matter of distance imo...

    It does connect after the Overhead but only on "fat" characters like Gief or Hawk. It is a matter of distance, but the distance has to do with the size of the opponent's blue hitbox, and also has to do with frame advantage. Gief and Hawk have wide hitboxes, so the fireball reaches them before the frame advantage runs out, but with other characters they can block right after the frame advantage runs out, cuz their hitboxes are smaller.

    If the Overhead is not done at point blank range tho, even Gief and Hawk can block the fireball after the cr Forward.
  • oldschool_BRoldschool_BR Projectile spammer Joined: Posts: 2,442
    unrelated properties

    the devs simply flagged (each hit of) each ground normal as...
    - chain cancelable? yes/no
    - special cancelable? yes/no
    - super cancelable? yes/no

    for what it's worth, though, i don't thiiiink there are any moves in the game that ARE special cancelable but are NOT super cancelable
    I am pretty sure this is not correct. The moves are cancellable up to a certain frame - which varies from game to game.* The glitch is that this is extended if the move causes hit/blockstun, till impact freeze ends. The super move cancel window is longer, that's why some moves are super cancellable but not special cancellable. However, supercancel does not have the impact freeze glitch, which is the reason why they are much harder to cancel on hit.

    *well, it is longer in ST, only, in fact. It is an engine thing.
    How come when I'm Ryu, cr.mk xx hadoken always connects into 2hits, whereas it never when done after the overhead ? It doesn't seem to be a matter of distance imo...
    It depends on distance, but if the cr.kick is not the first attack in the combo, then the enemy will recover one frame faster. All links are harder to do in the mid of a combo for this reason.
  • philcitophilcito The Berserker Shoto Joined: Posts: 1,178
    Can you cancel cr.roundhouse into shoryureppa?, i've never seen a top ken player super canceling cr.roundhouse into ken's supa.
    "You hit coins at the same time as punch, just like philcito does". Bookah
    " I don't snore and I shower daily". Rekkaken

    The Crew - www.nohonorcrew.com/
  • oldschool_BRoldschool_BR Projectile spammer Joined: Posts: 2,442
    Can you cancel cr.roundhouse into shoryureppa?, i've never seen a top ken player super canceling cr.roundhouse into ken's supa.
    On hit, the super will whiff completely, so it is mostly useless to do so. If the enemy has 0 life, then it might help, in some rare situations. One might mess up and get some crazy kick instead, also. I think Ken players already have their share of hit-confirms, SRK-installs, combos and links to worry about before wondering about some use for cr.RH xx Super.
  • moocusmoocus internets? Joined: Posts: 869
    ken would be stuck with his pants down on hit or block, unless you're being fancy w/ chipping them out
  • eltroubleeltrouble Joined: Posts: 5,722
    Can you cancel cr.roundhouse into shoryureppa?, i've never seen a top ken player super canceling cr.roundhouse into ken's supa.

    You can cancel any special-cancellable move into a super, as far as I know. Although, like previously mentioned, not sure why you would want to do this. Only reason you would do this is for chip, but then, why wouldn't you just go for a simple super for chip, instead of risking an execution error by doing cr.RH xx super?
  • WolmarWolmar Joined: Posts: 184
    Can you cancel cr.roundhouse into shoryureppa?, i've never seen a top ken player super canceling cr.roundhouse into ken's supa.
    Man, this is dindon's signature move !!! For real.
    Against Balrog, it determine the direction Shoryu fist input is difficult. Has been condemned to the left orinput, so right. I try to issue a reversal is born so firmly command you miss wandering.
  • -TheBastard--TheBastard- FAB u LOSE! Joined: Posts: 1,276
    how many unblockables exist? as far as I know only air hurricane is unblockable in the 1st active frame ( seems the engine decides the blocking 1 frame later)
    <blitzfu> cool, and bastard is a loser, screen shot that
    <Pasky> he's always trolling, he has a macro button that troll
    <Kyouya>LoL Bastard, best post evah! But you forgot the tiger uppercut!!
    Imagine a snail being able to play fgs, and being a noob in it, it would sure be a salty snail, oh the tragedy of a snail!
  • eltroubleeltrouble Joined: Posts: 5,722
    how many unblockables exist? as far as I know only air hurricane is unblockable in the 1st active frame ( seems the engine decides the blocking 1 frame later)

    It's unblockable 50% of the time, when you land it on the first active frame, according to Damdai.
  • WolmarWolmar Joined: Posts: 184
    Another unblockable I know is sim's RH slide after noogie, working on Ryu and Ken. There is no way to block this cross down, but a reversal DP will hit the slide backwards, in a weird animation. See at 37 seconds :
    Against Balrog, it determine the direction Shoryu fist input is difficult. Has been condemned to the left orinput, so right. I try to issue a reversal is born so firmly command you miss wandering.
  • Born2SPDBorn2SPD SPD Fanatic Joined: Posts: 276
    If i'm not mistaken, that unblockable thing is Old chars exclusive, isn't it? Anyway, I know that O.Blanka's Horizontal roll has that property as well, since it hits on the first frame too.
    I keep reading stuff about ST revival, about bringing this game back to life...
    Its nice to see big tourneys happening and old top players giving this game a chance again...
    But what we really need is new players... And having a strong scene obviously helps...
    But in my opinion what will really bring new players to our community is good tutorials/character guides so they can learn easily and have something to start... So, actually good players, stop being selfish and write stuff about the chars you know! The wiki is lacking so much basic content... Stop being lazy and do something about it.
  • RufusRufus An unexpected database error has occurred. Joined: Posts: 1,966
    Can you cancel cr.roundhouse into shoryureppa?, i've never seen a top ken player super canceling cr.roundhouse into ken's supa.

    You need an ... exotic ... set up for that to make sense. Something like this:
    www.youtube.com/watch?v=UyMs8Vh-_2U&feature=watch_response&t=0m33s
    Hitboxes http://www.pedantic.org/~nate/HDR/
    "You don't know what you're talking about as much as I do." -- Unknown
  • philcitophilcito The Berserker Shoto Joined: Posts: 1,178
    lol... i was talking about to use cr.roundhouse into super for chip damage guys, next time i'll make myself clear.
    "You hit coins at the same time as punch, just like philcito does". Bookah
    " I don't snore and I shower daily". Rekkaken

    The Crew - www.nohonorcrew.com/
  • DNGR S PAPERCUTDNGR S PAPERCUT Joined: Posts: 1,608
    Another unblockable I know is sim's RH slide after noogie, working on Ryu and Ken. There is no way to block this cross down, but a reversal DP will hit the slide backwards, in a weird animation. See at 37 seconds :

    Are you sure thats not a cross over slide?
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    Ah shit..    
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  • WolmarWolmar Joined: Posts: 184
    I call it cross-down since the slide goes under the character. I'd call it cross over if you point me out what would allow to do so.
    Against Balrog, it determine the direction Shoryu fist input is difficult. Has been condemned to the left orinput, so right. I try to issue a reversal is born so firmly command you miss wandering.
  • DNGR S PAPERCUTDNGR S PAPERCUT Joined: Posts: 1,608
    Point is, you have to block that slide in the down forward position right? Or is it an unblockable, meaning there is no way to block that setup?
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    Ah shit..    
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  • WolmarWolmar Joined: Posts: 184
    Yeah, you can do right or left, the slide will hit no matter what lol. It is unblockable.
    Against Balrog, it determine the direction Shoryu fist input is difficult. Has been condemned to the left orinput, so right. I try to issue a reversal is born so firmly command you miss wandering.
  • DNGR S PAPERCUTDNGR S PAPERCUT Joined: Posts: 1,608
    That's the dirtiest thing in ST. I remember hydlide did that to me 3 times in a row. What a dick head.
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    Ah shit..    
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  • F-A-M-I-L-Y ManF-A-M-I-L-Y Man feedin you and feedin you Joined: Posts: 229
    What do you do then? Invincible reversal? Would a flash kick even hit? I guess just eat the slide...
    GGPO: Pillowhashi
  • DNGR S PAPERCUTDNGR S PAPERCUT Joined: Posts: 1,608
    It only works on shotos I think, so your safe family man.
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    Ah shit..    
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  • blitzfublitzfu Cosmic Power Joined: Posts: 3,072
    What do you do then? Invincible reversal? Would a flash kick even hit? I guess just eat the slide...

    Even if it worked on Guile (which I don't think it does), you would still have some options (Bison's cross-under slide after a throw in the corner works on almost everybody, so this is similar to that).

    Reversal Flashkick should work. Even if it doesn't hit (or goes in the wrong direction), at least you're somewhat out of trouble.

    Reversal Throw is always the best bet. Just piano all your throw buttons and it should throw Sim and Bison right out of their slide every time.

    And I don't think it's actually unblockable like someone mentioned. It is blockable, but the timing is very iffy and is not always the same direction every time, which makes it hard to block cuz it's not a consistent thing (but Bison's slide-under is almost always consistent).

    I could be wrong, but it's not technically unblockable. I'm sure if you did the same thing to a CPU opponent, they'd be able to block it everytime cuz the game can read which is the right way to block on a frame-by-frame basis. So a human opponent could guess and be able to block it if they were correct.
  • WolmarWolmar Joined: Posts: 184
    It only works on Ryu and Ken indeed. You might be right Blitz, there might be an input to press at a very precise timing, making it not unblockable truly. But that's to be verified, because I've done this shit like 1435 times and it hit 1435 times lol. Only escape is reversal dp, which works 100%.
    Against Balrog, it determine the direction Shoryu fist input is difficult. Has been condemned to the left orinput, so right. I try to issue a reversal is born so firmly command you miss wandering.
  • PaskyPasky Ninja with pistol! Joined: Posts: 1,863
    It's extremely ambiguous and isn't a true unblockable.
    <Pasky> so you can go extra fast by just holding it?
    <bookah> turbo handjob
    <baklakiller> sure if had a penis
    <baklakiller> im a beginner gief
  • F-A-M-I-L-Y ManF-A-M-I-L-Y Man feedin you and feedin you Joined: Posts: 229
    Oh, well lucky me :)
    GGPO: Pillowhashi
  • Coth_XCoth_X G(x) = (3/(1-3x)) - 3 - 3x - 27x^2 Joined: Posts: 4,340
    Somebody used it on me and I did block it like once. Out of like 10 or 20 times.

    Sent from my SPH-D700 using Tapatalk 2
    "The purpose of proof is to understand, not to verify." - Arnold Ross
    http://www.newgrounds.com/portal/view/534416 <--- Coolest Game Ever!
  • agcalonicoagcalonico Still Churnin' Butter Joined: Posts: 467
    i just learned a LOT about st..
    "Says the honda player because watching a half naked fat guy with face paint who isn't even supporting a hockey team spam a move that lets us simultaneously notice how uneven his butt cheeks are and what color his thong is is sooo much more appealing"
    SSFIVAE: Dudley, Zangief, Guile
  • ultracomboultracombo Weakest Loser Joined: Posts: 741
    I never understood how can I jump in on someone, hit them, and then hit them again for a combo, BUT THEY GET RESET. How do you jump out of combos?
    "If ultracombo misses a low roundhouse, he is likely to continue doing it." - TheMuffinMan
  • DNGR S PAPERCUTDNGR S PAPERCUT Joined: Posts: 1,608
    I never understood how can I jump in on someone, hit them, and then hit them again for a combo, BUT THEY GET RESET. How do you jump out of combos?

    I noticed that this especially happens to bison the most. You hit him with a 3 hit combo, all of a sudden after 2 hits he just flips out of the combo like WTF?
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    Ah shit..    
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • RufusRufus An unexpected database error has occurred. Joined: Posts: 1,966
    I noticed that this especially happens to bison the most. You hit him with a 3 hit combo, all of a sudden after 2 hits he just flips out of the combo like WTF?

    Well, Bison players like to jump out of stuff a lot and sometimes try to anti-air with jump strong. Maybe it has to do with hitting someone during the prejump frames.
    Hitboxes http://www.pedantic.org/~nate/HDR/
    "You don't know what you're talking about as much as I do." -- Unknown
  • -TheBastard--TheBastard- FAB u LOSE! Joined: Posts: 1,276
    Well, Bison players like to jump out of stuff a lot and sometimes try to anti-air with jump strong. Maybe it has to do with hitting someone during the prejump frames.
    yes, hitting during prejump frames is the answer, probably only happens when the hit is during the last pre jump frame, but since bison only has 2 pre jump frames, he is able to escape easier than anyone else.

    First hit the oponent is barely on ground, by the second attack, oponent is already in air, so a third hit wont happen.
    <blitzfu> cool, and bastard is a loser, screen shot that
    <Pasky> he's always trolling, he has a macro button that troll
    <Kyouya>LoL Bastard, best post evah! But you forgot the tiger uppercut!!
    Imagine a snail being able to play fgs, and being a noob in it, it would sure be a salty snail, oh the tragedy of a snail!
  • thecapsaicinkidthecapsaicinkid drops combo, pretends it's a reset Joined: Posts: 1,016
    Hello there,
    I'm posting this to share thoughts about stuff you don't understand about ST.
    Want some examples ? Here is one of mine, and I want you to answer if you know clearly the solution.
    1/ I'm ryu. I'm on the left side. I got crossed up by the opponent. I reverse dp.Thing is, my reversal with the same input (right,down, down/right) came once, in the correct side (means like if i dp'd from the right side), and the other time, my dp came out as a reverse (with still the opponent getting in the other side) but the wrong way (means like a classic left side dp). What is the thing that is determinant for ryu to dp the right way, even though your input is like a left side dp ? Hope that's clear enough.
    A DP is towards, down, down-towards, the directions don't dictate which way the move goes. Moves always come out towards the opponent, there is no such thing as a 'backwards' move (which is why the term 'auto-correct' irks me) If your opponent cross over you after you've input the directions but before the button press, it'll come out in the opposite way to the directions you were pressing.
    Fighting game player, coder, chilli lover, ruffian.
  • 7 5 07 5 0 Joined: Posts: 470
    Things you just don't understand about ST

    Throw range in sweeping distance. It is abnormal.
  • ultracomboultracombo Weakest Loser Joined: Posts: 741
    Throw range in sweeping distance. It is abnormal.
    Dhalsim has long arms so it makes complete sense.

    Realizing this, Sagat's throw range oughta be 40 pixels minimum.
    "If ultracombo misses a low roundhouse, he is likely to continue doing it." - TheMuffinMan
  • -TheBastard--TheBastard- FAB u LOSE! Joined: Posts: 1,276
    Dhalsim has long arms so it makes complete sense.

    Realizing this, Sagat's throw range oughta be 40 pixels minimum.
    throw range probably based in genitalia size, it seems the only explanation to it.......... weird japanese ppl.
    <blitzfu> cool, and bastard is a loser, screen shot that
    <Pasky> he's always trolling, he has a macro button that troll
    <Kyouya>LoL Bastard, best post evah! But you forgot the tiger uppercut!!
    Imagine a snail being able to play fgs, and being a noob in it, it would sure be a salty snail, oh the tragedy of a snail!
  • eltroubleeltrouble Joined: Posts: 5,722
    I actually think it's pretty ridiculous that Dhalsim's throw range is so ridiculous. You give him some of the best zoning abilities in the entire game, AND an extremely powerful throw? Ridiculous.

    Heck. Balrog's st.fierce has a physically impossible range. It's his his arms are vastly longer than his legs. If his throw range was as long as his arms, he could grab you from mid screen. lol.
  • M.D.M.D. digs older chicks Joined: Posts: 4,188
    Speaking of Balrog(Boxer), how it is that he's the only character capable of canceling a special move into super. Also, how do you do it?
    "I'm deeeeeaaaadd!" - Williams
    UMVC3: Shehulk/Haggar/Thor
    SSF4: Seth, Gen, Zangief
    KOFXIII: Kim Team, Ikari Warriors, Hwa/98 Kyo/Raiden
  • Coth_XCoth_X G(x) = (3/(1-3x)) - 3 - 3x - 27x^2 Joined: Posts: 4,340
    throw range probably based in genitalia size, it seems the only explanation to it.......... weird japanese ppl.

    Then why does Fei Long have the worst throw range in the game?
    "The purpose of proof is to understand, not to verify." - Arnold Ross
    http://www.newgrounds.com/portal/view/534416 <--- Coolest Game Ever!
  • eltroubleeltrouble Joined: Posts: 5,722
    Speaking of Balrog(Boxer), how it is that he's the only character capable of canceling a special move into super. Also, how do you do it?

    What? No he can't. Are you talking about how he's able to whiff a rush punch into super?
  • M.D.M.D. digs older chicks Joined: Posts: 4,188
    What? No he can't. Are you talking about how he's able to whiff a rush punch into super?

    you're right. Maybe I'm thinking of link into super.
    "I'm deeeeeaaaadd!" - Williams
    UMVC3: Shehulk/Haggar/Thor
    SSF4: Seth, Gen, Zangief
    KOFXIII: Kim Team, Ikari Warriors, Hwa/98 Kyo/Raiden
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