phantasy wrote: »
but yeah if you start a combo with Vergil's dark angel I believe the HSD is still pretty low
uhh also ammy's counters seem to have very high HSD in the combo, but I think it might be due to the fact that you expend ground bounce to combo off it (yes i know you don't have to, i've just seen a lot of people do this)
OR it might have extra HSD on it already a la a throw.
so some moves themselves may affect HSD differently, which is weird. but it would be like throws and cinematic type stuff.
ANOTHER EXAMPLE: Wesker's counter super in Ultimate has noticeably low hitstun for the rest of the combo.
I guess that cinematics do not run the HSD timer, but some can set it to a specific time.
IE Throws, wesker's counter super, ammy's counter
Spiderman's web throw seems to not run the HSD timer at all