Because by doing so, you are tiering the characters at a limit that you yourself are imposing on the characters. You aren't taking into account the full-potential of these characters. Who defines what limit should be placed on characters? You... or Squaresoft?
why did no one mention teleport and blade grasp? Teleport is awesome in Deep Dungeon since there is no height restriction and you can walk through walls. As long as you stay within 4 panels, teleport pretty much never fails, 5 gets iffy, but still relatively consistent.
Blade Grasp makes you immune to 90% of all enemies in the game.
I was never a fan of Worker 8. you can't haste him/heal him without someone using the Item skill, which is a waste of a slot. he doesn't move very fast/far, can't learn anything useful, and stats were mediocore compared to broken items that you can equip onto other characters.
I just wanted to add that lowering your characters faith down to the lowest level, maxing out brave + blade grasp makes them GODS. Time mages, Summoners, Mages, all of that is worthless. The best summons do about 50 points of damage (at max). So now you can beast for free. I used worker 8 like an archer, and thats where I got the idea to lower faith because a spell was cast on him and did no damage. But yeah, I usually sent him off to kill time mages and summoners.
I'm not sure if you've ever played Bare Knuckle 3, but if you have, where would Ash rank?
Anybody know the race tiers for Starcraft, SC: Brood War, WarCraft III, and WCIII: The Frozen Throne? I'm thinking about getting back into them. Or are they actually balanced these days?
I can vouch that theyre all pretty balanced except Reign of Chaos had horrid balance before FT came out. even it may be balanced through patching now, i wouldn't know because i moved onto FT and forgot RoC existed.
Diablo 2 LOD (from best to worst, all IMO)
sorc (fire spell damage is pure ownage thx to synergies)
druid (only 2 builds are effective)
I Am Lothar wrote:
Ma Chao and Lu Bu
Cao Cao, Gan Ning, Guan Ping, Jiang Wei, Pang De, Wei Yan, Xu Huang, Zuo Ci
Past this it really doesn't matter. Ma Chao really needs the Shadow saddle before he becomes God tier and Lu Bu always owns since he can max all of his stats and gets the best crowd control ground move in the game. Ma Chao has the best mounted charge move and his final weapon is really good.
Ling Tong is also top-tier without a doubt. His 4th charge is the most broken move in the game. That move alone makes him tops.
I Am Lothar wrote:
Yeah forgot him from the top tier but Lu Bu's crowd clearing charge is by far the most broken in the game.
Dude your in Mesa too, sweet!
Bubble Bobble tiers
Player 2 dino - top tier
Player 1 dino - bottom tier
stuff about FF1
Seiken Densetsu 3
God-Kevin (Werewolf form is teh truth.) Dark werewolf form beats u shitless.)
Yeah, those FF6 tiers are just totally wrong. While I can agree on some level of Locke being placed high (I do admit to him being the only character in the game to reliably do 9999 x8; it's just at that point it's... okay, we're done with this issue); there's A LOT on that list that is fundamentally wrong. Which includes:
- Umaro not being ranked last
- Edgar getting middle tier rank; when Tools practically own the WoB and he's capable of 128% MBlock
- Sabin at #2; Blitzes are essentially spells (since they're Magic Power based); and Sabin does not have a good MPower stat; Blitzes essentially only shine twice in the game (at the very beginning with Aura Bolt, and just when you get BumRush ASAP before you get all the other broken stuff in WoR)
- Gau ranked second to last?! Rages are probably your biggest damage dealers in WoB; giving you essentially free level 2 and 3 spells before you even have access to anything remotely that close in spell power; need I mention Cat Scratch + Tempest/Wind God Gau; Nightshade's Charm cheapness; Intangir near invincibility
PSO (phantasy star online) v1 tiers..
v1 weapon tiers
GOD - Spread Needle. this weapon was rediculous. hunters could use it, so it did sick damage. it shoots out about 6 needles, like a shot, but it shoots as fast as a handgun. also had rediculous range, spread needles got hella nerfed in the gc version though.
who cares about every other weapon? lol...
God Tier- Rocket Launcher (if u can aim it correctly=its death.), Sniper Rifle
High Tier-Pistol (The deadly 3-shot kill), Shotgun
Mid Tier (in Order)- Plasma Rifle, Plasma Pistol, Assault Rifle
Low-Tier-Needler, everything else
Metal Warriors (vs. mode)
Shining Force II
Peter <-- Phoenix
Kazim(Sorcerer Version), Sarah(Master Monk Version), Slade
That's all for now
EDIT: I think I still have the old Tier thread saved if someone wants it. That thread was classic:)
If you don't mind could send it to me, through PM or email, somehow? It was one of my favorite srk threads.
Thought it'd be interesting to compare the changes for Halo 2 with some tiers:
fuel rod cannon
high to mid:
particle beam rifle
brute plasma rifle
mid to low:
brute shot ( before the update, it was shitty....haven't heard about after )
IMO, best weapon combo for dual-wielding: drop their shields with about three plasma shots w/ plasma rifle ( or a charged plasma pistol shot ) and use an SMG burst in chest to head area to kill them ( or switch to shotgun and own them Ash-style ).
Can't even stand Halo other than about 5 weapons and no double equips. FPS are crap. They don't have enough strategy or depth at all. Of course you also get unbalanced weapons.