It is critical that you pay attention! The Nova combo thread

quicksquicks Joined: Posts: 2,462
legend:

:l: = Light
:m: = Medium
:h: = Heavy
:s: = Exchange
:qcf::atk::atk: = Gravimetric Blaster* (Air ok)
:dp::atk::atk: = Super Nova(Air ok)
:qcb: :atk::atk:= High Speed Tackle (Air ok)
AD = Airdash
ADF = Air Dash Forward
FLY/UNFLY = :qcb::s:

notes
Nova slam=:f: +:h: otg
Centurion Rush=:dp:+:l: otg
*In any combo that finishes with :dp::atk::atk: Super Nova It is worth mentioning that you can instead use :qcf::atk::atk:Gravimetric Blaster at the cost of any red life for either more or less damage.
All projectile hypers should be mashed for full damage
Basic bnbs
c.:l:,c:m:c,:h: ,:s: sjc j.:m: j.:m: j.:h: j.:s:, :dp:+:l: xx :dp::atk::atk: Super nova
Damage:

.c.:l:,c:m:c,:h: ,:s: sjc j.:m: j.:m: j.:h: j.:s:,:f: +:h: ,:s: , j.:m:j.:h:xx :dp::atk::atk: Super nova
Damage:

Flight combo's

j.:h:, :m:,:h:,:s:,:j.:m:,j.:h:,xx :qcb::s:(Fly),j.:m: ,j.:m:,j.:h:,j.:s:, :f::h:,:s:,j.:m:,j.:m:,j.:h:xx :dp:+:atk::atk:.Supernova
Damage:

:qcb::atk: Nova Strike(crumple) ADF +j:h: :m: :h: :s: sjc j.:m:j.:h: :qcb::s:(Fly) j:m: j:h:j:s: :f::h:(otg) :s: sjc j:m: j:h: xx :dp::atk::atk: Super nova
Damage: 730,500(fully mashed super)

c:l: c:m: :h:xx :dp::h: Centurion Rush> sjc >j:m: j.:m:j.:h: :qcb::s:(Fly) j:m: j:h:j:s: :f::h:(otg) :s: sjcj.:m: j.:m: j.:h:xx :dp::atk::atk: Super nova
Damage
Fly/unfly combo's
st.:l:, st.:m:, st.:h:,:s:, sj.:h:xx :qcb::s:(Fly), j.:h:xx :qcb::s:(unfly).:h:,st.:h:, :s:, sj.:h:, j.:s:, :f::h:, :s:, sj.:h:xx:dp::atk::atk: Super nova
Damage:710-730
notes:
-Has two enders after j.:s: : :f::h:, :s:, sj.:h:xxSuper Nova, or :l:Centurion RushxxSuper Nova. The latter being easier to do for about 10K less damage, and less meter.
-Can be done from a crouching string as well, albeit a tad less damage, but still over 700K.
-Unmashed damage is 680K-690K.
-Builds 1 meter exactly.

j:h: cr:h: :s: sjc j:h:xx:qcb::s:(Fly),:h: :qcb::s:(unfly) :h: cr:h: :s: sjc j:h:xx:qcb::s:(Fly),:h: :qcb::s:(unfly) :s: sjc :m: :m: :h:xx:qcf:+ :l: xx:dp::atk::atk: Super nova
Damage:792,700(mashed super)
video here
Spoiler:

:f:+:h:,:uf:j.:l:,j.:m:,j.:h:,:qcb:+:s:(fly), j.:l:, j.:m:, j.:h:,:qcb:+:s:(unfly), j.:h:, st.:m:, st.:h:,st.:s:, sj.:h: xx:dp:+:atk::atk:Super Nova
Damage:609,000
:h:.Nova Strike,:h:,:s:, sjc j.:h:xx fly, j.:h:xx unfly, j.:h:, st.:h:,:s: sjc j.:m:, j.:h:xx :l: .Nova Strike, Airdash Down, j.:h:xx :m:. Grav Pulse xx Super Nova

760,200 w/o mashing
Nova Strike combo's

:qcb:+:h:,:s: sjc j.:m: j.:h:xx:qcb:+ :l:. Air dash Down,j.:h:,st.:h:,:s: sjc j.:m:j.:h:xx:qcb: +:l:, Airdash Down,j.:h: xx:qcf:+ :m:.xx:dp::atk::atk: Super nova
Damage:780,500(fully mashed super)
Throw combo's

Mid screen: Front or back throw, :dp:+:l: ,:m: ,:h: :s: sjc j.:m: j.:m: j.:h: j.:s:,:f: +:h: ,:s:sjc j.:h:xx:dp::atk::atk: Super nova
Damage:487,300 (fully mashed super)

Advanced bnbs

j:h: :m: :h: :s: sjc :j:h:xx :qcb:+:s:(fly) j:h:xx :qcb:+:s:(unfly) j:h: (land) :s: xx:qcb:+ :l:.Air dash down j:h: (land) :s: sjc back j:h:xx:qcf:+ :l: xx:dp::atk::atk: Super nova
Damage:801k

Air hit confirms

j. :m: , j. :m: , j. :h: land j. :m: , j. :m: , j. :h: land :m: , :h: , :s: sjc, :m: , :h: , :qcb:+:s: (fly) , :m: , :h: , :s: , :f:+:h: otg, :s: sjc, :h: xx :dp: :atk: :atk: supernova
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Comments

  • quicksquicks Joined: Posts: 2,462
  • Maze MakerMaze Maker LOV thy neighbor~ Joined: Posts: 93
    Only really simple combos so far (and a couple 100% resets on Ghost Rider I guess..). Full-screen punish combo:
    Corner or mid-screen

    Human Rocket Punch (crumple), ADF x j. H, st. M, st. H, S, j.M, j.H, fly, j.M, j.H, j.S, F+H (OTG), S, j.M, j.H xx Super Nova

    699,500 DMG without mashing, 730,500 was highest with mashing I got. For other practical use, without the HRP to start it off, it does 665,200 w/o mashed hyper.

    Seemed to be more consistent with the air dash after crumple instead of just a j. H. The extra hits in flight put opponent above j. S range sometimes without it (?) somehow. With air dash, works on everyone, even RR~
    Mahvel: Cable, Sent, Doom
    SBX: Oichi
    3s: Urien, Remy
    GG: Testies
    Your signature has been modifed, please read the rules.
  • CaptainMarvelousCaptainMarvelous The Asian Formerly Known As Crown Joined: Posts: 10
    Basic Day -4 flight combo, easy to pull off and I feel like more could be added to it for more damage. Does 625,300 without mashing super. 659,000 was the most I got with mashing.

    cr. M, cr. H, S, j.MMH, flight, j.LMHS, f.H otg, S, j.H, Super Nova
  • Mr.anj3L0616Mr.anj3L0616 Back in New York Joined: Posts: 128
    he're what i figured out:

    c/s. L, c/s. M, s. H, Centurion Rush (H), sjc, j.M x2, j. H, flight, j. M, j. H, j. S, forward H (otg), S, j.M, j. M, j. H, Super Nova = 582,800 (no mash), 614,000 or more (with mash)
    SSFIV:AE - M. Bison
    MVC3 - Skullhead, Hulk, Flamehead/Flamehead, Cap, Lizard Guy
    UMVC3 -Skullhead, Hulk, Flamehead/Buckethead, Hulk, Flamehead/Buckethead, Skullhead, Lizard Guy

    Bison: For you, the day Bison graced your village was the most important day of your life. But for me... it was Tuesday.
    I have a fever, and the only prescription is more Saikopawa!!
  • BizazedoBizazedo Joined: Posts: 109
    Only really simple combos so far (and a couple 100% resets on Ghost Rider I guess..). Full-screen punish combo:
    Corner or mid-screen

    Human Rocket Punch (crumple), ADF x j. H, st. M, st. H, S, j.M, j.H, fly, j.M, j.H, j.S, F+H (OTG), S, j.M, j.H xx Super Nova

    699,500 DMG without mashing, 730,500 was highest with mashing I got. For other practical use, without the HRP to start it off, it does 665,200 w/o mashed hyper.

    Seemed to be more consistent with the air dash after crumple instead of just a j. H. The extra hits in flight put opponent above j. S range sometimes without it (?) somehow. With air dash, works on everyone, even RR~

    You can also do this (actually modified a mission combo for this :).

    Human Rocket Punch H (crumple), Human Rocket Crunch H again while they're crumpled (this will wall bounce), st. H, S, j.M, j.M, j.H, j.S, F+H (Nova Smash), S, j.M, j.M, j.H xx Super Nova.

    With mashing 738,700.
  • gilleygilley 3D Aminator Joined: Posts: 875
    Just playing around with him a bit in training mode and noticed this fly combo...
    s.m > s.h > fly > f.h > unfly > j.l > land > s.m > s.h > launch
    Silly combo, but it might spur some other ideas.

    In XF3, you can combo into a M/H gravametric pulse then combo after it with a LMHS string. So like...
    XF3 > s.m > s.h > M grav pulse > s.l > s.l > s.m > s.h > launch

    Normally you can't do s.l > s.m > s.h > f+h, but in any XF mode you can

    s.m > s.h > s > sj.m > sj.m > sj.h > flight > f.l > f.m > f.h > qcb+m > sj.s > f+h > s > sj.h > dp+aa
    I like this one cause the qcb+m sends them across the screen to a wall bounce, then your fall S attack will still get them.

    c.m > s.h > s > sj.m > sj.m > sj.h > flight > f.l > f.m > f.h > qcb+l > fall with sj.l > sj.m > s.h > qcb+l > fall with sj.h
    Interesting cause you can loop the sj.lmh > qcb+l 2x. It does 466,400 meterless damage.

    Not really a combo but more of an unusual setup that can lead to a crazy reset...
    do a qcb+h then do a tiger knee air qcb+h when you are cornered. Most times when you do this, your opponent flys to the other end of the screen for a wall bounce and you'll be on the other end. If you time this combo correctly, you'll go with your opponent and they don't do the wall bounce. You can get a crazy crossup reset right here. Some wierd glitchy stuff is going on with this simple 2-hit.

    EDIT: I be editing this post throughout the day and let people know anything interesting I find
    It is better to keep your mouth closed and let people think you are a fool than to open it and remove all doubt. --Mark Twain
  • CapcomCapcom Leave it out, We don't need it! Joined: Posts: 344
    Just coming in to say, Attention not Attnetion (I know it was a mistake. Just saying.)
    Capcom sees and hears all of your complaints. Our response? Nut up or Shut up.

    The crazy meth addict in me seems to be attractive to the community: Honzogonzo.

    Take a gander at mah nice MM-X fakeset for UMvC3 sometime.
    http://shoryuken.com/forum/index.php?threads/ultimate-marvel-vs-capcom-3-official.141615/page-452#post-6007622

    MvC3 Teams:
    Zero, Spencer, Taskmaster/Strange.
    Nova/Frank/Strange.
    ?/Vergil/?
    Soul Calibur: Cervantes, Zasalamel, Talim, Nightmare, Yoshimitsu, Amy.
    BBCS: Hakumen.
    Bloody Roar: Stun, Shenlong, Xion, Koryu.
  • quicksquicks Joined: Posts: 2,462
    yer I know I made the thread on my phone only to even notice abit too late

    just gotta wait for a mod to change it
  • Mr.anj3L0616Mr.anj3L0616 Back in New York Joined: Posts: 128
    Please edit the 2nd flight combo, centurion rush (h) does not connect with c. H only standing.
    SSFIV:AE - M. Bison
    MVC3 - Skullhead, Hulk, Flamehead/Flamehead, Cap, Lizard Guy
    UMVC3 -Skullhead, Hulk, Flamehead/Buckethead, Hulk, Flamehead/Buckethead, Skullhead, Lizard Guy

    Bison: For you, the day Bison graced your village was the most important day of your life. But for me... it was Tuesday.
    I have a fever, and the only prescription is more Saikopawa!!
  • Mr.anj3L0616Mr.anj3L0616 Back in New York Joined: Posts: 128
    Throw combo:
    Mid screen: Front or back throw, centurion rush (L) s. M, s. H, S, sjc, j. M, j. M, j. H, j. S, nova slam, S, j. H, super nova 487,300 (with mash)
    Corner: front throw, nova slam, s. M, s. H, S, SJC, j. M, j. M, j. H, j. S, centurion rush (L), super nova = 481,900 (with mash)
    SSFIV:AE - M. Bison
    MVC3 - Skullhead, Hulk, Flamehead/Flamehead, Cap, Lizard Guy
    UMVC3 -Skullhead, Hulk, Flamehead/Buckethead, Hulk, Flamehead/Buckethead, Skullhead, Lizard Guy

    Bison: For you, the day Bison graced your village was the most important day of your life. But for me... it was Tuesday.
    I have a fever, and the only prescription is more Saikopawa!!
  • UnMaYiMbEUnMaYiMbE TheGreatOne185 Joined: Posts: 44
    On jumping a opponent

    (J.l, j.m,j.h, land) x 2 magic sjc magic, otg, super nova

    Sorry for the laziness on yhe notations, I'm on my cell phone

    Sent from my T-Mobile G2 using Tapatalk
    Twitter: proof58
    Mvc3: tron, sentinel, phoenix
    Ssf4ae: Rufus, Abel, fei-long
  • Mr.anj3L0616Mr.anj3L0616 Back in New York Joined: Posts: 128
    Only really simple combos so far (and a couple 100% resets on Ghost Rider I guess..). Full-screen punish combo:
    Corner or mid-screen

    Human Rocket Punch (crumple), ADF x j. H, st. M, st. H, S, j.M, j.H, fly, j.M, j.H, j.S, F+H (OTG), S, j.M, j.H xx Super Nova

    699,500 DMG without mashing, 730,500 was highest with mashing I got. For other practical use, without the HRP to start it off, it does 665,200 w/o mashed hyper.

    Seemed to be more consistent with the air dash after crumple instead of just a j. H. The extra hits in flight put opponent above j. S range sometimes without it (?) somehow. With air dash, works on everyone, even RR~

    tking Rocket punch works too!! soo good. thanks for this, timing is tricky, just have to be above the head, but not too far up.. does 731,500 actually.
    SSFIV:AE - M. Bison
    MVC3 - Skullhead, Hulk, Flamehead/Flamehead, Cap, Lizard Guy
    UMVC3 -Skullhead, Hulk, Flamehead/Buckethead, Hulk, Flamehead/Buckethead, Skullhead, Lizard Guy

    Bison: For you, the day Bison graced your village was the most important day of your life. But for me... it was Tuesday.
    I have a fever, and the only prescription is more Saikopawa!!
  • quicksquicks Joined: Posts: 2,462
  • The RealystThe Realyst Turtle Power Joined: Posts: 1,663
    Right now I'm running Nova, Wesker, Ryu. I have a Nova combo that uses both assists. Does about 714k and it's relatively easy to do. I'm sure there are more damaging combos, but maybe it'll spark ideas.

    My Heatware Feedback! = http://www.heatware.com/eval.php?id=77667

    UMVC3 : Nathan, Victor and Dog
    TTT2 : Eddy / Jaycee
  • tavotavo Joined: Posts: 3
  • TenorFighterTenorFighter Joined: Posts: 468
    Right now I'm running Nova, Wesker, Ryu. I have a Nova combo that uses both assists. Does about 714k and it's relatively easy to do. I'm sure there are more damaging combos, but maybe it'll spark ideas.

    thanks that Black and Gold color is awesome!
  • gtallestgtallest Joined: Posts: 1
    hey guys, i made an account just to post in this thread so im pretty new :D i made a video with nova that i wanted to share, let me know what you guys think!

  • DodekaDodeka Centurion Joined: Posts: 986
    Okie doke folks. In the lab with Nova, and so far, he's godlike. Still trying out other combo's, and more, but here is a small j.H fly loop(kinda sorta) that nets about 710K-ish(it fluctuates from 710-730K depending on the hits):

    st.:l:, st.:m:, st.:h:,:s:, sj.:h:xxFly, j.:h:xxunfly j.:h:,st.:h:, :s:, sj.:h:, j.:s:, :f::h:, :s:, sj.:h:xxSuper Nova(mash)

    Some notes on this combo:
    -Works anywhere on screen
    -Can work on the entire cast excluding Rocket Raccoon(I have a variation that works on him as well as everyone else).
    -Has two enders after j.:s: : :f::h:, :s:, sj.:h:xxSuper Nova, or :l:Centurion RushxxSuper Nova. The latter being easier to do for about 10K less damage, and less meter.
    -Can be done from a crouching string as well, albeit a tad less damage, but still over 700K.
    -Unmashed damage is 680K-690K.
    -Builds 1 meter exactly.

    Gonna keep working on his combo's some more. Can probably net closer to 800K(maybe not by himself, but it's worth a shot)
    Worldmind Inc.
  • Maze MakerMaze Maker LOV thy neighbor~ Joined: Posts: 93
    Okie doke folks. In the lab with Nova, and so far, he's godlike. Still trying out other combo's, and more, but here is a small j.H fly loop(kinda sorta) that nets about 710K-ish(it fluctuates from 710-730K depending on the hits):

    st.:l:, st.:m:, st.:h:,:s:, sj.:h:xxFly, j.:h:xxunfly j.:h:,st.:h:, :s:, sj.:h:, j.:s:, :f::h:, :s:, sj.:h:xxSuper Nova(mash)

    Some notes on this combo:
    -Works anywhere on screen
    -Can work on the entire cast excluding Rocket Raccoon(I have a variation that works on him as well as everyone else).
    -Has two enders after j.:s: : :f::h:, :s:, sj.:h:xxSuper Nova, or :l:Centurion RushxxSuper Nova. The latter being easier to do for about 10K less damage, and less meter.
    -Can be done from a crouching string as well, albeit a tad less damage, but still over 700K.
    -Unmashed damage is 680K-690K.
    -Builds 1 meter exactly.

    Gonna keep working on his combo's some more. Can probably net closer to 800K(maybe not by himself, but it's worth a shot)
    Just tried this combo. I like this better than the one I posted even though it's less damage because I get to hear Sadistic YA LIKE THAT over and over. I bet you'll get more damage off this eventually. Looks good

    Is there any way to start this off with a HRP without the hit decay messing it up?
    Mahvel: Cable, Sent, Doom
    SBX: Oichi
    3s: Urien, Remy
    GG: Testies
    Your signature has been modifed, please read the rules.
  • DodekaDodeka Centurion Joined: Posts: 986
    Just tried this combo. I like this better than the one I posted even though it's less damage because I get to hear Sadistic YA LIKE THAT over and over. I bet you'll get more damage off this eventually. Looks good

    Is there any way to start this off with a HRP without the hit decay messing it up?

    Good question actually. I haven't explored HRP too much, but I think both the medium, and heavy version can pull off some more damage(if HSD permits). All I know is that medium HRP might scale combo's a decent bit(either that or I have too many hits prior). I'll try it out now.
    Worldmind Inc.
  • Maze MakerMaze Maker LOV thy neighbor~ Joined: Posts: 93
    Ok, I just tried to extend that one with the many Hs.

    j.H, st. M, st.H, S, j.H, fly, j.H, unfly,j.H, st.H, S, j.H, S, F+H, S, j.H xx Super Nova

    I mashed it half-heartedly and got 765,200 (don't have stick at the moment and I'm kinda tired lol). Looks so pretty

    Edit: this was in corner~
    Mahvel: Cable, Sent, Doom
    SBX: Oichi
    3s: Urien, Remy
    GG: Testies
    Your signature has been modifed, please read the rules.
  • DodekaDodeka Centurion Joined: Posts: 986
    Ok, I just tried to extend that one with the many Hs.

    j.H, st. M, st.H, S, j.H, fly, j.H, unfly,j.H, st.H, S, j.H, S, F+H, S, j.H xx Super Nova

    I mashed it half-heartedly and got 765,200 (don't have stick at the moment and I'm kinda tired lol). Looks so pretty~

    hahah siiiiiiiiiiiick.

    On the HRP:

    779K(exact) off of a :h: HRP into H loop. Adding a st.:h: before might net some extra damage, although I just raw launcher'd into H Loop.
    Worldmind Inc.
  • Eric Rolland ChungEric Rolland Chung Joined: Posts: 2
    hahah siiiiiiiiiiiick.

    On the HRP:

    779K(exact) off of a :h: HRP into H loop. Adding a st.:h: before might net some extra damage, although I just raw launcher'd into H Loop.

    omg such nice combo and nice damage is it hard to do outside of the cornor?? how long did it take for you to get it down?? builds one meter depending on your second char you could probably kill most of the cast with a dhc. Man nova is looking awesome cant wait to pick up my copy today. :):)
  • quicksquicks Joined: Posts: 2,462
    I'll be updating the thread later

    any videos would be helpful aswell
  • CriminalUpperCriminalUpper Cutting Edge Tech Joined: Posts: 1,569
    *Goes to Download Demo on new PS Store*

    [Add to Cart] "Cool," [Proceed to Checkout] "Yep," [Checkout] "OK..." [Confirm Purchase] "Hurry up!" [Download] "GOD, WHY?!!!"
  • zabuzafreakzabuzafreak Joined: Posts: 12
    Not sure if this was posted, just found it and figured I'd give it a shot at throwing it up here. With X-Factor level 3 (might be possible with level 2, my execution isn't that great after all) you can hit with L Centurion Rush, and then follow up with H xx L Centurion Rush. Rinse, repeat. You can also switch between Standing H and Crouching H to keep it going longer (as using just standing H will allow them to tech out eventually.) Seems infinite, though I haven't tried doing more reps once I've killed a character.

    If it's already been posted, meh w/e, just found it in training mode. If not, have fun with that! lol

    P.S. I know X-Factor level 3 stuff isn't really "Combo material" but it's nice to have when he's your anchor.
  • DodekaDodeka Centurion Joined: Posts: 986

    Lol desk beat me to it. I had found his combo about 20 minutes after I figured it out above >.<. All good though.
    omg such nice combo and nice damage is it hard to do outside of the cornor?? how long did it take for you to get it down?? builds one meter depending on your second char you could probably kill most of the cast with a dhc. Man nova is looking awesome cant wait to pick up my copy today. :):)

    Nah it's not hard to do outside the corner once you learn the timing on it. It took me about an hour or so to get the timing down and stuff.. Also, with the right DHC's(like storm) you can kill several characters or setup somekills + a power-up(i.e wesker phantom dance to forcefully lose his glasses for the power-up).
    Worldmind Inc.
  • TStareTStare Joined: Posts: 1
    Found a random corner fly combo using human rocket...

    st.:h:,:s:, sj.:m:,:h:xxFly,:m:,:h:,:qcb::l:(human rocket), :l:,:h:,:s:,[SIZE=12px]:f:[/SIZE][SIZE=12px]:h:[/SIZE][SIZE=12px], [/SIZE][SIZE=12px]:s:[/SIZE][SIZE=12px], sj.[/SIZE][SIZE=12px]:h:[/SIZE][SIZE=12px],[/SIZE][SIZE=12px]xxSuper Nova(mash)[/SIZE]
  • DodekaDodeka Centurion Joined: Posts: 986
    So yea consistent damage off of the easier h loops has me set for now. If HSD wasn't so bad we could pull more damage, but it's rough. Although, it serves the general purpose, and they all seem to get one bar for now.
    Worldmind Inc.
  • NovaforceNovaforce Haters Gonna Hate. Joined: Posts: 565
    Non-corner average 680k - 690k (with bad mashing, cause of pad :( ) BnB that can be done anywhere is.

    j.:h:, :m:,:h:,:s:,:j.:m:,j.:h:,fly,j.:m,j.:m:,j.:h:,j.:s:, :f::h:,:s:,j.:m:,j.:m:,j.:h:, :dp:+:atk::atk:.

    It works on anyone so far (only haven't tried it on joe yet), is easy to do. Especially since I got mediocre execution at best. Timing the follow up to the first :s: so you can do j.:m:, j.:h:, fly, etc is offputting at first, but after trying it 2-3 times I am sure anyone here can do it.

    EDIT: Also, off any of this throws he can do almost 400k before super. I managed to do it on a friend, trying to replicate it in training mode.
    Fighting me is like pistol whipping a blind kid.
    Deserves the Nova thread.
    I'm gay. Deal with it.
    Put video/picture links in [ spoiler ] [ / spoiler] (No spaces between brackets, and the back slash) or we lose the ability to post them!
  • BizazedoBizazedo Joined: Posts: 109
    I know you guys are better than I am at making combos, but figured I'd contribute. Long range combo starter with Nova. Used a tiger knee'd H Human rocket punch.



    I added another hit at the jump part to get it to 750k, but it seems....very hard to time.
  • NovaforceNovaforce Haters Gonna Hate. Joined: Posts: 565
    @Biz

    Don't worry about who is better and who isn't. There needs to be combos of all execution levels in this thread! Keep up the good work everyone.
    Fighting me is like pistol whipping a blind kid.
    Deserves the Nova thread.
    I'm gay. Deal with it.
    Put video/picture links in [ spoiler ] [ / spoiler] (No spaces between brackets, and the back slash) or we lose the ability to post them!
  • gilleygilley 3D Aminator Joined: Posts: 875
    It's more about just getting ideas out there and experimenting. Here's a crazy idea...

    against a jumping opponent you can do j.m > j.m > j.h > land > j.m > j.m > j.h > land > j.m > j.m > j.h > fly > f.m > f.m > f.h > dp+aa

    Silly combo does about 610k mashed damage. Shades of the ironman MvC2 infinite.
    It is better to keep your mouth closed and let people think you are a fool than to open it and remove all doubt. --Mark Twain
  • The RealystThe Realyst Turtle Power Joined: Posts: 1,663
    The only problem with the loop combos are you have to land the cr.m somewhat deep for the loops not to miss in open space.

    EDIT : Also, I'm having trouble landing it on a crouching opponent. It only seems to work on a standing opponent.
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  • DodekaDodeka Centurion Joined: Posts: 986
    It works on crouching opponents. The timing for the loop is the same all around except for smaller characters(taller characters are easier). You also don't have to use cr.:m: or cr.:h:. You can use st.:h: instead, and get a more consistent combo.
    Worldmind Inc.
  • The RealystThe Realyst Turtle Power Joined: Posts: 1,663
    It works on crouching opponents. The timing for the loop is the same all around except for smaller characters(taller characters are easier). You also don't have to use cr.:m: or cr.:h:. You can use st.:h: instead, and get a more consistent combo.

    Been messing around with this some. It seems like to get the most consistent combo, you should do cr.:m:, stand :h:. Both moves have forward movements in them which should make the combo pretty consistent hopefully. We shall see. Thanks for the help.

    I don't know if anyone has tried a Nova Wesker team before, but a challenge I have come across is trying to use them together without burning Nova's red health while still getting good damage. You can't TCH with Wesker and Nova cause it will burn his red life as well. I think I have a good combo with Wesker on point, DHCing to Nova and now I think I have a good corner combo from Nova to Wesker using part of the Desk loop. It gets the opponent out of the corner so that you can get as many hits as possible with Wesker's Phantom Dance. Right now I'm doing this with the team of Nova, Wesker, Doom. Again, this is probably not the most damage, but if it sparks some ideas, that's whats most important.

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  • DodekaDodeka Centurion Joined: Posts: 986
    :m::h:

    Been messing around with this some. It seems like to get the most consistent combo, you should do cr.:m:, stand :h:. Both moves have forward movements in them which should make the combo pretty consistent hopefully. We shall see. Thanks for the help.

    I don't know if anyone has tried a Nova Wesker team before, but a challenge I have come across is trying to use them together without burning Nova's red health while still getting good damage. You can't TCH with Wesker and Nova cause it will burn his red life as well. I think I have a good combo with Wesker on point, DHCing to Nova and now I think I have a good corner combo from Nova to Wesker using part of the Desk loop. It gets the opponent out of the corner so that you can get as many hits as possible with Wesker's Phantom Dance. Right now I'm doing this with the team of Nova, Wesker, Doom. Again, this is probably not the most damage, but if it sparks some ideas, that's whats most important.

    EDIT : I messed the video up... give me a sec...

    No problem man. I don't mind helping at all.
    It's more about just getting ideas out there and experimenting. Here's a crazy idea...

    against a jumping opponent you can do j.m > j.m > j.h > land > j.m > j.m > j.h > land > j.m > j.m > j.h > fly > f.m > f.m > f.h > dp+aa

    Silly combo does about 610k mashed damage. Shades of the ironman MvC2 infinite.

    I liked that loop so much that it gave me another version of it :D :

    j.:m:, j.:m:, j.:h:, land, j.:m:, j.:m:, j.:h:xxFly, j.:m:, j.:h:xxUnFly, j.:h:, land, st.:h:, :s:, sj.:h:, j.:s:,:f::h:, :s:, sj.:h:xx SuperNova(mash)

    got me about 705K.

    Edit- Quicks(that is if you don't mind) for the first fly/unfly combo add a note about taking st.L out of the combo for more damage, as well as adding a j.H before for around 750-760K total
    Worldmind Inc.
  • aeyboaeybo Joined: Posts: 5


    Heres a pretty simple midscreen combo with nova strike

    does 684k with mashing

    j.:h:, c.:h: ,:s: , j.:m:, j.:m:, j. :h:, Fly , :l::m::h: , :qcb::m:(Nova Strike) , :s: , :f::h: , :s: , j.:h:, Super Nova
  • BizazedoBizazedo Joined: Posts: 109
    Right now I'm doing this with the team of Nova, Wesker, Doom. Again, this is probably not the most damage, but if it sparks some ideas, that's whats most important.

    Amusingly, that's the team I'm using as well, but with Nova as anchor. I'm really digging it, but now that fly combo is challenging me.
  • NovaforceNovaforce Haters Gonna Hate. Joined: Posts: 565
    :h:-Loop combo sucks to do online. :|

    Even with really good connections.
    Fighting me is like pistol whipping a blind kid.
    Deserves the Nova thread.
    I'm gay. Deal with it.
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  • ScykohScykoh Joined: Posts: 107
    Not sure if this new, but anyways. If you do an Energy Javelin, and just after it comes out do the rush Super, and do the down (or up -> down, maybe other combinations are possible) follow up twice, for some reason it will allow you to combo and relaunch and all that goodness afterwards. Rather than an Energy Javelin, it also works off certain assists, X-23's ankle slice from my team for example.

    It does allow you to get 2 supers, and who knows, maybe 3 with certain teams. I haven't spent the time to optimize this yet to see the damage potential, but I'd love if you guys could help out with that. :D
  • lifefire940lifefire940 Kyoufu wo shiteyarou Joined: Posts: 222
    something that I just did and it can work from mid to corner range

    j. H, c.H, S, j.M j.H xx fly, j. M, j. H, Nova Strike L (or M if you think they are going to fall out of it), j.M, j.H, S. Centurion Rush L xx (Any particular Hyper depending on Damage)

    Easy and does around 6k builds, approximately 0.8 to 0.9 meter and best of all it almost pays for itself
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  • lifefire940lifefire940 Kyoufu wo shiteyarou Joined: Posts: 222


    Heres a pretty simple midscreen combo with nova strike

    does 684k with mashing

    j.:h:, c.:h: ,:s: , j.:m:, j.:m:, j. :h:, Fly , :l::m::h: , :qcb::m:(Nova Strike) , :s: , :f::h: , :s: , j.:h:, Super Nova
    Wow I just realized this is almost similar to mine. haha good stuff
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  • Kreative MenteKreative Mente GamerTag: Kreative Mente Joined: Posts: 487
    Came up with a few myself, figure I'd add them in here



    Nova/Spencer/Ammy - Asuka/Lili - Ibuki/Lili
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  • VaxtinVaxtin ( Analog Stick ) Pad-Warrior Joined: Posts: 306
    Apparently this was marked down already, but mine is slight variation.

    (´・ω・`)
  • ZuccoZucco Taiga<3 Joined: Posts: 132
    I cant record anything, but I managed to do part of my combo in tournament. instead of going for the supernova at the end, you can continue the combo with L rocket punch, airdash down j.H and then L or M gravemetric pulse into the supernova.
    http://www.youtube.com/watch?v=lEC8X1MkGNA&t=4m11s
  • Demon TatsumakiDemon Tatsumaki Joined: Posts: 7
    Here's a combo against jumping opponents, sorry if already been posted. j. :m: , j. :m: , j. :h: land j. :m: , j. :m: , j. :h: land :m: , :h: , :s: sjc, :m: , :h: , :qcb:+:s: (fly) , :m: , :h: , :s: , :f:+:h: otg, :s: sjc, :h: xx :dp: :atk: :atk: supernova builds around 1.1 meters and does 687,800 (mashed) and works midscreen or corner, not tested on the smaller characters though.
    UMvC3 Dat new crack
  • NovaforceNovaforce Haters Gonna Hate. Joined: Posts: 565
    I cant record anything, but I managed to do part of my combo in tournament. instead of going for the supernova at the end, you can continue the combo with L rocket punch, airdash down j.H and then L or M gravemetric pulse into the supernova.
    http://www.youtube.com/watch?v=lEC8X1MkGNA&t=4m11s

    I love how they spazed out at the combo. Made me lol.

    Good job though!
    Fighting me is like pistol whipping a blind kid.
    Deserves the Nova thread.
    I'm gay. Deal with it.
    Put video/picture links in [ spoiler ] [ / spoiler] (No spaces between brackets, and the back slash) or we lose the ability to post them!
  • ViktorkainViktorkain Joined: Posts: 1,325
    hey guys, i made an account just to post in this thread so im pretty new :D i made a video with nova that i wanted to share, let me know what you guys think!


    Yo does combo 2 and 3 still work I cannot land the M centurion arts kick after the M nova strike for the life of me.... unless I am doing something wrong this is the only thing I have not been able to land.

    I cant record anything, but I managed to do part of my combo in tournament. instead of going for the supernova at the end, you can continue the combo with L rocket punch, airdash down j.H and then L or M gravemetric pulse into the supernova.
    http://www.youtube.com/watch?v=lEC8X1MkGNA&t=4m11s

    Outstanding Stuff I have already stolen... ahem assimilated your human rocket punch over head cross up strategy..... man that shit works like 80% of the time
    Good stuff.
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  • DodekaDodeka Centurion Joined: Posts: 986
    I cant record anything, but I managed to do part of my combo in tournament. instead of going for the supernova at the end, you can continue the combo with L rocket punch, airdash down j.H and then L or M gravemetric pulse into the supernova.
    http://www.youtube.com/watch?v=lEC8X1MkGNA&t=4m11s

    This gave me some more combo ideas :O

    Good shit Zucco.
    Worldmind Inc.
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