Official 'Kitty' class boards thread

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  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    Im not 100%, but I'd start at 24 gauge and and go down a notch if it didnt work.
  • JuanManJuanMan Joined: Posts: 1
    Does the TE kitty work properly with the mlg xbox 360 fighstick?
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
  • JayduckyJayducky Stupid Questions---> Joined: Posts: 737
    Toodles, do you plan to upgrade your current pcb's for future consoles if possible? For example: Firmware upgrade VLX Kitty to include WiiU or PS4 support.
    Step 1: Put a hole in the box.
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    If I can, I will. But I wont know if I can until they actually exist.
    Dont buy my stuff for what it may someday do. Buy it for what it does when you buy it. I make no promises.
  • AgeAge Joined: Posts: 79
    I've just installed the te kitty on a TE - S stick. I'm in the testing step of the guide (step 12) and the only thing wrong is that the home button is flashing all 4 leds. This is after putting the slider to RS and holding the turbo button when plugging it into the PC. The buttons do match the leds and holding the turbo button does make them stay on and pressing them again does make them go brighter. The upper left led is not lit as the guide says but all 4 leds are flashing. The stick shows up as Super sf4 fight stick TE-S in the control applet but does not let me test. I tried reinstalling drivers and nothing.

    Update:

    I plugged in the joystick to an xbox 360 and it worked just fine, including the stick. I plugged it back into my pc with the slider at RS and holding down turbo and now the first and 4th led are lit on the home button. Nothing shows up when I run control joy.cpl. The stick is listed as G in the control panel.

    Is this normal or is it going to be a problem?
    Guile/Nash/Iceman
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    You sure you're holding Turbo? Because the first and fourth and the 'G' in the control panel is the bootloader, which means Guide was pressed.
    But if it works properly on both consoles, you're good. Pack it up.
  • JayduckyJayducky Stupid Questions---> Joined: Posts: 737
    If I can, I will. But I wont know if I can until they actually exist.
    Dont buy my stuff for what it may someday do. Buy it for what it does when you buy it. I make no promises.
    Your stuff is worth it for the current features no doubt. Just wondering if future upgrades were possible and if it were something you would consider. Thanks!
    Step 1: Put a hole in the box.
  • AgeAge Joined: Posts: 79
    Yeah i was holding the turbo button. Just tested it with mvc2 on ps3 with the slider on LP and it worked. I guess it won't work on my pc in the RS xbox mode or w/e. But it works just by plugging it in on my pc.
    Guile/Nash/Iceman
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    Yeah i was holding the turbo button. Just tested it with mvc2 on ps3 with the slider on LP and it worked. I guess it won't work on my pc in the RS xbox mode or w/e. But it works just by plugging it in on my pc.
    Open up the control panel properties for the stick in Kitty mode, and check if the Turbo button activates button #13. That should only be activated by the Guide button.
  • AgeAge Joined: Posts: 79
    Open up the control panel properties for the stick in Kitty mode, and check if the Turbo button activates button #13. That should only be activated by the Guide button.

    Button 9 is turbo and button 13 is home.
    Guile/Nash/Iceman
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    That sounds correct. Please try the RS+Turbo on plugin again and let me know how it behaves.
  • AgeAge Joined: Posts: 79
    That sounds correct. Please try the RS+Turbo on plugin again and let me know how it behaves.

    It's flashing again.
    Guile/Nash/Iceman
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    Hmm, no idea. I dont know if its a communication error (between you and me, not the stick) or different behavior in that model of stick.
  • evilweevleevilweevle Xbox GT : MrFossy Joined: Posts: 4,275
    had my TE kitty installed for about a week now and everything is working as it should! thanks a heap toodles im all set for EVO now!
    3DS friend code : 0232 8273 2994
  • Donovan GuilfoyleDonovan Guilfoyle aka dondon4720 Joined: Posts: 74
    this might be a stupid question but will this pcb with the MLG and Soul Calibur V fightsticks ?
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    List added to FAQs in first post. If I missed any models or got anything incorrect, please let me know.
  • jdm714jdm714 Blue Blue Glass Moon Joined: Posts: 12,830
    MvC2 TE and MvC3 TE, regular Harness.
    J&J SoCal Modding: http://shoryuken.com/forum/index.php?threads/113434/
    Visit J&J SoCal Modding's Blog for review of new Arcade Parts: http://jjsocalmodding.blogspot.com
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
  • Bahn YukiBahn Yuki Joined: Posts: 128
    Ok Toodles here goes; I have a TEKitty in a Mad Catz Round1 which will not work when i try to force it to Xbox 360 mode, it acts as if nothing is plugged in. I double checked my connections, still nothing. I have other sticks with TEKitty and just put one in the same round 1 and it worked flawlessly. I even tried it on an Xbox 360 just to be sure. When putting in the "bad" Kitty the same issue traveled over to my SFXTekken VS stick. The TEKitty itself shows up in Windows in the GameControls applet and tests ok, but once again forcing to Xbox 360 mode yields no results.
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    Ok Toodles here goes; I have a TEKitty in a Mad Catz Round1 which will not work when i try to force it to Xbox 360 mode, it acts as if nothing is plugged in. I double checked my connections, still nothing. I have other sticks with TEKitty and just put one in the same round 1 and it worked flawlessly. I even tried it on an Xbox 360 just to be sure. When putting in the "bad" Kitty the same issue traveled over to my SFXTekken VS stick. The TEKitty itself shows up in Windows in the GameControls applet and tests ok, but once again forcing to Xbox 360 mode yields no results.
    Im assuming that it doesnt work on a native Xbox360 as well, is that correct? If it isn't, let me know but Ill assume its correct.
    If you're not getting any errors, but normal Kitty operation is fine, then the problem has to deal with the USB connection. This could be either the USB wires from the TE board to the Kitty, or the 4066 switch on the Kitty.
    The very first thing I'd do is remove the USB wires from the 'OUT' screw terminals, and double them up in the 'Xbox' screw terminals with the ones already there. So both green wires in the XBOX section D+ screw terminal, both white wires in the Xbox section D-, etc. Plug it into a PC (you dont need to hold anything down) and see if it comes up as the madcatz. The idea here is we're directly connecting the TE USB wires to the outgoing cable, taking the Kitty out of the picture electronically. Post up how it behaves and we'll go from there.
  • Bahn YukiBahn Yuki Joined: Posts: 128
    I'm thinking it's the swtich since the board won't go to xbox 360 mode in two TEs, yet the other Kitty does work in the Round 1 stick. Toodles i'm strictly using the RJ-45 jack, could that make a difference?
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    Toodles i'm strictly using the RJ-45 jack, could that make a difference?
    RJ-45 wont be a factor.
    I'm thinking it's the swtich since the board won't go to xbox 360 mode in two TEs, yet the other Kitty does work in the Round 1 stick.
    And I'll happily guide you through how to prove definitively that its the Kitty that is having the problem. The steps I outlines in #1782 are the first step.
  • GeorgeCGeorgeC Joined: Posts: 2,850
    If I can, I will. But I wont know if I can until they actually exist.
    Dont buy my stuff for what it may someday do. Buy it for what it does when you buy it. I make no promises.

    Best quote I've seen today...
    There's no guarantee that the Wii U and PS4 will be compatible with ANY of today's stock joystick controllers let alone the third-party custom PCB market (MC Cthulu, PS360+, Kitty's, etc.).

    I'd hazard a guess -- not a wild one -- that Microsoft will continue its policy of getting as much money as it can from official licensed controllers with security chips that work only on THEIR console. Sorry, guys, but enough of you supported the 360 through all of its technical troubles and burnouts and MS thinks you'll take it up the-you-know-what next generation so there's no incentive for them to change the controller policy! As for system meltdown, my guess is that if common sense prevails people will NOT put up for first-generation, early production consoles dying on them within a year. (That said, there still exist enough Halo fanatics to prove me wrong! Common sense flew out the window this past generation...) The 360 broke records for system malfunctions and early wear-downs and I've been around most systems the past 30 years and I have NEVER seen one with so many broken consoles/meltdowns -- that includes the PS1 which was notorious for overheating in the early models.

    (Rant of the day -- I will NEVER buy a used Sony or MS system if I can help it. You just don't know the quality of the internal build and a refurbished early model 360 or half-dead PS3 can still give you headaches in the long run. Better to buy brand-new, newer production system!)

    (To this day, I think only Sega and Nintendo have, in the past 25+ years, managed to produce consistent quality systems from Day One that DON'T break down within a year. I have an early model Saturn that still works perfectly fine and my GameCube has given me few troubles aside from programming errors in Rebel Strike.)

    My early guess is that Sony won't change its controller specs/control laws/whatever-you-call-it-that lets the earlier PS system controllers function on later models but we won't know for sure until PS4 actually releases... whenever! (Besides, why screw around with a basic controller design that works really well for everything but six-button fighters??? Makes no sense to reinvent that "wheel"!) I really think Sony's bigger problem is how to market a system that's sufficiently powerful enough but more economical than the PS3 initially was. The PS3 is a fine system but I think it was a bit over-engineered and should have been a hell of a lot cheaper from release day... Don't think any company can afford another $600-$700 game system launch. I really think everybody should shoot for under $400 if possible for a core system that IS a game system first BUT with decent Internet gaming support... Most of us don't really need media card readers, adapters for memory cards, etc. 4 USB ports WOULD be nice but is not essential given the fact basic control pads have moved mostly to wireless.. If they want to charge more for bling, fine, but let us be able to upgrade our systems without the B.S. Microsoft pulled with "exclusive" hard drives AND let's have all the systems incorporate WiFi in all models!



    Getting back to my second main point for my reply....
    Has anyone modded a 360 Hori Soul Calibur V joystick with the VLX Kitty? I thought I had read it was possible but haven't seen confirmation or can't remember where the pics are...
  • PaperTigrePaperTigre すごい!!!!! Joined: Posts: 2,200
    Getting back to my second main point for my reply....
    Has anyone modded a 360 Hori Soul Calibur V joystick with the VLX Kitty? I thought I had read it was possible but haven't seen confirmation or can't remember where the pics are...
    If someone can provide me the pinout for the VLX Kitty, I am more than willing to check to see if it matches up with the Hori SCV
  • xpulsexpulse Ice Ice Baby... Joined: Posts: 372
    Start Button = No Worky: A V.S. Stick Adventure.

    So I got the Kitty + VS harness and followed the TE-S install to a T. Everything works fine except the Start button. It doesn't show up on either Kitty mode or X360. Guide and Back work just fine, but when I press Start, I get nada. Yes, I checked the sliders. Yes, I checked everything in Game Controllers. LEDs light up just fine, everything works perfectly, just not Start. Yes, Start was working before I decided to hack up everything. Yes, Start button's wires are still connected and nothing came loose.

    Funny bit, when in X360 mode (Game Controllers), Start button is not lit, but when I hit Back, Start button comes on and stays lit. Second funny bit, when I put up the lock switch, if I hit/hold Start then hit Back, I can actually trigger the Back button to come on.

    Is there a more specific VS install that I need to do? Also, is it possible to only use the RJ-45 through the Kitty for detatchable USB? I tried to force x360 through that, but it didn't register as 360...
    "Do you know what happens to a toad when it gets struck by lightning?"
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    Start Button = No Worky: A V.S. Stick Adventure.

    So I got the Kitty + VS harness and followed the TE-S install to a T. Everything works fine except the Start button. It doesn't show up on either Kitty mode or X360. Guide and Back work just fine, but when I press Start, I get nada. Yes, I checked the sliders. Yes, I checked everything in Game Controllers. LEDs light up just fine, everything works perfectly, just not Start. Yes, Start was working before I decided to hack up everything. Yes, Start button's wires are still connected and nothing came loose.

    Funny bit, when in X360 mode (Game Controllers), Start button is not lit, but when I hit Back, Start button comes on and stays lit. Second funny bit, when I put up the lock switch, if I hit/hold Start then hit Back, I can actually trigger the Back button to come on.

    Is there a more specific VS install that I need to do? Also, is it possible to only use the RJ-45 through the Kitty for detatchable USB? I tried to force x360 through that, but it didn't register as 360...
    That's pretty weird, but it should be easy to track down. My best guess with what was posting was something weird with the VS harness cable going from CN2 on the button distro board tothe Kitty and TE board. Can you take some clean pictures of that ribbon where it plugs into the different spots? If there's a fault, it'd likely be at the doubled up spot where it plugs into the main TE board.
  • damiondamion Joined: Posts: 46
    Hey Toodles. I grabbed 2 of the TE-S cable kits along with 2 TE-Kittys to put in my new sticks. Shipping was fast, thanks for that.

    Anyway, first install went fine. The second looks good, however RT doesn't work (doesn't activate at all, no led, no button press registered in Windows controller settings).

    It looks like one of the ribbons on the '6' cable might have been put into the wrong spot. Specifically, the ribbon going from RT on the TE pcb connector to the Kitty connector looks like it was put into the KGRND spot, which is maybe shorting out that button? Multimeter shows everything looking okay until I put the 6 cable back into the Kitty, then the RT pins act as a ground for all other contact points.

    Any chance I could get a new cable, or is there a way for me to fix it myself? Here's a picture (sorry for the awful quality):

    http://i.imgur.com/3ceUE.jpg

    Edit: I fixed it by digging the crimped cable out of the molex connector for KGRND and moved it over to RT. I'll leave the rest of the post up as a general reference.

    I just installed mine into the VS stick and i have the exact same problem. RT button wont light up and it doesnt register in windows. Do need a replacement cable. Ive checked all my connections and they are wher they are supposed to be. This is my second install and my TE stick went flawless but this one isnt.
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    I just installed mine into the VS stick and i have the exact same problem. RT button wont light up and it doesnt register in windows. Do need a replacement cable. Ive checked all my connections and they are wher they are supposed to be. This is my second install and my TE stick went flawless but this one isnt.
    If you'll take some pictures of that ribbon (the one going into 'CN2' on the button distro board) at all three ends so I can verify its a bad cable, I'll get a replacement out to you immediately.
  • damiondamion Joined: Posts: 46
    I will do that when i get home from work then.
  • xPlasmaxPlasma Joined: Posts: 218
    I was going to wait for the next revision Kitty TE for that trigger fix, but needed a dual mod stick for next month, so I hope its not too big of an improvement! :P I'm from the UK so ordered a Kitty TE kit from Gahrling and it works perfectly.

    I just wondered how the RJ-45 installation would make the stick work with a SNES or other consoles, I guessing you'd get a cable that is RJ-45 to whatever?
    The fear when someone has done two shorts and you know a super is coming
  • gahrlinggahrling Better safe than Hori.. Joined: Posts: 3,968
    I just wondered how the RJ-45 installation would make the stick work with a SNES or other consoles, I guessing you'd get a cable that is RJ-45 to whatever?


    That is correct.

    Connect your Kitty TE to a RJ45 jack and a whole world of possibilities open up to you.

    Cable guide can be found here, or you can order some ready made ones from me if preferred:

    http://shoryuken.com/forum/index.php?threads/rj-45-multi-console-cthulhu-arcade-stick-tutorial-ver-2.100475/
  • xPlasmaxPlasma Joined: Posts: 218
    Is there any point of installing the latest firmware if it works fine as it is?
    The fear when someone has done two shorts and you know a super is coming
  • gahrlinggahrling Better safe than Hori.. Joined: Posts: 3,968
    It should already have the latest firmware on it.
  • damiondamion Joined: Posts: 46
    If you'll take some pictures of that ribbon (the one going into 'CN2' on the button distro board) at all three ends so I can verify its a bad cable, I'll get a replacement out to you immediately.

    Ok so herse the pic. So when playing on my xbox every button works but the RT wont light up. when playing on the ps3 the RT wont register or light up and the back button dont work. Windows also doesnt register the back button or the RT button

    img1246pv.th.jpg
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    Ok so herse the pic. So when playing on my xbox every button works but the RT wont light up. when playing on the ps3 the RT wont register or light up and the back button dont work. Windows also doesnt register the back button or the RT button
    Well, I cant make out too much of the middle piece, but that's good enough for me. Send me a PM with your paypal email and zip code so I can find the order, and I'll get a replacement out to you asap.
  • RenzokuFCRenzokuFC Joined: Posts: 78
    Toodles, I just installed a TE-S Kitty on a stick and from time to time the select button is pressed automatically. For example, when I'm playing UMVC3, sometimes I press an attack button and the character just taunts. At first the problem happened evey once in a while but now is very frequent.

    Do you have any tips on this?
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    Toodles, I just installed a TE-S Kitty on a stick and from time to time the select button is pressed automatically. For example, when I'm playing UMVC3, sometimes I press an attack button and the character just taunts. At first the problem happened evey once in a while but now is very frequent.

    Do you have any tips on this?
    Does it happen if the lock switch is set to Locked?
  • xpulsexpulse Ice Ice Baby... Joined: Posts: 372
    That's pretty weird, but it should be easy to track down. My best guess with what was posting was something weird with the VS harness cable going from CN2 on the button distro board tothe Kitty and TE board. Can you take some clean pictures of that ribbon where it plugs into the different spots? If there's a fault, it'd likely be at the doubled up spot where it plugs into the main TE board.

    I'll upload some pictures later today, I hope. I was trying to isolate a couple of things and found out something. I can run the CN2 cable from the button distro to the x360 board just fine without having the "5 wire/6 connector" go into the Kitty, then Start works. Another thing I tried for kicks is that I put a wire into the "missing" XGND spot from the x360 board to the missing spot on the Kitty, and I can see the "10" button light up under Game Controllers (Kitty mode). However, it is constantly pressed. It stays lit until I pull the wire out, and button presses don't do anything. Last bit, doesn't matter which side I put the harness into the Kitty, same result.
    "Do you know what happens to a toad when it gets struck by lightning?"
  • ToodlesToodles da Fetus of Gawd! Joined: Posts: 10,778
    I'll upload some pictures later today, I hope. I was trying to isolate a couple of things and found out something. I can run the CN2 cable from the button distro to the x360 board just fine without having the "5 wire/6 connector" go into the Kitty, then Start works. Another thing I tried for kicks is that I put a wire into the "missing" XGND spot from the x360 board to the missing spot on the Kitty, and I can see the "10" button light up under Game Controllers (Kitty mode). However, it is constantly pressed. It stays lit until I pull the wire out, and button presses don't do anything. Leaving that XGND wire in there like that, when I switch to x360 mode, "8"/Start under Game Controllers is not lit until I hit the Back button, at that point it's perma-lit.
    Good enough for me. Please send me a PM with the paypal address, postal code, and a reminder of which harness it is (TES or VS) please and I'll get it out asap.
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