worldjem7, post: 6088127 wrote:
So, if you're doing a combo and it ends up being like 20-30 hits, all those attacks will already have been prorated for sure by the 14th hit.
stickystaines, post: 6088214 wrote:
If we are talking in maximum proration possible then yes. We would have to see what the average damage is for a standard combo up until the max proration point. If im right in understanding this, you could also reach max proration between the 11th and 14th depending on some moves in the combo doing 1000 or above and some doing less between 0 and 14 hits?
worldjem7, post: 6208880, member: 8433 wrote:
I don't know where you get those nifty icons for and and stuff, but I edited some of them together to make one for , , and since you didn't have them yet.
Pizzarino, post: 6210885, member: 3344 wrote:
Thanks again. You are right about those being a bit long. I think a few good short ones would be:
Maybe a bit longer but maybe useful ones that no guide has yet:
Uses 1 Super Meter
Uses 3 Super Meters
Uses 5 Super Meters
Pizzarino, post: 6242982, member: 3344 wrote:
Updated again with her recently revealed level 3 super.
Pizzarino, post: 6321645, member: 3344 wrote:
worldjem7, post: 6327476, member: 8433 wrote:
Which makes me wonder why Painwheel, in the second picture in the wiki, only has blue boxes?
Pizzarino, post: 6327682, member: 3344 wrote:
Is "hurtbox" preferred nomenclature because it's used with SF4?
Pizzarino, post: 6334071, member: 3344 wrote:
Pizzarino, post: 6400415, member: 3344 wrote:
Added something to describe unblockable protection, an in a nutshell for Fortune, Painwheel's character trailer, and tons of minor edits to Filia, Cerebella, Peacock, and Parasoul.
Anyone have any screenshot requests?