Slayerslice, post: 6745425, member: 36453 wrote:
I onced mashed Cross Arts to punish and I got pandora. Needless to say I lost.
samurai10000, post: 6795902, member: 6825 wrote:
I noticed on PS3 during Arcade Mode the background music will fade sometimes.
Rabbit2k7, post: 6823733, member: 10547 wrote:
Not sure if this is a bug, or me just being inexperienced. Has anyone else been crossed up, and the opponent still lands in front of you?
Slayerslice, post: 6824283, member: 36453 wrote:
Always. Asuka and Heihachi are the best in this bs.
GenUser!, post: 6833187, member: 22733 wrote:
Don't know if this is a glitch but it's pissing me off me and a buddy tried out briefing room for first time, and we were on same team and it only allows us to tag in raw not during combo's.......wtf? Anybody can tell me if that's just the way it is and you just can't tag with meter? If so SMH
CYBORG COP, post: 6856960, member: 2047 wrote:
Anyone notice how if you're holding Back just before attempting a front throw, you will get a back throw. You have to wait a bit after Back to avoid this. The opposite doesn't seem to be a problem, i.e. F then B + LP+LK yields a backthrow as it should.
EA Megaman, post: 6757728, member: 6826 wrote:
It appears that there is a problem with performing a Kara Raging Demon with Akuma. If you perform the T+MP kara demon and the opponent is blocking during the Kara'd move, they can jump out after the super flash. If they aren't blocking (neutral, forward, down, or down forward) before the start of the super flash they can't jump out after it.
Alternatively it's still possible to jump in while whiffing a move, land next to them into Demon and they are unable to jump out.
I've tested this in training mode, briefing room and endless.
EDIT: Just recorded a quick video of the problem
EDIT2: Made another video showing more detail with tests against all characters.
chaoslimits, post: 6861200, member: 16432 wrote:
hmm I played a robot cop last night and now here's a cyborg cop. :eek:
CYBORG COP, post: 6862061, member: 2047 wrote:
lol. Twas me.
Mazinkaiser, post: 6861848, member: 7129 wrote:
Could be the same "bug/glitch" I encounter? seems on point blank there are a way to escape from instant command throw o.o,
Solless, post: 6898627, member: 49221 wrote:
Anyone else notice some weird graphic glitch with Vega's masked if it's knocked off? I've noticed it in 2 stages. Once on the top half pip stage, and again on the pitstop stage but to a less degree. On the half pipe the graphics had like a sunburst effect originating from the mask but it was completely black, covering everything, even the health bars.
echelonNYK, post: 6953619, member: 64415 wrote:
I'm sure this has been brought up already. But as the host of a Endless lobby i sometimes get the message "Disconnected from fight" while a fight is in progress. After that it sends me back to the main lobby screen so i can't watch others play
it's very annoying.
eltwopee, post: 6968518, member: 8699 wrote: