Updated to 1.1 AKA the final final version. For real.
Changelog:
Rose and Vega had combos into airthrows that did no damage. They now do regular scaled airthrow damage.
Gouken has more damage on his ultra.
Sagat has less damage on his ultra.
Sakura now has to cancel from HP+HK like everyone else.
Download links further down this post.
"KOF is here again"
After a year of pushing SF4 to its limits, and then some, finally: a mod that fulfills your street fighting, hadoken blasting, pregnant sakura needs. (There isn't actually a pregnant sakura in this mod, I'm so so sorry.)
Universal System Changes:


Dash is now a KOF style shorthop. It allows for quick overheads, and some pretty nasty offense. It also looks kinda funny.

+

Focus Attack is now a hit-absorbing dash. Takes approx. 20-50 hits depending on character, but still does gray damage.

+

EXFADC is now sort of like a roman cancel. Eats up one EX bar.

+

Taunt is now an instant lvl3 FA that drains Ultra meter. It's good for continuing juggles, or for breaking through an opponent's block.

Supers only drains 2 EX bars. The ultras are now HP supers that absorb the entire super bar. (Which means you can combo into them from f.ex c.MK if you're ryu.)
Saggot is still cheap.
Special Thanks to:
Anotak, for being willing to share a lot with me, for making
SF4 Remix, and for his wonderful Koryu edition Akuma.
Polarity, for finding out a lot of shit early on, and for helping out along the way.
RottKing, for a couple of the early Koryu vids, and for bitching at me for not including him.
Might as well include all of #Geese_Tower as well.
Random youtuber TrickyClock, for making the Koryu logo. I didn't even ask for it! Thank you!
...And You!
Installation Notes:
- You'll need a (hopefully legit) copy of SF4 PC for this.
1.1 full version -
http://www.mediafire.com/?p67v4jo204ntdvg
1.1 patch version -
http://www.mediafire.com/?okzufpcxkcu1tbf
- First of all, back up your original Battle/Chara folder. Please!
- unpack the folders in the 7zip (if you don't have
7zip, why not?)
select all the folders, copy them to Battle/Chara. Replace everything it asks you to.
- Shoot some of those hadokens.
Note: You need a decent CPU to be able to deal with Ryu and Ken's hadoken madness.
Comments
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0 • Off Topic Disagree Agree Likeuntil ae. welp.
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0 • Off Topic Disagree Agree Like- Spam
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0 • Off Topic Disagree Agree LikeI am so hyped. This is too GDLK.
also.... amazing avatar Zeipher.
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0 • Off Topic Disagree Agree Like- Spam
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0 • Off Topic Disagree Agree LikePSN: D_SlicerSSJ420
XBL: ravaii
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0 • Off Topic Disagree Agree Like- Spam
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0 • Off Topic Disagree Agree LikeIt's a PC game, I wouldn't count on it.
Though I totally agree, this should replace SFIV completely for srs.
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0 • Off Topic Disagree Agree LikeYouTube - MrRufusfan's Channel
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0 • Off Topic Disagree Agree LikeAlso this game is funny as shit
http://forums.shoryuken.com/discussion/comment/7074717/#Comment_7074717
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0 • Off Topic Disagree Agree Like- Spam
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0 • Off Topic Disagree Agree LikeAlso Cammys Taunt (Instant Lvl 3 FA) does only a Lvl 2 FA which you can charge up to Lvl 3 though.
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0 • Off Topic Disagree Agree LikeSome really cool combos and setups going on here. Good shit!
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0 • Off Topic Disagree Agree Like"Crossing the Line for Anarchy!" - A SFxT DLC Character Combo Video
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0 • Off Topic Disagree Agree Like- Spam
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0 • Off Topic Disagree Agree LikeBtw, I noticed that when you cancel Cammys j.HP into another move, it will think you're jumping straight hp instead of forward, so you can't do cannon strike, and you get js.HP, js.HK etc. Is this intentional?
"Crossing the Line for Anarchy!" - A SFxT DLC Character Combo Video
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0 • Off Topic Disagree Agree LikeYou can also fly by using j.mp extremely fast as shown earlier in that video as well.
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0 • Off Topic Disagree Agree Like"Crossing the Line for Anarchy!" - A SFxT DLC Character Combo Video
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0 • Off Topic Disagree Agree Like"Oh, Pertho. You complete me."
http://shoryuken.com/forum/index.php?threads/a-litany-of-hate-ports-are-f-1-awesome.170643/#post-7617203
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0 • Off Topic Disagree Agree LikeGhetto biology, rofl. http://forums.shoryuken.com/showpost.php?p=6507221&postcount=32
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0 • Off Topic Disagree Agree LikeMRGAY, the download thing is probably because I was messing with the file at that moment. Sorry about that.
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0 • Off Topic Disagree Agree LikeGhetto biology, rofl. http://forums.shoryuken.com/showpost.php?p=6507221&postcount=32
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0 • Off Topic Disagree Agree LikeI love this game so much.
Ken is so gdlk looool
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0 • Off Topic Disagree Agree Like- Spam
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0 • Off Topic Disagree Agree LikeNot so much the crazy crap like Bison's fastfalling headstomp and forward throw wallbounce (and the, er, 3-frame LK scissors), as it is more minute stuff like some of the liberalized juggle states (would be kinda nice to get at least a fierce reset or something off an FADC'ed Psycho Crusher...those added reps of j. MP, MP and the HP Psycho finisher off both hits are pretty sweet too) and the ability to do Psycho Crusher/Knee Press immediately following a throw (if only because the need to charge was completely removed, and thus the inability to charge back until the throw fully recovers becomes irrelevant). Kinda hope Street Fighter x Tekken takes a couple pages (or at least a few select passages) from SF4 Koryu's book.
Rufus is REALLY retarded, though. Overhead double-speed divekick + ludicrously fast jump = Vega is STILL fucked. Completely-invincible-even-during-recovery flip means dick when you can't ever escape. (Or mash out. Or dash out. Or jump out. NOTHING beats that divekick except eagle-eye Focus Attack, and good luck trying to space that against a guy who can cross the screen in 30 frames without teleporting.) And even in fucking Koryu, EX flipkick still doesn't beat shit. Oh well, at least he's not Dan.
P.S. Best mod ever. Rose vs. Dhalsim in Koryu = YES.
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0 • Off Topic Disagree Agree Likefollow me on twitter @honzogonzo
youtube: youtube.com/thewasteofflesh
facebook fan page: http://www.facebook.com/pages/Honzo-vs-Marvel/254784834545478
Your signature has been modifed, please read the rules.
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0 • Off Topic Disagree Agree Likecr.fp xx mk hazanshu
loop that shit
just hold forward while you're doing it and you won't fall out of range
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0 • Off Topic Disagree Agree Like- Spam
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0 • Off Topic Disagree Agree Like- Spam
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0 • Off Topic Disagree Agree Like- Abel doesn't get auto level 3 FA.
- Abel's throw and roll commands are reversed from everybody else's. The 2 button ones, not his command ones.
- Sakura can't shorthop, she just dashes.
Suggestions for Sakura:
- Make Sakura always throw giant fireballs (at full range).
- Make her charged fireballs move slower and stay onscreen longer the more she charges.
- Make her Shououken hit more times.
- Make the opponent rapid spin after being launched by her EX Shunpukyaku
- Make the Sakura Otoshi home in on the opponent.
- If you can, make the EX Hadouken bigger. Like, halfscreen tall. If you can't, make it as slow and lasting as her fully charged normal fireball by default, and if you charge it a bit, make it stay in one place for several seconds.
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0 • Off Topic Disagree Agree LikeThat would be amazing. Can't wait.
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0 • Off Topic Disagree Agree Like- Spam
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0 • Off Topic Disagree Agree LikeShe does. "j.LK xx j.HP xx j.HP" and "j.LK xx j.HK xx j.HK xx Cannon Strike" are the best ones. Rufus can do it with his j.HK as well, and I guess Gen can also, with his j.HKx2 in crane. Probably Chun-Li with j.HP too. Seth has 34686538963869 different infinites.
"Crossing the Line for Anarchy!" - A SFxT DLC Character Combo Video
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0 • Off Topic Disagree Agree LikeI'm not taking any change suggestions anymore, I don't want to piss people off by making 1.2 1.3 etc versions. 1.1 was just a final patch to fix the minor fixable bugs that remained.
I made Abel and Sakura different on purpose.
Yeah, the characters with aircombos should have some infinites because of it. Shorthop and Aircombos just can't co-exist without making infinites possible, so I decided to just let it rock.
Good vids btw.
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0 • Off Topic Disagree Agree Like"Crossing the Line for Anarchy!" - A SFxT DLC Character Combo Video
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0 • Off Topic Disagree Agree LikeI really think it would be best to do at least one or two more versions. I mean really, Sakura SUCKS compared to most of the other characters I played. The whole point of Koryu is to make everyone as broken as possible and she's virtually unchanged.
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0 • Off Topic Disagree Agree LikeBtw, I really like what you did to Honda, I almost fell out of my chair when I first tried him.
"Crossing the Line for Anarchy!" - A SFxT DLC Character Combo Video
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0 • Off Topic Disagree Agree LikeI'm not sure why you expected the game to be balanced, everyone sucks compared to seth, and most suck compared to ryu and fei long. I actually think Blanka was better in vanilla sf4
sagat and guile do desperately need to be able to put more then on projectile on screen tho
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0 • Off Topic Disagree Agree LikeI agree. Ken, Ryu, Fei, Bison, Seth, and a few others are very well done in the broken aspect, they are what I'd expect out of a Koryu mod (using SF2:Koryu for reference). However, there are some characters that just seem to be unchanged, or just overall lacking anything over the top such as Rose and a few others. Like, nothing will ever compare to Ken and Ryu's EX shoryukens. I don't want balance, not at all, I just expected every character to be over the top broken.
Amazing job regardless though, I've had around 3 hours of CPU matches with my Bison. Tooo good.
And really. I don't think you'd piss anyone off with more amazing content. I know I wouldn't mind some updates. :>
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0 • Off Topic Disagree Agree LikeGhetto biology, rofl. http://forums.shoryuken.com/showpost.php?p=6507221&postcount=32
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0 • Off Topic Disagree Agree LikeThanks man, and I also wouldn't mind if you kept updating, I would like to see some more changes personally, but if you're done with it then that's cool too. And just to re-address what Doopliss and I have been asking, is Dan supposed to be the same as he was in SFIV?
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0 • Off Topic Disagree Agree LikeOf course I don't expect it to be balanced, but I expect everyone to be roughly as crazy as everyone else. Everyone should have most of their moves be laughably overpowered and Sakura, and apparently a few others, are quite lacking in that regard.
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0 • Off Topic Disagree Agree LikeSakura is kinda lame compared to everyone else, and I did have sakura shooting tonsa fireballs, but that made her toooooooo fuckin ridiculous, and her combos weren't fun to do. So I just reset everything and made her regular ol' sakura with juggles and an infinite dp+k move, as well as some supers that cause float.
Guile did have an air sonic boom, but I scrapped that because
A.) It made matches vs him unwinnable, opponent just gets stuck in hitstun/blockstun from fullscreen (same problem I had with fireballs sakura) and
B.) There was no limit to how many fireballs he could toss out which made the game crash eventually.
With Rose's air fireballs, the j.HP has a slow enough animation that it can't crash the game as easily.
7thHolyScripture, there's literally nothing stopping you from making your own mod. There is absolutely tons of info on how shit works here: http://shoryuken.com/f177/modding-sf4-pc-no-dlc-unlocks-198136/index35.html
as well as some tools that make what you're asking for easy to do. I started this out with absolutely no programming knowledge.
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0 • Off Topic Disagree Agree LikeHP sonic boom combos with MP tanden engine suck in (infinite)
HP Sonicboom combos with itself in the corner. (infiniite)
Hp Sonic boom combos with SPD
I am not sure how many unique infinites he has, could be fun to check.
Cammy can infinitely divekick.
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0 • Off Topic Disagree Agree Like(He's meant to be broken.)
I might actually do some updates eventually but I wanna let it rock for a while before I do anything. It's like, if people just see 1.2 1.3 1.4 1.5 over the course of a week or so, people are gonna just go "nahhh fuck it."
The whole thing I'm going for here is, make it retarded in the spirit of koryu, but still keep it fun for creative combo people. I mean since nobody's gonna take it all that seriously, might as well make it a good practice mode thing.
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0 • Off Topic Disagree Agree LikeJob well done then!
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