Guy is certainly not an easy character to master. Although he looks like he is one of those in-your-face characters, who applies pressure all the time and is all about combos and offense, in a higher level he does not work that way all the time. He has the floppiest jump in the game, he does not have the best footsies of the cast, although his far :mp:and far :mk:are good pokes. His main anti-airs (cr.
, far st.
) are hard to time, and his throw range and walking speed suck (at least until before 2012 version upload- UPDATE: They still suck).
He has no fireballs and no Dragon Punch, since his EX BSK
:2k:, which should be his anti-air + get-out-off-me move is not FADC cancelable (focus attack dash cancel, executed by pressing/ holding
). On top of that, it may not hit all hits depending on where your opponent is and the timing you executed it. Lastly, he has many spaces between his normal moves on block strings, which makes him an easy prey for reversals.
As you can see, with Guy you cannot apply reckless pressure on your opponent all the time, for you will eat a reversal, and it is hard to be on defense too, since you can't just Dragon Punch and FADC all your problems away. So if you want to play Guy, what should you be aiming for? How to approach in a safer way? How to deal damage when there are openings, and before that, how to create those openings?
These are some of the questions we try to answer in this thread. Keep in mind that Guy is not the safest character to apply pressure with in the game, and he is not easy to use execution wise.
So you are going to need lots of practice, as his combos and safe block strings aren't easy to perform, and a lot of patience. Guy is more than anything a punishing
character, so you should be pretending
to apply reckless pressure
, while you are baiting
moves out of your opponent. And when you actually are applying pressure, you should do it safely
. Instead of jumping in like crazy at your opponent, you should be waiting for him to do something so you can act based on his action. You have to be sharp on execution, and know what to use to punish what, always getting the best damage out of each situation.
This more calm and silent stance is what makes Guy strong, this is, my friend, the way of Bushin Ryu.