Ramma, post: 6666901, member: 44452 wrote:
Weird glitch. I knocked off Vega's mask and black beams were shooting from it across the screen. It was very weird.
robothero, post: 6667005, member: 45684 wrote:
Same thing happened to me, as I posted above, except it didn't even happen from knocking his mask off, he just tagged out, his mask was on the floor for some reason after he left, and the black beams were shooting it, covering most of the screen and making it impossible for me to fight back.
MAGUS1234, post: 6606593, member: 306 wrote:
Fireballs stuck on screen during cinimatic supers, lazy fucks
Paulwraah!, post: 6674533, member: 23429 wrote:
Here's a really annoying one I haven't seen mentioned anywhere...
On PS3 playing 4 player versus (normal, not scramble):
Switch cancels simply do not work for anyone but the primary controller!
Or maybe it works for 1&2 on the left but not for 3&4 on the right... My player 2 wasnt that into it but 3&4 were getting really pissed off.
It didn't seem to be related to the controller number; just whoever selected vs from main menu would work!
Anyone else able to reproduce this?
No guesses about dodgy controllers / lack of talent if you don't mind...
phoenixnl, post: 6682768, member: 4694 wrote:
When player 2v2, the player currently tagged out has to do the switch cancel, not the character on the screen.
Rugalitarian, post: 6694284, member: 11914 wrote:
New bug: Pick Poison one one team, Vega on the other. Do a hp sky high claw and right before Vega hits Poison, do Poison's backflip and watch what happens.
Zebster, post: 6694311, member: 20670 wrote:
Is it the "stretching polygon making the whole screen black" bug?
TheBirdLives, post: 6676818, member: 17565 wrote:
I'm finding a lot of battles against two players on PSN get cancelled before they happen. I send messages like "What happened there?" and just get confusion back so I assume nobody cancelled the battle.
SCORPYN702, post: 6713156, member: 24122 wrote:
Can't recall where I heard it (one of the streams a good while back) but last I heard, Alpha Counters can't cause a KO. I don't remember the source of that statement though.
robothero, post: 6657469, member: 45684 wrote:
I've been having the same issue as some other people where, if I get dropped from a match, it'll take away 100 points. Capcom needs to fix this, or find some kind of balance, because it happens way too much. I like the fact that we're trying to discourage rage quitting, because even as we speak, there have been too many people that have rage quit against me, (while I'm about to finish them off with a Super Art, for example -- generally speaking, I think the differences between rage quits and connection drops are usually pretty obvious) however, I've had to work my way back up to 1000 points multiple times, and then when I'm almost there, I can lose about 400 points for no good reason.
QuantumGravity, post: 6735568, member: 66629 wrote:
This has been happening to me as well - glad it's not my console!
Gubbin, post: 6736430, member: 66640 wrote:
This shows how if you are holding down a button, input the directions on the stick, and then let go of the button when you would have normally pushed it, the move still comes out.
teniki, post: 6664307, member: 18386 wrote: