Mopping Up Your SaltJoined: Posts: 1,684 mod
The Game mario316 wrote:switch the mode to LS (Left Stick).
kpxcho wrote:
Aquamarine wrote:
Vince34 wrote:i got no sound but this issue was from my dual modded stick with a chultha PCB and a 360 pad PBC in the stick. The 360 PBC was registering the sound thru headphones. So in windows 7 i clicked on the sound icon bottom right of windows, two sliding bars poped up for sound. One main sound and the other headphones. So i clicked the headphones icon and disabled its sound and it works now
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Replay mode
Player Gamertags are not saved. When you go play one from your list you get "Player1" and "Player2" as player names.
Also,opening up the GFWL tab slows the game down ,sometimes to a halt. CPU consumption goes up a lot. Reinstalled direct x, gfwl client,no luck.
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0 · Off Topic Insightful Disagree Agree Likehttp://www.youtube.com/watch?v=bpf17Ca_7N4
EDIT: Never mind. Friend just tried it on Xbox. Does the same thing if you use jab super instead.
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0 · Off Topic Insightful Disagree Agree Likehttp://file.qip.ru/video/0GUV4SMl/Yang_bug_dx.html
- Your fps may be set to solid, but the game behaves like you chose smooth. Happaned once to me, had to set it to smooth and then back to solid.
- Graphical errors... behind every corner, especially in the VS screen.
- Wrong translations everywhere (I have german texts.)
- I lost BP and PP without ANY sense several times. I look at my score, I'm like, cool, I go into training mode, close training mode, and lost easily 400 points without any sense. And no, I didn't mash Alt+F4 10 times before during matches.
- I personally consider waiting a freaking MINUTE every single time you start up SSF4 for GfWL (still the worst software humanity has ever seen) to log in an insult.
- Once SSF4 even corrupted my GPU-driver. I started it, minimized at it a certain moment, maximized it, saw a crapload of blue random shapes and then had artifacts ingame and windows, throwing colored pixels all over my screen.
Every normal person would think of a hardware issue. But after reinstalling the driver (Nvidia GeForce GTS 250 / 275.33) the error was instantly away. Temperate-measurements and artifact-tests didn't show anything and taken screenshots actually show the colored pixels, which can't be the case if the GPU itself is corrupted.
What does this mean? SSF4 CORRUPTED my driver. Explain this, Capcom.... explain yourself.
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0 · Off Topic Insightful Disagree Agree LikePossible Stick Fix: I have a PS3 Madcatz TE Stick. I wasn´t able to configure it properly. SSF4 wasn´t able to recognize the stick at all, even switching to LS didnt help. What worked for me though was the following:
-I just created my GFWL Account, signed in and afterwards it worked like a charm.
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0 · Off Topic Insightful Disagree Agree Like- Spam
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0 · Off Topic Insightful Disagree Agree LikeAlso, my Microsoft Sidewinder X4 gaming keyboard is one of the non-working models. Not sure if it was one of the models reported so far for the bug.
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0 · Off Topic Insightful Disagree Agree LikeNext issue: Unable to do Print Screen. This was a helpful tool for documenting quitters, and when I had someone disconnect after first round (my guess is the game just desynched, as I played him again, and he didn't run, even complementing my Gouken) in AE, I tried to screengrab... but got only a solid black image for my efforts.
Third issue: For some reason, I cannot set VSynch to ON and have it stay on. It immediately switches to OFF when I leave the menu and return.
Also, I'd love it if they could give players a quick way to access some other useful options found in the config.ini file. My normal desktop monitor profile is set to 85Hz refresh, and I had to dive into the ini to change the game to that (from 60). This makes longer sessions much more comfortable on my eyes (I still have a CRT, and I love it).
http://one-step-back.blogspot.com/
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0 · Off Topic Insightful Disagree Agree LikeI was able to get my Logitech gaming pad to work but using the Logitech Profiler to map button presses to key inputs.
AutoHotKey does NOT work with AE. I tried to map TE stick inputs to button presses but apparently Capcom blocks Directinput/AHK.
Also, the "Super Street Fighter" announcement at the beginning isn't affected by the volume settings.
http://99secondfight.blogspot.com
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0 · Off Topic Insightful Disagree Agree LikeOn some places in the UI placeholders are not replaced. For example, in the leaderboard, I get KEY_ID_NAV_BUTTON7, KEY_ID_NAV_BUTTON5 on the left and KEY_ID_NAV_BUTTON8, KEY_ID_NAV_BUT(doesn't fit on screen), instead of icons for the buttons. (Example)
Small complaint: Switching the language from German to English requires fiddling with the registry. Having it in the option menu would have been nice.
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0 · Off Topic Insightful Disagree Agree Like- Spam
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0 · Off Topic Insightful Disagree Agree Likehttp://shoryuken.com/forum/index.php?threads/help-slow-ssf4ae-pc.140510/
weird issues with my steam version anyone have something similar or solutions?
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0 · Off Topic Insightful Disagree Agree LikeBy the way bison's trial 6 (they ask you to pull a psycho punisher, no big deal) is rigged: no ultra seems to be binded to bison.
I mean you just can't pull it off.
Oh and by the way I agree AE seems way less "fluid" on pc than vanilla. My thoughts? They rushed the port. They just should have stick with what was working fine in vanilla. Oh yeah there definitely is input lag. It's choppy and awful. EDIT: Oh allright my bad ^^ thanks for the tip
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0 · Off Topic Insightful Disagree Agree Likeyou need to do qfc qfc +3k @bisons trial cause they are the super trials
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0 · Off Topic Insightful Disagree Agree LikeWhenever I'm playing online in windowed mode and someone texts me through msn, the online match becomes very very slow. This does not happen in offline or when I'm in full screen.
I wouldn't think the few bytes of data being transmitted through text over the network would cause such a big deal... it also doesn't make sense that it happens in windowed but not full screen.
my pc is not the issue. this only happens when i play ssf4ae.
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0 · Off Topic Insightful Disagree Agree LikeWatch your CPU usage while playing the game, it's probably GFWL taking all your cpu, when someone msgs you it only makes it more noticeable for you.
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0 · Off Topic Insightful Disagree Agree LikeChun Li (SF4, ST, 3s), Akuma (SF4), Ryu (SF4,ST, 3s), Cammy (SF4, ST)
youtube.com/necrotrophic
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0 · Off Topic Insightful Disagree Agree Likeoh well. thanks for the input.
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0 · Off Topic Insightful Disagree Agree LikeAlso i'm having the issue that i only have the street fighter 4 characters. I have the icons for all of the other characters as well, but they are shaded out and i can't pick them to use. Any body else having this problem?
Check out my Arcade stick at: http://shoryuken.com/forum/threads/check-out-my-new-arcade-stick.75228/page-391#post-5522750
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0 · Off Topic Insightful Disagree Agree LikeMy brother and I have both purchased SSF4 AE for PC through Steam.
We both have Windows 7, Home Version, 64 bit.
He is living in PA, I am in Washington DC. Yet we have absolutely zero bars connection. When I invite him to endless battle he is unable to join and vice versa. I have a green connection with my cousin, who lives 2 miles away from my brother. If my cousin hosts the endless battle, we can both join, but my brother and I are unable to play each other.
My ISP is RCN, they both have Comcast.
I have tried opening ports for GFWL, ensured that windows firewall is allowing SSF4 AE, and even turned off both of our firewalls but nothing seems to help.
Neither one of us have any issues at all while playing other people online, it is literally only a problem between the two of us.
I have no idea what to do, and no idea what in the world would be causing this problem. Any help would be much appreciated, thank you.
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0 · Off Topic Insightful Disagree Agree LikeHey I had the SAME issue with VSYNC.
I ended up doing like 5(no joke) system restores to get to the point where the game 1st installs(that works) BUT - are you using the config file in C:\Users\your username\Documents? That fixed it for me. manually saved
Mine broke VSYNC too - whenever I set AA on or changed res or anything that made me "confirm the changes" on that graphics screen - if I just back out of it VSYNC doenst break again. I was getting a headache playing without it.
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0 · Off Topic Insightful Disagree Agree LikeEDIT: Happens on ALL replays.
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0 · Off Topic Insightful Disagree Agree LikeThanks
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0 · Off Topic Insightful Disagree Agree Like- Spam
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0 · Off Topic Insightful Disagree Agree LikeSystem:
OS Windows 7 x64
CPU Phenom x4 955
VGA 280GTX
Ram 8GB
PSU Be quiet Straight Power E8-CM-480W
Oh, I never had any problems with vanilla version....
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0 · Off Topic Insightful Disagree Agree LikeSystem
Win 7 64
i5 760
8gb 1600mhz
275 gtx.
I benchmark around 90fps at max settings, have tried all settings at their lowest and i still crash when playing online. I've not read this issue anywhere else. Hopefully tomorrows patch sorts it.
AE: Cammy, Adon (i play quite a few others too)
BB: Hazama
xT: Cammy/Rufus
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0 · Off Topic Insightful Disagree Agree LikeI have everything working fine, no crashes..(geforce 460)
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0 · Off Topic Insightful Disagree Agree LikeATI 4850
Intel core2duo e6750@3Ghz
6GB RAM
Intel P35 chipset
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0 · Off Topic Insightful Disagree Agree LikeAE: Cammy, Adon (i play quite a few others too)
BB: Hazama
xT: Cammy/Rufus
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0 · Off Topic Insightful Disagree Agree LikeFYI, it was my mistake - I somehow renamed the uc1.ema file when backing up my skins. Thanks 4 checking.
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0 · Off Topic Insightful Disagree Agree LikeConvenience:
-In Trial Mode, the 'show input' function should not pause the game. It should change the move name to the command input so trial flow would not be disrupted like on SF4 vanilla. It would be even more convenient if the command was shown right beside the move name so one would not have to press the 'show input' button.
-Menu controls should not be mapped with attack controls because once one changes his button layout, the menu controls are all out of whack. The Menu Control layout should not be able to be manipulated, only the attack layout.
-The time of Configuring Buttons have become expanded because of the extra dialgue telling one to set a key when they've already pressed a button and the dialogue telling one to confirm.
Bugs:
-In Options > Graphics Settings > Model Quality, Both the Low and Medium settings are the exact same visually. It would also be the exactly same as High but High just has a black outline around the characters. All 3 Settins they have the basketball like skin texture. In vanilla SF4, the Low setting was faded almost like a 2D sprite. In the Medium Setting of SF4 vanilla, the characters had smooth skin. In vanilla SF4's High mode, characters had the basketball textured skin.
-Yun, Yang, Evil Ryu, and Oni start off with all their taunts, palettes, and quotes already unlocked.
-No rumble support (unlike vanilla sf4)
-Sub-titles still play on 3D model cutscenes when they are turned off in the options menu. Intro and Ending anime scene subtitles do as they should though.
-For Resolutions 1280x720 and higher, the 'HUD Positioning' options do not match what is actually on screen (HUB Positioning options are broken for resolutions 1280x720 and above).
-Windowed Mode and Fullscreen mode need separate settings to prevent going into window mode with a huge windowed screen (vanilla SF4 has this).
Cosmetics:
-Yun, Yang, Evil Ryu, and Oni should have palettes 11 and 12 deleted because palette 11 is the same as the Ink Extra Effect and palette 12's effect should become a new Extra effect in Options > Graphic Settings > Extra Effects. If push comes to shove, everyone should get 2 more palettes for a total of 12 to keep intact with past traditional SF games having at least 12 palettes instead of 10.
Personal Preferences:
-Needs all old single player modes back from vanilla SF4.
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0 · Off Topic Insightful Disagree Agree LikeAnd please no single player crap like in Vanilla. The capcom guys aren't good doing them like the Ark System's.
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0 · Off Topic Insightful Disagree Agree LikeOther than this has anyone had any similar experiences? One thing I noticed is that the game almost feels slower, the most obvious thing apart from missing my combos was the fact Makoto was saying her "Seichusen Godanzukii" slower, implying something isn't right.Although it did sound pretty funny. If needs be I'll record a video to show what I mean when I get home tonight. Any advice welcome.
Incase anyone wants specs:
i5 760 @ 4.2Ghz
4GB Ram
GTX480
OCZ Vertex 2
Windows 7
SFxT: Law/Heihachi
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0 · Off Topic Insightful Disagree Agree LikeAlso I can't invite players to a endless lobby because of the same problem, after I send the invite and close the window, AE crashes. ~.~
Does anyone also know how I unmap buttons with my TE stick? I only want to use 6 buttons, but the 2 ex buttons are also mapped and I can't seem to unmap them.
MvC3: Zero, Doom, Tron
SFIII: Makoto
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0 · Off Topic Insightful Disagree Agree Like- Spam
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0 · Off Topic Insightful Disagree Agree Like-On offline play, T. Hawk's command grabs sometime give no damage (sometimes rare, sometimes not). I do not know if this happens with the rest of the grapplers.
-Offline or Online, sometimes the red and black letters on the vs screen grow huge.
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0 · Off Topic Insightful Disagree Agree Like- Spam
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0 · Off Topic Insightful Disagree Agree LikeYou legend, sorted. Cheers man.
SFxT: Law/Heihachi
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0 · Off Topic Insightful Disagree Agree LikeYou can´t set the buttons to "no function" via the "Button Configuration" ? It worked for me.
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0 · Off Topic Insightful Disagree Agree LikeMvC3: Zero, Doom, Tron
SFIII: Makoto
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0 · Off Topic Insightful Disagree Agree LikeYes I noticed that there seems to be some amount of input lag that is probably the reason for issues like this. I don't know if it is specifically due to my stick (PS3 TE) but I noticed that it is a little bit harder to hit certain tight links. Would be nice if someone could measure it although with different configurations this might be hard to pin solely on the game.
I am running on a Core i7 3.0 ghz with a GeForce 485GTX and 6GB RAM and I get like 200FPS with AA and AF turned off (~120FPS with it turned up to the max).
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0 · Off Topic Insightful Disagree Agree LikeNote: The Hori PS3 wireless stick apparently had the same issue (identical behaviour with the windows config thing): http://shoryuken.com/forum/index.php?threads/pc-ssf4-ae-keyboard-players-alert-or-keyboard-players-in-general.140412/#post-5535561 http://shoryuken.com/forum/index.php?threads/pc-ssf4-ae-keyboard-players-alert-or-keyboard-players-in-general.140412/#post-5536802
Edit: While joy2key and xpadder didn't work, I finally got my stick to run with x360ce.
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0 · Off Topic Insightful Disagree Agree LikeWell this sorted it for me buddy:
It now runs perfect.
SFxT: Law/Heihachi
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