The Lei Wulong Thread

Arc-railArc-rail Joined: Posts: 369
Yeah. I was gonna do Leo's thread, but this'll do.

Eventually this post will link to prerelease footage of Lei in action as it is released, sorted by newest to oldest.

Eventually Capcom will decide which tenth of Lei's command list to include in the game and then I will probably post it here.

I probably won't include any needlessly oversized character art for the purpose of being distracting and stretching out the post, although that may be subject to change.

* marks recent additions.

Videos:

*[3/16/12] - Lei & Christie ripped gameplay demonstration - Youtube
*[3/15/12] - Lei Complete Trial Mode (ripped) - Youtube
*[3/10/12] - Lei & Christie Story Mode Rival Battle cutscene - Youtube
*[3/09/12] - Lei Trial Mode (ripped) - Youtube
*[3/09/12] - Video of stances (ripped) - Youtube
[3/05/12] - Lei & Bryan vs. Jack-X & Sakura (ripped, all CPU) - Part 1 / Part 2
[3/04/12] - Lei & Bryan ripped gameplay demonstration - Youtube
[3/04/12] - Lei & Christie Story Mode Ending - Youtube
[3/03/12] - Lei & Christie Story Mode Prologue - Youtube


Public service announcement: SRK is not the smoothest forum ever as far as handling embedded videos, so whenever gameplay starts showing up, let's try not to flood the page with embedded youtube panels. Text links like the above are just as useful and less clunky/finicky, plus they let you use timecodes.


Confirmed moveset so far (incomplete):

Regular Stance
Special Moves:

Reverse Lotus
:dp::k:
-anti-air crescent kick with followup, EX has invuln-

Floating Lotus
(during Reverse Lotus) :k:
-straight kick after landing, hits overhead-

Comet Kick
:qcf::k:
-cartwheel kick, avoids fireballs/low attacks-
-leads to Back Turn stance-

Comet Strike
(during Comet Kick) :k:
-overhead stomp, hard knockdown-

Tornado Kick
:qcb::k: (up to 3 times)
-spinning kick, repeatable-

Orchid Palm
:qcf::p:
-two-hand palm strike, lp version knocks away, mp/hp wallbounces, EX crumples/projectile invuln-

Orchid Dance
:qcf::p::p::p:
-simple 4-hit super without much oki, but wallbounces airborne opponents for followup juggles-

Unique Attacks:

Razor Rush
:f::mp: > :lp: > :mp: > :lp:
-hold down or up after first hit to enter Snake stance-
-hold down or up after second hit to enter Dragon stance-
-hold down or up after third hit to enter Panther stance-
-hold down or up after fourth hit to enter Tiger stance-

Razor Rush Low Kick
(during 4th hit of Razor Rush) :lk:
-hits low-

Razor Rush Mid Kick
(during 4th hit of Razor Rush) :mk:
-hold forward after hit to enter Crane stance-

Snake
:d::k::k::k:
-seems like further taps of up or down will continue changing stances, double-tap to cancel-
-down goes snake > panther > crane > snake, up goes snake > dragon > tiger > snake-
Snake Stance
- Fast forward walkspeed, poor backwards walkspeed

Rushing Snake
(during Snake) :lp: > :lp: > :lp: > :lp: >:lp:
-hold forward after last hit to remain in Snake stance-

Snapping Snake
(during Snake) :lp: > :mp: > :lp: > :mp:
-hold forward after second hit to remain in Snake stance-
-hold forward after third hit to enter Panther stance-

Snake Bite Combo
(during Snake) :mp: > :mp: > :mk: > :lk: > :mk:
-last hit launches-
-hold forward after second hit to enter Dragon stance-

Panther
(during Snake) :d:
Panther Stance
-faster back walkspeed than forwards

Snake
(during Panther) :u:

Panther Scratch
(during Panther) :lp: > :mp:
-2 hand swipes, remains in Panther afterwards-

Beating Kick Low Combo
(during Panther) :mk: > :mp: > :lp: > :mp: > :lk:
-last hit hits low-

Beating Kick Mid Combo
(during Panther) :mk: > :mp: > :lp: > :mp: > :mk:
-last hit hits overhead-

Crane
(during Panther) :d:
Crane Stance
-slow walkspeed-
-when neutral/walking forward, will avoid attacks with low height that don't hit low-
-when neutral/walking forward, will automatically absorb/counter moves that hit low with Leaping Crane (no juggle)-

Panther
(during Crane) :u:

Special Move:

Leaping Crane
(during Crane) :uf::k:
-double hopkicks, launches-
-avoids low-height attacks-

Unique Attacks:

Crane Dance
(during Crane) :lk: > :mk: > :mp: > :lk:
-last hit launches-
-hold forward after last hit to enter Back Turn-

Dragon
(during Snake) :u:
Dragon Stance
-below average walkspeed-

Snake
(during Dragon) :d:

Special Move:

Dragon's Spite
(during Dragon) :f::p::p:
-crumples-

Unique Attacks:

Cuju Kick (?)
(during Dragon) :lk:
-hits low, knocks down-
-hold forward to enter Crane stance-

Dragon Roar (?)
(during Dragon) :hp:
-knocks back-
-hold forward to enter Tiger stance-

Dragon's Fang Attack (?)
(during Dragon) :mk: :lp: :mp: :lk:
-hold forward after second hit to enter Tiger stance-

Tiger
(during Dragon) :u:
Tiger Stance
-slow walkspeed-

Dragon
(during Tiger) :d:

Special Move:

Double Tiger Palm
(during Tiger) :f::p::p::p:
-hard knockdown-

Drunken Master Walk
:f::k::k::k:
Drunken Stance

Special Moves

Spinning Headbutt
(during Drunken Master Walk) :b::p::p:
-crumples-

Drunken Fall
(during Drunken Master Walk) :f::p::p:
-overhead lunge attack, ground bounces, leads to Play Dead-
-from play dead, hold back/downback to get up-

Staggering Slide
(during Play Dead) :k::k:
-hard knockdown-

Unique Attacks:

Drunken Rapid Fists
(during Drunken Master Walk) :mp: > :mp:
-second hit special-cancelable-

Drunken Fox Combination
(during Drunken Master Walk) :lk: > :mp: > :hk:
-first hit hits low, last hit launches-

Tiger Sip
(during Drunken Master Walk) :p:p: (up to 3 times)
-pantomimes drinking alcohol, leans back, sticking leg out-
-upper body invulnerable-
-3 uses leads to Play Dead-

Tiger Sip Blow
(during Tiger Sip) :f::p:
-knocks back after 1 Tiger Sip, counterhit = wallbounce-
-automatic counterhit after 2 Tiger Sips-

Back Turn
:b::k::k::k:
Backturn Stance
-can only move toward opponent, walking back exits stance-

Reverse Double Kick
(during Back Turn) :mk: > :hk:
-straight kick into crouching crescent kick, last hit launches-

Dancing Spear
(during Back Turn) :hp: > :mp: > :lk: > :lp:
-last hit knocks down, remains in Back Turn afterwards-
-hold forward after last hit to enter Drunken Master Walk-

Throws:

Sailboat Stretch
(forward or neutral throw)

Closing Fan
(back throw)
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Comments

  • NsauceNsauce PSN: Nsauce Joined: Posts: 171
    Man his inclusion has me hype. He better be day one DLC or I am just going to be upset. Played him since 3 onward and I hope they did not dumb him down too much (probably did though).
  • THATNI666ALEXLUGERTHATNI666ALEXLUGER Joined: Posts: 124
    i'd imagine they would have to dumb him down quite a bit (as with all of the Tekken characters), will be interesting to see how his playstyle and multiple stances translate
  • Kyle AndersonKyle Anderson Joined: Posts: 53
    i'd imagine they would have to dumb him down quite a bit (as with all of the Tekken characters), will be interesting to see how his playstyle and multiple stances translate

    The closet thing I can think of is that he'll be like Gen, but better. He'll have multiple stances, with each stance having different normals and a few special moves, but unlike Gen, who just has 2 stances, Lei will have several. He'll likely be a strong, versatile character, but one that's hard to master.
  • Viciou$Viciou$ I'm not finished yet! Joined: Posts: 232
    I'm so hype, finally get to play Team Supercop, Lei/Chun.
    Tekken Tag Tournament 2 - Lei/Jaycee
    Ultimate Marvel vs Capcom 3 - Storm/Super Skrull/Akuma
    PSN - Akushitsu
    Av by Savaii
  • FlyingWonkeyFlyingWonkey Joined: Posts: 492
    They'll probably just shorten him down to a drunken fist fighter without the other stances. Otherwise can't wait to press up or down for different stances then. :shy:

    Razor rushhhhhhhhhhhhhhhhhhh
  • GuyMcPersonGuyMcPerson Joined: Posts: 662
    I remember posting about this before, but i'm pretty sure Lei has 13 stances, Default, Snake, Panther, Dragon, Tiger, Phoenix, Crane, Backturned, Drunken, and 4 different laying down stances.

    I would be happy if they could just include, besides default, the animal stances since razor rush was such a big part of Lei's game in T6. But it seems likely he'll get maybe drunken and/or snake. But hopefully they are at least fully fledged stances like Gen.
  • Red LotusRed Lotus Unique like everyone else Joined: Posts: 416
    Razor Rush, PLD and Rave Spin would be nice. Rave Spin especially if it's just as fast as Tekken version or faster, and has combo opportunity.
  • GuyMcPersonGuyMcPerson Joined: Posts: 662
    I wonder what his special moves would be? Razor rush might have potential to be a rekka type move, but like Abel where you just hold forward after the first rep since it would be a faster one. Or maybe they would put the effort into making the stances the special moves.

    Hopefully they don't make him look like a jackass like Law does. Don't get me wrong, Law looks pretty strong potentially, but his walk/face look stupid to me. I know it's superficial garbage but still.
  • Viciou$Viciou$ I'm not finished yet! Joined: Posts: 232
    If eddy can rlx and handstand in this game, then Lei should have pld, fcd, knd, and/or sld. I agree RR should be a rekka type. As long as they have his animal stances I'm fine, but if they include DRU and its punch parry that'd be interesting too, as well as, tgr parry, pnt low parry, and crn's T5DR auto low jump or T6's auto crn uf+4.
    Tekken Tag Tournament 2 - Lei/Jaycee
    Ultimate Marvel vs Capcom 3 - Storm/Super Skrull/Akuma
    PSN - Akushitsu
    Av by Savaii
  • melflomilmelflomil Above Average Fighter Joined: Posts: 2,813
    If eddy can rlx and handstand in this game, then Lei should have pld, fcd, knd, and/or sld. I agree RR should be a rekka type. As long as they have his animal stances I'm fine, but if they include DRU and its punch parry that'd be interesting too, as well as, tgr parry, pnt low parry, and crn's T5DR auto low jump or T6's auto crn uf+4.
    Wow that's a bit to much lol, but if they put in all off Xiaoyu's stances hthey could do the same for Lei wong,
    SF5 = Laura
    UMvC3= X-23, Chris Redfield & Dante
    PSN= melflomil
  • Speedwagon33Speedwagon33 Joined: Posts: 118
    So going to use Lei, saying it now.
  • Gimpyfish62Gimpyfish62 Master of Bowser Joined: Posts: 1,820
    definitely hype and hope this guy is definite dlc - a secondary team of bruce lee and jackie chan is an exciting concept hahaha

    lei is tight

    these tekken characters are so cool LOL
    "He's the Tony Stark of Captain America." ~Bokkin
  • Viciou$Viciou$ I'm not finished yet! Joined: Posts: 232
    Wow that's a bit to much lol, but if they put in all off Xiaoyu's stances hthey could do the same for Lei wong,
    lol I doubt all of that will be in but I can dream can't I. I'm wondering how he will evade fireballs, maybe switching stances, that'd be cool sorta like how snk to pnt or crn to pnt evaded a bit in DR. Hmm or maybe going into sleeping stance to evade fireballs.
    Tekken Tag Tournament 2 - Lei/Jaycee
    Ultimate Marvel vs Capcom 3 - Storm/Super Skrull/Akuma
    PSN - Akushitsu
    Av by Savaii
  • FlyingWonkeyFlyingWonkey Joined: Posts: 492
    Gameplay video is up. Lei has his neutral stance, snake, dragon, panther, tiger, crane and drunken stance. Saw him do his ff+3,4 out of drunken stance.
  • zUkUuzUkUu Theory Pro Joined: Posts: 4,396
    gen^5
    我道
  • l337v1n337l337v1n337 ScrubTactics Joined: Posts: 325
    *cracks knuckles*.. guess daddy's got some work to do
    Originally Posted by Tin.
    finally saw a fist of the north star vid.. i have no idea whats going on

    all i know is 1p did some stuff and 2p died and then a horse came out and i was like "awww man hi2u horse!"
  • l337v1n337l337v1n337 ScrubTactics Joined: Posts: 325
    Also just going to c/p my post from the other thread- all of his animal stances should be in there and it seems like a ss (probably just up or down or something 1 input), can go directly into it, can do it after snk 1 or 1,2 or 1,2,1, or 1,2,1,2 (i THINK- it sort of looked like he was doing this into dragon though not exactly fast)

    "Lets seeee....

    Stances still have a bunch of the regular moves out of it. Pnt 4 is in, it LOOKs like snk 1,2,1,2 is in, snk 3 is in, dru 4, a VERY weird f,f+3,4, looks like snk 1,2,1,2 can be stopped in middle to go into a stance (i saw dragon out of snk 1,2) just like tekken, crn moves still seem same without hard knockdown"
    Originally Posted by Tin.
    finally saw a fist of the north star vid.. i have no idea whats going on

    all i know is 1p did some stuff and 2p died and then a horse came out and i was like "awww man hi2u horse!"
  • Arc-railArc-rail Joined: Posts: 369
    Considering he does raw stance switches from standing and crouching I assume it's just Gen-style with kicks to go one way and punches to go the other way through the list.

    Then a special input for drunken and whatever else. There's already some moves on other characters that lead to self-knockdown (Law's ridiculous EX somersault) so I assume the play-dead mode would work similarly (with rolls and such.)

    I thought there might be a little projectile-invulnerable hop on the manual switch, but this is probably better in the end for ease of access.
  • l337v1n337l337v1n337 ScrubTactics Joined: Posts: 325
    would make sense about the stance switching.. i know nothing about gen but I'll take your word for it (hated sf4 with a passion =/ )

    I wonder if they will allow him to go into dru and pld without a transition.. i think the vid showed drunken after a transition? (which is also in tekken ofcourse so not ruling the raw stance out either). The pld thing seems a little.. cheap.. for sf.
    Originally Posted by Tin.
    finally saw a fist of the north star vid.. i have no idea whats going on

    all i know is 1p did some stuff and 2p died and then a horse came out and i was like "awww man hi2u horse!"
  • Arc-railArc-rail Joined: Posts: 369
    I think I was mistaken about crouching, there's probably no crouching state in stances. Thought I saw it at one point.

    But it does look like he goes manually to drunken. After the attack he's still in snake, does his forward dash, then drunk.
  • NsauceNsauce PSN: Nsauce Joined: Posts: 171
    So delicious. That gameplay vid makes me want this game more. Capcom can't even generate hype without this community.
  • l337v1n337l337v1n337 ScrubTactics Joined: Posts: 325
    Pretty exciting stuff either ways. I was almost not going to play him because I didn't want it to mess up my tag2 lei.. but I think I'm going to have to!

    now if only srk didnt get rid of my old lei avatar with those weird dimensions...
    Originally Posted by Tin.
    finally saw a fist of the north star vid.. i have no idea whats going on

    all i know is 1p did some stuff and 2p died and then a horse came out and i was like "awww man hi2u horse!"
  • TenorFighterTenorFighter Joined: Posts: 468
    Gameplay video is up. Lei has his neutral stance, snake, dragon, panther, tiger, crane and drunken stance. Saw him do his ff+3,4 out of drunken stance.

    Didn't see all of them but is panther the 1 he was walking backward at :39? or was that snake. Do you think he will have his back stance and ground state? It would be interesting to see if his drinking from phoenix stance to drunken stance would work. Man I would be so elated if Gen was in too. Gen is my favorite SF character just for his stances alone. But alas it will not be. Lei for sure.
  • THATNI666ALEXLUGERTHATNI666ALEXLUGER Joined: Posts: 124
    Law looks pretty strong potentially, but his walk/face look stupid to me. I know it's superficial garbage but still.

    a lot of the Tekken cast have really disproportionate faces in this (Heihachi, Bryan, Law) to name a few.
  • l337v1n337l337v1n337 ScrubTactics Joined: Posts: 325
    lei backturn confirmed by the vid poster
    Originally Posted by Tin.
    finally saw a fist of the north star vid.. i have no idea whats going on

    all i know is 1p did some stuff and 2p died and then a horse came out and i was like "awww man hi2u horse!"
  • NsauceNsauce PSN: Nsauce Joined: Posts: 171
    Well at least Capcom did not mess him up too bad. I had already come to the conclusion that they would really dumb him down for this game, glad they did not cut his stances.
  • FlyingWonkeyFlyingWonkey Joined: Posts: 492
    On the recent stream it looks like he keeps his spinning jump kick things.

    -ff+3,4 is one of his specials. Saw an EX version of it, unsure if you can stop the 4 coming out seems like whenever the move was performed the 4 always landed on the opponent at the right time as he was falling down from the ff+3 lift.

    -He has his uf+3+4 which goes into backturned stance.

    -He also has his ss+3+4 multiple backflip kicks.

    -Forgot the stance but it was a simple overhead kick move that could be repeated. Animation very similiar to Yun/Yang's f+mk overhead.

    -And they gave him his new Backturned 4,4 B! move in Tekken Tag Tournament 2.

    -Streamer couldn't seem to find Lei's f,n 1,2,1,2 series however.
  • Gimpyfish62Gimpyfish62 Master of Bowser Joined: Posts: 1,820
    this guy looks so complex but so awesome hahaha
    "He's the Tony Stark of Captain America." ~Bokkin
  • otoriotori RTSD Joined: Posts: 6,146
    Here's to hoping all that complexity translates into brokeness.

    Don't want this to happen:

    1320353678822.png

    (replace fei with rufus, zangief, blanka and other scrub friendly characters)
  • TenorFighterTenorFighter Joined: Posts: 468




    Some more footage of lei. Although it's Cpu vs Cpu

    we can see he has his f,n 1,2,1,2 series rush down with kick follow up but it seems so slow.

    back flips

    all his animal stances I believe.

    looks so much fun.
  • KamTxKamTx Unblockable Arts Joined: Posts: 244
    He has razor rush, looks like he has options after it too.
    PSN: TXImperial
  • vohnievohnie 1.2..3..4.56 ¡Arriba! Joined: Posts: 78
    Thanks to color editor I'm imagining Lei with a purple shirt and white hair. Gen...is...that you?
  • l337v1n337l337v1n337 ScrubTactics Joined: Posts: 325
    Interesting.. will wait till he's fully, officially released and I'll start messing with him. I'm not very creative as far as combos go though so hopefully someone can show us how its done.
    Originally Posted by Tin.
    finally saw a fist of the north star vid.. i have no idea whats going on

    all i know is 1p did some stuff and 2p died and then a horse came out and i was like "awww man hi2u horse!"
  • skemar007skemar007 Joined: Posts: 302
  • SUPARNOVAXSUPARNOVAX 必殺技 Joined: Posts: 5,809 ✭✭✭✭✭ OG
    Lei looks like he handles like a mix of Gen (SF4) and Xiaoyu (SfxT)
    "Defeat is a state of mind. No one is ever defeated until defeat has been accepted as reality. To me, defeat in anything is merely temporary, and its punishment is but an urge for me to greater effort to achieve my goal. Defeat simply tells me that something is wrong in my doing; it is a path leading to success and truth." ~ Bruce Lee
  • otoriotori RTSD Joined: Posts: 6,146
    Does anyone else in the cast have a meterless wallbounce? Shit seems broken.
  • SUPARNOVAXSUPARNOVAX 必殺技 Joined: Posts: 5,809 ✭✭✭✭✭ OG
    Drunken MP & Drunken Fall = overheadszzz
    "Defeat is a state of mind. No one is ever defeated until defeat has been accepted as reality. To me, defeat in anything is merely temporary, and its punishment is but an urge for me to greater effort to achieve my goal. Defeat simply tells me that something is wrong in my doing; it is a path leading to success and truth." ~ Bruce Lee
  • Ketsueki_WolfKetsueki_Wolf Casual Gaymer Joined: Posts: 224
    My fears of my Tekken main Lei Wulong being simplified like Yoshimitsu are gone. Looks like he has all of his stances and all of the complexity that comes with him. :)
    PSN: Ketsueki_Wolf
    SFIV: Vega. BlazBlue: Amane, Valkenhayn. Injustice: Arrow, Bane, Lobo. Mortal Kombat: Shang Tsung, Reptile.
    Tekken: Dragunov, King, Lei Wulong. SCV: Mitsurugi, Yoshimitsu, Raphael
  • exploidexploid Joined: Posts: 495
    Alright i don't know where to start with this guy. I never played tekken so i dont know if any of this is common knowledge or expected

    Crane: Automatically parries all low attacks. Mid attacks wiff completly on him (c.mp ++) He only has 1 anti air in this stance, UP roundhouse. Hits twice creates juggle and you can juggle up to 3. All his other pokes in the stance are also great

    Snake: Fast forward walkspeed, horrible backwards. Can chain jabs up to 5 times and it moves him forward. Has a 5 hit target combo that launches

    Drunk: Strange normals with unpredictable range. Good damage but no big frame advantage or special cancel able attacks. 1 overhead that you can followup and 1 wall bounce that you can follow up.

    Normal: c.mp is sick. Fast startup, good frame advantage, moves him forward and special cancel able. Can link into c.mp from c.lk. c.mk is fast but has little active frames and sluggish recovery.

    450+ dmg meterless in the corner. His EX wheelkick thingy (QCF +K) is loopable. so you can do c.mp c.mp c.mp xx ex wheelkick c.mp c.mp xx lp palm c.mp c.mp c.mp xx reverse lotus + final lotus or whatever its called. Yeah, expect to press the c.mp button a lot :P

    Backward stance had a reverse magic series target combo. Dragon stance i believe had a slow move that crumples on hit. Looks like makoto st.mp.

    I could sit here and write all day, so its better you ask questions if its anything you want me to check
    Hi!
  • otoriotori RTSD Joined: Posts: 6,146
    I haven't played tekken either, but can you tell me if his stances have delay/startup, can be buffered into normals or while blocking, are cancellable from normals?
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