otori, post: 6593881, member: 13700 wrote:
Squid_Biskets, post: 6611414, member: 63514 wrote:
Could everyone with a Capcom-Unity account leave a message in this thread, hopefully if we make enough noise Capcom will add 2 player co op online to the xbox360 version of the game.
Gurrry, post: 6627029, member: 64394 wrote:
Crouching block and backward/forward jump are fucked in this game from a pad users standpoint. There is too strict of a spot for the joystick to be in that im so focused on trying to keep it held there that I cant punish.
Its incredibly annoying that something that should be easy has to be so difficult due to the sensitivity of the DP.
Whizkid33, post: 6626807, member: 65189 wrote:
guaranteed counter hit!!
Worked on this glitch with Blindguy0 -
If you dash cancel the EX version of your chargeable move (works both if you charge all the way to the EX version or just use a bar to do the EX version). The very next attack is a counter hit version if you connect. This includes the added damage, and special juggle properties or frame data allowing special combos to exist.
Now if you whiff any attack then the counter hit won't happen. So once activated it is any button that is pressed whether landed or not that has the Counter hit applied to it.
In This video it is hard to tell, but for example when doing rolento's crouch mid kick without ex dash cancel his patriot circle the damage is 60, but with the ex dash cancel of the patriot circle the damage is 75.
Tension, post: 6627546, member: 3704 wrote:
Don't think this is a glitch. Strategy guide has this listed as "charge canceling" and Tekken has a very similar mechanic when you press all attacks buttons together to get a charge/power up.
ilitirit, post: 6628097, member: 12740 wrote:
Anyone else notice that you can't reversal through meaties with special move that don't have invincibility?
Keres, post: 6628145, member: 16316 wrote:
Which is the way it should be.
THATNI666ALEXLUGER, post: 6627535, member: 47040 wrote:
i wouldn't call that a glitch, buy a stick.
Gurrry, post: 6628916, member: 64394 wrote:
Just for the record, I DO have a stick... for fucking PS fucking 3. Too bad I didnt know that the Xbox 360 version was getting jipped from the start otherwise I wouldnt be sitting here beating myself up from the cognitive dissonance im experiencing.
THATNI666ALEXLUGER, post: 6630383, member: 47040 wrote:
StudioLS, post: 6630430, member: 22457 wrote:
Something weird had just happened to me. I'm playing on the ps3 and I'm doing pretty well starting out in online matches. I know I had like a 10 win streak going but when I got to the 11th win, the thing reset itself back to one and I even lost some points. has this happen to anyone else?
Monster637, post: 6623205, member: 52306 wrote:
If right at the start of the round if you jump at your opponent , the big FIGHT graphic are still on the screen. meaning if you both jump at each other your both behind the graphics and wont know who won the exchange till you get blasted back to the ground if you lost the exchange.. it stays on the stage 2 second or so late blocking gameplay
Shinra358, post: 6633510, member: 6267 wrote:
I'll just post this again:
In game ever since gem reduction.
Rugalitarian, post: 6631270, member: 11914 wrote:
I just got some weird glitch where these two big black polygons took up 25% of the screen and didn't go away until the next round.
Zebster, post: 6636908, member: 20670 wrote:
I believe A.K. found a glitch similar to what you are describing.