Toodles, post: 7128841, member: 2354 wrote:
If I can, I will. But I wont know if I can until they actually exist.
Dont buy my stuff for what it may someday do. Buy it for what it does when you buy it. I make no promises.
Age, post: 7128974, member: 3693 wrote:
Yeah i was holding the turbo button. Just tested it with mvc2 on ps3 with the slider on LP and it worked. I guess it won't work on my pc in the RS xbox mode or w/e. But it works just by plugging it in on my pc.
Toodles, post: 7129036, member: 2354 wrote:
Open up the control panel properties for the stick in Kitty mode, and check if the Turbo button activates button #13. That should only be activated by the Guide button.
Toodles, post: 7129624, member: 2354 wrote:
That sounds correct. Please try the RS+Turbo on plugin again and let me know how it behaves.
Bahn Yuki, post: 7132773, member: 4302 wrote:
Ok Toodles here goes; I have a TEKitty in a Mad Catz Round1 which will not work when i try to force it to Xbox 360 mode, it acts as if nothing is plugged in. I double checked my connections, still nothing. I have other sticks with TEKitty and just put one in the same round 1 and it worked flawlessly. I even tried it on an Xbox 360 just to be sure. When putting in the "bad" Kitty the same issue traveled over to my SFXTekken VS stick. The TEKitty itself shows up in Windows in the GameControls applet and tests ok, but once again forcing to Xbox 360 mode yields no results.
Bahn Yuki, post: 7133467, member: 4302 wrote:
Toodles i'm strictly using the RJ-45 jack, could that make a difference?
Bahn Yuki, post: 7133467, member: 4302 wrote:
I'm thinking it's the swtich since the board won't go to xbox 360 mode in two TEs, yet the other Kitty does work in the Round 1 stick.
GeorgeC, post: 7134548, member: 12433 wrote:
Getting back to my second main point for my reply....
Has anyone modded a 360 Hori Soul Calibur V joystick with the VLX Kitty? I thought I had read it was possible but haven't seen confirmation or can't remember where the pics are...
xpulse, post: 7143567, member: 12678 wrote:
Start Button = No Worky: A V.S. Stick Adventure.
So I got the Kitty + VS harness and followed the TE-S install to a T. Everything works fine except the Start button. It doesn't show up on either Kitty mode or X360. Guide and Back work just fine, but when I press Start, I get nada. Yes, I checked the sliders. Yes, I checked everything in Game Controllers. LEDs light up just fine, everything works perfectly, just not Start. Yes, Start was working before I decided to hack up everything. Yes, Start button's wires are still connected and nothing came loose.
Funny bit, when in X360 mode (Game Controllers), Start button is not lit, but when I hit Back, Start button comes on and stays lit. Second funny bit, when I put up the lock switch, if I hit/hold Start then hit Back, I can actually trigger the Back button to come on.
Is there a more specific VS install that I need to do? Also, is it possible to only use the RJ-45 through the Kitty for detatchable USB? I tried to force x360 through that, but it didn't register as 360...
scene123, post: 6938262, member: 8660 wrote:
Hey Toodles. I grabbed 2 of the TE-S cable kits along with 2 TE-Kittys to put in my new sticks. Shipping was fast, thanks for that.
Anyway, first install went fine. The second looks good, however RT doesn't work (doesn't activate at all, no led, no button press registered in Windows controller settings).
It looks like one of the ribbons on the '6' cable might have been put into the wrong spot. Specifically, the ribbon going from RT on the TE pcb connector to the Kitty connector looks like it was put into the KGRND spot, which is maybe shorting out that button? Multimeter shows everything looking okay until I put the 6 cable back into the Kitty, then the RT pins act as a ground for all other contact points.
Any chance I could get a new cable, or is there a way for me to fix it myself? Here's a picture (sorry for the awful quality):
Edit: I fixed it by digging the crimped cable out of the molex connector for KGRND and moved it over to RT. I'll leave the rest of the post up as a general reference.
damion, post: 7155241, member: 441 wrote:
I just installed mine into the VS stick and i have the exact same problem. RT button wont light up and it doesnt register in windows. Do need a replacement cable. Ive checked all my connections and they are wher they are supposed to be. This is my second install and my TE stick went flawless but this one isnt.
xPlasma, post: 7159870, member: 20106 wrote:
I just wondered how the RJ-45 installation would make the stick work with a SNES or other consoles, I guessing you'd get a cable that is RJ-45 to whatever?
Toodles, post: 7155286, member: 2354 wrote:
If you'll take some pictures of that ribbon (the one going into 'CN2' on the button distro board) at all three ends so I can verify its a bad cable, I'll get a replacement out to you immediately.
damion, post: 7162257, member: 441 wrote:
Ok so herse the pic. So when playing on my xbox every button works but the RT wont light up. when playing on the ps3 the RT wont register or light up and the back button dont work. Windows also doesnt register the back button or the RT button
RenzokuFC, post: 7165108, member: 19708 wrote:
Toodles, I just installed a TE-S Kitty on a stick and from time to time the select button is pressed automatically. For example, when I'm playing UMVC3, sometimes I press an attack button and the character just taunts. At first the problem happened evey once in a while but now is very frequent.
Do you have any tips on this?
Toodles, post: 7147756, member: 2354 wrote:
That's pretty weird, but it should be easy to track down. My best guess with what was posting was something weird with the VS harness cable going from CN2 on the button distro board tothe Kitty and TE board. Can you take some clean pictures of that ribbon where it plugs into the different spots? If there's a fault, it'd likely be at the doubled up spot where it plugs into the main TE board.
xpulse, post: 7165453, member: 12678 wrote:
I'll upload some pictures later today, I hope. I was trying to isolate a couple of things and found out something. I can run the CN2 cable from the button distro to the x360 board just fine without having the "5 wire/6 connector" go into the Kitty, then Start works. Another thing I tried for kicks is that I put a wire into the "missing" XGND spot from the x360 board to the missing spot on the Kitty, and I can see the "10" button light up under Game Controllers (Kitty mode). However, it is constantly pressed. It stays lit until I pull the wire out, and button presses don't do anything. Leaving that XGND wire in there like that, when I switch to x360 mode, "8"/Start under Game Controllers is not lit until I hit the Back button, at that point it's perma-lit.