Since Ono announced that there will now offically be a rebalance of SSF4:AE let's discuss changes we's like to see.(Since a thread like this now makes sense.) STAY ON TOPIC.
(The following are things I want and are NOT representative of the community)
Vega --
- invulnerability frames on Scarlet Terror.
- Combo into Ultra from Cosmic heel (this would justify the neg. frames in AE)
- Better recovery on overhead.
Bison --
- Faster Psycho Crusher
- Ability to cross up with devils reverse/more air mobility
- Change Ultra 2 back to motion input so it is a threat again. (decrease damage if you have to)
Ibuki --
- Fix Her target Combos so they don't whiff on crouching characters (shotos, blanka, ect al)
- Give back Kunai damage
- cr.LK to 3 frames
Fei Long --
- Return him to Super status, he didn't need all the buffs in AE, he was already great.
Ryu --
- Make him master of the fireball again (like ST) he's been nerfed so much he needs buffs now.
- Fast fireballs shuould be faster and slow firballs should be slower.
- He should have sonic boom like recovery making his fireball game something to be feared. (i.e. fireball traps) ;)
Ken --
- Give him is roll from the alpha series
Akuma --
- Raging Demon does more damage it should be the most powerful Ultra in the game.
In General
- Nerf all dive kicks.
- Increase Damage from supers but make Ex moves in general better so there is more of a dilemma in choosing to go either route.
- Nerf all Ultra damage across the board. Effectively taking away/lessening "comeback" mechanics and removing crutches from players.
"Infiltration just throws out max range sweeps all day and gets instant 4 way guessing games on each one, meanwhile Daigo gets near nothing from every knockdown. Switch to a vortex character if you want to win in this game, the metagame has entered its final stage" ~ Stress, Comments on SF25th Anniversary Finals, Dec/08/2012
I also play Racing games.
PSN: Graphf
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0 · Off Topic Insightful Disagree Agree Likehitbox tweak on jHP to make crossup more reliable
increased frame advantage for gordita sobat and clMK
decreased startup on Quesadilla Bomb
revert Propeller tortilla to vanilla damage.
Decreased startup on clHK
After a succesful clHK allow quesadilla Bomb, gordita sobat, and various normals to hit.
Correct guac trade
correct back run deadzone
correct clHPxx ex run xx slide teleport glitch
fajita buster, equal invincibility like tostada.
" -______- I still think Densuo is best Fuerte in America" - x MannyFuerte x 三( ° Д°)-@ Charging star!!
"You're right mang, Ken players need to start doing more 360 grabs." Shinroken
"Sometimes I get random demon flips and Air Hados because I'm tatsu-ing so hard!" GomuGomu
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0 · Off Topic Insightful Disagree Agree LikeKeystone II ...cause I like the video games...
SFIV/SSFIV/MvC3 mod ...cause I enjoy destroying your fun...
Rindoukan Yellow Belt ...cause I paid 49.95 for lessons at the local strip mall and now I can karakusa online...
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0 · Off Topic Insightful Disagree Agree LikeDont nerf Yang at all
Scale back Yuns damage a little bit, nothing more.
Make Ryu the same as he was in Super(cr.mk, air tatsu), as well as allowing Akuma to air tatsu correctly
Chun Li (SF4, ST, 3s), Akuma (SF4), Ryu (SF4,ST, 3s), Cammy (SF4, ST)
youtube.com/necrotrophic
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0 · Off Topic Insightful Disagree Agree Like-ex sbk should be invincible completely, its already very risky, you can't fadc and its only 4 frames.
- Make run-hk always hit twice on impact or give it more frame advantage on hit to combo consistently.
-Make bushin flip elbow hit overhead like the alpha games
-Improve U1, make it combo mid screen and make it so if first hit connects then you get full ultra because a lot of times it pushes them back!!
-Increase U2 range, and use the same input leniency as ssf4
-Make ex izuna throw invincible to other throws.
-Increase walk speed
-Enable ex hozzanto connect after bushin chain flip combo.
*Give all characters new moves to make the game more fun and diverse.
http://www.youtube.com/user/AlboRacerZ
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0 · Off Topic Insightful Disagree Agree LikeSFxT: Dictator +Juri / Chun-Li (Alt)
SSF4: Nope.
http://www.youtube.com/user/ShadolooDoll/videos
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0 · Off Topic Insightful Disagree Agree LikeEX Lunge - 1 on block, making it possible to keep him out with a smart ground game.
Command Grab range nerf. Hurts Yun a bit up close but not enough to make him not scary anymore.
Stun reduction, perhaps down to 900 stun. Him having the same stun as Ryu seems a bit excessive considering his offensive options.
And done.
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0 · Off Topic Insightful Disagree Agree Like- Spam
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0 · Off Topic Insightful Disagree Agree Likeoh yee of little knowledge.
fei buffs from super to AE-
jab to sweep combo
EX rekkas safe on block
fei long nerfs from super to AE-
roundhouse chickenwing loses all invulnerability
so you want him to have 18 invulnerability frames on a wake up attack that combos to 360+ dmg? fei longs biggest buff was the nerfs to everyone else, and the areas where he was actually improved arent what should qualify as "all the buffs"
on a side note people should try to think objectively. if everyone else is going to get buffs, fei long for example could probrably stand to be left as is.nerfing him while beefing up the rest would put him in low mid, real fast.
if they take the normal capcom sf4 route, which is to just nerf the top, balancing would be much easier. even if it does make the game more boring. just drop some of fei's damage, and weaken the twins palms, super dmg, and command grabs
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0 · Off Topic Insightful Disagree Agree LikeCammy: Allow her to do her Cannon Strike earlier in the jump.
PSN: Neo-Tokyo20XX XBOX LIVE: NEOxTOKYO 20XX
SSF4AE: Ryu, Ken VF5FS: Undecided DOA5: Undecided
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0 · Off Topic Insightful Disagree Agree Like- Spam
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0 · Off Topic Insightful Disagree Agree LikeEx lunge punch needs to be either punishable or negative on block, its way too good and is a "get in for free"
nerf command grab, it really makes his offense and mixup too overwhelming for many characters
nerf his meter gain rate... give him the guile treatment. His meter gain and dangerous super is an unfair combination
SFxT: Dictator +Juri / Chun-Li (Alt)
SSF4: Nope.
http://www.youtube.com/user/ShadolooDoll/videos
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0 · Off Topic Insightful Disagree Agree Likessf4-Makoto,Dudley,Guy
Blazeblue-Bang,Bang,Bang,Makoto
tekken-Raven
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0 · Off Topic Insightful Disagree Agree Like2. I think something as small as 50 more HP would be an easy fix and would give her a solid boost. Hell, they could leave the stun as is if they want.
3. Fix EX Pinwheel - How she is considered grounded and throw-able is beyond me. She's practically spinning in the air. She needs a solid wake-up option.
4. Fix Ultra 2 - You shouldn't be able to fall out of it. You shouldn't be able to walk in it or be throw Juri out of it. Give it something. Make you have to block it low or make it a solid anti-air. Have it suck the opponent in. SOMETHING.
5. Fix BnB - Her BnB should NOT be character specific. It is ridiculous that is it.
6. Wouldn't mind seeing a target combo either.
7. Make LK pinwheel safe on block. Can she have at least one friggin thing in this game that is safe. Don't say fireball store, because it can whiff.
8. Ex Fireballs should go full screen.
I'd be happy with half this list. The whole list would make her B Tier at most.
For AKUMA's Ultra/Super:
1. Raging Demon (Super) should go through normal projectiles. Asking the ultra to do that is a bit unfair, but the super going through it would be nice.
2. You should not be able to throw Akuma out of his Ultra (no joke, it can be done).
3. The second activated Ultra 1 or Super needs to always win. Sometimes the first one activated wins. It's stupid.
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0 · Off Topic Insightful Disagree Agree LikeBut ya, I like this thread more too. But lets stay focused.
Also, Mods. Could you possibly delete the posts that are not contributing or are obviously jokes? That would help keep the thread clean and on track. Discussion is ok insofar as it has to do with possible changes, i.e., would change X make character Y too weak or too powerful, ect...
edit: SuperNightOwl -- I agree. They could also just move his hittable box back further thus making the move a threat again.
I also play Racing games.
PSN: Graphf
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0 · Off Topic Insightful Disagree Agree Likehis weakness is low damage (which was further exacerbated with stand heavy kick damage nerf), and poor comeback potential. It would NOT break him. Didn't even ask for U2 fixing or anything else. BTW I don't see you contributing anything here so why don't you get out?
This. Looks like I was ninja'd.
SFxT: Dictator +Juri / Chun-Li (Alt)
SSF4: Nope.
http://www.youtube.com/user/ShadolooDoll/videos
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0 · Off Topic Insightful Disagree Agree Likei dunno if its broken, but i agree, bison dosent need much help
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0 · Off Topic Insightful Disagree Agree Likessf4-Makoto,Dudley,Guy
Blazeblue-Bang,Bang,Bang,Makoto
tekken-Raven
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0 · Off Topic Insightful Disagree Agree LikeEDIT: Make Hakan's S.HP an over head
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0 · Off Topic Insightful Disagree Agree Likeyeah he doesn't, I just think he deserves a viable AA after his only good one that isn't even reliable (you need to be spaced correctly) received a damage nerf that hurts him trade wise.
SFxT: Dictator +Juri / Chun-Li (Alt)
SSF4: Nope.
http://www.youtube.com/user/ShadolooDoll/videos
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0 · Off Topic Insightful Disagree Agree Likemake gens anti air ultra fast enough to be an anti air ultra
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0 · Off Topic Insightful Disagree Agree Like1. Fix her U2- people keep falling out of it even when it lands. If she hits you with it you should go into the animation and take damage
2. Ex pinwheel- fix the hitbox in the back. It makes no sense that when the move is still active and her legs are spinning that it doesn't hurt them and you get punished for it
also dat juri bp glitch. Would like my B ranked Juri back please >.>
SFxT: Dictator +Juri / Chun-Li (Alt)
SSF4: Nope.
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0 · Off Topic Insightful Disagree Agree Likeyou're obviously scared of shoulder. Yun's Shoulder is punishable.
Ex lunge at -1 is prolly good.
" -______- I still think Densuo is best Fuerte in America" - x MannyFuerte x 三( ° Д°)-@ Charging star!!
"You're right mang, Ken players need to start doing more 360 grabs." Shinroken
"Sometimes I get random demon flips and Air Hados because I'm tatsu-ing so hard!" GomuGomu
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0 · Off Topic Insightful Disagree Agree LikeYou don't need to make a come back, or to make big damages with him, you turtle, play footsies, strong zoning, pokes and that's all.
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0 · Off Topic Insightful Disagree Agree Likereally? How he seems out of range to punish with the characters I use? How do you punish it?
SFxT: Dictator +Juri / Chun-Li (Alt)
SSF4: Nope.
http://www.youtube.com/user/ShadolooDoll/videos
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0 · Off Topic Insightful Disagree Agree LikeNo Bisons made even top 32 at EVO. Did you see what happened to Yipes? To Jago (not at evo at a different tourny which caused him to drop dictator)? Maybe it would be okay if the twins got nerfed because you can't turtle twins with their get in moves.
edit: oops double post sorry
tl;dr
your stuff is all nice theoryfighter, but in reality it's not that simple (or in some situations, possible quite frankly.) If it was he would be doing more work.
SFxT: Dictator +Juri / Chun-Li (Alt)
SSF4: Nope.
http://www.youtube.com/user/ShadolooDoll/videos
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0 · Off Topic Insightful Disagree Agree Likeits like his one character weakness. if his AA is good with the groundgame and rushdown he has, he becomes really strong. which is ok i guess if everyone is getting help.
however, i dont think everyone should get tons of buffs tho. just my opinion, and i may be in the minority, so i hope i dont get killed for saying this, but i hope all the characters maintain some form of weakness. or the ones that dont have enough should be given some.
weak spots make the characters more interesting to use IMO. if you have to find ways to work around your own, and exploit your opponents, the game is more interesting than who has the strongest bullshit, try and block this mixup
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0 · Off Topic Insightful Disagree Agree Likeyeah i agree. If anything was done to him that would be it if other characters got buffed. Honestly if they just nerfed the twins (Yun more so than Yang) I'd be happy. Don't get me wrong Bison is solid right now, i was assuming if the whole cast received a facelift he should get that. Like with juri it's not really buffs it's more like fixing....
SFxT: Dictator +Juri / Chun-Li (Alt)
SSF4: Nope.
http://www.youtube.com/user/ShadolooDoll/videos
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0 · Off Topic Insightful Disagree Agree LikeI also play Racing games.
PSN: Graphf
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0 · Off Topic Insightful Disagree Agree LikeHis old U2 was dumb for me, it's better with a charge motion.
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0 · Off Topic Insightful Disagree Agree Likethat would fall under jab to sweep combo. jab goes from +5 to +6.
if you want to be technical, his close mk is 4 frames now too. i dont think anybody uses that for anything tho because its a shitty version of close fierce. i think any fei player would give it away for free.
i also think most would trade jab sweep and EX Rekkas safe for inv RH CW. 300 damage is awesome because you tried a standing meaty or a meaty throw. it also got out of hella mixups
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0 · Off Topic Insightful Disagree Agree LikeGiving that to Ryu wouldn't to that to the game. I think Ryu should be balance around his fireball. Did you even play ST at all? Ryu was fun to play in that game and fireball traps are a big reason for it.
Additionally, nearly every character now has multiple ways to get past fireballs now, I think you are over reacting.
@ HNIC Mike --- ok, I will admit the Chicken Wing issue. That does need to stay the same, other then that he should go back to Super Spec imo.
I also play Racing games.
PSN: Graphf
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0 · Off Topic Insightful Disagree Agree Like- Spam
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0 · Off Topic Insightful Disagree Agree LikeI agree with this too. That and they should also consider moving Bison's st.HK hittable box back further so it trades less, this would make the damage nerf not as bad.
edit: Zgrayninja -- ya, it's funny how Bison isn't able to punish things very hard.
@ meth90 -- It's not as much of a threat as a charge motion. As a motion move U2 becomes something that everyone with a fireball or focus/backdash happy people have to actually take into account. I think it keeps people more honest throughout the match.
I also play Racing games.
PSN: Graphf
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0 · Off Topic Insightful Disagree Agree Likeyeah charge motion makes sense- he is a charge character. It's not bad either, you still can sk or psycho crusher while having the threat of U2. They made the damage respectable now, which I found to be highly useful so I felt it was reasonable.
Getting back to crouch hp as a viable AA I was just saying if everyone got tweaked, which I would prefer doesn't happen because I'm getting sick of relearning all the new subtle changes that can actually make a big difference in combat.
Would be nice if we get glitch fixes, or fixing stuff that doesn't make sense (like Juri.) At the end of the day what I want the most is the Twins to pay their dues for all the characters they slaughtered.....
SFxT: Dictator +Juri / Chun-Li (Alt)
SSF4: Nope.
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0 · Off Topic Insightful Disagree Agree LikeI agree with Mike, Gen's anti air U1 should be sped up so it actually works anti air. Make his Mantis U2 "lock in" on the animation like Yang's U1 if it hits also.
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0 · Off Topic Insightful Disagree Agree LikeDid someone seriously say Ryu should have Guile recovery on his fireballs? Hell no, you lost your damn mind?
Has Bison ever had a solid AA in any SF that wasn't jMP or sHK?
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0 · Off Topic Insightful Disagree Agree LikeI also play Racing games.
PSN: Graphf
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0 · Off Topic Insightful Disagree Agree Likeit would make sense considering his normal anti air options are lacking, and he needs meter anyway to AA reliably
i ignored that one. i assumed it was a poor troll attempt.
it works for guile because
1. its a charge motion to throw it
2. he cant use a follow up inv AA as soon as he rcovers
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0 · Off Topic Insightful Disagree Agree Like- Spam
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0 · Off Topic Insightful Disagree Agree Likethen again rose meter gain nerf made me scratch my head as well- esp when compared with the twins and their supers to go with it
pretty much this. I'm only offering suggestions if all characters received buffs. I just want twin nerfs honestly. And for good reason.
SFxT: Dictator +Juri / Chun-Li (Alt)
SSF4: Nope.
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0 · Off Topic Insightful Disagree Agree Like- Spam
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0 · Off Topic Insightful Disagree Agree LikeYes, that was me. I enjoy ST.
It should be Guile-like recovery or very close to it. He could be nerfed in other areas if need be. I want ST Ryu in this game, doing what Ryu is not only known for, but what he is supposed to do best.
I also play Racing games.
PSN: Graphf
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