Disclaimer: I've never played any of the games I mention in this thread, apart from some of the Naruto ones.
This thread is actually about Smash. I don't know anything about Smash, so I was wondering why it got so big competitively when other casual FG games like Powerstone, or various anime-show fighters like DBZ, Naruto etc, never did.
Does Smash have superior gameplay to these other games? Or is it some other reason? Or just a historical accident of some kind?
Let's get some definitions out of the way so we don't argue semantics. For the purposes of this thread, Smash is a FG. Heck, Virtual On or Gundam VS is a FG. Guardian Heroes is a FG. Catherine is a FG
As for "casual", I define it by the intentions of the developers. If they are aiming towards a younger audience, a broader audience, a non-competitive audience, or an audience that they don't expect to devote a lot of time and practice on the game, then I call it "casual".