Fire Emblem thread: Now with more permadeath!

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  • Radiantsilvergun3Radiantsilvergun3 Smooth Criminal Joined: Posts: 11,277
    Thanks Fir.

    Edit: Never mind I guess it's only on GBA
    RoninChaos: A snap back is when you pimp slap a bitch with your back hand, and snap back around to catch her with the front.

    In this one and only life, I fear not death but monotony
  • Killer_JigglypuffKiller_Jigglypuff Trying really hard Joined: Posts: 7,770
    There are translation patches for FE6, they simply fix the japanese translation (since FE6 never came to US). There was a time FE6 was really hard to find around the web, but as of late you can find it pretty much anywhere now. I have FE6 on my PSP Slim, along with 7 and 8.

    You have to use Marcus at some point in HHM, the enemies are just too strong and you'll need protect your units from the AIs rushdown early on. If you choose not to use Marcus expect many battles were some of your characters are breaching near-death points. All the characters that recieve HHM bonuses are generally useful, since they start out as enemies they gain advantages of the HHM boost stats. Raven, for example, gets the HHM boost. Raven is pretty godlike in HHM, almost necessary that you use him.

    To get an S rank you have to be a pure perfectionist at the game. Your tactics rating means how fast you beat missions, so don't AA (Arena Abuse). Your money rating varies on how many chest you opened and your end game funds, if you miss gaiden missions I think that could affect your fund rating since there's always chest in them. Survival means you can't let anybody die, etc.

    SoS (Sword of Seals) or Sealed Sword - FE6 subtitle

    Funds rating is counter-intuitive. You actual MONEY has no bearing on your funds rating, it's based on the total value of the items in your inventory. If one wants to S-Rank their Funds, you have to never sell gems, only promote a few units, things of that nature.

    I've never bothered to try to S-Rank anything because even without Arena abusing my Tactics rating never goes above three stars.
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  • Return of ShikiReturn of Shiki Your favorite game sucks Joined: Posts: 4,410
    S-Rank is stupid for several reasons mentioned before, but especially in Hector's modes because the Tactics rating is actually GLITCHED.
    The Tactics rating is based purely off of how many turns you take (both per mission and running total for the game). The problem is that in Hector's mode, certain chapters are actually GLITCHED as the maximum number of turns allowed in a few chapters is set to ZERO, meaning your tactics rating is going to take a hit in those chapters no matter what you do, meaning a 5-Star rating in Tactics for Hector is just about impossible.
    Also the Funds rating is retarded because it's based off the total value of your money plus the retail value of your inventory. That means every time you sell something you're hurting your Funds rating because you only get half the value of the items that you sell. This includes gems. So you're actually taking a big hit to your Funds rating by selling gems and also using Promotion items.

    Source:
    http://www.serenesforest.net/fe7/rank2.html
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  • SerpentSerpent Holy Phoenix Joined: Posts: 3,730 ✭✭✭✭✭ OG
    I liked 8 a lot, played it through many times, trying to use different characters and getting "perfect" playthroughs. It had the strongest story I think, a nice branch spot, great music (for GBA). It actually had me questioning what really happened and thinking about the characters afterwards. That's really amazing because very few works of fiction will get me to do that. That indicates these characters were very deep. Mostly Leon and Ephraim a little, although I suppose Eirika was a good foil in that. To this day I'm not quite sure how much control Leon had and how much he had planned out. Leon's easily in my top 5 video game characters of all time list.

    For 6 most of my characters actually would die haha. Every map I'd lose like 2-3 people. But every map they'd give you like 2-5 new people so it would balance out. It's too bad Roy is useless most of the game because his class change is so damn late.

    6 was funny because 90% of the characters you get were garbage, and 10% were all but invincible. The real challenge was finishing maps quickly so that you could get the secret ending, but I never managed that.

    I played the first Wii one but never got the second. It looks like the series pretty much ended at 8, since the Wii ones were kind of different and I don't think there has been a new one since the second one either.
  • Return of ShikiReturn of Shiki Your favorite game sucks Joined: Posts: 4,410
    FE9 and FE10 didn't sell very well, but the series isn't dead.
    Intelligent Systems is just in "remake" mode a la Square Enix in the early 2000's. They'd just rather re-release the FE games popular in Japan on DS/3DS right now before sinking the time and money in a brand new FE.

    At this point I don't know what they can do to expand the series in North America. Shadow Dragon for DS seems to be their way of trying to appeal more to the NA audience by dumbing down the gameplay and easing up on the challenge.
    If you listen to fools, the mob rules...
  • Killer_JigglypuffKiller_Jigglypuff Trying really hard Joined: Posts: 7,770
    FE7 will always be my favorite out fo the GBA set, it was just challenging enough to not be boring but no a complete ball crusher like some other FE games. FE8 did have my favorite FE character in the series though. Lute can solo the entire game more or less, except maybe a couple of later bosses.
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  • EphidelEphidel Old Man SRK Joined: Posts: 14,895 ✭✭✭✭✭ OG
    Oh that explains why my gold was like at 80,000 and I still got 3 stars in funds. I actually knew about the "not selling gems/items" ordeal, but I didn't know it affected your rating that much. Simply put, I don't play FE to achieve "S" ranks. FE is a game that awards its players the sense of satisfaction of not letting characters die. That means the survival rating is the only rating I deem any sense of importance.

    I always see people making Lute a Mage Knight, which just boggles my mind. Why trade an extra movement space only to miss out on light magic, a cap of 30 MAG, and potential "Archsage" in stone trick? I do think Lute is the best mage in game, potentially the best unit in the game outside the lords and maybe L'Arachel (because she can't be hit at all). Any unit can be made broken as long as you collected the member/silver cards, you can buy stat boosting items at the end of the game.

    FE6 is nasty game. When I first played it I said I wasn't going to AA and lost a character almost every chp, then on later level I would pick only the best of units and start owning. This game is brutal in its early stages, I played it in HM and oh man MARCUS IS MUST! Especially on Chp 4, the enemies just rushdown your characters and if you don't have at least a "B" support in Lance/Allen you're screwed. They also have some really cheesy chps like that desert one, real character killer.

    I didn't finish FE9, but remember my Ike being almost complete broken near the end. I liked Nephenee also, I think after 9 the series got dumbed down, 10 wasn't as good as 9.
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  • IchipooIchipoo Not in front of the mirror, it's embarrassing <3 Joined: Posts: 2,532
    I actually liked FE9 and 10, especially 10's 3rd tier promotions.

    I'd actually like to see a remake of any FE with 8's branching promotions and 10's 3rd tier promotions someday.
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  • SonichumanSonichuman You're too sloooww!! Joined: Posts: 18,930
    I played the first Wii one but never got the second. It looks like the series pretty much ended at 8, since the Wii ones were kind of different and I don't think there has been a new one since the second one either.

    There was another wii one besides Radiant Dawn?
  • SerpentSerpent Holy Phoenix Joined: Posts: 3,730 ✭✭✭✭✭ OG
    Oh that explains why my gold was like at 80,000 and I still got 3 stars in funds. I actually knew about the "not selling gems/items" ordeal, but I didn't know it affected your rating that much. Simply put, I don't play FE to achieve "S" ranks. FE is a game that awards its players the sense of satisfaction of not letting characters die. That means the survival rating is the only rating I deem any sense of importance.

    I always see people making Lute a Mage Knight, which just boggles my mind. Why trade an extra movement space only to miss out on light magic, a cap of 30 MAG, and potential "Archsage" in stone trick? I do think Lute is the best mage in game, potentially the best unit in the game outside the lords and maybe L'Arachel (because she can't be hit at all). Any unit can be made broken as long as you collected the member/silver cards, you can buy stat boosting items at the end of the game.

    FE6 is nasty game. When I first played it I said I wasn't going to AA and lost a character almost every chp, then on later level I would pick only the best of units and start owning. This game is brutal in its early stages, I played it in HM and oh man MARCUS IS MUST! Especially on Chp 4, the enemies just rushdown your characters and if you don't have at least a "B" support in Lance/Allen you're screwed. They also have some really cheesy chps like that desert one, real character killer.

    I didn't finish FE9, but remember my Ike being almost complete broken near the end. I liked Nephenee also, I think after 9 the series got dumbed down, 10 wasn't as good as 9.

    Hmm, it's been awhile since I played 8, but I remember most people considered Colm the best character in the game. I think he got the best stats. If you made him an Assassin as well he would just one shot things half the time, and crit them about 90% of the rest of the time. I remember reading however that he was better as a Rogue, but that never really made sense to me.

    I liked Soren a lot in 9, I just gave him that move that lets you attack before the opponent as a counter, and he would just kill everything that got near him. I don't know if he was broken or not, but he was like my FE9 version of Hector, except he'd destroy anything within two spaces or whatever the range was on magic in that game. It was actually hilarious watching it, I'd usually just march him into the middle of a group of enemies and watch the fireworks.

    Now I'm curious so I am going to look for some sort of tier list.
  • EphidelEphidel Old Man SRK Joined: Posts: 14,895 ✭✭✭✭✭ OG
    Colm made the best unit in terms of utility. Both the assassin and rogue have the same promotion gains and stat caps, so it came down to whatever you needed more lockpick vs silencer. The deal is that you could already make 2 potential assassins in Marisa and Joshua, who are still very good at activating silencer (Marisa moreso Joshua) but only one prepomoted rogue in Rennac who isn't very good especially at fighting. It was more convinent for players to make Colm a rogue because the Assassin must use lockpick tools to open chest (which hurted your inventory), and to activate Silencer almost every round (half of your critical %) Colm needed good supporting options. Considering Colm wants more ATK and DEF than CRT% (he already would get high CRT in due to his luck) he just doesn't have a great supporting cast to choose from. His best is Neimi, but considering how people always made Neimi a ranger Colm would have trouble keeping up with her.
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  • Killer_JigglypuffKiller_Jigglypuff Trying really hard Joined: Posts: 7,770
    Lute as a Sage is just about as untouchable as L'Arachel plus she packs more oomph behind her hits. And as noted there is the Stone glitch that can give her access to the Dark tomes as well. Tana was retarded good also, and the fact that she can support BOTH of your Lords makes it even better. The three trainee units were great, thought their usefulness is hindered somewhat if you're trying to do a "no tower" run. Amelia as a General is one of the stupidest things in the game. FE8 is just broken in general. It was the only game I managed to get 100 percent supports in also due to the Tower.
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  • EphidelEphidel Old Man SRK Joined: Posts: 14,895 ✭✭✭✭✭ OG
    Lute is one my favorite units, I ended up giving her boots because she was just so broken as an Archsage. Lute has pretty bad CON for a Sage though, unless she uses tomes under her CON she gains speed penalties that L'Arachel would otherwise avoid due to riding a horse. One could argue that Ewan will topple her out in the end, he has the better supporting options and offensive affinity to back him up, though he takes longer to build. He can become a "Archsage" or powerful Druid (though the Anima magic gain isn't very good, because creatures use so much dark magic), but I still prefer Lute.

    Tana is the best flying unit in the game. Good stats, supports, and can use Tri-Attack with Syrene and Vanessa. Generals in FE8 are way overpowered, they gave them use of swords + that no DMG skill which imo is the best skill in FE8. FE7 is more fun to tier.
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  • Killer_JigglypuffKiller_Jigglypuff Trying really hard Joined: Posts: 7,770
    Lute is one my favorite units, I ended up giving her boots because she was just so broken as an Archsage. Lute has pretty bad CON for a Sage though, unless she uses tomes under her CON she gains speed penalties that L'Arachel would otherwise avoid due to riding a horse. One could argue that Ewan will topple her out in the end, he has the better supporting options and offensive affinity to back him up, though he takes longer to build. He can become a "Archsage" or powerful Druid (though the Anima magic gain isn't very good, because creatures use so much dark magic), but I still prefer Lute.

    Tana is the best flying unit in the game. Good stats, supports, and can use Tri-Attack with Syrene and Vanessa. Generals in FE8 are way overpowered, they gave them use of swords + that no DMG skill which imo is the best skill in FE8. FE7 is more fun to tier.

    The CON penalty still hits L'Arachel, her horse con bonus only affects Rescues. It's one of the things that holds Florina back in FE7 from being absolutely retardedly broken. Lute gets enough speed to where it becomes largely irrelevant. And even if you just stick a basic Fire tome on her she STILL one rounds the vast majority of enemies anyway. And if I'm not mistaken the Excalibur tome gives a SPD bonus.
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  • Radiantsilvergun3Radiantsilvergun3 Smooth Criminal Joined: Posts: 11,277
    FE6 is really the first time i've ever tried an FE game so maybe you guys could fill me in on some good beginner strats an such. Also what does Rescuing do?
    RoninChaos: A snap back is when you pimp slap a bitch with your back hand, and snap back around to catch her with the front.

    In this one and only life, I fear not death but monotony
  • Killer_JigglypuffKiller_Jigglypuff Trying really hard Joined: Posts: 7,770
    FE7 is probably the best starting point, but a good beginning strategy is to split kills, meaning you let slightly higher level units weaken enemies for the lower level guys in your party to finish them off and get the greater share of the EXP. When you get healers, always heal every turn, even if your guys are only missing 1-2 HP, as it's the only way for healers to level up. Also if you can help it, don't promote your guys to the upper classes until they gget to level 20 on the first tier.

    Rescuing means that a unit with at least 2 more CON takes another unit and "rescues" them, which will remove the rescued unit from play until they get dropped off by the rescuer (or taken and dropped by another unit). Rescuing reduces the rescuer's Speed and Skill stats by half however, so be cautious using this in crowded areas. One thing it can be useful for is to have high movement units rescue and drop units between themselves to get slower units across the maps sooner.
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  • Radiantsilvergun3Radiantsilvergun3 Smooth Criminal Joined: Posts: 11,277
    Alright. Sounds good, thanks.
    RoninChaos: A snap back is when you pimp slap a bitch with your back hand, and snap back around to catch her with the front.

    In this one and only life, I fear not death but monotony
  • Killer_JigglypuffKiller_Jigglypuff Trying really hard Joined: Posts: 7,770
    Speaking of tiering FE7, I would be up for that. I've always had a somewhat different opinion than the regulars over at FE related boards however.
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  • EphidelEphidel Old Man SRK Joined: Posts: 14,895 ✭✭✭✭✭ OG
    Shit you're right see I haven't played FE in a long while, so I pretty much fallen back in what the mechanics were. Still, both are good units. I hate Lute's Anima affinity though, those are terrible. The best ones are Fire, Wind, Light, and Thunder if I can remember. She can gain the Fire affinity from Ross though, that's pretty sweet. L'Arachel has better supports than Lute and has the Light affinity, can support BOTH lords, even make that Dozla dude pretty beast.

    Yeah definitely start with FE7 for the tutorial explanation it gives. FE6 teaches you how to get started, but it's a poor man's version compared to FE7 plus FE7 does it while you're actually playing the game. If you go with FE6 anyway, be prepared to babysit Roy A LOT and only put him up against Axe wielders (you want him at LV20 asap). Don't use Marcus (if it's on normal) just like in 7, he's an EXP hog being so powerful early stages in the game just make him a scout going to houses/recruiting characters. Marcus in FE6 is even worse than the one in FE7, Lance/Allen are good units so use them.

    FE7 Tiers are fun, I think this is the current list everybody seems to agree with. This is factoring the HHM challenge btw (no AA)




    dotclear.gif








    -Top-
    Matthew
    Raven
    Serra
    Priscilla
    Ninian/Nils

    -High-
    Marcus
    Oswin
    Hector
    Sain
    Kent
    Lowen
    Guy
    Erk
    Eliwood
    Florina

    -Upper Mid-
    Pent
    Lucius
    Harken
    Geitz
    Hawkeye
    Legault
    Dorcas
    Fiora
    Canas

    -Lower Mid-
    Heath
    Lyn
    Athos
    Isadora
    Jaffar
    Bartre

    -Low-
    Karel
    Vaida
    Dart
    Rebecca
    Rath
    Louise
    Wil
    Nino
    Farina

    -Bottom-
    Wallace
    Renault
    Karla

    Currently unranked:
    Merlinus


    Erk higher than Pent is questionable, the RNG really favors in Erk's case of being good or just a flat out wimp. No way should Kent be above Harken, Harken gains HHM bonuses+you gain the Brave Sword in recruiting him. Kent will never reach the potential of Sain or Lowen, I'm sure of it. Guy gains the HHM bonus, but being a swordmaster isn't very pleasing. Most enemies down the road wield lances, and the swordmaster class gets a laughable nerf of 15% critical boost in FE7. I noticed all the Bow users being shafted, I think you can make a case for Rath given his extreme versatility and high HP.
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  • IchipooIchipoo Not in front of the mirror, it's embarrassing <3 Joined: Posts: 2,532
    That list looks accurate for the most part.

    Only thing I'm wondering is why are archers ranked lower? Perhaps it's because they damage the Tactics rating by not being able to counterattack in close ranged combat, thus making a chapter run longer than it should.

    And I hate you guys so much, you're gonna make me waste hours replaying FE7 for the 6868454984756313248645th time. :shake:

    Speaking of FE7, one of the things that urked me is that the juicy "backstory" of it is hidden to most players, assuming that they don't take the time to uncover Support Conversations. If it weren't for me being curious with Support Conversations, I would've never discovered that Renault was so involved with a couple of characters. And thank God for the good people of Serenes Forest, if it weren't for them, we would've been left in the dark to most of the long, pain in the ass to get Support Conversations.
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  • roninwarrior24roninwarrior24 Custom Title Joined: Posts: 635
    I remember playing through FE6 about a year or two ago. That game gets brutally difficult at some points, especially since there are certain mechanics that exist specifically in that game and not FE7-8. In particular, enemies reinforce before their turn starts instead of after, so they can surprisingly wound/kill one of your units if it's your first time through a map. Also, spears and axes have far lower accuracy than they do in the later games, even with type advantages. The thing I hate the most, though, are those maps with Druids/Bishops using those long-ranged staffs/spells (forgot the names, it's been a while) that practically never miss and completely screw with your units.

    Surprised they never released New Mystery of the Emblem in the U.S. I guess Shadow Dragon didn't do very well, so Nintendo decided not to bother.
  • SixMachineSixMachine Joined: Posts: 2,346
    The RNG always hated my Eliwood. For me he always seemed to be the worst lord. I always had my Lyn turn out decent though and she seemed to dodge everything when she needed too, even on HHM. I guess I just have a soft spot for her because she can breeze through a lot of the early to mid game stuff with mani katti critting every other hit.

    That tier list looks good. I thought Hector would be up with the rest, since in Hector's storyline there seems to be more lance users for him to beat to a pulp and he's available for a lot of it. Surprised Serra is right up at the top with Pris, since Pris has the advantage of being a mounted unit and they functionally are similar (healing then dealing out damage when no one needs it).

    Dart is also a very good unit, if you didn't care about fund ranking. His class has good caps and decent growths in strength. What hurts is that you have to buy his seal.

    edit: also Athos being low seems weird to me. He always seemed strong (comes with those drops too). Only downside off the top of my head is that he is only in like 2 stages. He seemed to me to be one of those characters, where since its the end of the game and you may or may not have fucked up your other characters, the game designers gave you a character who has a chance of winning against the final boss. Sort of how the radiance games gave you the royals to work with on the last parts of the game (Even then it's not like a free win because Ashnard and Ashera were pretty damn tough).

    edit: I never liked Florina too. I know personal experience should not go into constructing such a random game but she starts off crappy and needs babying to get better. Even then it seemed more effort than its worth because at times it felt like a gentle breeze can knock her out. I thought she would be lower on that list honestly. On the upside she is the earliest available flying unit. But her ass is out there once I get another. I also didn't find Vaida to be bad at all. I tend to find Wyvern > Pegasus knights in the fire emblem games.
  • Killer_JigglypuffKiller_Jigglypuff Trying really hard Joined: Posts: 7,770
    Shit you're right see I haven't played FE in a long while, so I pretty much fallen back in what the mechanics were. Still, both are good units. I hate Lute's Anima affinity though, those are terrible. The best ones are Fire, Wind, Light, and Thunder if I can remember. She can gain the Fire affinity from Ross though, that's pretty sweet. L'Arachel has better supports than Lute and has the Light affinity, can support BOTH lords, even make that Dozla dude pretty beast.

    Yeah definitely start with FE7 for the tutorial explanation it gives. FE6 teaches you how to get started, but it's a poor man's version compared to FE7 plus FE7 does it while you're actually playing the game. If you go with FE6 anyway, be prepared to babysit Roy A LOT and only put him up against Axe wielders (you want him at LV20 asap). Don't use Marcus (if it's on normal) just like in 7, he's an EXP hog being so powerful early stages in the game just make him a scout going to houses/recruiting characters. Marcus in FE6 is even worse than the one in FE7, Lance/Allen are good units so use them.

    FE7 Tiers are fun, I think this is the current list everybody seems to agree with. This is factoring the HHM challenge btw (no AA)

    dotclear.gif

    -Top-
    Matthew
    Raven
    Serra
    Priscilla
    Ninian/Nils

    -High-
    Marcus
    Oswin
    Hector
    Sain
    Kent
    Lowen
    Guy
    Erk
    Eliwood
    Florina

    -Upper Mid-
    Pent
    Lucius
    Harken
    Geitz
    Hawkeye
    Legault
    Dorcas
    Fiora
    Canas

    -Lower Mid-
    Heath
    Lyn
    Athos
    Isadora
    Jaffar
    Bartre

    -Low-
    Karel
    Vaida
    Dart
    Rebecca
    Rath
    Louise
    Wil
    Nino
    Farina

    -Bottom-
    Wallace
    Renault
    Karla

    Currently unranked:
    Merlinus

    Erk higher than Pent is questionable, the RNG really favors in Erk's case of being good or just a flat out wimp. No way should Kent be above Harken, Harken gains HHM bonuses+you gain the Brave Sword in recruiting him. Kent will never reach the potential of Sain or Lowen, I'm sure of it. Guy gains the HHM bonus, but being a swordmaster isn't very pleasing. Most enemies down the road wield lances, and the swordmaster class gets a laughable nerf of 15% critical boost in FE7. I noticed all the Bow users being shafted, I think you can make a case for Rath given his extreme versatility and high HP.

    I can agree with this for the most part, though I'm partial to a few of the "lower" tier units, such as Rebecca and Nino. All the Top Tier Units are of course the best in the game, though I'd put Hector up there with them. This is mostly just me and my dreaded "personal experience" talking though. I don't like Pent being that low either, guy's an absolute beast.
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  • ShariShari Overestimated. Joined: Posts: 2,626
    I had some fun with the series on GBA and did try out one of the Wii games a bit but my main problem with the series is weapon degradation.

    Is there a FE game that does not involve weapon degradation ?
    If so i would be all over that.
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  • Killer_JigglypuffKiller_Jigglypuff Trying really hard Joined: Posts: 7,770
    I had some fun with the series on GBA and did try out one of the Wii games a bit but my main problem with the series is weapon degradation.

    Is there a FE game that does not involve weapon degradation ?
    If so i would be all over that.

    FE4 and FE5 on the SNES, while not free of it, do have a weapon repair mechanic. Be warned, however, that you will NEVER play another game that will stomp on your balls with steel toed boots quite as hard as FE5 will.
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  • SixMachineSixMachine Joined: Posts: 2,346
    I can agree with this for the most part, though I'm partial to a few of the "lower" tier units, such as Rebecca and Nino. All the Top Tier Units are of course the best in the game, though I'd put Hector up there with them. This is mostly just me and my dreaded "personal experience" talking though. I don't like Pent being that low either, guy's an absolute beast.

    I remember one playthrough, I decided to level Nino to the max. She pretty much becomes a killing machine with effort. Though what sucks is that it's that late in the game, and you need to put effort to make her decent from her low starting level, where by then you probably had a team of killers all set to go. If she joined earlier in the game, she would be up there imo.
  • Killer_JigglypuffKiller_Jigglypuff Trying really hard Joined: Posts: 7,770
    I remember one playthrough, I decided to level Nino to the max. She pretty much becomes a killing machine with effort. Though what sucks is that it's that late in the game, and you need to put effort to make her decent from her low starting level, where by then you probably had a team of killers all set to go. If she joined earlier in the game, she would be up there imo.

    Sometimes I wish there was a way to switch Erk and Nino's join times. Fuck continuity I want my 14 year old green haired rape machine NAO
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  • IchipooIchipoo Not in front of the mirror, it's embarrassing <3 Joined: Posts: 2,532
    Sometimes I wish there was a way to switch Erk and Nino's join times. Fuck continuity I want my 14 year old green haired rape machine NAO
    Don't lie, tell us the REAL reason you want to get Nino early. :lovin:

    My personal experience with actually trying to make Nino into a beast machine revolved around risking Nino's life almost every turn in her Gaiden Chapter. At the very least, she would gain at least 10 levels. Having Jaffar build up a Support Conversation with her helped. And it was sweet how Jaffar became a family man (kind of sort of) afterwards it you managed to build up their Support to level A.

    Speaking of personal experience, I remember on one of my playthroughs, I had an Eliwood who BARELY received any Speed boosts. His speed was so fucked to the point where wielding Durandal against the Dragon would have him get hit twice. :shake:
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  • Killer_JigglypuffKiller_Jigglypuff Trying really hard Joined: Posts: 7,770
    Don't lie, tell us the REAL reason you want to get Nino early. :lovin:

    My personal experience with actually trying to make Nino into a beast machine revolved around risking Nino's life almost every turn in her Gaiden Chapter. At the very least, she would gain at least 10 levels. Having Jaffar build up a Support Conversation with her helped. And it was sweet how Jaffar became a family man (kind of sort of) afterwards it you managed to build up their Support to level A.

    Speaking of personal experience, I remember on one of my playthroughs, I had an Eliwood who BARELY received any Speed boosts. His speed was so fucked to the point where wielding Durandal against the Dragon would have him get hit twice. :shake:

    Naw bro, I was always more partial to Rebecca...

    I mean, no, I would never even consider that sort of thing.
    CFN: SpitefulBanette
  • EphidelEphidel Old Man SRK Joined: Posts: 14,895 ✭✭✭✭✭ OG
    The Beserk staff is a bitch to deal with, I always gun for the unit that wields one (mostly druids put in odd places) was one of things I hated about FE6 also. It was so broken you could of used it to steal a dragonstone near the end of the game. FE6 had that Aircalibur tome that I thought was also sorta broken. It's was light, affordable, and could rape flyers in one shot.

    I never trained Nino in HHM, it's just not worth it. Pricsy and Pent was all I really needed, maybe Serra/Erk on some playthroughs. She is the best mage in the game though, I used Afa's Drops on her once and she maxed everything but DEF, and her DEF was like 13! Beastly. I guess for HHM players believe she's too much trouble to get up to speed, In remembering her gaiden chp is one of the more difficult ones anyway.

    Many people forget that Hector can use Swords upon promotion, but it's rather a useless gain because by that time there's more lance wielders to kill than axe ones. I'm torn on Eliwood, I mean he's good just not great or anything. He's virtually an inconsistent unit because you never know what you'll be getting from him. I've had some real badass Eliwoods where he could do everything Hector could, probably better since he gains the better promotion bonus (lance). Then I've seen some that struggled against brigands, and was unusally slow. The only reason I'd ever play Eliwood's story was for the Uber Spear, I love the Uber Spear on Oswin. You haven't seen a real, badass tank until you've tried that.

    You didn't have to buy Dart's seal. You can find one in the desert chp, but chance are if you miss out on it (or don't know about it) then he makes the terrible unit as so. I'm not sure if he gains HHM bonuses also, he starts off as an enemy in his gaiden, but then in the next chp he is auto-recruited. Most of the characters that got HHM bonus are ranked high, for good reasoning. Characters that come very late in the game aren't particulary seen as useful, that describes Athos (Athos in general isn't generally overpowered, he's your only alternative to defeat the dragon if your lords suck enough)

    The Pegasus Knights in FE7 are 1000 times better than the Wyverns there. Wyverns Knights are terrible in FE7, which is odd considering how popular they become in FE6's setting. FE8 Pegasus Knights are shameful, they've totally fallen of the grace from there.
    I'm sorry. Humor me!!
    Fightcade: Ephidel
  • Killer_JigglypuffKiller_Jigglypuff Trying really hard Joined: Posts: 7,770
    Time to discuss some FE9 for those who've played it. There are lotsa good units in that game and several garbage ones as well. Mia, Jill, and Nephenee are the triumvirate of complete domination, they absolutely destroy everything in their path. Soren vs Ilyana is a hotly debated topic in that game (FE10 it isn't close, Soren all the way however). I like using Ilyana because she has a higher proficiency with Lightning magic (Far and away the best element in this game) and she actually gets a STR growth that lets her use those tomes without taking massive SPD penalties. Soren starts off with a 0 base STR (lol) and has a dismal growth in the stat as well.
    CFN: SpitefulBanette
  • IchipooIchipoo Not in front of the mirror, it's embarrassing <3 Joined: Posts: 2,532
    I remember about 2 years ago I started Hard Mode for the first time but then I stopped. I think I left off at the Harbor stage where BK randomely pops out in the middle and even chases after your units.

    To be honest, I think I screwed myself, I had Ike power level to 20 already while the rest are somewhat underleveled to the point where at least 2 people needed a heal every turn, something I can't provide all the time. And of course Ike and Titania can't handle everything. :shake:
    *insert generic shiny, glowy, and heavily photoshopped animu sig here*
    https://twitter.com/lchipoo
  • Return of ShikiReturn of Shiki Your favorite game sucks Joined: Posts: 4,410
    In the middle of Hector Hard Mode for the very first time (already have done all the other modes) getting all the Gaiden chapters as (as I always do) no deaths and all optional characters (except Karla, fuck her) and I would just like to say FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK THE MOTHERFUCKING HIT RATE.

    FUCK YOU RATH FOR MISSING AT 80% WHEN I REALLY NEED YOU TO FUCKING HIT THAT WYVERN

    FUCK YOU FIORA FOR NOT DODGING ANYTHING AT 40% WHEN I REALLY NEED YOU TO FUCKING DODGE

    FUCK YOU ENEMY DRUID WHO ALWAYS FUCKING HITS WITH NOSFERATU AT 50% ACCURACY

    FUCK YOU INTELLIGENT SYSTEMS AND YOUR FUCKING BULLSHIT RNG MADE OF LIES!!!!!!

    .......................................OK, that's better. Had to get that out.
    If you listen to fools, the mob rules...
  • IchipooIchipoo Not in front of the mirror, it's embarrassing <3 Joined: Posts: 2,532
    Playing FE on PSP = So much fun since it comes with the enjoyment of playing on the go PLUS SAVESTATES! :rofl:
    *insert generic shiny, glowy, and heavily photoshopped animu sig here*
    https://twitter.com/lchipoo
  • NephinelNephinel Jill - Mistress of Wyverns Joined: Posts: 705
    Hey-o a Fire Emblem thread :tup:

    So has anyone been keeping up with the news on Fire Emblem: Awakening for the 3DS?

    I'm still bummed that there's no plans from Nintendo of America to localize New Mystery but at least this will help to ease my mind a bit....
    This battle is about to explode. FIGHT!
    PSN: Nephinel
    NNID: Nephinel
  • EphidelEphidel Old Man SRK Joined: Posts: 14,895 ✭✭✭✭✭ OG
    I said whenever FE:A comes out I will be forced to buy a 3DS. The new class additions don't look all that steller, but some are still interesting like Strategist and Dark Pegasus (I'm guessing that Dark Pegasus will still atain the flyers weakness to bows).

    Speaking of HHM (yes I know this hasn't been bumped in forever), I beat the game on that setting about a month back. And yes, without a proper strategy developed for some of these chps things can get pretty bad. Some gaiden chps are really, really hard even for people that have played the game for years. One particular example is that Genesis gaiden, all kinds of derp: beserk, OHKO bolting (Hector!), Luna tomes, goddamn. Big mistake when I brought out Heath, DO-NOT-BRING-HEATH. HE WILL DIE. Another bad move on my part is that I didn't train Matthew on that playthrough, so he could not steal that Guiding Ring off Zolom or the Silver Card off Aion because of his low speed stat.

    There's some YT vids out of somebody playing HHM with 0 growths. They look very impressive, makes even the best players look like scrubs.

    I'm sorry. Humor me!!
    Fightcade: Ephidel
  • ArachnofiendArachnofiend Double Uzis and a Wink Joined: Posts: 2,058
    Oh man I fucking love Fire Emblem. Pretty hyped for Awakening, I'll be buying a 3DS when that comes out.

    I was doing a Let's Play of Sacred Stones on another forum I go to; hard mode, no Valni. Man, that game changes completely when you take away Valni. Especially FUCKING PHANTOM SHIP.
    Skullgirls: Peacock/Parasoul Marvel 2: BB Hood/Juggernaut/Ruby Heart Marvel 3: Tron/Strange/Skrull BlazBlue CSE: Hazama Vampire Savior: BB Hood
  • NephinelNephinel Jill - Mistress of Wyverns Joined: Posts: 705


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    Huh...so Manaketes/Mamkutes will be in this game too? This game seems to have more connections to the Archanea universe than I had thought.
    This battle is about to explode. FIGHT!
    PSN: Nephinel
    NNID: Nephinel
  • TheDarkPhoenixTheDarkPhoenix BEHOLD! Joined: Posts: 12,518 mod
    .snip
    please tell me thats dropping in the states
    "this game is about winning, If you had the option of a 1) Big dick or 2) a small dick, would you choose 2 because it took more skill? Thought not"
    -Bokkin
  • ArachnofiendArachnofiend Double Uzis and a Wink Joined: Posts: 2,058
    There's already a European release date for it so it would be incredibly silly for it to not be released in the US.
    Skullgirls: Peacock/Parasoul Marvel 2: BB Hood/Juggernaut/Ruby Heart Marvel 3: Tron/Strange/Skrull BlazBlue CSE: Hazama Vampire Savior: BB Hood