Thor, the Asgardian God of Thunder, good, mighty, arrogant, in MvC3 he is a powerhouse of damage. If he touches you, he will make it hurt. He is a versatile grappler in this game, and after trials of being...absolutely atrocious, Thor seems to have gotten tweaks so he can be relevant in this game.
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Special Moves:
Mighty Spark (can be done in air)


Thor gathers electricity in Mjolnir, as he thrusts it forward firing a beam like projectile of lightning. It's a decent projectile and it beats out a number of things. However, it seems only the

has any kind of worth. The other two strengths have far too great startup. Not to mention, the projectile can be ducked. Use with discretion...a LOT of discretion...
Mighty Smash


Thor rises in the air surrounded by lightning then comes crashing down. It's a good move for keeping up pressure, can't say much for how safe it is. It's also good for OTG purposes to combo into Mighty Thunder. It also seems to be good as an assist, but more on that later.
Mighty Strike (can be done in air)


Basically Might Smash without the smash. He can go a couple of different directions depending on button strength. This will be his main source of mobility considering his dashes aren't exactly great. The true potential of this move will be seen, but until someone actually uses the move more often, it's hard to tell.
Mighty Hurricane (can be done in air)


Thor's command grab. This is his livelihood. Whether he's able to hit this or not will probably determine whether he wins or loses. Its range has been fixed since the TGS build and now has a healthy range. He grabs his opponent, spins in the air, then smashes them down popping them up so he can continue the combo. Decent damage and the fact it starts combos makes it good, but it all depends on that range. Since its fixed, I see good things for Thor.
Flight (can be done in air)


Thor's flight. Pretty much not that much different from other flight modes. He probably has combos with it. Very few people use it so we'll see how it goes.
Mighty Speech



Thor glows and goes into an epic rant while building meter very quickly. It seems you can also cancel out of it at any time, so you're not completely vulnerable. Probably won't be used THAT seriously, but none the less, it's a fun move to use.
Hyper Combos:
Mighty Tornado (can be done in air)



BY ODIN'S BEARD, MIGHTY TORNADO!!!!!!!!!!!! *whiff* FUUUUUUUUUUUUUU! You'll be seeing that a lot it seems early on as people can not seem to figure out to NOT DO THIS A FULL SCREEN AWAY. Sorry, just still bugs me.
Anyway, Thor holds Mjolnir close then thrusts it up, enveloping himself within a massive lightning tornado, hitting anyone near it. It's a solid Hyper, good for air combos and anti-crossups...just try not doing it unless a person is close or you will get hurt.
Mighty Thunder



Thor does the Lightning version of Magnetic Shockwave, by placing Mjolnir at the ground and erupting Lighting from the ground in front of him. Good after an OTG, and good for DHC's. You won't be using it much, but it's good for utilities.
Mighty Punish



Thor grabs his opponent, sends him skyward, throws Mjolnir up and has it strike the opponent down with it. It's a VERY fast grab, possibly 0-1 frame (it's been noted that if you're in range and not jumping or doing something with invul frames before the flash, you're caught). Good damage. Use it for finishing off an opponent or if you're still not completely confident in Hurricane combos.
3 Words to define a Generation. CITY FUCKING ESCAPE
SSF4: Rose/Yang/E.Ryu (T-Hawk in training), VSav: Rikuo(Aubath)/Morrigan, 3S: Ryu/Yang
Comments
"#Djangounchained with Gza and he was beside me saying yo God 'this shit is hard body'. My brother 9th prince agreed." - The RZA
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0 • Off Topic Disagree Agree LikeSSF4: Rose/Yang/E.Ryu (T-Hawk in training), VSav: Rikuo(Aubath)/Morrigan, 3S: Ryu/Yang
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0 • Off Topic Disagree Agree Likehttp://www.youtube.com/watch?v=EQzmQrtDkqg
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0 • Off Topic Disagree Agree LikeSSF4: Rose/Yang/E.Ryu (T-Hawk in training), VSav: Rikuo(Aubath)/Morrigan, 3S: Ryu/Yang
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0 • Off Topic Disagree Agree Like- It seems that Mighty Spark is good for more than just a projectile (though the number of projectiles it beats does make it useful for that). It turns out that the startup "charge" has a hitbox, making it useful for anti-air and some other stuff.
- I'm pretty sure (though not 100%) that both Mighty Smash and Strike were made safe on block.
- Since they reduced the startup on Mighty Thunder, it definitely deserves healthy use, as it seems to do a ton of damage.
Edit: Good title. Also might consider: "You Can't Touch This."
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0 • Off Topic Disagree Agree LikeRandom gimmick I been thinking of:
Any non-hitting super (to avoid putting opponent in block/hitstun) DHCed into Thor's super grab.
So something like:
Wesker counter super-->DHC-->Mighty Punish
Ammy slow super--->DHC-->Mighty Punish
Phoenix Healing field--->DHC-->Mighty Punish
etc etc etc.
I'm still not convinced this dude is bottom tier like everyone says. I REALLY don't think Ryu is better than him. Only thing Ryu has that's better is Shinkuu and anti air. Thor has way better endurance & damage, flight, a fucking tri jump, a very good pressure assist, a super that OTGs (will be valuable in many situations), a level 1 super grab for gimmicks/setups (every other super grab seems to be lvl 3), and air grab for resets. So no I don't think Ryu is better at all. He still can't dash into normals can he?
Plus Thor's tri jump will be easy unblockable setups with low assists. I'll still give Ryu credit for Shinkuu DHCs/chip though lol.
Really though tier standing doesn't matter that much to me. My main concern is that the game is relatively balanced, so that being low tier isn't a death sentence like MvC2. Every game always has a low tier and that's fine, the main question is whether they still get some tools to still be competitive.
MvC3: She Hulk, Thor, Hulk, Haggar lariat assist, Arthur dagger assist
SSF4: Gen, Makoto, Adon...all at scrub level
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0 • Off Topic Disagree Agree LikeWell most of the people who said that were doing so with earlier builds where he had a lot of weak stuff. His grab looks so much better now, and Mighty Punish looks like it could be a really good.. uhh... punish now that it's not a level 3.
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0 • Off Topic Disagree Agree LikeShort of the opponent being Zero/Phoenix...that X-Factor will have to be Level 3 for that to happen.
SSF4: Rose/Yang/E.Ryu (T-Hawk in training), VSav: Rikuo(Aubath)/Morrigan, 3S: Ryu/Yang
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0 • Off Topic Disagree Agree Like"#Djangounchained with Gza and he was beside me saying yo God 'this shit is hard body'. My brother 9th prince agreed." - The RZA
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0 • Off Topic Disagree Agree LikeHmmm. In the CES vids, UltraDavid was having problems blocking VJ's overhead on reaction after being slowed. I wonder if something similar would happen here. Dirty, dirty tricks.
MK: Reptile | SCV: Cervantes | SSF4AE: Cody | SF3TSOE: Urien
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0 • Off Topic Disagree Agree LikeHrmm I doubt it'll need to be level three, but I do think Thor will need to spend meter at the end of his combo and use either Tornado super or Mighty Shockwave. Combos build meter so quick in this game that I doubt it will be a problem.
I think Thor is going to excel at resets with is command grab in the air, flight mode, and tri jump. IMHO he'll be able to punish people hard for trying to mash out of air exchange. Apparently the ground bounce (
But Syke is right--Thor needs to get in lol. I think it'll be especially hard during the first few months when everyone is gonna whore keepaway (bet it). However at least it'll be a learning experience.
What teams you guys plan on using? Anyone entertaining the idea of Thor on point? All the teams I plan him on are some straight fanboy/dreamteam shit, and willl be heavily susceptible to keepaway but I don't give a fuck. They're characters I actually like:
She Hulk (torpedo) / Thor (Mighty Smash) / Hulk (Gamma Wave)
-Gonna be my main team. Hopefully Gamma Wave assist will help She Hulk and Thor get in a little easier. Mighty Smash assist will benefit everyone. Torpedo assist will benefit everyone. Big problems? Zoning/Keep-away derp. Lack of Chip. Lack of safe DHCs on block. Strengths: All seems to have good & high stamina. Thor-->Hulk should have really good DHCs on hit. Thor and Hulk should easily have 100% combos, maybe without the use of X-Factor, but with the use of DHCs. I think She-Hulk will be a reset monster. I'ma play that team, tier ranking be damned. I think Thor may be able to manage on point sometimes too.
Thor (Mighty Smash) / Hulk (Gamma Charge AA) / Phoenix (TK Shot)
-I thought of them for lulz. Will probably fail horribly, but I just threw Phoenix in there cause of the stuff I posted above, and Thor / Hulk can stay alive a long time due to health. You build meter even when blocking, so if they are getting fucked due to chip then at least Phoenix will still get some benefit out of it. Mighty Smash is a great assist for damn near anyone. It will be killer for Dark Phoenix if Thor is still alive. Gamma Charge anti air assist will benefit everyone as well because of the super armor, and both Thor and Phoenix seem to lack AA. That's definitely not the best Phoenix team, but I may play them due to laziness during the first few weeks/months. I don't feel like trying to learn so many characters, and I want to fuck around with Phoenix
MvC3: She Hulk, Thor, Hulk, Haggar lariat assist, Arthur dagger assist
SSF4: Gen, Makoto, Adon...all at scrub level
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0 • Off Topic Disagree Agree LikeTools will support tools. Let it be spread.
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0 • Off Topic Disagree Agree LikeJoin the Ottawa Fighting Game Community
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0 • Off Topic Disagree Agree LikeWell the buff of importance is the fact that his CG range is actually pretty good now instead of utter ass. That will make all the difference. His normals don't have to be that great, because at the most, they're just a distraction so you can nail Mighty Hurricane or Mighty Punish.
SSF4: Rose/Yang/E.Ryu (T-Hawk in training), VSav: Rikuo(Aubath)/Morrigan, 3S: Ryu/Yang
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0 • Off Topic Disagree Agree LikeTools will support tools. Let it be spread.
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0 • Off Topic Disagree Agree LikeWhat do you mean when you say multi-hit? Like they hit more than once? Cool, but-and I ask this passively-how will they help thor in the long run?
Cool, good to know. I was very excited when I saw he had an air grab because I was having ippastuman flashbacks, but then people got their hands on the game and I saw none of this stuff. But its good to know his grab has better range, and his command grab super looks very good actually, I've seen ultradavid land it on a lot of characters as they are coming in.
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0 • Off Topic Disagree Agree LikeI'm planning on maining Thor, building a team around him, and refining it and refining it until I have something that can compete with whatever turns out to be top tier in this game (would be funny if it included Thor, hah!).
Right now, strictly in the realm of theory-craft, I'm planning on using a team of Wesker or Super-Skrull/Thor/Hsien Ko or Amaterasu. The basic idea is to open with Wesker, supporting his pressure game with Mighty Smash and Pendulum (against rushdown teams) or Gong (against keepaway teams) assists. When he gets in, the plan is to either air exchange or DHC to Thor at the end of a combo for big damage. Then Thor keeps pressure on with assists and resets until either victory or he gets too disrupted to try to continue.
At that point, either start the strategy over with Wesker, or bring Hsien Ko in to start her own offense by changing the flow of the match from aggressive to zoning with all the shit she can toss around. When she's ready to tag out, she'll DHC out of her Dark Force hyper so that all her assists will have hyper armor.
The alternative is to use Skrull instead of Wesker and/or Ammy instead of Hsien Ko, in which case he'll use Tenderizer for assist, command grab a lot, and DHC Thor in off one of his easy-to-land supers, and she'll use Cold Stars or reflector for assist, use her whip weapon for zoning, and DHC Thor in off of her slow hyper to bring the opponent's speed down to manageable.
At least, in theory... ;)
Edit: Here are a couple fun vids of Thor from the more recent build.
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0 • Off Topic Disagree Agree Like- Jaime Lannister
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0 • Off Topic Disagree Agree LikeFor example, keepaway characters (MODOK, Arthur, Dorm)--even if they have useful assists--aren't going to set Thor up for much of anything.
Rushdown characters *might* be useful, in the sense that they can get in there and then he can come in to mop up, but certain ones will be more or less useful. (i.e. - X-23, Super-Skrull, and Wesker will probably be harder to shake off, and they each have potentially reliable DHCs, while Morrigan and Iron Man have a more "get in, then back off" style and supers that push the opponent away).
And then there's that whole range of characters in between that are a totally mixed bag. She-Hulk could work, since she's hard to keep out and has close-range supers, Ammy and Joe both have slows that Thor will find useful, and Hsien Ko and Taskmaster have potentially great assist combos with him. On the other hand, Spidey, Dante, and Ryu don't seem to have anything that would create great synergy.
Just my $0.02.
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0 • Off Topic Disagree Agree LikeMARVEL VS. CAPCOM 3: Fate of Two Worlds | Characters - Thor
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0 • Off Topic Disagree Agree LikeHe does:
air to air command throw-->
However the combo may only work in the corner. Also note that it didn't do much damage in the vid compared to stuff we see now, since it was an older build.
MvC3: She Hulk, Thor, Hulk, Haggar lariat assist, Arthur dagger assist
SSF4: Gen, Makoto, Adon...all at scrub level
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0 • Off Topic Disagree Agree LikeOr it might be this cancerous theory fighting that goes on which has somehow already deemed Thor "low-tier". Scared a lot of the kiddies away.
Twitter: NissanZaxima18
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0 • Off Topic Disagree Agree Like(This thread is only a day old.)
Also plays MVC3
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0 • Off Topic Disagree Agree LikeI'm an idiot. Didn't even bother to check that. I just assumed it had gotten started around the time of his reveal.
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0 • Off Topic Disagree Agree Like"Game Over, Snively. ...Thanks for playing." -Dr. Eggman, Sonic Universe #40
"I'm stinking of animal blood...As of now I'm a vegetarian. And this is Bat-cow." -Damian Wayne
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0 • Off Topic Disagree Agree LikeI think Trish has the smallest thread. She only has 9 pages and is still on her first thread.
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0 • Off Topic Disagree Agree LikeOh well, I guess now they have more time to figure out how to recombine Storm, Sentinel, Magneto, and Doom with Dante for exciting, new styles of play!
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0 • Off Topic Disagree Agree LikePSN: DemonKingLaharl (All the good usernames were taken.
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0 • Off Topic Disagree Agree LikeI get a feeling that they're gonna nuke everything and want us to restart from scratch if/when they make subforums.
http://www.youtube.com/watch?v=EQzmQrtDkqg
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0 • Off Topic Disagree Agree Like"Omg Lil B is probably the best rapper of all time, imo" - Ludwig Van Beethoven
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0 • Off Topic Disagree Agree LikeReally how come? Oh and OMG thor has a lot of health,
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0 • Off Topic Disagree Agree LikeTools will support tools. Let it be spread.
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0 • Off Topic Disagree Agree LikeJoe's Mach Speed doesn't do much damage cause he can combo after it.
MvC3: She Hulk, Thor, Hulk, Haggar lariat assist, Arthur dagger assist
SSF4: Gen, Makoto, Adon...all at scrub level
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0 • Off Topic Disagree Agree LikeS'fine, they're restarting a bunch of character threads now.
Also plays MVC3
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0 • Off Topic Disagree Agree Likeno hammer throw, lame (IMO) specials. mighty dunk/strike whatever that shit is looks lame to me.
"Omg Lil B is probably the best rapper of all time, imo" - Ludwig Van Beethoven
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0 • Off Topic Disagree Agree LikeYea, the thought of a hammer throw never crossed my mind, now its exclusion does seem surprising although since he usually takes a long ass time to wind the hammer prior to toss I can't really think of a practical way it could have been included. You are entitled to your opinion, I was merely curious cause I really like his moveset. Were you planning on teaming him with sentinel?
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0 • Off Topic Disagree Agree LikeIIRC the only time he throws his hammer is during his super grab.
MvC3: She Hulk, Thor, Hulk, Haggar lariat assist, Arthur dagger assist
SSF4: Gen, Makoto, Adon...all at scrub level
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0 • Off Topic Disagree Agree Likeno i just wanted thor to be awesome because im a big thor fan. but i hate grapplers in vs games
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0 • Off Topic Disagree Agree LikeYea I guess, he might turn out awesome though, I have my fingers crossed. I always pictured sentinel as the blueprint for how to handle a grappler in a vs game, super armor, really good tools for getting in and staying in, tons and tons of health. Unless im mistaken he has a command grab in mvc 3 right?
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0 • Off Topic Disagree Agree Like- Jaime Lannister
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0 • Off Topic Disagree Agree LikeTools will support tools. Let it be spread.
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0 • Off Topic Disagree Agree LikeIm thinking they could have handled it like megamans blaster in that the longer you held the button down the more he twirled it. But oh well.
But what then would make someone a grappler? Because zangief for example has 2 command grabs and 2 command grab ultras.
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0 • Off Topic Disagree Agree LikeTools will support tools. Let it be spread.
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0 • Off Topic Disagree Agree LikeGood point, but isn't a grappler a character who can base his entire offense around a command grab? And the command grab puts him in an advantageous position? Yes gief has 3 command grabs in sf 4 but he can run his entire offense around the spd and nothing else if he so chooses. I don't think its about the number of grabs you have but whether or not your grab is good enough to run an entire offense around. Just my opinion of course.
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0 • Off Topic Disagree Agree LikeCompared with Shulkie, Haggar, Skrull hell even Tron, Thor's command grab isn't as pivotal to his gameplay as these are to theres.
And yes Thor should of had his hammer throw as a command normal. One hit, allows Thor to move closer then bounces right back into Thor's hand wherever he is at.
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