Now before anything, with this game being quite new, this thread isn't for any for balance change requests. To quote Mike_Z "You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
That said, I'm sure alot of folks would like to look into and figure out how balanced this game is.
To help facilitate this discussion, here are a few ground rules.
- NO COMPLAINING ABOUT CHARACTERS - In line with the above quote, it takes time for us to actually find out a games true balance. Complaining at this point in time is useless.
- No flaming, no trolling. Failure to comply will result in an infraction.
- Keep discussion civil. If you can't do this then don't post in this thread (or anywhere else on this board).
In general, avoid making statements of so-and-so is overpowered or so-and-so needs buffs. If you need to post something like this, then be sure to support it with a well written, well thought out argument, preferably with references and data to support it.
On tier lists.
One thing that annoys me is how people love to post tier lists without putting in the math behind it. In other words, if you're going to post a tier list (despite how dumb that would be this early on), be sure to back it up with a match up chart.
Better yet, for the purposes of this game (seeing as it also has a tag element), I propose that somewhere down the line, we come up with a 1-on-1 match up chart for this game, before we then create a separate one for the individual teams.
Community match-up chart project.
Working on creating a document for an eventual community match up chart for point characters. Currently looking for volunteers, preferably from the individual character sections. Target date for this is sometime in May.
For me, SF4 got fighting games backward - combos are supposed to be easy and reversals are supposed to be hard.