S groove doesn't do more than K, go into training mode and check it out.
Meter Length: 100 units
Guard Bar Length: 48 units
Damage Bonuses: Full Meter: 115%
Red Life: 5%
Full Meter Duration: 166 units on the timer (996/60 secs)
S and N can net more damage than K but that's character specific.
Dent -- You can punish Sak's rh with Cammy's...but it's really hard. I've only seen it when you're pixels away from her full extension rh, and then you hit her with Cammy's rh...it looks like Cammy hit's Sakura's knee with hers. You can trade at full extension, but I've never seen it hit clean from that far...and last I checked, anytime Cammy goes foot to foot with Sak (i.e. rh on dive kick) it either trades or Cammy just gets owned. It's easier to punish with standing forward...'cause it's faster and will recover in case you whiff. If you're really good with reacting, you can run after it and low forward, but I can't do that consistently.
all are pretty good c groove teams. for number 2 id probably go k groove but i dont know shit about king but cammy and kyo are tight in k. 4 is c groove all the way. put honda first for battery and although cammy is a better all around character you can put terry in the anchor spot as well
Okay guys, I just started playing this game and I'm getting the hang of it. I like to use Athena, Sakura, and Chun (2) in A groove. Okay team? I'm fairly good at athena's custom but I'm still working on the last part where it's canceled into shining crystal bit. Sakura I can shosho with but I can't end with her kick super because I'm not quick enough yet...(I'm using a playstation 2 controller) and I find her b&b fairly hard to do =\. Chun I'm okay with because I can cancel her supers off a cr. st. =D Any team suggestions or pointers? Oh yeah, I'm still practicing RCs.
what do you guys think of an A-groove rock/sakura/bison team?
wrong. a rock is good but tricky to use.
So anything I say could very easily be wrong.
My team is usually K Eagle, Vega, Blanka. Anything particularly horrible about it? Aside from it not being CBS of course
WTF? Bean...I've never played you with K-Eagle? Shit man, I think he's dope. I rushed the shit out of that bitch Keith earlier tonight with him. K-Vega is decent...I'd still use him if I were better at footsies...and Blanka, well...keep him.
hey bitch you also ocv'd me with a-akuma before i left too
why don't you tell everyone how good HE is?
Ok, so it's not that bad, but I sadly don't land it as much as I like. The invulnerability sucks balls, I wish it was better. It trades with almost everything in the game, some characters just straight up duck that shit, and it doesn't combo unless you're point blank.
man, reading this shit makes me laugh. leezy, you use some dirty ass fuckin teams. y'all ain't ready for p-ken, balrog, bison. team sf2: the movie.
pff, for you the day bison graced your village was the worst day of your life, for me it was tuesday.
Strider Hiryu wrote:
nope... A-Rock is shitty... just because Combo uses him doesnt make him good.
well its not just combo, some other japanese player who uses almost the same team as combo also makes him seem good
most of his K groove shit can be ported over and A groove is prolly his second best groove.
it seems the biggest problem is that he has some trouble getting in although his dash is and jump ins are pretty good and rc elbow dash is tricky as hell to do