Rice_Eater, post: 4997553 wrote:
1: Does Evil Ryu's dive kick have noticeably more hit stun then Akuma's dive kick?
2. How much damage does partial Ultra 2 do. Try and estimate as best you can if possible.
3. I've read some reports that cross up LK air tatsu will juggle like Akuma's and allow Evil Ryu to juggle opponents for more damage. Any truth to that?
superlollo, post: 4997559 wrote:
Are you sure that STANDING hp forces stand? It looks identical to Akuma's and it does not force stand....c.hp does (akuma) but it's way slower and doesn't combo from c.lp.
s.hp is 4 frames, it's a 2 frame link from c.lp, not hard AT ALL...if evil ryu's s.hp forces stand AND is 4 frames it's gonna be godlike.
De4dEyE, post: 4997561 wrote:
(EmphyNAPS under a friend's account)
Close standing fierce most definitely forces stand. Also, it's interesting to note that close fierce actually can activate from further away than any other close normal.
I'm entirely sure close fierce is not 4 frames, because after forward axe kick FADC, the slowest possible thing to link after is low strong or close strong. Close fierce does not work in this situation.
Speaking of close fierce, I've noticed that it has a somewhat high hitbox. I've seen a low short from Yang, which makes Yang's hitbox incredibly low, beat my close fierce and not be a counter hit.
Doopliss, post: 4997564 wrote:
What's E.Ryu's target combo? c.MP xx c.HP?
DTC, post: 4997565 wrote:
cl.mp > hp like 3rd strike Akuma
Panda Bowl, post: 4997569 wrote:
Health and stun stats by chance...? I know they're low but I was wondering if anyone knew just HOW low...
Cestus, post: 4997573 wrote:
1- The SRK is identical to Ryu's?
2- Solar plexus strike (Ryu's f+HP) is still here?
3- The Super is someway different from Akuma's?
FailedOne, post: 4997574 wrote:
1. No, from what i read he has less frames of invincibilty and his HP shoryu hits 3 times.
2. No, he loses that. Only regular ryu has it.
3. Dunno, haven't seen him use it much.
Dont Jump, post: 4997576 wrote:
What ultra looks more viable at this point?
DTC, post: 4997577 wrote:
I would say U2, more damage
Dont Jump, post: 4997578 wrote:
That doesn't mean anything. Ibukis u1 does more damage and U2 is better and Ryus u2 does more damage but u1 is better. Damage is not the only variable that makes moves good.
superlollo, post: 4997580 wrote:
yes but you can srk FADC or corner ex tatsu into both ultras for very similar damage...on the other hand if you happen to hit someone with Ultra as AA or after a focus crumple, U2 will do lots more damage
De4dEyE, post: 4997583 wrote:
(EmphyNAPS on a friend's account)
When a full health Evil Ryu does SRK FADC to fully stocked Ultra 1 to another full health Evil Ryu, and when that Evil Ryu does SRK FADC to fully stocked Ultra 2 back, the Evil Ryu with Ultra 1 wins after time runs out, albeit by a slight amount. Tested and proven.
Rice_Eater, post: 4997584 wrote:
About this, any idea what the damage output is? Like SRK, FADC, U1 does 400 and with U2 it does 360. I guess Evil Ryu's Metsu Hadou does about the same damage as regular Ryu's from the looks of it. But that's great news about U2 partial damage. If the difference is pretty small between full U1 and partial U2 then I could definitely see U2 being the preferred Ultra for Evil Ryu since it punishes harder.
One more thing, I asked this from the last page and it still hasn't been answered. When you do a LK tatsu and reset with Jab, can you dash under? Evil Ryu's dash is pretty good so I think this might be possible.
Mr. Flowers, post: 4997586 wrote:
I'm still not completely sure from watching some of the videos but does his ex axe kick work as an overhead?
Mr. Flowers, post: 4997589 wrote:
Wow that sounds really cool! I have a few more small questions based on this.
Would you guys say ex axe kick is his best ex move?
Does ex axe kick have invincible frames?
Is he at any frame advantage/disadvantage on his axe kicks on block? (all versions)
I'm used to using Sakura's lk tatsu for pressure since its 0 on block (much like bison's lk scissors) and I was wondering if I could have a similar pressure style using one of E. Ryu's axe kicks.
DaFeetLee, post: 4997590 wrote:
1. I think ex axe kick is a real good ex move. It gives untechable knockdown, it's fast as hell, and it can cancel from a long range c.mk.
2. No it doesn't have invincible frames because I've been dp'd between the cancel from c.mk to ex axe kick.
3. I'm pretty sure he's on frame disadvantage on all of them but I could be wrong. They're pretty hard to punish though.
Ajtucker22, post: 4997592 wrote:
I couldn't get the timing down for c.mp after mk axe kick. I could, how ever, get the timing down for c.lp. Does anyone know the difference in damage and whether or not it's worth it to learn c.mp for this combo? Also, is it possible to link c.lp into s.hp? To create a kind of loop? I was theory fighting about this the other day.
Could you do s.hp xx mk axe kick, c.lp xx hadouken FADC c.lp, s.hp, etc?
HaikuWar, post: 4997596 wrote:
Well my Mains have always been Rufus and Zero types, Close up in your face stuff. I mean at SFSU theres like no one there sometimes so free trials, I got to play Yang nonstop for 2 hours.