Hol Horse wrote: »
well sggk also works with high parry input. If you feel you HAVE to guess a parry and you are in range for the kara throw, you should sggk it anyway.
this is theory fighting, my system memory crashes when I try to implement that in real games
Jinrai wrote: »
Ah, so THAT's where Game Restaurant went! When I wrote those posts near the beginning of this thread a billion years ago, my information came from them. I'm sure a lot more about the system was discovered since then on their Youtube videos. If anyone that knows Japanese would like to translate the new info, be my guest.
Master Chibi wrote: »
Whiff your entire SOUL into c.MK in 3S.
caliagent#3 wrote: »
Where the hell have you been!? Are you still on XBL?
HelloWorld wrote: »
My Japanese is pretty awful, but I do have a patchwork-like understanding of what's going on through what I've read/experimented with. I'll put together something that hopefully others can verify/authenticate/yell at for being unreadable.
ryan. wrote: »
Perhaps someone can attach a video of the meters that have to do with juggling. It's a lot easier to understand that way I think.
D.R.E. wrote: »
Scrubby question incoming..but when exactly do you tap down for Quick Rise? I don't get to play much third strike on my own for practice and when I play at a friends house I can never get the hang of it..mashing it doesn't work apparently..
WTF-AKUMA-HAX wrote: »
pherai gouki dated gwen stefani in HighSchool. Thats why today she likes all things Japan.
isotopez wrote: »
I fell out of lance's super the other day while i was playing ken. That was the first time i've ever seen it happen to ken. Too bad I wasn't blocking
Chun, oro, and ibuki also don't seem to breath. Everyone else's hitboxes move around.
It also seems that the breathing animations don't have an effect on where your hitboxes are height-wise after you get hit i.e. breathing only affects where on your body you get hit (or don't get hit).
Devdan wrote: »
Someone explain this one for me. Maybe it's a day 1 that I just never caught onto, I don't know, but it's bugging me.
I was fighting a Hugo earlier with Dudley. He hit me with in air with sa3, and I bounced out. I don't know the proper punish, but I tried dashing in and using roundhouse before he recovered, and it hit. Then I tried to combo into EX Machinegun, because why wouldn't I do that? He was able to block it. Why?