Tiers for non-fighting games?

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  • Return of ShikiReturn of Shiki Your favorite game sucks Joined: Posts: 4,389
    mr.hadoken wrote:
    What about tiers for WCW World Tour thru No Mercy how would u guys rate those games if u played them. HCTP and Raw/Smackdown already have their rating for each character already so i assume those would be the correct tiers for those two games :karate:

    Not really.
    The problem with the "Overall" ratings in modern wrestling games is that stats aren't weighted...some stats are significantly more important than others.

    As an example:

    WWE Smackdown Vs. RAW tiers....

    Although not an "attribute" weight class is probably the most important stat in SvR.
    Wrestlers cannot perform the majority of grapple moves (all except the "No Liftup" grapple set moves) on weight classes 2 tiers higher than their own.
    On wrestlers which are 2 tiers UNDER them...the standard Military Press can be used (when foe is groggy, do any grapple). This is very crucial in Royal Rumbles, as the Military Press can be used to toss someone outside the ring, bypassing the "Grip Gauge".
    Weight Tiers:

    Ultra Heavy: Andre the Giant only
    Super Heavy: Batista, Big Show, Kane, Legend Undertaker, Masked Kane, Undertaker
    Heavy: Triple H, Kurt Angle, Bret Hart, Eddie Guerrero (LOL), etc.
    Light Heavy: Shawn Michaels, Ric Flair, Scotty 2 Hotty, Bubba Ray Dudley (LOL), etc.
    Cruiser: Rey Mysterio only
    Diva: The chicks

    Despite the...oddities on the list (228 lb. Eddie is a Heavyweight but 310 lb. Bubba is a Lightheavyweight.......A-Train is a good 80 lbs. heavier than Batista and yet Batista is a Super Heavyweight and he isn't???)...this still stand as important tiering factors.

    Out of the 6 stats, here is the order of importance:

    1) Strength.....determines the damage of attacks, nuff' said
    2) Durability...defensive strength, rate of recovery....important but below Strength, and that you should be on the Offensive most of the time, ideally
    3) Technique...determines rate of reversals and counters...key to shift you from defense to offense
    4) Submission...Submissions are much better in this game...a deadly submission is a useful tool to round a wrestler, but its ranking is hampered by the fact some do not need them to be dominating (Andre...)
    5) Speed....determines walking, running, climbing speed...nice to have, but not crucial outside of Cage and Ladder matches
    6) Charisma....determines how fast your finisher charges...unlike in previous SD's, outside of a few deadly moves (Tombstone, Pedigree) and the best submission finishers...many wrestler's finisher aren't that strong or even important to their moveset. Continuous grapple attacks >>>>> finisher.

    Tiers:

    BROKEN:
    -Andre the Giant. No contest. Unfair weight advantage on everyone. Only the 6 Super Heavyweight can even safely grapple him, thus neutralizing most of the offense of the Heavy/Light Heavyweights in the game. 10 in both STR and DUR. Badass moveset.

    TOP:
    -Triple H. 9 or above in every stat but speed (and has the maximum speed for a heavyweight). GREAT moveset...submissions, strikes, and grapples. Best finisher in the game, hands down...every SD! has THE finisher...the one that NO ONE kicks out off, and KOs ANYONE, no matter how fresh you are and your DUR stat. In Shut Your Mouth it was the Stunner. In this game, it's the Pedigree. Can't lift Andre, though.

    -Undertaker. Solid stats. 10 DUR, 9.5 STR, and 9.5 Charisma. Perhaps a little too dependent on strikes...which opens up problems against those with high TECH. Super Heavyweight...and thus can lift even Andre. Great strikes, damaging grapples...submissions are a little weak but at least they're there.

    -Kurt Angle. 10 in Submission, technique, and charisma is nothing to sneeze at. Solid STR and DUR for a heavyweight. The only 10 in TECH in the whole game, nuff' said. Will give lower TECH wrestlers fits. Possibly the best moveset in the game. Aerial, grapples, strikes, submissions....Kurt can do it all. Heavyweight. Can't lift Andre, but his strikes, aerials, and submissions can do well enough. Angle Slam is one of the best finishing moves in the game, and Anglelock is the best Submission in the default movesets. A moderate 8 in DUR can land him trouble against heavy-hitters, though.

    -Big Show. 10 in STR, 9.5 in DUR. Only person to have 10 STR besides Andre. Super Heavyweight. Moveset lacks variety, but strikes and basic grapples will put a hurt on anyone. TECH only a 7.5, which can get annoying against the likes of Angle, Benoit, etc...basically a slight stronger UT, but with less speed, versatility, and no submissions to really speak of. But 10 STR is enough to give anybody trouble.

    UPPER-MID:
    Legend Undertaker: Undertaker but with a slightly tweaked moveset...more strike-based offense, and no real submissions. Gains half point of charisma in exchange for half point in TECH and submission. *shrug*

    Kane/Masked Kane: Undertaker-lite

    Chris Benoit: 10 SUB, 9.5 TECH. Tied for 2nd Best TECH with HHH. Good aerial, grapple, ground, and submissions. Strikes are weak for the most part, though which keeps him out of top...but if can get close to you, or get you on the ground, he dominates. Heavyweight, instead of Light Heavy which helps his case A LOT.

    The Rock: Superb stats for the most part, but an 8 in Strength, with his quick-strike and grapple based (limited) moveset keep him out of top.

    Bret Hart: Only behind Angle, Benoit, and HHH in TECH. Only behind Benoit, Angle, and Flair in Submission. Heavyweight, with solid stats. Great moveset....only limited in strikes, and the Sharpshooter for some reason isn't as devastating as it should be. Benoit-lite, for the most part.

    Shawn Michaels: 7 in STR and Light-Heavyweight class can hurt him. Solid stats otherwise, superior moveset, and his speed lets him runs circles around the Heavyweight main eventers and helps his excellent strikes.

    Batista: 9.5 STR, 10 DUR, and Super Heavyweight class means he barely makes the cut above the Mid-Tier deadzone. Limited moveset (way too dependant on power grapples), and lack of speed and technique drag him...but his STR, DUR, and weight are not to be taken lightly.

    MID:
    Everybody else...there is almost no difference between 3/4 of the roster.

    LOW:
    The Lightheavyweight jobbers (Scotty 2 Hotty, etc.) and Rey Mysterio (619 is a joke)

    CRAP:
    Divas and Paul Heyman
    If you listen to fools, the mob rules...
  • Duy NguyenDuy Nguyen Thug life!!! Joined: Posts: 830
    Nando wrote:
    DOTA top top teir?

    I don't think it's possible to tier the dota cast.

    If there's anything I'd say Omniknight is bullshit.
  • insomnotekinsomnotek insomno reppa Joined: Posts: 723
    kainzero wrote:
    3: See video.


    its been awhile, someone tell me the blue materia?
  • kainzerokainzero kimchee ii darou Joined: Posts: 437
    mime attached to command counter.
  • boxbox Joined: Posts: 1,611
    What are the tiers for Virtual-On???
  • insomnotekinsomnotek insomno reppa Joined: Posts: 723
    haah top tiers for saturns dragon force?

    i always thought mikal and that one vampire guy you get in the cave were pretty dope with their magics
  • DonkusDonkus Time Marches On Joined: Posts: 502 ✭✭✭✭✭ OG
    kainzero wrote:
    1: Did you max out their sources from the Gelnika crash?

    2: Critical hits.

    3: See video.

    Without those Hero Drinks Ungarmax will never get to 9999 on Emerald. I've done this with only Barret alive in about 20 seconds after his time. Having a second person alive to give you 2 Hero Drinks greatly speeds your time up.
    GOD BLESS THE RING
  • angelslayer13angelslayer13 randomly here Joined: Posts: 304
    Halo tiers:
    top:battle rifle, sword, sniper rifle, beam rifle,plasma pistol (with battle rifle assist), shotgun rocket launcher
    mid:plasma rifle (with sub machine gun assist), granades, brute shot, covenant carbine
    low:pistol, needler, plasma sun, sub machine gun.
    "stay open to new techniques. Be ready to learn from anyone otherwise you stay a prisoner of your own ignorance" -kancho joko Ninomiya
  • G.O.TG.O.T #1 Haggar fan Joined: Posts: 2,164
    :tup:
    Halo tiers:
    top:battle rifle, sword, sniper rifle, beam rifle,plasma pistol (with battle rifle assist), shotgun rocket launcher
    mid:plasma rifle (with sub machine gun assist), granades, brute shot, covenant carbine
    low:pistol, needler, plasma sun, sub machine gun.
    Fight Fo' Dah Future.
  • PsiPhiPsiPhi Joined: Posts: 824
    Anyone have tiers for Mario Kart DD karts? I'm thinking the toad car is top, but I don't really know where any of the other karts fall. Any opinions?
  • ProfessorSProfessorS Laimbeer Tier Joined: Posts: 184
    PsiPhi wrote:
    Anyone have tiers for Mario Kart DD karts? I'm thinking the toad car is top, but I don't really know where any of the other karts fall. Any opinions?

    I would say anything small, Toad Kart, Koopa Troopa Karts or the Baby Carriages.

    Anyone got an idea on tiers as far as characters specials go?
    Av by Xplict91
  • SystemSystem Joined: Posts: 508,676 admin
    Interesting tier listing for WWE SVR. Is there a tier list for WWE Smackdown 2 for the PSX too? That was the last wrestling game that I actually played seriously.
  • Red ExodusRed Exodus Joined: Posts: 255
    Sonic 2
    Top - Sonic
    Bottom - Tails

    Sonic 3
    Top - Tails
    Bottom - Sonic

    Sonic & Knuckles
    Top - Knuckles
    Bottom - Sonic

    Sonic 3 & Knuckles
    Top - Tails
    Mid - Sonic
    Bottom - Knuckles
  • Return of ShikiReturn of Shiki Your favorite game sucks Joined: Posts: 4,389
    Flamie Z wrote:
    Interesting tier listing for WWE SVR. Is there a tier list for WWE Smackdown 2 for the PSX too? That was the last wrestling game that I actually played seriously.

    Wow...SD2 seems SO long ago for me...I don't actually own a copy, but I rented it a few times back in the day.
    It's tough to say, but the fighting system for the PSX Smackdowns were really quite ridiculous at worst and sheer broken at best (still 100x better than the Acclaim-made shitfests, though).
    If I recall, there were no stats for wrestlers, about 95% of the roster had near-identical generic movesets, and the only true difference between most characters was finishers (and with the lack of limb damage system, any non-aesthetic differences between lower damage finishers was close to nil) and weight class (only 2, light heavy and heavy).
    So I imagine the top tier of SD2 would be any heavyweight who had the most damaging finisher (Rock? Undertaker? Stone Cold?)
    If you listen to fools, the mob rules...
  • KhiempossibleKhiempossible NAGEHAME User Joined: Posts: 3,254
    Red Exodus wrote:
    Sonic & Knuckles
    Top - Knuckles
    Bottom - Sonic

    I think Sonic has it way better than Knuckles in this game. The fact that he can do tricks with the different energy shields, has a more solid game (knuckles ends the game after like 4 levels iirc). Sonic also gets longer levels (well the first one anyway), giving him access to more special stage rings, allowing him to super up faster. Lastly, super sonic beats the crap out of super knuckles.
    "Win when you can; lose when you have to; but always play cheap" - Familyman
  • roninwarrior24roninwarrior24 Custom Title Joined: Posts: 635
    I think the tiers for FFTA would go like this. Change them if they're wrong.

    Top:

    Sage
    Assassin
    Gunner/Juggler?

    Upper:

    Alchemist
    Summoner
    Sniper
    Ninja
    Paladin/Defender
    Galdiator/Fighter
    Templar
    Bishop
    Blue Mage?
    Morpher?

    Mid:

    Time Mage
    Thief
    Archer/Hunter
    White/Black Mages
    White Monk
    Mog Knight
    Fencer?
    Elementalist?


    Low:

    Beastmaster
    Animist

    Bottom:

    Soldier/Warrior

    Hope that's okay. If I missed any classes, go add them. If I made a mistake, tell me.
  • SystemSystem Joined: Posts: 508,676 admin
    Wow...SD2 seems SO long ago for me...I don't actually own a copy, but I rented it a few times back in the day.
    It's tough to say, but the fighting system for the PSX Smackdowns were really quite ridiculous at worst and sheer broken at best (still 100x better than the Acclaim-made shitfests, though).
    If I recall, there were no stats for wrestlers, about 95% of the roster had near-identical generic movesets, and the only true difference between most characters was finishers (and with the lack of limb damage system, any non-aesthetic differences between lower damage finishers was close to nil) and weight class (only 2, light heavy and heavy).
    So I imagine the top tier of SD2 would be any heavyweight who had the most damaging finisher (Rock? Undertaker? Stone Cold?)
    Just as a testament to the brokeness of the game, IIRC, Chris Benoit had a subimission move, "Neck Wrench", that could be continually linked for a submission victory and you couldn't counter it. As long as you got one in, you could keep mashing the input to continually chain it for the win.

    Aside from that trick, I think Triple H was top tier in that game. From what I remember.
  • js2756js2756 Joined: Posts: 169
    I think the tiers for FFTA would go like this. Change them if they're wrong.

    Top:

    Sage
    Assassin
    Gunner/Juggler?

    Upper:

    Alchemist
    Summoner
    Sniper
    Ninja
    Paladin/Defender
    Galdiator/Fighter
    Templar
    Bishop
    Blue Mage?
    Morpher?

    Mid:

    Time Mage
    Thief
    Archer/Hunter
    White/Black Mages
    White Monk
    Mog Knight
    Fencer?
    Elementalist?


    Low:

    Beastmaster
    Animist

    Bottom:

    Soldier/Warrior

    Hope that's okay. If I missed any classes, go add them. If I made a mistake, tell me.

    I'd personally bump Ninja up to top tier because they allow you to gain AP for 2 Action skills simultaneously, plus being human, have one of the best Totema in the game, and when combined with their natural speed, will be able to summon it before your enemies get a turn. Once you have access to all the Totema, the game becomes really easy, as all you need to do to beat any stage is to get 5 of your guys to get 10 JP before doing the mission, then just summon Totema's until all the enemies are dead (as long as they are human, bangaa or moogle, preferably human or bangaa). Even the final boss went down easily to this strategy.

    Hunter also needs to be higher. 10 JP for a kill is just too good considering the Totema that Hunter's have access to.
  • KhiempossibleKhiempossible NAGEHAME User Joined: Posts: 3,254
    Baldur's Gate 1 (PC)

    God tier

    You

    Top tier

    Minsc
    Imoen
    Edwin
    Viconia
    Coran

    Mid tier

    Kivan
    Ajantis
    Branwen
    Jaheira
    Kagain
    Shar-teel
    Safana
    Montaron
    Alora
    Skie

    Shit tier

    Eldoth
    Xzar
    Xan
    Dynaheir
    Yeslick
    Khalid
    Faldorn
    Garrick
    Quayle
    Tiax

    Subject to some debate based on class choice.
    "Win when you can; lose when you have to; but always play cheap" - Familyman
  • Red ExodusRed Exodus Joined: Posts: 255
    Chaos Legion

    God : Thanatos (Final Form)
    In this form, he can attack ANYTHING without any damage to himself. Extremely
    high stats, the single best stat booster, and his assist is just TOO powerful.

    Top : Thanatos, (Adult Form) Flawed, Hatred, Blasphemy

    Thanatos (Adult Form)
    Very powerful, and tears right through Organic enemies easily. Tears through
    groups of enemies, and his Assist is extremely powerful. Does suffer damage
    from attacking spiked metal enemies though.

    Flawed (Mini finger-bladed Legion)
    Is able to attack both Organic & Metal enemies (More effective against Metal), are
    fast attackers, excellent group attacks, can attack flying enemies,

    Hatred (Big & Muscular Legion)
    Does even more damage to Organic enemies, their Assist counter works on bosses,
    and they are very strong in ATK & Def. A little on the slow slide though.

    Blasphemy (Bomb Legion)
    Is effective against every kind of enemy in the game, large blast radius from their
    explosions, can kill enemies very quickly, can be excellent traps. The problem is
    their high cost for using their abilities.

    Mid : Guilt, Malice

    Guilt (Swordsmen Legion)
    Excellent Legion to us early on. You get a great number of them, they tear right
    through organic enemies, and they are strong attackers. Once the later lvls come
    by, they get replaced by the stronger Legions.

    Malice (Archer Legion)
    Like Guilt, this is a great Legion to use early on. Can attack from any distance,
    tears through metal enemies, and builds up combo faster than any other Legion.
    They are terribly weak to Organic enemies, and cannot attack close range at all.

    Bottom : Arrogance, Thanatos (Egg Form, Child Form)

    Arrogance (Shield Legion)
    They have weak attack, and ONLY specialize in counter attacking. Although they
    can do a nice bit of damage, you have to build it up via countering. Not that useful
    overall.

    Thanatos (Child form)
    Very very weak.

    Thanatos (Egg form)
    Can't attack. Just hops after you.
  • fracKturedfracKtured Funkungfusion Joined: Posts: 76
    Pro Wrestling for NES

    God Tier:
    Giant Puma
    (final boss--unplayable, even with Game Genie...trust me, I've tried)
    Fighter Hayabusa
    (once the opponent has more than a 1 second delay in recovering, you can back brain kick the shit out of him)

    Top Tier:
    Starman
    King Slender

    Mid Tier:
    Amazon
    Great Panther

    Bottom Tier:
    King Korn Karn
    "Even genius requires a competent technique."
    --Robert Fripp
  • G.O.TG.O.T #1 Haggar fan Joined: Posts: 2,164
    FF tactics advance tiers

    what about tactics advance tiers?
    Fight Fo' Dah Future.
  • Duy NguyenDuy Nguyen Thug life!!! Joined: Posts: 830
    Anyone wanna tier the Suikoden Tactics characters?

    I know for sure Lazlo (S4's Hero) is God Tier though, and yes Lazlo is his real name.
  • SystemSystem Joined: Posts: 508,676 admin
    Sonic Heroes Tier list (From left to right)

    Speed: Shadow, Sonic, Espio, Amy

    Fly: Charmy, Tails, Rouge, Cream

    Power: Knuckles, Omega, Vector, Big
  • Higher-JinHigher-Jin MvC2 Moderator Joined: Posts: 1,953
    Not really.
    The problem with the "Overall" ratings in modern wrestling games is that stats aren't weighted...some stats are significantly more important than others.

    As an example:

    WWE Smackdown Vs. RAW tiers....

    Although not an "attribute" weight class is probably the most important stat in SvR.
    Wrestlers cannot perform the majority of grapple moves (all except the "No Liftup" grapple set moves) on weight classes 2 tiers higher than their own.
    On wrestlers which are 2 tiers UNDER them...the standard Military Press can be used (when foe is groggy, do any grapple). This is very crucial in Royal Rumbles, as the Military Press can be used to toss someone outside the ring, bypassing the "Grip Gauge".
    Weight Tiers:

    Ultra Heavy: Andre the Giant only
    Super Heavy: Batista, Big Show, Kane, Legend Undertaker, Masked Kane, Undertaker
    Heavy: Triple H, Kurt Angle, Bret Hart, Eddie Guerrero (LOL), etc.
    Light Heavy: Shawn Michaels, Ric Flair, Scotty 2 Hotty, Bubba Ray Dudley (LOL), etc.
    Cruiser: Rey Mysterio only
    Diva: The chicks

    Despite the...oddities on the list (228 lb. Eddie is a Heavyweight but 310 lb. Bubba is a Lightheavyweight.......A-Train is a good 80 lbs. heavier than Batista and yet Batista is a Super Heavyweight and he isn't???)...this still stand as important tiering factors.

    Out of the 6 stats, here is the order of importance:

    1) Strength.....determines the damage of attacks, nuff' said
    2) Durability...defensive strength, rate of recovery....important but below Strength, and that you should be on the Offensive most of the time, ideally
    3) Technique...determines rate of reversals and counters...key to shift you from defense to offense
    4) Submission...Submissions are much better in this game...a deadly submission is a useful tool to round a wrestler, but its ranking is hampered by the fact some do not need them to be dominating (Andre...)
    5) Speed....determines walking, running, climbing speed...nice to have, but not crucial outside of Cage and Ladder matches
    6) Charisma....determines how fast your finisher charges...unlike in previous SD's, outside of a few deadly moves (Tombstone, Pedigree) and the best submission finishers...many wrestler's finisher aren't that strong or even important to their moveset. Continuous grapple attacks >>>>> finisher.

    Tiers:

    BROKEN:
    -Andre the Giant. No contest. Unfair weight advantage on everyone. Only the 6 Super Heavyweight can even safely grapple him, thus neutralizing most of the offense of the Heavy/Light Heavyweights in the game. 10 in both STR and DUR. Badass moveset.

    TOP:
    -Triple H. 9 or above in every stat but speed (and has the maximum speed for a heavyweight). GREAT moveset...submissions, strikes, and grapples. Best finisher in the game, hands down...every SD! has THE finisher...the one that NO ONE kicks out off, and KOs ANYONE, no matter how fresh you are and your DUR stat. In Shut Your Mouth it was the Stunner. In this game, it's the Pedigree. Can't lift Andre, though.

    -Undertaker. Solid stats. 10 DUR, 9.5 STR, and 9.5 Charisma. Perhaps a little too dependent on strikes...which opens up problems against those with high TECH. Super Heavyweight...and thus can lift even Andre. Great strikes, damaging grapples...submissions are a little weak but at least they're there.

    -Kurt Angle. 10 in Submission, technique, and charisma is nothing to sneeze at. Solid STR and DUR for a heavyweight. The only 10 in TECH in the whole game, nuff' said. Will give lower TECH wrestlers fits. Possibly the best moveset in the game. Aerial, grapples, strikes, submissions....Kurt can do it all. Heavyweight. Can't lift Andre, but his strikes, aerials, and submissions can do well enough. Angle Slam is one of the best finishing moves in the game, and Anglelock is the best Submission in the default movesets. A moderate 8 in DUR can land him trouble against heavy-hitters, though.

    -Big Show. 10 in STR, 9.5 in DUR. Only person to have 10 STR besides Andre. Super Heavyweight. Moveset lacks variety, but strikes and basic grapples will put a hurt on anyone. TECH only a 7.5, which can get annoying against the likes of Angle, Benoit, etc...basically a slight stronger UT, but with less speed, versatility, and no submissions to really speak of. But 10 STR is enough to give anybody trouble.

    UPPER-MID:
    Legend Undertaker: Undertaker but with a slightly tweaked moveset...more strike-based offense, and no real submissions. Gains half point of charisma in exchange for half point in TECH and submission. *shrug*

    Kane/Masked Kane: Undertaker-lite

    Chris Benoit: 10 SUB, 9.5 TECH. Tied for 2nd Best TECH with HHH. Good aerial, grapple, ground, and submissions. Strikes are weak for the most part, though which keeps him out of top...but if can get close to you, or get you on the ground, he dominates. Heavyweight, instead of Light Heavy which helps his case A LOT.

    The Rock: Superb stats for the most part, but an 8 in Strength, with his quick-strike and grapple based (limited) moveset keep him out of top.

    Bret Hart: Only behind Angle, Benoit, and HHH in TECH. Only behind Benoit, Angle, and Flair in Submission. Heavyweight, with solid stats. Great moveset....only limited in strikes, and the Sharpshooter for some reason isn't as devastating as it should be. Benoit-lite, for the most part.

    Shawn Michaels: 7 in STR and Light-Heavyweight class can hurt him. Solid stats otherwise, superior moveset, and his speed lets him runs circles around the Heavyweight main eventers and helps his excellent strikes.

    Batista: 9.5 STR, 10 DUR, and Super Heavyweight class means he barely makes the cut above the Mid-Tier deadzone. Limited moveset (way too dependant on power grapples), and lack of speed and technique drag him...but his STR, DUR, and weight are not to be taken lightly.

    MID:
    Everybody else...there is almost no difference between 3/4 of the roster.

    LOW:
    The Lightheavyweight jobbers (Scotty 2 Hotty, etc.) and Rey Mysterio (619 is a joke)

    CRAP:
    Divas and Paul Heyman


    Maybe it's just when fighting the computer, but it's almost impossible to make andre tap out. I remember me and two other friends did a 3 on 3 elimination tag and ended up all fighting andre. My jericho and his angle ganged banged his leg repeatedly (walls of jericho/ankle lock at least 5 times) so much so that he started a sliver away from submitting, but andre willed his way up no matter how hard me or him tapped. Also those stats are crap btw. Bret Hart behind triple H in tech? Triple H being tied with benoit? BULLSHIT. Even in real matches I don't think he's EVER used a submission to win. Outside the ring he isn't going toe to toe with benoit or bret hart period.
    Either we all live in a decent world, or nobody does. - George Orwell
  • SystemSystem Joined: Posts: 508,676 admin
    Virtual On Oratorio Tangram tiers:

    GOD: Dordray, Grys-vok ( NUKE!!! ), Ajim
    HIGH: Apharmd B, Raiden, Balbados, Angelan
    MID: Temjin, Fei Yen, Apharmd S
    LOW: Cypher, Specineff
  • OlanOlan get me an apple, bitch Joined: Posts: 278
    Shuzer wrote:
    I can't believe I'm going to come out of lurking to post about old school Pokemon.

    Mewtwo is God yes, but after that, the only Pokemon I'd think of using out of the ones you listed is Gyarados (and even that is shaky, considering Thunderbolt is usually on many Pokemon). Aerodactyl, Snorlax, Dragonite (beware Ice Beam), Chansey, Starmie, and Slowbro are all better than those, off the top of my head.


    dude seriously, alakazam is a beast.
  • OlanOlan get me an apple, bitch Joined: Posts: 278
    wwf in your house
    top tier
    ahmed johnson- pearl river plunge is just too much

    high tier
    bret hart- elbow drop from middle turnbuckle had 0 start up frames and only 3 recovery frames. sounds beastly to me
    vader- vader bomb that shit, like raiden

    garbage tier
    shawn michaels- he's a cake mews
  • EphidelEphidel Old Man SRK Joined: Posts: 14,530 ✭✭✭✭✭ OG
    I think the tiers for FFTA would go like this. Change them if they're wrong.

    Top:

    Sage
    Assassin
    Gunner/Juggler?

    Upper:

    Alchemist
    Summoner
    Sniper
    Ninja
    Paladin/Defender
    Galdiator/Fighter
    Templar
    Bishop
    Blue Mage?
    Morpher?

    Mid:

    Time Mage
    Thief
    Archer/Hunter
    White/Black Mages
    White Monk
    Mog Knight
    Fencer?
    Elementalist?


    Low:

    Beastmaster
    Animist

    Bottom:

    Soldier/Warrior

    Hope that's okay. If I missed any classes, go add them. If I made a mistake, tell me.

    OK. ( No particular order really )

    Top

    Assassin ( I don't have to explain )
    JudgeMaster ( Broken, but useful neverless )
    Juggler ( Smile wins )

    Upper

    Ninja ( Assassin is better, but Double Sword kills )
    Hunter ( Ultima Shot + Weapon ATK + )
    Illusionist ( Damage everyone - Think of a super black mage )
    Sniper ( Well rounded attacks, often useful )
    Sage ( Has an Ultima attack anyways )
    Gladiator ( High damage user, has an Ultima attack )
    Paladin ( Holy Blade rocks )
    Blue Mage ( Learn enemy techs. and skills )
    Mog Knight ( Also has an Ultima Attack, well rounded despite size )
    Summoner ( I don't know about this one, but I guess )
    Elementalist ( Damage plus status effect, can also heal party )
    Alchemist ( Flare and other spells and such )
    Thief ( Steal: Everything!!!!! )
    Dragoon ( Great attacks and jump really helps )
    Gunner ( Attack from afar, status effects included )

    Mid

    Black Mage ( Great spells and such, weak phy. attacks )
    White Mage ( Great healing spells and such, weak phy. attacks )
    Time Mage ( Quicken uses MP, smile doesn't )
    Red Mage ( Can do everything a Black & White mage can, but no powerful spells )
    Templar ( No real reason really )
    Fencer ( Quick and attacks like a solider, great abilities )
    Beastmaster ( Controling the monster is better than becoming one, plus helps the Blue Mage out big time )
    Archer ( Well - rounded, has the concentrate support assist )
    White Monk ( Great combat user, very quick for a bangaa or whatever )
    Ruinseeker ( Not too many attacks at your command, would of been upper tier )
    Bishop ( Bangaa with magic )
    Fighter ( High Damage user, crappy defense )

    Low

    Soldier ( Horrible abilities just screws them over )
    Warrior ( See Soldier )
    Defender ( Defense wins, but not in this game )
    Gadgeteer ( Why gamble??? TELL ME!!! )
    Animist ( No strong attacks, you must use your abilities every time )

    Bottom

    Morpher ( They suck ass, period. )


    I think I got them all, tell me if I didn't or if you don't agree on somethin'...
    -Bulldancer
    You get to blaze medical marijuana in peace you lucky motherfucker. RIP bruv

    -Javi
    02’s can never be OG
  • SystemSystem Joined: Posts: 508,676 admin
    DaBoss wrote:
    I thought this would be something interesting to talk about. What are some of the tier lists for non-fighting games such as beat em ups, shmups, rpgs, etc? Not only fighting games have tiers ":^)"

    Anyways, I think I'll get the ball rolling with my opinions of the tiers for Final Fight.

    I would rank it in the order of:

    Haggar
    Cody
    Guy

    I place Haggar first because he's probably the best big man of ANY beat em up ever. His power is CRUSHING in this game. That pile driver of his takes half health each time! His defense is also the highest. His slow speed and large size are problems, but his pros far outweigh his cons.

    Cody is very all around in every area. However, as a normal fighter, I would actually have to give the edge to Guy because of Guy's superior mobility. However, Cody's ability to fight with knives really puts him above Guy because weapons are always good, and knives are just so fucking plentiful all throughout the game.

    Guy isn't bad at all actually, imo. He just isn't as good. First of all, he is very weak strength and defense wise. Next, his special ability, unlike Haggar's and Cody's, is absolutely useless. I NEVER use the wall jump. Now, I may be wrong, but it seems pointless to me. However, his mobility is a REAL big plus in this game because of the lack of a dash. And just in case anyone wonders, I play Guy myself.

    The farthest I've been able to go on one credit is the fifth stage, but that place always wrecks me.


    Guy has a resetable infinite

    punch twice turn around punch twice turn around repeat till dead.

    broken bitch
  • Return of ShikiReturn of Shiki Your favorite game sucks Joined: Posts: 4,389
    Trying to tier SvR 2006, seems impossible so far.

    The new stamina system really takes the sting out of guys like the Big Show who would normally dominated...and too many damn moves were taken out of the game so everyone has almost the same shitty generic moveset.

    Even with the stamina system, Andre still seems the best, but not broken.
    Of course, the stamina system can be turned off in options...but an actual tiering is still hard.
    Do you count stamina system on or off?
    Plus the CPU is back to reversing EVERY FUCKING THING like in HCTP again (one of the few major flaws in that games) and FUCKING CHEATS on button-mashing minigames and submissions....but then you can lower the CPU resistance on that too, at least (unlike HCTP).
    If you listen to fools, the mob rules...
  • KyokujiKyokuji Needlessly Perverted Joined: Posts: 2,926
    The fact that Triple H is top tier in the game is hilarious if you follow backstage politics in wrestling.
    "Getting herpes on your face is not a cost-saving solution."
  • js2756js2756 Joined: Posts: 169
    Been playing Breath of Fire games a lot recently, so tiers for some of the BoF games.

    BoF 1:
    god tier:
    Ryu/Hero - Agni owns everything in this game, it's effectively an "I win" spell.

    Top tier:
    Karn - morphs are the only other way without tons of level building of doing over 500 damage
    Bleu - 400 damage for BoltX.

    Mid tier:
    Bow - best physical outside of Karn and Ryu, spells are good in the early game
    Ox - decent damage, but slow
    Nina - only good healer, made obsolete by Agni, spells cost a lot

    bottom tier:
    Mogu - average fighter, can't do anything else
    Gobi - only good as part of Karn's morphs.

    BoF II
    top tier:
    Ryu/Hero - solid all around, dragons are good for damage
    Katt - best physical attacker with great speed (I think only Angel Nina has higher, but I could be wrong)
    Rand - also solid all around, lacks in speed and AP, but Wake is one of the more useful skills in the game (whack your characters alive, woot!)

    mid tier:
    Nina - Angel Nina allows for escaping from any fight. High speed allows her to act before a lot of enemies. Will makes her more useful in long dungeons than Bleu.
    Bleu - has Nina beat in terms of stats, but lacks the more useful Banish (Angel Nina) and Will (normal Nina) skills. Is also slower.
    Bow - the healer of the party, but not a very good one because spells take way too much AP in this game. Is essentially a crappier version of Rand with more AP.
    Sten - a crappier version of Katt, slower, weaker. Sweh is a neat skill if you're trying to fight a particular monster, but if you run into a monster you don't want to fight, you might as well use Banish.

    bottom tier:
    Jean - is only good in his super shaman Frogman form, except that his Chop skill takes two turns, and has the potential to miss. Katt is a much better choice.
    Spar - weak all around, stat boosting magic isn't all that useful, and that's all he brings to the table.

    BoF III:
    god tier:
    Ryu/Hero - dragon accession is better than anything any other character has to offer, nothing comes remotely close to how good it is.

    top tier:
    Rei - Weretiger does good damage, and he normally does good damage anyways. High speed plus Pilfer make Rei a solid character.
    Momo - Excellent support character. Does solid damage, and she also has healing spells to compliment her support magic. Low defense, and a lack of AP hurt her though.

    Mid teir:
    Garr - physical attacker only. Is hurt by the fact that the Beast spear drains his health, making Momo a much better choice for bosses. Magic sucks.
    Nina - black mage, is hurt by the fact that she doesn't last through long dungeons, because she'll drain her AP pretty quickly. Magic is very useful at times though.

    bottom tier:
    Peco - starts at a way lower level than everyone else, and even built up, the only thing he has going for him is his high HP. Best use for him is to get easy levels to learn master skills, otherwise, leave him on the bench.
  • mr.hadokenmr.hadoken Old School Style For You Joined: Posts: 621
    Thanks for the reply ha ha and going into detail about it
    Good hit...but not enough power.
  • Return of ShikiReturn of Shiki Your favorite game sucks Joined: Posts: 4,389
    Peco is NOT bottom-tier.

    The following is the starting and final stats of all BOF3 chars (disregarding all stats bonuses from masters and items), from GameFAQ's BOF3 Stat Gain FAQ.
    Further explanation later:

    RYU
    **********
    LVL | HP AP PWR DEF AGL INT
    1 | 20 11 12 10 8 10
    99 | 328 228 207 146 91 187

    REI
    **********
    LVL| HP AP PWR DEF AGL INT
    5 | 42 12 23 15 19 22
    99 | 285 108 176 145 122 140

    NINA
    ***********
    LVL | HP AP PWR DEF AGL INT
    5 | 27 33 13 13 14 24
    99 | 220 322 102 112 100 229

    MOMO
    ***********
    LVL | HP AP PWR DEF AGL INT
    10 | 52 40 30 25 15 50
    99 | 272 212 178 124 74 267

    PECO
    ***********
    LVL | HP AP PWR DEF AGL INT
    1 | 40 8 18 14 3 4
    99 | 458 193 237 196 41 57

    GARR
    ***********
    LVL | HP AP PWR DEF AGL INT
    13 | 99 7 58 44 17 21
    99 | 384 47 252 189 63 98
    If you listen to fools, the mob rules...
  • js2756js2756 Joined: Posts: 169
    snip

    And who's going to bother to take the time to level anybody to level 99? That's like saying that Bleu is the best character in BoF 2 because at level 99 her stats are better than everyone elses. But it takes literally FOREVER to get that high in that game.

    BoF games aren't like other RPGs where it is easy to level up to level 99. At around lvl 50, where most people would be by the end of the game, he's got the stats to be a decent tank, but still isn't as good as Garr who'd I quickly trade in for either Rei or Momo. His inate skills are pretty awful as well, and he's still the slowest character. Use chain formation? I'd rather not take the universal 50% Def hit. You can try and make an argument for using him instead of Nina, but her naturally high INT and better speed make her a much better utility character than Peco and she has a much better spell set than he does.

    Peco, Nina and Garr are still nowhere near the usefulness of the other 3 characters anyways.
  • Return of ShikiReturn of Shiki Your favorite game sucks Joined: Posts: 4,389
    EDIT: It isn't neccessary to go to Level 99 to see the differences between characters. Nearly all the stat gains in the game taper off around Level 60. In my games I ended with levels in the mid-50's and I didn't spend any large amount time power-leveling.
    My point was that Peco overtakes Garr naturally...and even MORE so if you use Masters wisely.
    That's what makes Peco so good. He's the most versatile character in the game by far. He's MEANT to be the one character you can customize however you see fit. Every other character is stuck for the most part in a certain role. His lack of learned skills and absence of a defined role only means he has more room to learn master skills and be fit into any battle party.
    Peco is naturally slow, so in one of my games I had Peco apprentice to Meryleep (-1 HP, -1 PWR, -1DEF, +2 AGL) for most of the game, and by the end, I had a tank who was actually faster than my Ryu and Momo.
    Or...you can have him apprentice under Emitai (+4 AP, -2 PWR, -2 DEF, +4 INT) or Deis and have a tank who's also an uber-mage. (You said that Nina makes a better mage, but her learned magic spell set SUCKS. The best non-Dragonspells in the game are learned from MASTERS (Deis, Hondara, etc.), which means ANYONE can learn them.)
    Or...you can have the only character in the game who can naturally over 800 HP if you have Peco apprentice under someone gives +4 HP (Fahl or Giotto)


    Peco is basically Garr with more potential, much more AP, much more HP, and more defense.
    The only thing is that he's much harder to build up. You have to work much harder with him to develop him to his full potential (as well as careful use of stat bonuses and skills gained from the Masters).
    Garr is the tank of the game for those who want to speed run through the game and not spend too much time leveling up and hunting down the masters.
    Peco is the tank of the game for those who want to explore every level of the gameplay system.

    The best parties are Ryu, Momo, & Peco/Rei for bosses and Ryu, Rei, & Peco/Garr for dungeon crawling.
    If you listen to fools, the mob rules...
  • StrikeStrike Joined: Posts: 78
    Didn't you criticize me earlier that characters should always be compared at max levels to demonstrate their "true" potential? Now you're claiming leveling up to 99 takes too long; I'm assuming you're arguing that leveling up to 99 isn't part of "normal play." That was the exact argument I pointing out in all those FF6/Chrono Trigger discussion.

    I don't know much about the other BoF games besides BoF2, but in that game, Monster Island makes leveling up to Level 99 not nearly as tedious as you think... no more tedious than leveling up to 99 in that Dinosaur Forest in FF6 or fighting around in the Black Omen in Chrono Trigger IMO.

    For the most part, I agree with your BoF2 list except for Bleu. She beats Nina at everything (this is not with powerleveling) except that Nina gets Banish late game. Nina's Will should not even be considered because both Nina and Bleu have a truckload of AP and Will only gives back a pathetic amount anyway. Also, Bleu can be recruited as soon as you get the Whale, which is not even mid-game, and she joins at level 35, way beyond anyone in the group. She is top tier no question. If you take into account powerleveling, which you did with other games, Bleu is god tier because her stats max out.
  • js2756js2756 Joined: Posts: 169
    Strike wrote:
    Didn't you criticize me earlier that characters should always be compared at max levels to demonstrate their "true" potential? Now you're claiming leveling up to 99 takes too long; I'm assuming you're arguing that leveling up to 99 isn't part of "normal play." That was the exact argument I pointing out in all those FF6/Chrono Trigger discussion.

    I don't know much about the other BoF games besides BoF2, but in that game, Monster Island makes leveling up to Level 99 not nearly as tedious as you think... no more tedious than leveling up to 99 in that Dinosaur Forest in FF6 or fighting around in the Black Omen in Chrono Trigger IMO.

    Except in FF6 it only takes 6 fights at most in the Dino Forest for any character to go from lvl 98 to 99 and all those fights involve 1 attack (solo with Exp egg). More often than not, it will take significantly less since you can run into double Tyranosaurs for double the experience and it's still a 1-hit kill. 3 fights involving 2 tyranosaurs will level a character from 98 to 99.

    In BoF 2, it takes about 40 fights in monster island to do the equivalent, and the fights take longer since you can't 1 hit kill the gongheads. Or, you could try the Infinity dungeon where it will take roughly 25 fights or so. This is assuming that only 1 character is alive to get the experience. At best, it will take 5 fights, assuming you're lucky enough to run into 3 K. Slimes all the time, but this never happens and you still can't 1-hit KO them.

    So yeah, overlevelling in FF6 is a joke, whereas in other games, it's a huge pain in the ass. This is why I consider overlevelling in FF6, and not other games.
  • StrikeStrike Joined: Posts: 78
    Maybe you're not playing the GBA version where EXP gains were multiplied by 4x. Also, in BoF2, EXP does not depend on the number of characters alive. You're doing yourself a disservice if you kill off all party members and go solo since they are not gaining any more EXP than had everyone been alive.

    So on Monster Island at high levels:
    Gongheads: 1 turn kill with everyone attacking
    A.Sludge: Death
    Chorking: Chopchop
    K.Sludge: G.Dragon + all-hit spell

    The reason I came back into this topic was because you mentioned nothing about ease of powerleveling in the past. You were adamantly concerned with just judging things at max potential... not whether or not it's "easy" to get to level 99. Admittedly, soloing Dinosaur Forrest will reach you to 99 faster than Monster Island; but you're still devoting at least several hours for each of the 12 main characters doing this, which is a very noticeable diversion from just "normally" playing through the game from plot point to plot point. And in Chrono Trigger, level ups and battling are not nearly as fast as FF6, and yet you insisted on judging Ayla on her last fist ability. It just sounded a bit hypocritical to judge one game on max potential and not another.
  • js2756js2756 Joined: Posts: 169
    Strike wrote:
    Maybe you're not playing the GBA version where EXP gains were multiplied by 4x. Also, in BoF2, EXP does not depend on the number of characters alive. You're doing yourself a disservice if you kill off all party members and go solo since they are not gaining any more EXP than had everyone been alive.

    So on Monster Island at high levels:
    Gongheads: 1 turn kill with everyone attacking
    A.Sludge: Death
    Chorking: Chopchop
    K.Sludge: G.Dragon + all-hit spell

    The reason I came back into this topic was because you mentioned nothing about ease of powerleveling in the past. You were adamantly concerned with just judging things at max potential... not whether or not it's "easy" to get to level 99. Admittedly, soloing Dinosaur Forrest will reach you to 99 faster than Monster Island; but you're still devoting at least several hours for each of the 12 main characters doing this, which is a very noticeable diversion from just "normally" playing through the game from plot point to plot point. And in Chrono Trigger, level ups and battling are not nearly as fast as FF6, and yet you insisted on judging Ayla on her last fist ability. It just sounded a bit hypocritical to judge one game on max potential and not another.

    No, I was basing this off the SNES version. I'm not sure why you mentioned Chrono Trigger, since I never once talked about it in this thread. I think you have me confused with someone else.
  • AirthrowAirthrow Joined: Posts: 4,525
    What about racing games?

    Sega GT (DC): All about the NSX and the 240SX, if we are talking about factory cars. The Subaru WRX is upper mid tier also.
    RIP Group B Rallying 1982-1986
  • G.O.TG.O.T #1 Haggar fan Joined: Posts: 2,164
    js2756 wrote:
    Been playing Breath of Fire games a lot recently, so tiers for some of the BoF games.

    BoF 1:
    god tier:
    Ryu/Hero - Agni owns everything in this game, it's effectively an "I win" spell.

    Top tier:
    Karn - morphs are the only other way without tons of level building of doing over 500 damage
    Bleu - 400 damage for BoltX.

    Mid tier:
    Bow - best physical outside of Karn and Ryu, spells are good in the early game
    Ox - decent damage, but slow
    Nina - only good healer, made obsolete by Agni, spells cost a lot

    bottom tier:
    Mogu - average fighter, can't do anything else
    Gobi - only good as part of Karn's morphs.

    BoF II
    top tier:
    Ryu/Hero - solid all around, dragons are good for damage
    Katt - best physical attacker with great speed (I think only Angel Nina has higher, but I could be wrong)
    Rand - also solid all around, lacks in speed and AP, but Wake is one of the more useful skills in the game (whack your characters alive, woot!)

    mid tier:
    Nina - Angel Nina allows for escaping from any fight. High speed allows her to act before a lot of enemies. Will makes her more useful in long dungeons than Bleu.
    Bleu - has Nina beat in terms of stats, but lacks the more useful Banish (Angel Nina) and Will (normal Nina) skills. Is also slower.
    Bow - the healer of the party, but not a very good one because spells take way too much AP in this game. Is essentially a crappier version of Rand with more AP.
    Sten - a crappier version of Katt, slower, weaker. Sweh is a neat skill if you're trying to fight a particular monster, but if you run into a monster you don't want to fight, you might as well use Banish.

    bottom tier:
    Jean - is only good in his super shaman Frogman form, except that his Chop skill takes two turns, and has the potential to miss. Katt is a much better choice.
    Spar - weak all around, stat boosting magic isn't all that useful, and that's all he brings to the table.

    BoF III:
    god tier:
    Ryu/Hero - dragon accession is better than anything any other character has to offer, nothing comes remotely close to how good it is.

    top tier:
    Rei - Weretiger does good damage, and he normally does good damage anyways. High speed plus Pilfer make Rei a solid character.
    Momo - Excellent support character. Does solid damage, and she also has healing spells to compliment her support magic. Low defense, and a lack of AP hurt her though.

    Mid teir:
    Garr - physical attacker only. Is hurt by the fact that the Beast spear drains his health, making Momo a much better choice for bosses. Magic sucks.
    Nina - black mage, is hurt by the fact that she doesn't last through long dungeons, because she'll drain her AP pretty quickly. Magic is very useful at times though.

    bottom tier:
    Peco - starts at a way lower level than everyone else, and even built up, the only thing he has going for him is his high HP. Best use for him is to get easy levels to learn master skills, otherwise, leave him on the bench.


    not to sound stupid but tier bof 4. i thought fou lu was top tier for sure in that one even over ryu.
    Fight Fo' Dah Future.
  • SystemSystem Joined: Posts: 508,676 admin
    Shadow the Hedgehog 2p Mode tier list:

    Top: Pink Metal Shadow, Blue Metal Shadow

    Mid:Orange Metal Shadow, Green Metal Shadow

    Low:Red Shadow, Orange Shadow
  • kane_warheadkane_warhead Blanka forever Joined: Posts: 1,532
    Higher-Jin wrote:
    Maybe it's just when fighting the computer, but it's almost impossible to make andre tap out. I remember me and two other friends did a 3 on 3 elimination tag and ended up all fighting andre. My jericho and his angle ganged banged his leg repeatedly (walls of jericho/ankle lock at least 5 times) so much so that he started a sliver away from submitting, but andre willed his way up no matter how hard me or him tapped. Also those stats are crap btw. Bret Hart behind triple H in tech? Triple H being tied with benoit? BULLSHIT. Even in real matches I don't think he's EVER used a submission to win. Outside the ring he isn't going toe to toe with benoit or bret hart period.


    stats are bullshit anyway.

    It all depends on the moveset.

    anyone with a boot to the face move is up there IMO
    Sunod-Ako.com - Your Total Resource to Philippine Fighting Gaming
  • roninwarrior24roninwarrior24 Custom Title Joined: Posts: 635
    Uhh, what are the tiers for Mario Kart Double Dash, if there are any? I just got the game yesterday, and I want to be a cheap tier whore with this game so I can dominate. Any help? Also, what are the tiers for...

    Tales of Symphonia (my old list means nothing. I want to know from you)
    Dragon Quest VII
    Atelier Iris (again, my tier list means nothing, although Klein looks godly IMO)
    F-Zero GX
    Riviera
    Skies of Arcadia

    Also, not neccessary a tier question, but what's the most broken way to play FF2j? I've heard lots of things about the Blood Swords, but that's only for the final dungeon.
  • FatalFuryDFatalFuryD Feint Cancel Addict Joined: Posts: 956
    Skies of Arcadia
    Well, the thing is that you have no choice, but to use whoever you got atm. But yeah, here's what I think.

    main:
    Aika is No.1 for sure.

    Vyse
    Fina
    Drachma
    Enrique
    Gilder

    Speed buff and Magic together rule this game. Aika, in a three-member or bigger party often just can wipe out everything with alpha storm and lamda burst(later game) before anything else flinches. She has naturally good magic defense. Vyse is pretty close to Aika because his Techniques are cheap, and he's fast, plus he charges more Spirit than anyone else. He has the best equips too. Cutlass Fury(100% accuracy) is incredibly useful against the enemies that have high dodge and high magic defense. Everyone else is more or less the same. Fina's 3SP tech is good because it petrifies something for a pretty good accuracy.. which to me, it feels like close to half the times. She's used for mainly spells IMO, but if you follow cupil-blade-cannon-club-lance-pan-weight-ultimate path she's alright. Basically the more times cupil evolves, the better. She's likely to be the one to max out magic first, also. Drachma sucks because his specials are costly and not that powerful(ultimate tech has poor accuracy, also), but he has 2x chaging special that comes in handy sometimes. Enrique is the weaker Vyse the way I see it; it's difficult to out level him to Vyse.

    Gilder though, I can't give this guy any credit. Anyone else's magic is better than using his techs, and his magic stats suck. His techs are so hilariously badly animated that they're worth looking at for like twice and that's it.

    Not gonna bother with crew, because you can either choose to build your crew so it can do a lot of damage on regular battle, or build it so you can do well on ship battle and it's just balanced enough that it doesnt matter that much IMO. Most everyone is equal, but there are like two exceptions whose names I don't remember.
    My Eternal Fighter Zero cmv, match footages and tutorial vid:
    http://youtube.com/user/seaechiowai
    (Latest update: 7 Jan 2010)
    Inuie G. Choi
  • G.O.TG.O.T #1 Haggar fan Joined: Posts: 2,164
    GUNSTAR HEROES-
    Top Tier
    Fixed Shot+Green Chaser Beam+Fire Shot
    Dive Kicks
    Sliding

    Mid Tier
    Throwing
    Everything else

    Shit Tier
    Straight Laser


    Gunstar Super Heroes-

    Top Tier-
    Gunstar Blue
    His super of his main weapon has mad range and can be directed everywhere. Plus its the most balanced weapon he has good for all situations.

    Bottom-
    Gunstar Red
    She has speed, and her regular shot of her main weapon is better than blue's but in boss battles she fails because her main weapon's super shot sucks ass and uses alot of her energy blast bar.

    Legend of the Mystical Ninja

    Top
    Kid Ying-
    I been playing this side-scroller since i was 11. Fuck tiers this like my taste buds right here. Kid Ying owns everything when you collect your 2nd power up without getting hit by something. if you get your 3rd powerup you just about fucked up. the yo-yo has the worst lag time...youll get hit by an enemy when it comes back to you. so for kid ying:

    Top-2nd Powerup weapon (The peacepipe is god)
    Mid-3rd Powerup weapon
    Bottom-1 st powerup weapon


    Oh Yeah. When you finally get to the stages where you learn Judo. thats top tier too. too bad you can only use it in certain areas.

    Bottom-Dr. Yang
    Fuck Dr. Yang. his stars, and 3rd powerup is all that makes him good.

    Batman & Robin adventures-

    Top to Bottom
    Star (damaging-travels across screen)
    Jump Kick
    Throwing
    Bomb (short range)
    Gas---->Spray (stuns enemy)
    Punches
    Batarang


    Guardian Heroes
    Top to Bottom
    Sky Spirit
    Valgar
    Ginjirou
    Super Zur
    Zur
    Randy
    Serena
    Macho
    Kanon
    G. Silver
    Sword Han
    P. Silver
    Han
    Undead Hero
    everything else

    Can someone tier
    Dragon Force, Ragnarok, and tales of symphonia?
    Fight Fo' Dah Future.
  • SystemSystem Joined: Posts: 508,676 admin
    Spawn: In the Demon's Hand 4P mode tier list: (I don't know the ranks in the tiers, just so you know.)

    God Tier: Black Brimstone

    Top Tier: Grace, Spawn IV, Soleil, Angel Teneres, Admonisher,Jessica, Spawn, Twitch, Al Simmons,

    Mid Tier: D.A. Spawn, Tremor, Brimstone, Tiffany, Redeemer, Coglisotro, Clown, Sam,

    Low Tier:The Curse, Hellspawn, Army A, Angels E, Green Beret A, Skeleton 1

    Bottom Tier:Zombie 1, Wolf 1, Curse Sub, Soldier 1, The Mafia
  • G.O.TG.O.T #1 Haggar fan Joined: Posts: 2,164
    G.O.T wrote:
    GUNSTAR HEROES-
    Top Tier
    Fixed Shot+Green Chaser Beam+Fire Shot
    Dive Kicks
    Sliding

    Mid Tier
    Throwing
    Everything else

    Shit Tier
    Straight Laser


    Gunstar Super Heroes-

    Top Tier-
    Gunstar Blue
    His super of his main weapon has mad range and can be directed everywhere. Plus its the most balanced weapon he has good for all situations.

    Bottom-
    Gunstar Red
    She has speed, and her regular shot of her main weapon is better than blue's but in boss battles she fails because her main weapon's super shot sucks ass and uses alot of her energy blast bar.

    Legend of the Mystical Ninja

    Top
    Kid Ying-
    I been playing this side-scroller since i was 11. Fuck tiers this like my taste buds right here. Kid Ying owns everything when you collect your 2nd power up without getting hit by something. if you get your 3rd powerup you just about fucked up. the yo-yo has the worst lag time...youll get hit by an enemy when it comes back to you. so for kid ying:

    Top-2nd Powerup weapon (The peacepipe is god)
    Mid-3rd Powerup weapon
    Bottom-1 st powerup weapon


    Oh Yeah. When you finally get to the stages where you learn Judo. thats top tier too. too bad you can only use it in certain areas.

    Bottom-Dr. Yang
    Fuck Dr. Yang. his stars, and 3rd powerup is all that makes him good.

    Batman & Robin adventures-

    Top to Bottom
    Star (damaging-travels across screen)
    Jump Kick
    Throwing
    Bomb (short range)
    Gas---->Spray (stuns enemy)
    Punches
    Batarang


    Guardian Heroes
    Top to Bottom
    Sky Spirit
    Valgar
    Ginjirou
    Super Zur
    Zur
    Randy
    Serena
    Macho
    Kanon
    G. Silver
    Sword Han
    P. Silver
    Han
    Undead Hero
    everything else

    Can someone tier
    Dragon Force, Ragnarok, and tales of symphonia?

    i think Llyod and kratos are pretty much top tier in this. its just obvious. Ive been doing really well with them plus Kratos has more or just as much power as lloyd and can heal. plus there stun attacks are quick and deadly.
    Fight Fo' Dah Future.
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