The Goddess gets picked first. (Amaterasu team compilation and team strategy)

SchmidtnurfaceSchmidtnurface Safe On BlockJoined: Posts: 320
The Goddess gets picked first. (Amatarasu team compilation and team strategy)
I wanted to start a thread for team strategies with Amarteras and why you chose the team members you did. Since Amaterasu has potential for so many strats it would be nice to share and compare as well as get advice. I try to condense the post so most if not all the information is in the first page. Due to me still trying to find a team I thought this would be a good thread. Who you have on point, what assists you have and why, and the strategy and purpose behind the team should be included in your post. Then if you want you can share team based combos etc. etc. So lets get this started.
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  • SchmidtnurfaceSchmidtnurface Safe On Block Joined: Posts: 320
    reserved
    Dont be "that guy".
  • StingersStingers Joined: Posts: 61
    Amaterasu/MODOK/Morrigan

    On Point: MODOK

    Assists: For MODOK, using Morrigan's shadow blade assist for AA and Amaterasu's Cold Star assist for additional zoning/damage
    For Amaterasu and Morrigan, I use MODOK's balloon bomb to help Amaterasu's keepaway (cuz it's not THAT great) as well as helping both other characters get in.
    And for Morrigan, both assists serve as lockdown tools for her rushdown.

    Basically my strategy revolves around MODOK keepaway for as long as I can get away with it, Amaterasu as a Keepaway/Rushdown mix and being the only guy to really use Meter (elements <3) and Morrigan is there for mostly rushdown/Shadow Blade assist.
    UMVC3: Morrigan (DH), Trish (Peekaboo), Doom (Missiles)
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  • The W0426The W0426 Joined: Posts: 65
    Ammy/Dante/Hulk
    Point: Ammy

    Assists: Hulk Gamma Wave helps EVERYTHING Ammy does, whether it's keepaway or rushdown, and works similarly for Dante. Dante uses Crystal for OTG's (Hulk is much more effective with an OTG assist.) and help with pressure (I don't like how Jam Session pushes them away :/) Ammy uses Cold Star, which just creates shenanigans when Dante is doing just about anything, and helps cover Hulk when he's unsafe.

    I play Ammy as mostly rushdown with the reflector, but depending on who I'm facing I'll play keepaway instead. (In my online experience, Keepaway is a MUCH better way to deal with Sent, as most of the time he has a bit of a tough time getting around it. Just my impressions though) Dante (at least the way I play him) is VERY unpredictable, and him and Ammy are very compatible with their assists and DHCs. Hulk has awesome health, hits insanely hard, and Gamma wave is amazing. Hulk also has awesome DHCs with the other two chars, and murders anything in any sort of X-factor. Hulk is maily there to provide the health that the other two lack.

    I've had a lot of success with this team, and in my personal experience Hulk actually works better in this kind of team than Sent.
  • orochizoolanderorochizoolander 2LANDER! Joined: Posts: 15,625
    Skrull/Ammy/Sent

    Team Biggie Smalls.
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  • KogsterKogster Joined: Posts: 40
    Zero (Hadengeki) / Akuma (Hurricane Kick) / Ammy (Cold Star)
    Point: Zero, but sometimes quickly Sengenmou'd and switched with Amaterasu for Super Hadengeki assist.


    Cold Star would be the best assist possible if it had OTG by itself, and I haven't even been able to use it to connect OTGs from Zero and Akuma, (if it does connect with some other character let us know).

    Zero: I use Super Hadengeki to support basic bnb combos, and it helps to rush the opponent, but I haven't found anything special to do with it.

    Akuma: I haven't checked into yet, but I bet you can do Glaive OTG connects with it somehow.

    This is the weak point of my team, when Amaterasu is on point, the only help I get is Zero's basic projectiles.

    However, Cold Star is definitely a good way to hold the enemy in place while you rage on it. You can do things like connect Spencer's AP to a new chain of combos, or make sure you hit Storm's freezing super. Specifically with Zero, you can call it and then teleport, mixing it up for the enemy.
    You can also use it for zoning very easily.
  • HoboBulletHoboBullet Joined: Posts: 23
    Zero (Hadengeki) / Akuma (Hurricane Kick) / Ammy (Cold Star)
    Point: Zero, but sometimes quickly Sengenmou'd and switched with Amaterasu for Super Hadengeki assist.


    Cold Star would be the best assist possible if it had OTG by itself, and I haven't even been able to use it to connect OTGs from Zero and Akuma, (if it does connect with some other character let us know).

    Zero: I use Super Hadengeki to support basic bnb combos, and it helps to rush the opponent, but I haven't found anything special to do with it.

    Akuma: I haven't checked into yet, but I bet you can do Glaive OTG connects with it somehow.

    This is the weak point of my team, when Amaterasu is on point, the only help I get is Zero's basic projectiles.

    However, Cold Star is definitely a good way to hold the enemy in place while you rage on it. You can do things like connect Spencer's AP to a new chain of combos, or make sure you hit Storm's freezing super. Specifically with Zero, you can call it and then teleport, mixing it up for the enemy.
    You can also use it for zoning very easily.

    My team is almost exactly like yours but i was thinking about switching out zero with Hsien-ko because of her invincible assist. Or Sentinel cause...well why not.
  • KogsterKogster Joined: Posts: 40
    HoboBullet: Zero's combos seem more fun :) Dive Kick + Raikousen are the best.

    I was able to connect Amaterasu's cold star with Akuma's OTG demon flip/dive kick! \o/
  • Dumb Luck07Dumb Luck07 Joined: Posts: 401
    X-23(Ankle Slicer)/Ammy(Cold stone)/Dante(Crystal) I really love Ammy's Cold stone I always whiff the first hit to get people to block so I could grab them with X-23's command grab and set up 50/50's with X-23's cross up teleport to make opponents block wrong. Also, Dante's crystal hits OTG so thats a plus it also, you could set up unblockables with ankle slicer and jump in's or by using switching sides with Ammy's air dash. You thanks to Amm'y and Dante's moveset's you could keep them out and rushdown. I didn't really play much online I've been in training out of the 10 matches online i've won 8 of them with this team I really hope my team can stand up to characters like Dorm/Storm/Sent.
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  • rinoHrinoH Spin them wheels Joined: Posts: 299
    Team D.A.D
    Deadpool/Ammy/Doom

    Traps all day with Ammy(Cold Star) and Doom(Missile) assist with Deadpool at point
  • d-_+bd-_+b SHOGUNDo Joined: Posts: 189
    Ammy/Chris/ and alternate between Taskmaster, Spencer, Trish, Arthur. (I'm having trouble finding a third.)

    Depending who I play against, say certain rushdown characters, I'll zone with the cold star projectile and chris's machine gun. And then rush if I can against characters who aren't as good with defending rushdowns. Trying to find really versatile partners to compliment Amatarasu. Any thoughts?
  • GrimeGrime Haters gonna hate Joined: Posts: 5
    Team D.A.D
    Deadpool/Ammy/Doom

    Traps all day with Ammy(Cold Star) and Doom(Missile) assist with Deadpool at point

    That's what I've been running with. Sometimes I'll swap Doom for Sent for the lulz.
  • xenwallxenwall Joined: Posts: 123
    P: Ammy (Cold Star) A1: Zero (the not hado or srk one) A2: Dormamu (Dark Hole)

    I need to tighten up my Ammy game but I have her on point because she's flexible enough to deal with anything which lets me feel out the other player. Once I have two bars I like to DHC from elements into Zero's QCB hyper as I've had tons of success with really intimidating rushdown while Zero is mirrored. Dormamu is in there because I feel I need a zoner in my team, and I've won too many matches doing double QCB hypers with X-Factor. I'm thinking about throwing sentinel in there somewhere because both Ammy and Zero have tiny health bars. Sadly, I'm thinking of going Sentinel-Zero-Dorm unless I can tighten up my Ammy game. As is I basically just have reflector f.H spam into launcher.
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  • Dime_xDime_x Wasting time Joined: Posts: 9,740
    my current team: Iron man (battery), ammy (point), sent (cleanup).


    iron man has good keepaway, good rushdown with coldstar and ways to get in with drones. he builds alot of meter for ammy when she comes in.

    proton cannon to okami shuffle for safe tag. okami shuffle to proton cannon for really good damage to sentinel drones if need be to xfc to another drones... = serious overkill. but meh.

    iron man with drones is ridic cause IM can call drones while using his buffed cr.H.

    a good lock down pattern for trolling the right characters is IM on point cr.H + assist drones, cr.H, jump, L or H uni beam land and repeat.instead of air unibeam mixup with Ground H unibeam for max chip OR air dash in for pressure.


    ammy and sent go excellent together as far as DHC's, IM is also dhc compatible plus make the most of sents assist.


    decent team.




    -dime
    Gettin' my derp on.
  • EphidelEphidel Old Man SRK Joined: Posts: 14,599 ✭✭✭✭✭ OG
    x23/ammy/dante

    cold star+plus x23 mixups to keep the opponent on heels, then ammy can come in and wreak havoc. Dante is often used as the clean up guy.
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  • piskooooopiskooooo anime swag Joined: Posts: 4,386
    Ammy(b)/Sent(a)/Doom(b)
  • JPremJPrem King God Head Joined: Posts: 496
    Morrigan/Ammy/Trish

    I use Morrigan as a point character because she's pretty fast and not as squishy as Ammy, Cold Star helps her pressure game immensely, and Low Voltage is a good cover assist, and throwing it out when Morrigan gets pushblocked gives her time to close the gap back up... Morrigan can also use both assists to zone pretty effectively too (especially if I use Astral Vision).

    Ammy is just beautiful, she can handle anything, I like switching into Ammy if I have a life lead because I feel if you press your advantage with a character as versatile as Amaterasu you can easily dictate the pace of a match... Low Voltage gives Ammy a cover assist, as well as additional zoning while using her Rosary. Shadow Blade gives her that much needed AAA as well. Plus Okami Shuffle is easy to DHC into OR out of (Maximum Voltage or Shadow Servant/Astral Vision).

    Trish is an anchor at thus point, I haven't gotten as proficient with her as I have with Morrigan/Ammy, so I don't handle her as good on point yet as the other two. Either way, Cold Star is great to help Trish pressure an opponent (especially in conjunction with the long reach on her normals). Trish doesn't need an AAA as badly as Amaterasu thanks to Peekaboo/Hopscotch but it doesn't hurt to have another option, especially considering how quick Shadow Blade is in comparison to the traps... Air Maximum Voltage can combo into Shadow Servant OR Shuffle from a launcher combo.

    tl;dr - I feel this team has good synergy, easy DHC's are a plus, and the assists complement each character rather nicely
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  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,541 mod
    Ammy-B/Sent-A/Morg-B

    Lock down with beads and drones. Morg AA for GTFO me needs.
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  • ZoneofEndersZoneofEnders Internet Citizen Joined: Posts: 46
    wesker otg assist ammy cold star sent charge

    I mainly use sent because I am new to the game and I need his high hp and damage in case I make a mistake with the other two also it helps that he has a good assist. I know weskers assist is good but I never use it, maybe I could set up an unblockable with ammys overhead. I like all three characters not sure how well they go together but working for now.
  • SRKYangSRKYang Joined: Posts: 28
    She's good for any team that wants to abuse meter
  • IcegeIcege Scott f'n Summers Joined: Posts: 2,327
    Felicia/Amaterasu/Dante

    Felicia on Rolling Buckler, Amaterasu on Cold Star, Dante on Jam Session.

    Felicia is on point to start since she builds great meter and can harass. Cold Star and Jam Session are great assists for her since they hit multiple times, Cold Star covers the ground in front of her, and Jam Session gives her an air option (Felicia's air game is hot trash). Once she's in, call Ammy and then make the opponent guess.

    Amaterasu and Dante can actually utilize Felicia's assist since they have access to overheads (Dante's teleport and Amaterasu's air dash).

    Oukami Shuffle off of Rolling Buckler super is a seamless transition.

    Still in the early works. I had to switch up the order a bit and replaced Wesker with Dante.
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  • SajamSajam Superman Sajam Joined: Posts: 60
    My team so far is Wolvie/Ammy/Dante

    Ammy's assist is ridiculous amazing with Wolvie and Dante. Cold star into berserker slash or instant overheads is almost broken. Plus Dante's teleport mixup with the assist is amazing.

    Ammy holds both ends of my team together pretty well.
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  • King D.King D. Sentinel Killer Joined: Posts: 442
    I use wolvie (beserk barrage), wesker(samurai edge), ammy (cold star). Ammy I think has one of the best assist in the game once iam in wit wolvie its basically a 3 way guess into 600 damage. It works great for wesker mixups too and weskers samurai edge is great I get a free instant overhead wit ammy into full combos and wolvies assist is good for me keeping ammy pressure.
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  • bobatapiocabobatapioca Joined: Posts: 345
    Team: A.S.P
    Ammy/Sent/Phoenix
    Cold Star/Drone/TK Shot

    Basically, Ammy is my starter going in with rushdown pressure from the beginning building meter and getting more pressure support from Sentinel's drones. Sentinel comes in if needed as the tank he is and can get cold star assist for more pressure. Then Phoenix will come out at the end for clean up.

    Not sure about my team... so far i've been having great results. What do you guys think of my team? Still soul searching for the perfect team D:
  • Good ShepperdGood Shepperd Joined: Posts: 38
    So can Ammy perform without using any meter? or should I be saving all of my meter for Amaterasu?
  • StrangevisionStrangevision cxnt of cxnts Joined: Posts: 479
    Trish/Sentinel/Amaterasu

    Nothing really needs to be said. Godlike.
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  • NMumw1017NMumw1017 Joined: Posts: 774
    now mind you I'm very bad at this game, but so far it seems like there really aren't any teams Amaterasu won't fit in with. She can definately hold her own on point, and cold star (to a much lesser extent bloom) is an excellent assist for pretty much the whole cast. I think Ammy and Sentinel are going to be the two characters we're all going to be sick of seeing, honorable mention going to Dante and Deadpool.
  • SyndicateSyndicate Still shaking the dust off Joined: Posts: 14
    ...only been playing for a few days now, but I think my current team of Wesker/Ammy/Dorm may work for me.

    Wesker (Samurai Edge) - Battery
    Ammy (Cold Star) - Point
    Dormammu (Purification) - Keepaway
    UMvC3 - Ammy/Frank/Doom
    SSF4AE - Balrog/Gen
  • EshmaseshEshmasesh Unblockable IRL Joined: Posts: 531
    now mind you I'm very bad at this game, but so far it seems like there really aren't any teams Amaterasu won't fit in with. She can definately hold her own on point, and cold star (to a much lesser extent bloom) is an excellent assist for pretty much the whole cast. I think Ammy and Sentinel are going to be the two characters we're all going to be sick of seeing, honorable mention going to Dante and Deadpool.
    Amaterasu will never be as common as those characters. She has low health and a high learning curve playstyle, whereas they are easy to pick up and play on top of having great assists.


    My team is Iron Man (repulsar blast)/Amaterasu (cold star)/Dormammu (purification), pretty much the same idea as Dime_x's team. Iron Man and Ammy both have very flexible playstyles as point characters. I save XF3 for Dormammu to clean up weakened teams, his chip damage is disgusting and he makes a great anchor.
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  • heheyoheheyo Joined: Posts: 84
    ama (B) wesker (Y) ryu (B)

    the team is first place on PS3...

    the team rocks 38 winstreak lol altough idk how to play it..
  • ii AnGrYM4N iiii AnGrYM4N ii MaxOuts N HHS N OIl Joined: Posts: 156
    Ammy/Trish/Doom....
    Ammy on point t build that better, pretty much the battery on the team,for doom or trish to chip n play keep away if neccesarry. Most likely ill have trish with the metter and jsut play keep away chip. Doom and Trish for traps and AA. lock down with dooms missiles all assist B.
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  • Matt6377Matt6377 Joined: Posts: 41
    So can Ammy perform without using any meter? or should I be saving all of my meter for Amaterasu?

    I don't think she NEEDS meter, her super is really good for catching someone pressing buttons or an assist, but it's not super damaging imo. Her slowdown is good but I usually only use it to tag in Ammy of a DHC.

    Btw my current team is

    Dante(Jam) Ammy (Cold Star) Tron(Fire)

    Pretty basic, Ammy and Tron have good assist to make Dantes setups with teleport easy, he does alot of damage and is a great point character. If he gets low his assist is still great, and ammy is solid on point esp with tron assist. Trons just a tank with good assist.
  • PesshPessh Joined: Posts: 83
    Viper (Burn Kick) Ammy (Cold Star) Dante (Jam Session)

    Viper on point with Cold Star is pretty effective, Burn Kick assist sets up Ammy unblockables, Dante to make comebacks/close out the match. Viper and Dante are pretty interchangable, still messing around with it. Any suggestions?
  • cr0ntcr0nt SMBF raisedbyfinches Joined: Posts: 239
    Ammy (beta), Felicia (alpha), Arthur (gamma)

    Team glass.
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  • TimeFlipTimeFlip Dazed and Confused Joined: Posts: 99
    ama (B) wesker (Y) ryu (B)

    the team is first place on PS3...

    the team rocks 38 winstreak lol altough idk how to play it..

    I was trying Ammy with Wesky last night, but with Wesky on Beta assist (the Low Samurai Edge).

    It hits up an opponent after an air combo, setting up for a Level 3, a relaunch, or a Okagi Shuffle > Maximum Wesker. Plus, Wesker can use Ammy in mixups and to cancel into after his Max Wesker.

    The final character I use is Tron on Gustaff Flame though. Tron's assist is nasty with how much invincibility it has, plus with people having to get low and close to Ameteratsu, they're likely to get flamed by Tron setting up for a combo.

    Plus the team can be all black =).
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  • Good ShepperdGood Shepperd Joined: Posts: 38
    Can Ammy be an effective battery?
  • Otoko MichiOtoko Michi Super Tauntin' Joined: Posts: 264
    I was wondering what you guys thought of this team. Viper (TK) on point / Doom (Missles) / Ammy (Cold Star). I haven't really messed around with this character, but I feel like having Cold Star pressure mixed directly with missles. If Viper DHC's out then that still leaves Doom with a safe DHC. This is very important to me because Viper is obviously one of if not THE most risky characters to DHC in. Ammy would still benefit from missiles (as seen in Clockw0rk's recent videos against Mike Ross) as well as TK AA. Cold star should work with Doom, but I'm not sure how much TK would help him since he tries to play more keep away. Thoughts? Suggestions? I'm liking the idea and will start messing around when I'm out of class.

    EDIT: I have been told that this is very viable if I can deal with the low stamina ratings. I'd still like opinions if someone has any other ideas.
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  • HitzelHitzel jump jump jump jump jump Joined: Posts: 467
    I use Ammy on every team I make. She's just too good not to.

    My A-team right now is Ammy(c.star) / X-23 (a.slice) / Chun (legs)

    Ammy and Chun have really good synergy when rushing down. They kill advancing guard together and make a lot of easy combos possible. X-23's great for getting in easy, her low assist is good, and her DP Hyper connects off of elements surprisingly easy. Like, the character will literally teleport from the air down to the ground into X-23. It looks really glitchy but it works and it does good damage.

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  • JammyBooJammyBoo I am Shiva. Joined: Posts: 151
    I know it's been asked before if Ammy needs her meter, but can she be a battery? I want to run Phoenix in the back, but a lot of my meter seems to go into Okami Shuffle (Hell, I'll just do it randomly) and I'm not sure how fast Ammy builds meter comparatively.

    I was thinking of first running Viper, Ammy, Dante but I can't be bothered with Vipers execution. Thinking of bringing in Phoenix, thoughts?
  • keyofnightkeyofnight Over 9000 losses. Joined: Posts: 8
    I know it's been asked before if Ammy needs her meter, but can she be a battery? I want to run Phoenix in the back, but a lot of my meter seems to go into Okami Shuffle (Hell, I'll just do it randomly) and I'm not sure how fast Ammy builds meter comparatively.

    I was thinking of first running Viper, Ammy, Dante but I can't be bothered with Vipers execution. Thinking of bringing in Phoenix, thoughts?

    I'm trying out Ammy/Storm/Phoenix. Not sure how it's working out, but I know that I'll end up relying on Air Exchanges to build meter... I'm not sure how useful Ammy's bloom assist is for building meters after the switch, it looks like it renders Ammy too vulnerable to be worth it.
  • SleevebanditSleevebandit Joined: Posts: 28
    I'm trying out Ammy/Storm/Phoenix. Not sure how it's working out, but I know that I'll end up relying on Air Exchanges to build meter... I'm not sure how useful Ammy's bloom assist is for building meters after the switch, it looks like it renders Ammy too vulnerable to be worth it.

    I'd have to say that may be a bad idea, very very low health there. I'm experimenting with Wesker/ Ammy and a third, so far Deadpool is a terrible fit, but Sentinel is good, though where is he not good.
  • keyofnightkeyofnight Over 9000 losses. Joined: Posts: 8
    I'd have to say that may be a bad idea, very very low health there. I'm experimenting with Wesker/ Ammy and a third, so far Deadpool is a terrible fit, but Sentinel is good, though where is he not good.

    Certainly low health?I get destroyed easily if I'm not careful. I think storm is the weak link. So I'll play around with other Ammy/---/Phoenix teams. I don't like Sentinel, but I may have to learn to love him. (How about Taskmaster? Tron?)
  • LhetGouLhetGou Joined: Posts: 63
    I'm still very unsure on my 2nd character. Currently Amaterasu(cold star)/???/Sentinel(Force L). Completely blanking on a third. I tend to use glaive and go surfing a lot (:df::h:). I've been messing around a bit with Taskmaster, and he's good for continuing aerial combos, but I haven't been impressed with his assists and I don't like his lack of air mobility. Tried Chris for a while, but played him horribly and didn't like him (except for :qcf::h:).
    Considered M.O.D.O.K., but he's insanely awkward and difficult. Mainly considering one of the fliers (Morrigan, Storm, maybe Dormammu or Magneto). Any suggestions?
    I'm planning on using Shuma when he comes out, and eventually phasing out sentinel when I feel comfortable beating him. (I really don't like him, frame disadvantage on everything. But he just wins, and I hate to say that I've gotten a lot better with him after playing him for so long)
  • SleevebanditSleevebandit Joined: Posts: 28
    Certainly low health?I get destroyed easily if I'm not careful. I think storm is the weak link. So I'll play around with other Ammy/---/Phoenix teams. I don't like Sentinel, but I may have to learn to love him. (How about Taskmaster? Tron?)

    Personally, I dislike Tron, just something about her bothers me... As for taskmaster, he's a good char imo.
  • StingersStingers Joined: Posts: 61
    Lhet, MODOK works amazingly with Ammy and Sent. That is my current team.
    UMVC3: Morrigan (DH), Trish (Peekaboo), Doom (Missiles)
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  • riceman789riceman789 Need Rice! Joined: Posts: 26
    Current Team: Ammy/Storm/Sentinel

    I use Ammy as my point, mostly using her rushdown with the help of Sentinel's drones to keep the opponent where I want him/her to get hit or be on block. For a keep away tactic I use Storm's whirlwind assist. All 3 of their supers work together pretty nice and its also a good way to safely DHC if needed. Sentinel is obviously my powerhouse with the use of his HSF then DHC to Okami Shuffle or Hail Storm more damage. So far I am getting some reset options and unblockable setups with them, writing them down and maybe post it up.
  • EphidelEphidel Old Man SRK Joined: Posts: 14,599 ✭✭✭✭✭ OG
    nowadays I'm mixing my teams up more, sometimes I'll start with ammy/x-23/sent or x23/ammy/sent combinations. I still play my old team I had in here every now and then.
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  • keyofnightkeyofnight Over 9000 losses. Joined: Posts: 8
    lol?am I the only one who doesn't like Sentinel? :(
  • LhetGouLhetGou Joined: Posts: 63
    lol?am I the only one who doesn't like Sentinel? :(
    I don't think very many people like him. But generally people like winning more than not playing a character.
  • lilboilooserlilboilooser Joined: Posts: 1
    i'm actually new here, but right now i'm trying out ammy/zero/hulk. been working alright for me i guess. originally used hulk as a joke with my friends... but he's damn good for me haha
  • drumminglinkdrumminglink Joined: Posts: 2
    God Team: Amaterasu(Cold Star)/Dormammu(Purification)/Thor(Mighty Strike)
    On point: Ammy

    This is my God Team that I'm working on. I have Ammy on point for rushdown (and to test the waters, so to speak). Thor is there as my heavy hitter, and as backup for Ammy. Dormammu is my zoner/keepaway guy, as well as my anchor to clean up once Ammy and Thor are gone.
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