"Remember what we used to say? JACKPOT!" The Vergil Team Building Thread

DevilJin 01DevilJin 01 Get some shill in yo systemJoined: Posts: 56,218 mod
http://www.youtube.com/watch?v=LDPF3mSrs0Y&feature=related#t=8m03s

Thread to discuss how to best use other characters with Dante's twin. Remember no character can win by themselves and the game is about each character serving some kind of help for the others. Don't be afraid to talk about the OTHER CHARACTERS. They help each other win and it will help people understand the other characters.

Like Wesker says..."THREE AGAINST THREE"

Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


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Comments

  • GBS GiovanniGBS Giovanni Winter's Coming Joined: Posts: 2,961
    http://www.youtube.com/watch?v=LDPF3mSrs0Y&feature=related#t=8m03s

    Thread to discuss how to best use other characters with Dante.

    Troll?
    "One must therefore be a fox to recognize traps, and a lion to frighten wolves." - Niccolò Machiavelli
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  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 56,218 mod
    It is Dante if you account for the fact that they are only seperate via different embryos and personalties LOL.

    Besides these guys are going to get teamed up by the ass in Ultimate any way.

    Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


  • GBS GiovanniGBS Giovanni Winter's Coming Joined: Posts: 2,961
    It is Dante if you account for the fact that they are only seperate via different embryos and personalties LOL.

    Besides these guys are going to get teamed up by the ass in Ultimate any way.

    lol, I know I'm running DMC day one.
    "One must therefore be a fox to recognize traps, and a lion to frighten wolves." - Niccolò Machiavelli
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  • ShinkuGadokenShinkuGadoken 40%Flashkick Joined: Posts: 660
    Vergil's combos are very interesting. Though they don't seem as lengthy as Dante's, they seem very exciting in terms of Damage output and mixups.
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  • Indig0Indig0 Buy the "Power on Console" Gem for $20 DLC! Joined: Posts: 152
    I really like this thread title, but the quote is actually "Remember what we used to say?" since it's Dante talking about both of 'em.

    But still, epic win.
  • ShinkuGadokenShinkuGadoken 40%Flashkick Joined: Posts: 660
    I don't think it's going for accuracy.
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  • exsoldier2006exsoldier2006 BaconStripes!! Joined: Posts: 293
    Epic but, nice name for this thread. Jackpot! xD
    "Prince Vegeta ruler of all Saiyans!!"
  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 56,218 mod
    Seems to be some OBJECTIONS to the title (since I didn't play DMC3 at all and the subtitles were near impossible to read).

    Fixed.

    Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


  • GBS GiovanniGBS Giovanni Winter's Coming Joined: Posts: 2,961
    since I didn't play DMC3 at all

    Such BLASPHEMY.....
    "One must therefore be a fox to recognize traps, and a lion to frighten wolves." - Niccolò Machiavelli
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  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 56,218 mod
    Such BLASPHEMY.....

    I haven't played anything but fighting games in the last about...5 years other than DDR. I'm an arcade game monster.

    Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


  • AceKillahAceKillah behind the scenes Joined: Posts: 15,813
    I plan on running Vergil/Ghost HARD for the 1st week at least. Ghost's heartless spire since it OTG it will help Vergil with combo extensions. Hot Wheels will DHC perfectly after the Bubble Shuffle. Vergil's rapid slash will control alot of ground space to help Ghost and it will help with combo extensions. Im trying to find a third right now it will be firebrand but im not sure how his assist will work with them.
    "Smash is the Walmart of fighting games. There's nothing inherently wrong with Walmart, but damned if I don't want 95% of its clientele to burn to death." -Vynce
  • GBS GiovanniGBS Giovanni Winter's Coming Joined: Posts: 2,961
    I haven't played anything but fighting games in the last about...5 years other than DDR. I'm an arcade game monster.

    I'm just trolling.
    "One must therefore be a fox to recognize traps, and a lion to frighten wolves." - Niccolò Machiavelli
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  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 56,218 mod
    I know. It just made me remember.

    I plan on running Vergil/Ghost HARD for the 1st week at least. Ghost's heartless spire since it OTG it will help Vergil with combo extensions. Hot Wheels will DHC perfectly after the Bubble Shuffle. Vergil's rapid slash will control alot of ground space to help Ghost and it will help with combo extensions. Im trying to find a third right now it will be firebrand but im not sure how his assist will work with them.
    If you're running Vergil first or 2nd Firebrand seems like he'll be a solid anchor with the level 3 version of kitty helper busting up fools and he just looks like shades of Vanilla XF2/3 Wolvie in general just tearing up shit but probably even scarier as far as actual tools. A couple of his assists look nice for generic port + assist mix ups for Vergil.

    Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


  • All_luckysAll_luckys Joined: Posts: 116
    THC should be considered if you want a team based on assist rape Spencer on point is the best to set this up with Arrrm!!!! 4 frame start up invincible super dimension slash would be the screen filler and if it activates one frame after freeze like phantom dance it'll be amazing for this followed by your big damage super for example chaotic flame. in most cases point charters can follow up THCs with combos or dirty mix ups so long as the starting assist meets the requirements. http://shoryuken.com/forum/index.php?threads/team-hyper-combos-how-they-really-work-strategy.148752/ all credit goes to Renegade. Although Virgil seems like a meter hog the option to annihilate a persons assist and potentially point with the press of two buttons is going to be a huge tool at your disposal so long as you have the right team make up and meter to take advantage.
  • Blake&WhiteBlake&White keepin' it stylish Joined: Posts: 2,099
    Vergil is going to be the king of the safe DHC thanks to Spiral Swords. This is something that distinguishes him from Dante, since Dante's only safe DHC is Devil Trigger, and if he's offscreen with DT active, you can't bring him back in safely. With Vergil, you can run him on point, then DT and DHC to a safe hyper to take advantage of buffed assists. Then if you need to bring him back for whatever reason, you still have Spiral Swords to DHC into for bringing him back onto the screen safely.

    Also, characters with screen covering hypers that don't disappear on DHC and don't hit immediately will allow Vergil to do some dirty stuff by doing DT or Spiral Swords afterwards and then teleporting for an instant mixup. Dante can do kinda the same thing, but the mixup aspect of it is slightly more one dimensional thanks to him having only one teleport, while Vergil has three to choose from.

    For fun, trying to figure out the best configuration for Team DMC. I've had several ideas, but some of them seem like they'd be pretty impractical from a meter basis.
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  • All_luckysAll_luckys Joined: Posts: 116
    I'd run Trish on point in team DMC with hopscotch or peak assist depending on match up Dante Weasel shot at second and Virgil anchor judgment cut or rapid slash. I feel she gets the most out of being assist loaded out of the trio and with the air dash nerf she'll be really scary with traps ppl have to be careful approaching her add to that her mobility and round trip or round harvest and she doesn't have too hard a time getting in on zoners. The DHC potential this team has is so insane lol. Id run that team but I love doom to much not to play him his been my best since mvc2.
  • GBS GiovanniGBS Giovanni Winter's Coming Joined: Posts: 2,961
    I'm personally running Dante, Trish, Vergil with Trish using peekaboo. Just by the fact that in that order you can still TOD most of the cast with Dante combo into million dollars, dhc round harvest, tag Dante back in, sj>dj>j.s>otg for additional damage and reset the order for the next in coming character mix up. But I am curious to see if Dante and Vergil can follow up after her OTG Max Voltage with DT>OTG.
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  • UltimaShadowUltimaShadow My Little Oni Joined: Posts: 848
    Vergil and Frank West seem like they would have a lot of synergy together. Vergil has a lot of extended combos, and more hits means more EXP for Frank.
    "The tragedy of all losers is that they THOUGHT they were on the verge of victory..."~ Joe the Condor
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    UMvC3 Team: Nova/Frank West/Vergil (or Ghost Rider/Rocket Raccoon/Hawkeye)
  • de BLOOde BLOO It's pronounced dee BLOO. Joined: Posts: 4,497
    I'm thinking since Vergil relies on hypers he'd be the User in a "Battery/User/Assist" team philosophy.

    Wesker, friggan Dante would be easy picks of the top of my head to gain that meter for him.
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  • EclipseEclipse Joined: Posts: 182
    I'm thinking of running Taskmaster as a battery for Team Vergil. Do you guys think that's a wise decision? Or is Taskmaster looking pretty grim with the hitstun deterioration? If he still can build meter well, I can see him working great with Vergil. Still thinking about Trish, Doom, and Firebrand though. I originally liked Nova, but he seems a little simplistic. Need someone with decent health though, haha.
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  • Blake&WhiteBlake&White keepin' it stylish Joined: Posts: 2,099
    A lot depends on how much more useful Vergil's assists are when he's DTed up. Vergil strikes me as a character who might be more useful to some teams when he's off the screen, with assist abuse and constant access to a safe DHC that can lead to instant mixups.

    Like, for Team DMC, you could potentially run it a couple of ways to take advantage of this. You could run Trish/Vergil/Dante or Dante/Vergil/Trish. With either setup, you get three meters and DHC Vergil into the anchor spot with DT active. So with the first setup, you'd do Trish Round Harvest, DHC to Vergil DT, then DHC again to Dante DT. Done quickly enough, you should cycle Vergil into the anchor spot and get Dante out there before Round Harvest travels very far, which also gives you an opportunity to teleport and potentially create a cross up with the Round Harvest. The second setup would be similar, though I'm thinking I would probably want to use Million Dollars to start the DHC instead of DT for Dante, the idea here being that I want to keep Dante un-DTed so I can still have the safe DHC available if things go south with Trish.

    Either way, the point of this setup would be to have Vergil's DT assists available for the team and also to allow Trish and Dante to build up meter for him at the same time. That way, if he comes in as the last character, he'll have a full DT available, along with hopefully a large amount of meter to supplement his self-generated mix ups using Spiral Swords and its variations.
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  • kciforkcifor Danger Zone! Joined: Posts: 61
    I am probably going to run Wesker (Samurai Edge), Vergil (Rapid Slash), Dormammu (Dark Hole) on Day 1. Still deciding on the order and maybe substitute Wesker out but that's my plan so far.

    The Dark Hole assist can be insanely good for mixups once you learn the spacing and is easy to hit confirm off with Wesker and Vergil (assuming that a stinger into the opponent getting hit by the dark hole into whatever would work). Wesker builds the meter, Vergil kills the characters with 'em, Dormammu is there to mop up is my mentality basically. I see some DHC potential with Wesker's Phantom Dance into either Devil Trigger/Spiral Swords for mixups or Dimension Slash for maximum damage. Dimension Slash into Chaotic Flame could possibly work as well or even Stalking Flare.

    Any thoughts? Maybe I just like teleporters...

    Just a FYI: Vergil and Dormammu have good matching costumes too! Nero Vergil + Blue/Red Dormammu. Aesthetics...but, hey, I just S-Ranked every mission on DMD mode in DMC4 today (literally no joke, I also finally beat Hell and Hell) so I guess I am feeling that "Nero" Devil Trigger he has with that alternate.
  • GabuGabu Bad at every game. Joined: Posts: 220
    How do you guys think my Team of Viewtiful Joe, Rocket Raccoon & Vergil will do?
    Do you think Vergil can capatilize off of Viewtiful Joe's Slow-Mo Super with Vergils Speed and teleports?
    I am worried though. I don't Think My team Has Assist's To back vergil up though. I do plan on using Rockets Log Trap Assist Which will Might help as a slight anti-air and I could definitly confirm a combo if it Hit's. I could call rocket out and Teleport at the same time and try to catch my opponent blocking the wrong way.
    I do plan on using Vergil as my anchor, Would that be a wise idea?
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  • RyoseRyose Joined: Posts: 442
    First team I plan on putting in the lab is def gonna be Dante (Jam Session/Weasel Shot), Vergil (Judgement Cut), Nova (Centurian Arts overhead). Dante being my best character currently should be able to use Vergil's assist effectively to mix up/ combo extensions if it works like Dorm's dark hole. Hopefully Dante can take the first char easily, build meter and combo (atleast 600K in Ultimate) the next char-> DHC into Vergil DT. A DT Vergil with his already increased speed and teleports should wreck shop with Nova's overhead. Blocked string> Call Nova> Medium teleport behind> Cr. L + Nova overhead= high/low/left/right unblockable? Also everyone has safe DHC options no matter the order. A good zoner will of course be a problem without a good projectile or projectile assist but if push comes to shove hopefully Nova's mobility + aegis+ Judgement cut and/ or jam sessions screen control can power through. If nothing else human rocket super through and DHC to one of the Sparda brothers
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  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 56,218 mod
    How do you guys think my Team of Viewtiful Joe, Rocket Raccoon & Vergil will do?
    Do you think Vergil can capatilize off of Viewtiful Joe's Slow-Mo Super with Vergils Speed and teleports?
    I am worried though. I don't Think My team Has Assist's To back vergil up though. I do plan on using Rockets Log Trap Assist Which will Might help as a slight anti-air and I could definitly confirm a combo if it Hit's. I could call rocket out and Teleport at the same time and try to catch my opponent blocking the wrong way.
    I do plan on using Vergil as my anchor, Would that be a wise idea?

    Vergil will easily be the best anchor for the team. Long as he has at least 2 meters + XF he shouldn't really need assists. His charged round trip special move is basically his own assist that tracks the opponent any ways. Especially when combined with sword super and devil trigger for self left/rights all day. Rocket Raccoon seems like a character that's better 1st or 2nd with assists backing (doesn't look like the type that's going to Dark Wesker come back on a team). Viewtiful Joe is only really good as point IMO so he might as well go first especially since his assists are borderline garbage and won't scare any of the top tier assists or projectiles. Log trap assist and any of vergil's assists should help out Viewtiful Joe's point game with the air dashes and voomerangs. Voomerangs + log trap sounds pretty annoying and could clear a nice path for you to get in. Especially with a judgement cut assist with Vergil also.

    Viewtiful Joe/Rocket Raccoon/Vergil sounds like a good order.

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  • TheliTheli Joined: Posts: 1,586
    Blocked string> Call Nova> Medium teleport behind> Cr. L + Nova overhead= high/low/left/right unblockable?

    Be aware that players only need to block away from your point character's present location. So left-right mixups are either about your point character being in an ambigious position above or below them right before the hit, or you have 2 or more choices of very fast movement specials that may be difficult to react to. And since in this game you don't have proximity blocking, I don't believe any kind of left-right unblockables are possible. If you're willing to guess you should always have a chance.

    High-low of course can be proper unblockables, though they usually end up as "hard-to-blockables" since it can be hard to time it perfectly.

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  • IKARI263IKARI263 Joined: Posts: 51
    Vergil/Dante/Nemesis. Dante for Jam Session AAA, Nemesis for Launcher Slam OTG combo extensions
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  • GabuGabu Bad at every game. Joined: Posts: 220
    Vergil will easily be the best anchor for the team. Long as he has at least 2 meters + XF he shouldn't really need assists. His charged round trip special move is basically his own assist that tracks the opponent any ways. Especially when combined with sword super and devil trigger for self left/rights all day. Rocket Raccoon seems like a character that's better 1st or 2nd with assists backing (doesn't look like the type that's going to Dark Wesker come back on a team). Viewtiful Joe is only really good as point IMO so he might as well go first especially since his assists are borderline garbage and won't scare any of the top tier assists or projectiles. Log trap assist and any of vergil's assists should help out Viewtiful Joe's point game with the air dashes and voomerangs. Voomerangs + log trap sounds pretty annoying and could clear a nice path for you to get in. Especially with a judgement cut assist with Vergil also.

    Viewtiful Joe/Rocket Raccoon/Vergil sounds like a good order.

    So you would Recommend the Judgement cut assist?
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  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 56,218 mod
    Yeah I think it'll be the best bet. It puts a hit box on the screen that you can hit confirm off of without putting Vergil's body out there. I hear rapid slash assist is pretty vulnerable and not quite Akuma tatsu as far as priority is concerned. Rocket's log trap assist is gonna be crazy because it's basically a hsien ko pendulum that's a bit smaller in hit area, but completely faster to start up and the Rocket Raccoon will be hard to punish seeing he's just this little hit box hiding under the log

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  • GabuGabu Bad at every game. Joined: Posts: 220
    Yeah I think it'll be the best bet. It puts a hit box on the screen that you can hit confirm off of without putting Vergil's body out there. I hear rapid slash assist is pretty vulnerable and not quite Akuma tatsu as far as priority is concerned.
    Well Honestly I was thinking the rapid Slash would make a great assist since Im gonna be Doing a lot of AirDash Voomerangs, and those put the opponent into a slight blockstring Which could Make the Rapid slash Somewhat safe.
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  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 56,218 mod
    Yeah it definitely wouldn't be bad...I was just worried about Vergil's own being if it's called at a non perfect time. It looks like it's really fast though so you probably won't be going wrong there.

    Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


  • GabuGabu Bad at every game. Joined: Posts: 220
    Yeah it definitely wouldn't be bad...I was just worried about Vergil's own being if it's called at a non perfect time. It looks like it's really fast though so you probably won't be going wrong there.

    I totally Get what your saying though. Ill just have to test his different assists.

    Also Rocket Raccoon's Burrow + Rapid slash = Tricky Situation
    NNID - Gabukin / PSN - Gabukin / XBL - GabuSSB
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  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 56,218 mod
    True, I can definitely see some shenanigans with the range rapid slash covers + burrow. Especially with the L and M burrows are basically standard screen travel ports.

    Ain't nothin, Capcom's ruthless still producin.  Cut em a check or find yoself toothless.  Keep it shill with no confusin.  Niggas say I'm shill...they ain't hard I can prove it YEEEAH


  • GabuGabu Bad at every game. Joined: Posts: 220
    True, I can definitely see some shenanigans with the range rapid slash covers + burrow. Especially with the L and M burrows are basically standard screen travel ports.

    Do you think Vergil will be able to abuse The slow-Mo from Viewtiful joe?
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  • DevilJin 01DevilJin 01 Get some shill in yo system Joined: Posts: 56,218 mod
    In what way? If he's anchor you would have to like raw tag Vergil in after the slow mo yeah?

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  • GabuGabu Bad at every game. Joined: Posts: 220
    In what way? If he's anchor you would have to like raw tag Vergil in after the slow mo yeah?
    Well This will Sound Silly, (im giving away A big part of my stratagy right now) but usually after using viewtiful godhand I immediatly Raw Tag. The reason being is the fact that its a overhead. usually people get nervous and block Low. And Once the overhead connects Ill have enough time to follow up with an attack.
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  • AceKillahAceKillah behind the scenes Joined: Posts: 15,813
    Well This will Sound Silly, (im giving away A big part of my stratagy right now) but usually after using viewtiful godhand I immediatly Raw Tag. The reason being is the fact that its a overhead. usually people get nervous and block Low. And Once the overhead connects Ill have enough time to follow up with an attack.

    Im sure Vergil will be able to do some goofy things after that. Maybe he can loop rapid slash or judgement cut I know for sure he will be able to get extended combos. And Vergil is looking to be one of the meanest anchors in the game so I like that team.
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  • GabuGabu Bad at every game. Joined: Posts: 220
    Im sure Vergil will be able to do some goofy things after that. Maybe he can loop rapid slash or judgement cut I know for sure he will be able to get extended combos. And Vergil is looking to be one of the meanest anchors in the game so I like that team.
    mabey I can Possibly Do:
    M, H, S, H, S, SuperJump Helm Breaker, High Time, Teleport Down, SuperJump, Helm Breaker, High Time, Teleport Down, SuperJump, Helm Breaker, High Time, Dimension Slash.
    Just an idea. I definitly gotta Test all my ideas. lol!
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  • EclipseEclipse Joined: Posts: 182
    Wanted some advice on my team idea if you're up to it Deviljin. I'm thinking Taskmaster for battery, Vergil as Anchor, but kind of torn for my second spot. I assume his arrows will cover Vergil's teleport's well, probably not as well as Doom's laser, but it'll still be sufficient.

    As for my last character, I'm thinking: Trish, Firebrand, Doom, or Ghost Rider. Who would you recommend most, and why?
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  • GabuGabu Bad at every game. Joined: Posts: 220
    Wanted some advice on my team idea if you're up to it Deviljin. I'm thinking Taskmaster for battery, Vergil as Anchor, but kind of torn for my second spot. I assume his arrows will cover Vergil's teleport's well, probably not as well as Doom's laser, but it'll still be sufficient.

    As for my last character, I'm thinking: Trish, Firebrand, Doom, or Ghost Rider. Who would you recommend most, and why?

    Just a random though but mabey trish since her traps could set up some really tricky situations after a teleport.
    For example her hopscotch assist. you activate it and immediatly teleport behind the opponent. wait a moment and let them attack, use advancing guard to knock them back into the trap And TRY to capatilize Of the hitstun of hopscotch
    NNID - Gabukin / PSN - Gabukin / XBL - GabuSSB
    [SSBM]: Pikachu - [SSB4(WiiU)]: Pikachu, Robin - [SFV]: Ryu, Urien - [KI]: Jago - [Tekken 7]: Lars - [UMVC3]: Spencer, Viewful Joe, Rocket Raccoon - [SG]: Beowulf, Squiggly - [GGRev2]: Ky
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