Zuranthus, post: 5481065 wrote:
these are the double Fukis from a crumble mid screen i tested
mid screen after a Fukiage from a crumble state
HP Fukiage follow-up
EX Fukiage or kara HP Fukiage follow-up
Cody (no 2*EX, maybe kara EX??)
double EX Fuki works on everyone except Cody, if someone can test a kara EX Fuki on him it would be great, can't do that shit on pad
in short you can HP Fukiage or kara HP Fukiage every character, check list for which is needed
TheKaiten7, post: 5486941 wrote:
The fukikusa let's u karakusa them if they decide to stay on the ground or fuki them if they jump is the quick answer.
Robot Makoto, post: 5489869 wrote:
Do this: set the training mode dummy to jump once you've started to hit them with a s.HP xx HP Hayate. Right afterward, dash forward and do the input 63214+HK+HP. You will whack your opponent with a Fukiage. It might be character specific, since everyone gets pushed back a little differently.
Zuranthus, post: 5494867 wrote:
someone needs to test the cLP, cLP, sLP, cHP combo on the cast (standing & crouching)
& of course by default if this combo works U1 could replace cHP
so far i know it works on Gen, Balrog & Guy
i'd test it myself but frankly it's quite hard to pull off for me, plinking on pad is murder
veege, post: 5495086 wrote:
is it enough to just set Makoto to record? or is the combo's timing and range character specific?
TheKaiten7, post: 5495985 wrote:
Unless I'm executing it wrong c.lp,c.lp,s.lp doesnt work on ryu. I think it works on hakan as well tho. Nvm got c.lpx2>s.lp to hit once on Ken so possible on ryu? Havent been able to hit it again to try hp tho.
Godly-Effect, post: 5496505 wrote:
Since I guess this would be the new thread for asking questions, here is mine.
How do you beat retards?
The people who can actually I do fine against, hell even Mago, but pure stupidity and retardation stops me like a wall.
Robot Makoto, post: 5497898 wrote:
I assume you're talking about the typical XBL warrior. The type who doesn't know frame data, generally can't do more than the basic combos, does a lot of unsafe stuff that works because it's random and because it's online, and has a strange meld of sublimely knowing how to win while simultaneously having no fucking clue what the hell is really going on.
The type who will do a late sweep on their wake-up, that beats your bait due to your late crouch teching or starting to attack a bit after realizing they didn't reversal ... they didn't think that, they just said, "Hey, he's in range for a sweep!!! WOOOO!!! c.HK!!!" The type who will do an unsafe move and follow it up with a more unsafe move because it's a generally punishable move, or rather, a move where the opponent should normally be able to start momentum/attack, like after Balrog's TAP. The type who will attack immediately after jumping every time, because they don't know how to AA and are just hoping you were going to jump. The type who will randomly do an Ultra when cornered, at a random time ... not reversal, just random. The type who does guerrilla tactics over and over again, because their lag makes these tactics unpunishable.
farplaner, post: 5498445 wrote:
More farplaner awesomeness
Aphera, post: 5498663 wrote:
You kidding Mossad Man? I talked about her Japanese in another thread before the forum revamp and got flamed.
Godly-Effect, post: 5499924 wrote:
And afterwards you're sitting there frustrated and feeling stupid because you lost to someone who you feel you shouldn't have lost against...
Those people. Those people are who I refer to (and kings of turtling, Guiles. speaking of which I should take a look, I'm not even sure if doing a F.MP after blocking a Sonic Boom actually moves me closer than what I was before or not)..