Shadow VII, post: 5407607 wrote:
E Ryu can punish blocked Blanka ball with super
CriminalUpper, post: 5418440 wrote:
What are my options after a forward throw and a back throw?
Kikuichimonji, post: 5418592 wrote:
You can set up a crossup tatsu after both throws.
CriminalUpper, post: 5419245 wrote:
OK thanks. His oki off throws is a little weird. I'm used to straight up, throw > jump in > crossup until they block which is where I start mixing up. What strength Tatsu would you recommend for a consistent crossup though? I've been having trouble with jumping in Air Tatsu in general, it whiffs a lot for me
UnMaYiMbE, post: 5416079 wrote:
s..mp and c.mp beats all of hondas headbutts even ex and c.hp beats the butt thing
Slayerslice, post: 5422520 wrote:
What do you do against Zangiefs? His forward jump heavy punch has a weird hitbox, it hits even if you see some air between it
And what to do against Guile?? He can walk after his sonic boom and do a backhand fist, and when I try to jump over it I get Flash kicked
Anthilion, post: 5420237 wrote:
^that info its goin to help me dealing with Bison's spam of SK and PC : \
Been having a hard time dealing with that tbh.
Btw, still in Bisons topic, how are you guys dealing with Stomps? I've tried SRK them, but it trades and those trades, E.Ryu can't afford getting much of them.
Shinosha, post: 5423580 wrote:
That make sense I guess but you can punish close sweeps by Ultra 2. Right now I can confirm this for Makoto, Balrog, Ryu, Ken, Akuma. I didn't test further but I think you can do it on most of the cast..