Ideas for Street Fighter 5

Crying HandsCrying Hands Joined: Posts: 14
Hey guys :)

i just checked out this thread and came across a nice idea because most of the guys in the thread would prefer a new title over another "rebalance" of the current game.

So i made some thoughts about a potential sf5 title and wanted to share it with you and get your ideas or wishes too.

Roster:
4x Classics (Ryu, Blanka, Dhalsim, Zangief)
2x Turbo (Cammy, Feilong)
5x Bosses (Bison, Vega, Sagat, Balrog, Akuma)
5x 3rd Strike (Alex, Oro, Dudley, Yun, Elena)
4x Alpha (Birdie, Charlie, Rose, Karin)
2x SF4 (Juri, Rufus)

22 Characters

Mechanics:
Advanced Technique:
cant really come up with anything equally useful as Focus Attack..
but I find Parry to be a really interesting Mechanic, SFxTs mechanic of "breaking attacks" via Ex Move / launcher is kind of interesting..
I would prefer an ability to cancel your own blockstun or avoiding hits to counter directly..
Something like mp+mk makes lower body hitbox disappear for a split second and hp+hk makes upperbody hitbox disappear for a splitsecond (not long enough for a projectile to pass through).. the later one would make it easier to develope "good" anti air moves, because you can basically avoid and punish reckless jump ins that way by pressing hp+hk and then a decent move to punish the air move. Only usable when the hit would confirm, just like you can cancel focus attack with taunt but only if done in the very first frame s + absorb activation. Character should blink just like in 3rd strike
This is by no means final, i would like your ideas about it ^^ or even other mechanics.

Reversal window:
to keep things short, bigger than Super Turbo and tighter than SSF4 window ..

Inputs:
dont really care.. just stricter than current SSF4..*
plinking still possible
hold and release to perform special move still possible

*(probably my own mistake but everytime I play hakan and go from block into qcf+p a freaking 360 grab is the result because I trained myself to press up-forward as the last direction to prevent srk type of moves to come out.. just to avoid that srk shortcut crap. would also help to gain a better execution for everyone).

Graphics:
I liked the ink costumes of the ssf4 characters.. maybe the whole design in that fashion but done in a way that you wont get eye-cancer from playing for more then 1 hour..

Modes:
Arcade Mode (10 fights, 2 bonus stages, first after 3 fights, second after 7 fights)

Versus Mode (Player vs Player, Team Battle, Tourney Mode*)

Online Mode (Ranked Match, Endless Match, Championship Mode**, Team Battle, Ranked Team Battle(fixed team), Replay Mode)

Trial Mode (SF4 Style.. inputs also on the screen, not via select button as currently, starts with real combos instead, because of tutorial mode)

Tutorial Mode (how to perform: Special Moves, Throws, basic normal move combos)

Rankings (Ranked Matches, Ranked Team Battles, Championsship Ranks)

* Tourney Mode:
- selectable Playernumber from 4 up to 16 or 32 (?)
- selectable type of tourney (Winner / Loser Bracket, Instant elimination, etc)

** Championship Mode:
just like SF4, a lot of people enjoyed it and it would give people an alternative for ranked matches
completely seperated from ranked points


.. and just some additional stuff about my thoughts for some things

Roster:
I just wanted to make it really varied and avoided too much shotos on purpose.. thus no Ken, Sakura, Oni, Evil Ryu, Dan, Sean, "insert random shotoclone)

Modes:
Ranked mode pretty much the same as it is now, a lot of people enjoy it the way it is.. maybe just tweak the point gain/lose a little*
Championship mode was also pretty popular when it was introduced in sf4 .. even though it seperated the players :/ well, i liked the feeling to play against equal or almost equal enemies.

*the hell is wrong with this system .. player A (0 bp) fights player B (4000 bp).. player A wins and player B loses like 7-8 bp while player A gains about 80 points.. seems kind of strange to me.. but once player B reaches higher ranks like 5000-10000 points he loses big.. -100 bp for example, i dont see any logic there, should be equal lose and gain, one loses 80, other gains 80.. but again, just my thoughts

So.. finally finished reading all that stuff, congrats and thank you :P
feel free to post your ideas or changes to my stuff.
Main:
M.Bison
Seconds:
Gouken, Hakan
«13456719

Comments

  • YousendYousend Joined: Posts: 60
    You missed Ken, they would not leave Ken out.
  • Perfect_FramesPerfect_Frames SRK's Resident Genius Joined: Posts: 251
  • HawkingbirdHawkingbird F*ck this life Joined: Posts: 11,307 ✭✭✭✭✭
    snip

    Whoever the battle director for this game is who you need to direct your hate towards. Producers don't have the pull you think they have.
    PSN: Hawkingbird
    FC: 0834-1564-0151
    http://steamcommunity.com/id/runawayavenger
  • XthAtGAm3RGuYXXthAtGAm3RGuYX Flawless Prosecutor. Joined: Posts: 7,041 ✭✭✭✭✭
    They should make sure Juri isn't as much of a derp as she is in SFxTK. She's not as much fun as she was in super. Thats what they should fuckin do. They should also make Arcade mode at least mildly entertaining. With how it stands now I play it for my main character's title then never go back to it again.
    Unchallenged owner of worst user name on SRK

    AE: Juri(Main), Ken(work in progress)::::UMvC3: Felicia/Dante/Doom::::SkullGirls: Squigly/Fortune
    Not enough Dragonballs between all three of the shows to keep you unbanned - Pertho
  • mugenlove100mugenlove100 i come in peace Joined: Posts: 521 ✭✭
    Whoever the battle director for this game is who you need to direct your hate towards. Producers don't have the pull you think they have.
    We'll I hope most the ceos, marketing team, and the battle directors are all fired also
    i come in peace
  • pheraipherai LIVE FOREVER Joined: Posts: 11,483 mod
    lol was only a matter of time before the SF5 wishlist threads would start popping up
    :clapdos: www.playthirdstrike.com :clapdos:
    smgdesu: if you want to be top player you should eat hella ramen
    smgdesu: all top players like ramen

    Your signature has been modifed, please read the rules.
  • rtdzignrtdzign Joined: Posts: 5,134
    I would like to see the perfect game that 100% of people will all agree to like. Is that asking too much?
  • senpusha.Tsenpusha.T Joined: Posts: 64
    no completely new original chars for sf5, OP?
    SFxT: Juri x Law (soon to be Akuma) + Alisa!
  • JarekovJarekov Thou Art A Bear Joined: Posts: 1,995
    Speed up the game by a whole hell of a lot.

    Make jump arcs shorter.

    Steal everything skull girls did and then add parrying and speed the game up a bit.
  • ZweiZwei que nada pode parar Joined: Posts: 170
    Hey guys :)

    i just checked out this thread and came across a nice idea because most of the guys in the thread would prefer a new title over another "rebalance" of the current game.

    So i made some thoughts about a potential sf5 title and wanted to share it with you and get your ideas or wishes too.

    Roster:
    4x Classics (Ryu, Blanka, Dhalsim, Zangief)
    2x Turbo (Cammy, Feilong)
    5x Bosses (Bison, Vega, Sagat, Balrog, Akuma)
    5x 3rd Strike (Alex, Oro, Dudley, Yun, Elena)
    4x Alpha (Birdie, Charlie, Rose, Karin)
    2x SF4 (Juri, Rufus)

    22 Characters.
    If that was the actual roster for sf5 i would have a conniption and commit horrible acts of violence like kicking puppies and punching kittens in the face.you wanna interchange guile with charlie or a remy fine.but no chun li,ken or honda?karin but no sakura?alex no hugo?yun but screw yang?viper,abel get walking papers?birdie just there to add more to the randomness?thats not street fighter.thats mugen
    Add me on PSN - ijusdontgivafuk
    SFAE- Juri
  • DanderDander dander Joined: Posts: 6,811 ✭✭✭✭
    please no more listening to this community. please. they've already destroyed a great legacy and replaced with statistics. please no more.
    Excuse the prolixity. I cater to all and few all at once. Sorry ahead of time.
  • nothingnothing Keep calm, and stay dashing Joined: Posts: 1,611 ✭✭✭
    No DLC/disc-locked pay to play characters. Capcom can sell all the costumes, stages, and whatever it wants, but screw paying for extra characters.
  • 武俠派武俠派 燈火闌珊處 Joined: Posts: 526 ✭✭
    Speed up the game by a whole hell of a lot.

    Make jump arcs shorter.

    Steal everything skull girls did and then add parrying and speed the game up a bit.

    So basically you want this?:

  • IglooBobIglooBob Bob the builder Joined: Posts: 2,683 ✭✭✭✭✭
    I have no hope that Capcom will ever make a good fighter again

    just release arcade perfect ports of 3s CvS2 and MvC2 for modern consoles and I'll be a happy camper
  • JarekovJarekov Thou Art A Bear Joined: Posts: 1,995
  • GeoG2GeoG2 Give It To Me Again Joined: Posts: 7,235 ✭✭✭✭✭
    It would probably be just another pre-ST pseudo storyline and new characters birthed from drug experimentation.

    They should reboot the whole thing and build on that. Don't do what Soul Calibur did; kill off characters, introduce younger clones, and basically said screw the story for most of them. Actually... they kind of already did that with SF3.
  • WastedWasted Krieger Loggins Joined: Posts: 1,854 ✭✭✭✭
    1. Exclude all Japanese staff members from the production and development team. Leave them in marketing and such, just don't let them get their hands on another SF game ever. Capcom USA owns the rights to Street Fighter, not Capcom Japan.
    2. ????
    3. Profit.
    SF4: Yang, Akuma
    Marvel: Spencer/XXX/Hawkeye
    IGAU: Nightwing/Aquaman

    I have nobody to play with, so I typically talk out of my ass.
  • petran79petran79 Here comes an old challenger Joined: Posts: 1,502 ✭✭✭
    I do not really see any reason for SF5, making the characters even slower and heavier than they already are. but if a SF5 should appear then a more realistic approach would be:

    1. incorporate combos and ultra shortcuts, just like the 3DS version to be more beginner friendly
    2. gems will become popular as well. Super Gem Fighter all over.
    3. assuming Darkstalkers 4 will probably be ready by then, a few Darkstalkers characters may appear too.
    4. Microtransactions (are you on the verge of losing? quick buy this next special ultra move or gem for 0.99 cent to use it in the second round). The opponent will be unpleasantly surprised.
    5. Tied to one account even if you have two controllers in one console to play against a friend. he needs to enter his account name too. If he does not own the game he has to play 1 $ to play for 3 hours.
    6. DLC in the worst for ever.
    not good at any, mediocre at many
  • Crying HandsCrying Hands Joined: Posts: 14
    If that was the actual roster for sf5 i would have a conniption and commit horrible acts of violence like kicking puppies and punching kittens in the face.you wanna interchange guile with charlie or a remy fine.but no chun li,ken or honda?karin but no sakura?alex no hugo?yun but screw yang?viper,abel get walking papers?birdie just there to add more to the randomness?thats not street fighter.thats mugen

    ok really dont know how i missed chun and honda there Oo
    i left ken out for ryu but i guess you cant do that nowadays..
    i dont know why exactly you're mad about karin but no sakura or alex but no hugo. these chars belong together storywise maybe but hugo would hate a ssf4 type of game without a focus and i avoided sakura because of her shotostyle like i posted above.
    I left Abel out because people were complaining about him in the beginning, that he really resembles alex in his gameplay. C. Viper is ok i guess, different enough this mother.. ^^ and why the hate on birdie? i think a lot of people would enjoy a remake of him :/
    maybe even put gen in there. I just dont want another sf title with like 20 shotos which only differ in 1-2 moves, a little frame data and the fadc-ability of their shoryuken.
    as i said this is just an idea and i wanted to keep the roster small while adding the characters i heard most wishes about (karin, birdie, oro, charlie, elena)
    Main:
    M.Bison
    Seconds:
    Gouken, Hakan
  • DanderDander dander Joined: Posts: 6,811 ✭✭✭✭
    That SF$ remake was amazing. Why is this the first time I am seeing this?
    Excuse the prolixity. I cater to all and few all at once. Sorry ahead of time.
  • Crying HandsCrying Hands Joined: Posts: 14
    It would probably be just another pre-ST pseudo storyline and new characters birthed from drug experimentation.

    They should reboot the whole thing and build on that. Don't do what Soul Calibur did; kill off characters, introduce younger clones, and basically said screw the story for most of them. Actually... they kind of already did that with SF3.

    yeah but 3rd Strike didnt really came out as the glory it was probably planned.. at least not in the whole community, mainly because of the lack of the old characters and of course.. the learning curve for parry :/

    I would like to see completely new characters but capcom just convinced me recently that they dont want to add really NEW stuff.. or at least dont have many more ideas left for new characters.. newest fighters are: Juri (really good one), Hakan (well, here they already screwed up.. even though i like him), dont know if you want to count Kuro and Toro in there, these seem more like Dan-type of characters.. yeah well and that's it ..

    no really new stuff since SuperSF4 came out. I would prefer completely new chars with interesting gameplay over "old" ones .. dont get me wrong, i love the old characters but i dont thing the community does.. out of the original roster only Ryu and Ken are really played often, you rarely see a blanka, zangief or dhalsim online. Sometimes a guile pops up but that's it :/ Capcom needs to make new characters interesting again.

    For me, i would like to see Gotetsu as a playable char.. like the counterpart of Oni or the advanced version of Gouken.. I know he would be hell of a lot older but meh.. Gen also is still rocking ^^
    Main:
    M.Bison
    Seconds:
    Gouken, Hakan
  • ZensoukenZensouken SWAGGASAURUS REX Joined: Posts: 1,141 ✭✭✭
    Couldn't this have just been posted in the secondary thread OP mentioned rather than make ANOTHER wishlist thread?
    ULTIMO MADUROS Y CHIMICHANGAS TRES: SIDE OF DOS EQUIS
    Zen's "Winter Is Coming" Grab Bag
    Stridering since 1998; I play pragmatic and dirty. You will eat pringles and hate me for it.
    PSN IDs: "superschure" [USA] / "suupaashaa" [JPN] (come clash & slash at http://www.twitch.tv/phonytoast)
  • KancerstickKancerstick Joined: Posts: 27
    I don't even care what capcom comes up with, because I know whatever they develop, im going to end up playing anyway. What i do care about is online netcode, just fucking fix that and i will be so happy. Hell if they just fix SF4AE2012 netcode and rename it street fighter 5 : online playable edition i will be SO god damn jovial.

    Edit: on second thought. I really wish srk's in general were toned down.
  • Crying HandsCrying Hands Joined: Posts: 14
    Couldn't this have just been posted in the secondary thread OP mentioned rather than make ANOTHER wishlist thread?

    you actually read the thread i posted? Its a completely different topic.
    the thread i posted is about what could be added to the CURRENT game while i try to figure out what kind of game would be good as the NEXT sf title ..
    also i didnt intended to make a wishlist, i wanted to hear statements about my idea and wanted you to think about how you would create a game.
    I didnt wanted you people to write 1-line which says: "better netcode, add char xyz, less blockstun, etc."
    I wanted you to think about the whole concept, from mechanics, to graphics to roste.

    So far anybody hangs up on the roster, well if you dont like it that way post another list and go on.
    Mechanics? Any Idea? You want parry back? You want to keep Focus? A whole new system?
    Graphics / Engine? 3D Tekken style? back to the roots and do SSF2T HD graphics?

    well i guess no one is interested in thinking about this stuff before, just let do capcom do everything and complain afterwards i guess ^^
    Main:
    M.Bison
    Seconds:
    Gouken, Hakan
  • fistoftheryustarfistoftheryustar Joined: Posts: 2,110
    Storyline:
    - Make it take place 1 - 2 years after 3rd Strike. No need to make it 15 years later like some people have in mind. Example of this concept: Ryu is still training with Oro for the game vs OMG Ryu is old and already mastered Oro-Gouken hybrid style. No need to have Ryu as the ultra boss of the game. Save that for like a Street Fighter 7.



    Moves:
    - Take this as a challenge Capcom. Give each character 1 new move that they've never had before. But have it make sense with who the characters are and their play style.



    Art style:
    - I don't know what the hell Ikeno was trying to do, but bringing back the SF2 / SF3 japanese art where they didn't look so deformed. Also that isn't talking about "buffness." They were always buff. But in SF4 they were deformed.
    - Make their models similar to the SF4 CG trailers / SFxT CG trailers. If it's next generation, do it! We've seen the SF4 models for at least 3 years now.



    Other:
    - CG Endings are a must. It just shows more work effort than voice acting over storyboards.
    - Add a new mechanic that hasn't been used in any SF game before.
    - Can we get a SF2 Animated Movie style anime to go with it? SF4's anime looked so flat.
    My drawing:
    Mai cheats on Ryu - "Shin Shoryuken!"

    http://forums.shoryuken.com/showpost.php?p=7115525&postcount=252
  • PsychoJoshPsychoJosh CRUNCH TIME Joined: Posts: 3,145
    Why does it have to have a random assortment of characters from each game? Give them all an equal number.

    All 8 characters from the original SF2, and after that put in 8 characters from every other game (counting Super Turbo as a "separate game" where you could play as the four bosses and four newcomers).

    Or, better yet, just put in every SF character. Ever.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    BIG THUG NUTZ
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • the saviourthe saviour Joined: Posts: 170
    would like to see a new art style, not the chunky steroid abuse look
  • Crying HandsCrying Hands Joined: Posts: 14
    Why does it have to have a random assortment of characters from each game? Give them all an equal number.

    All 8 characters from SF2, and after that put in 8 characters from every other game.

    8x Classic (Ryu, Ken, Blanka, Dhalsim, Zangief, Guile, Honda, Chunli)
    4x Turbo (Deejay, Cammy, T.Hawk, Feilong) <- only 4 new ones
    6x Bosses (M.Bison, Sagat, Vega, Balrog, Akuma, Seth)
    8x Strike (Yun, Yang, Makoto, Ibuki, Oro, Dudley, Remy, Hugo)
    8x Alpha (Gen, Rose, Karin, Cody, Charlie, Guy, Adon, Sodom)
    8x SF4 (Abel, C.Viper, El Fuerte, Rufus, "Sakura", Hakan, Gouken, Juri) <- Sakura for the sake of having sakura in the game.. Oo

    Makes 42 Characters already.. people are already complaining about to many characters .. :/
    this doesnt work.. if you want equal numbers more like 5 of every game + new characters or 6 of every game and cut the new characters.
    Main:
    M.Bison
    Seconds:
    Gouken, Hakan
  • PsychoJoshPsychoJosh CRUNCH TIME Joined: Posts: 3,145
    SF4 sub-series was godawful, SFXT is so terrible it's virtually unplayable.

    I am not the least bit hopeful for SF5.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    BIG THUG NUTZ
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • PsychoJoshPsychoJosh CRUNCH TIME Joined: Posts: 3,145
    8x Classic (Ryu, Ken, Blanka, Dhalsim, Zangief, Guile, Honda, Chunli)
    4x Turbo (Deejay, Cammy, T.Hawk, Feilong) <- only 4 new ones
    6x Bosses (M.Bison, Sagat, Vega, Balrog, Akuma, Seth)
    8x Strike (Yun, Yang, Makoto, Ibuki, Oro, Dudley, Remy, Hugo)
    8x Alpha (Gen, Rose, Karin, Cody, Charlie, Guy, Adon, Sodom)
    8x SF4 (Abel, C.Viper, El Fuerte, Rufus, "Sakura", Hakan, Gouken, Juri) <- Sakura for the sake of having sakura in the game.. Oo

    Makes 42 Characters already.. people are already complaining about to many characters .. :/
    this doesnt work.. if you want equal numbers more like 5 of every game + new characters or 6 of every game and cut the new characters.

    What? Sakura is from Alpha you dork.

    I said I'm counting Super Turbo as a separate game where all the bosses and New Challengers were playable. So I lump the SF2 bosses in the same category with the Turbo newcomers.

    Oro and Remy? Are you nuts? Why would you put those losers in over Elena and Alex?

    There's no such thing as "too many characters". Stick as many in as you can, to hell with balance. Worrying about balance is what caused the atrocity called SF4.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    BIG THUG NUTZ
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • BPDark Knight21BPDark Knight21 Mash Harder. Joined: Posts: 197
    So basically you want this?:

    1:35 Omg I died
    My life is a flow chart.
    Gamertag: BPDark Knight21
  • ManxManx Talent is cheaper than table salt. Joined: Posts: 10,867 ✭✭✭✭✭
    Ideas for Street Fighter 5

    1. Make Street Fighter 5.
    2. Delete everything.

    The world has been saved. :tdown:
    ... and I'm out like I stole somethin'
    SRK thieves lasted about 5 mins untill "tha man" locked me up. Even on SRK a thief's gotta hit the underground!
    "So I just realized the crip walk is just black people's version of the riverdance." - Havatchu
    "Brittany Spears gave me a leg job in an Alabama gas station bathroom" - Shaft Agent

    My blog, where I write like it means something or some shit: http://manxbladesake.wordpress.com/
  • Crying HandsCrying Hands Joined: Posts: 14
    What? Sakura is from Alpha you dork.

    I said I'm counting Super Turbo as a separate game where all the bosses and New Challengers were playable. So I lump the SF2 bosses in the same category with the Turbo newcomers.

    Oro and Remy? Are you nuts? Why would you put those losers in over Elena and Alex?

    There's no such thing as "too many characters". Stick as many in as you can, to hell with balance. Worrying about balance is what caused the atrocity called SF4.

    Oo i took sakura out of sf4 because i already had 8 characters from alpha .. that's why i wrote "Sakura" <- for the sake of having her in the game. .Oo read properly please... i know sakura is from alpha, no need to get rude.. chill man.
    And AGAIN .. i mostly oriented by peoples choice right now and most of the people dont want 100 characters in a game because you cant or dont want to learn so many matchups ..
    Main:
    M.Bison
    Seconds:
    Gouken, Hakan
  • ZweiZwei que nada pode parar Joined: Posts: 170
    i left ken out for ryu but i guess you cant do that nowadays
    in a vs sure .in an actual street fighter game? no
    i dont know why exactly you're mad about karin but no sakura or alex but no hugo. these chars belong together storywise maybe but hugo would hate a ssf4 type of game without a focus and i avoided sakura because of her shotostyle like i posted above.
    well you kinda need a synergy going and yes there is a story in street fighter.so you should be more mindful of a cast and their backstory as supposed to just picking randoms cause once again.thats mugen
    I left Abel out because people were complaining about him in the beginning, that he really resembles alex in his gameplay. C. Viper is ok i guess, different enough this mother.. ^^ and why the hate on birdie? i think a lot of people would enjoy a remake of him :/
    well this isn't the beginning anymore and people actually like abel.fans like C.viper,and why the hate on birdie?I don't hate him i simply nothing him. a lot of other characters i'd wanna see before birdie.
    as i said this is just an idea and i wanted to keep the roster small while adding the characters i heard most wishes about (karin, birdie, oro, charlie, elena)
    you didn't hear any wishes about R.Mika,Rolento maybe?you should probably just do it based on what you'd want as supposed to peoples choice cause I don't think that's an accurate representation of what the people want.atleast outside Elena and karin
    Add me on PSN - ijusdontgivafuk
    SFAE- Juri
  • Crying HandsCrying Hands Joined: Posts: 14
    in a vs sure .in an actual street fighter game? no


    well you kinda need a synergy going and yes there is a story in street fighter.so you should be more mindful of a cast and their backstory as supposed to just picking randoms cause once again.thats mugen


    well this isn't the beginning anymore and people actually like abel.fans like C.viper,and why the hate on birdie?I don't hate him i simply nothing him. a lot of other characters i'd wanna see before birdie.


    you didn't hear any wishes about R.Mika,Rolento maybe?you should probably just do it based on what you'd want as supposed to peoples choice cause I don't think that's an accurate representation of what the people want.atleast outside Elena and karin


    oh damn my computer crashed after i wrote like 2 books of pure text -.-

    anyway ill keep it short this time..
    first of all, thank you that you are really thinking about what i try to do here.. ^^

    now to the roster, personally i would pick another roster, i just wanted to come up with something that would bring a lot of diversity and also answer some of the wishes i read here in the forums. :(

    My Roster would look like this:

    8x Classic
    Ryu, Ken, Chunli, Blanka, Honda, Dhalsim, Guile, Zangief
    4x Turbo
    Cammy, Deejay, Hawk, Feilong
    4x Boss
    M.Bison, Sagat, Balrog, Vega
    4x Big Boss
    Akuma, Gouken, Oni, Goutetsu
    6x Alpha
    Sakura, Cody, Gen, Rose, Karin, Birdie
    6x 3rd Strike
    Yun, Yang, Makoto, Ibuki, Dudley, Oro
    4x SSF4
    Abel, C.Viper, Rufus, Juri
    4x New
    description below*

    Would make a total of 40 characters.. one more than the current roster.. but you could cut off some of the new chars or make it 5x alpha and 5x 3rd strike or whatever if you want to keep the roster smaller


    *New Characters
    1 Character with traditional karate (close range, combo heavy, no fireballs, good poking game, "meh" reversals, mixup heavy game)
    1 Character with capoeira style (like SFxT Christie with stances / specialmoves with followups, poke and zone heavy game)
    1 Character with Judo style (close range, can combo into special grabs like abel with cr.hp-falling sky, just with ground moves, knock down heavy game)
    1 Character with outboxing type of game (Balrog is the brutal boxer, dudley is the infight boxer, new one would be the outside boxer, would be a flicker kind of game, midrange combo ability.. would feel like a dhalsim with halfed limbs that can combo)
    Main:
    M.Bison
    Seconds:
    Gouken, Hakan
  • BallTapperBallTapper Hit em with the leg. Joined: Posts: 474 ✭✭✭
    i read alex and yun, then instantly agreed
    TTT2: Dragunov/Bryan, Steve/Lars, Jinpachi/King, Lars/Leo
    3SOE: Necro, Urien, Hugo
    MvC2: Charlie/Sabretooth/Juggernaut, Venom/Juggernaut/Jill, MSP
    HDR: O.Sagat, Balrog,
    KOF2002UM: Vanessa, Jhun, Iori, Clark, Hinako, Chang, Orochi Yashiro, EX Takuma
    KOF13: Ralf/Takuma/?
    Injustice Frauds Among Us: Grundy, DerperMan, Nightwing
    Ultimate Disney vs Capcom 3: This Game Sucks
    Super Setup Fighter IV: This Game Also Sucks
    SFxT: Nina/Steve, Sagat/Law, Jin/Alisa
    Soul Caliber 2: Kilik
    DS3: Rikuo, Victor, Lord Raptor
    Skullgirls: Big Band/Cerebella
    SamSho2: Earthquake, Kyoshiro
  • X_SwordX_Sword -+FGs, Art, and Beats+- Joined: Posts: 1,715
    they got to have more than 9 new characters in SFV. sorry, but they gotta bring back the tradition of making the cast completely new. Age must show in SFV, like for example and older Fei-Long or Sakura(generic request). Other characters from final fight, Slam Masters, and/or Rival Schools got to make the cut
    --TurntheHeadphonesUp--
    Steam:X_Sword
    I was uninformed about the greatness of BBBR....
  • BallTapperBallTapper Hit em with the leg. Joined: Posts: 474 ✭✭✭
    they got to have more than 9 new characters in SFV. sorry, but they gotta bring back the tradition of making the cast completely new. Age must show in SFV, like for example and older Fei-Long or Sakura(generic request). Other characters from final fight, Slam Masters, and/or Rival Schools got to make the cut
    Ryu Ken Chun, then 50 new characters, seems like a pretty good formula since they have used it in every sf game ever
    TTT2: Dragunov/Bryan, Steve/Lars, Jinpachi/King, Lars/Leo
    3SOE: Necro, Urien, Hugo
    MvC2: Charlie/Sabretooth/Juggernaut, Venom/Juggernaut/Jill, MSP
    HDR: O.Sagat, Balrog,
    KOF2002UM: Vanessa, Jhun, Iori, Clark, Hinako, Chang, Orochi Yashiro, EX Takuma
    KOF13: Ralf/Takuma/?
    Injustice Frauds Among Us: Grundy, DerperMan, Nightwing
    Ultimate Disney vs Capcom 3: This Game Sucks
    Super Setup Fighter IV: This Game Also Sucks
    SFxT: Nina/Steve, Sagat/Law, Jin/Alisa
    Soul Caliber 2: Kilik
    DS3: Rikuo, Victor, Lord Raptor
    Skullgirls: Big Band/Cerebella
    SamSho2: Earthquake, Kyoshiro
  • SoVi3tSoVi3t Behind The Iron Curtain Joined: Posts: 18,439 ✭✭✭✭✭
    this thread isn't half as funny as I thought it would be

    I want only a few things for any SF5 game.

    1) understand DLC better. I don't care how, but no SFxT fiasco, and no Super Ultimate Hyper. That shit should have died in the fucking 90's.
    2) Make it accessable, but don't dumb it down to the point of saturating the market
    3) Properly balance it. I don't care how, but find a way to patch infinites, and boost/nerf as needed, so as to avoid over nerfing or over boosting, and effectively killing a character until their next incarnation (which may end up being the polar opposite). No way should i have to wait a couple of months for you to remove an infinite from the fucking game.

    I could give two fucks who the characters are or aren't. Gimme some staples, and some surprises, and some new fighters. Give me an interesting boss.

    Oh, and absolutely do NOT create a game with a sole intention of making money AFTER the release. I do not want to pay to win. I don't want to buy stat boosts, or gems, or custom combos. If you wanna add that shit in for free, go nuts. But keep the marketplace free for costumes and other aesthetic DLC, rather than +1 to winning
    Unofficial 2011 SRK Sexual Deviant Champion Of The Universe And Contest Winner Extraordinaire And Also Official 2012 SRK Sexual Deviant Since Nobody Stepped Forward And 2013 SRK Sexual Deviant Legend Because My Opposition Is Comprised Of Short Pimply GIF Posting Virgins Who Wouldn't Know What To Do With A Woman If She Sat On Their Collective Faces And Wiggled.
    Also AZURE is my bitch from now until he changes his name and then awhile after that as well, because he was born without testicles and can't handle it when a real man shows him what manliness and intelligence is all about. Grow some skin you fucking chump.
    ps - I love the stick man. I am gonna hoop the joystick in your honour. Take me off ignore so my sig isn't so fucking long.

    XBL -> SoVi3t666
  • X_SwordX_Sword -+FGs, Art, and Beats+- Joined: Posts: 1,715
    I think a proper roster should be 20-25 characters, not including unlockables and DLC. It shouldne have a big nostalgia rush like A3 or SSF4, but enough to say, "okay, I understand these characters from older games, but we have a fresh 9-12 new characters never seen before in the franchise". I think 50 is a drastic number unless, they make a true anniversary game with all street fighter characters included and nothing new
    --TurntheHeadphonesUp--
    Steam:X_Sword
    I was uninformed about the greatness of BBBR....
  • NorieagaNorieaga FADC x ROFLCOPTER Joined: Posts: 3,709 ✭✭✭✭
    I hope Capcom reads some of these posts.

    ENGINE:
    -No focus attacks or parry's.
    -Shorter jump arcs.
    -AA's with little trading but shorter windows to perform (hence the shorter jump arcs).
    -Smaller stages.
    -No reversal mashing.
    -No comeback mechanics.
    -Leave FADC just for combos (still thinking about this one).

    Balance rush-down and keep-away. Encourage players to have more of a ground game by making jumps weaker and covering less space.

    ROSTER:
    SF2: Ryu, Ken, Chun-Li, Akuma, Guile, E. Honda, Blanka, Zangief, M. Bison, Vega, Balrog, Sagat, Dee-Jay, Fei-Long, Cammy, Dhalsim
    SF3: Urien, Makoto, Ibuki, Alex
    SFA: Rolento, Cody, Guy, Rose, Adon, Sakura, Sodom
    SF4: Oni, Seth, Abel, Juri, Gouken
    Other: Scorp (Saturday Night Slammasters), NEW SF characters.

    Normally I'd let Capcom make a completely new SF with all new characters, but I have very little faith after El Fuerte, Rufus, and so forth. Just awful character design.
  • HNIC MikeHNIC Mike Oh Noes! My Character! Joined: Posts: 7,000 ✭✭✭✭✭
    just make it nothing like sf xt, add ggpo, and gimme some 2d sprites
    DWU fucked my bitch
  • XtraKurrikulaXtraKurrikula Capcom pugilist with the IQ of a computer whizz Joined: Posts: 344
    SFxT engine without the gems
    Some decent target/chain combos for everyone
    The ability to run kof style
    Bring back ratios
    Include side scrolling mini game in metro city
    Make a character that clones Rugals moveset (Crescent Kick was godlike)
    Shaq Fu - Beast
    Rise of the Robots - Coton
    Clay Fighter - Bad Mr Frosty
    Pit Fighter - Ty
  • PsychoJoshPsychoJosh CRUNCH TIME Joined: Posts: 3,145
    And AGAIN .. i mostly oriented by peoples choice right now and most of the people dont want 100 characters in a game because you cant or dont want to learn so many matchups ..

    Who says I don't want to learn that many matchups? A game with that many characters would be amazing and I'd be set for life, as long as it was good and not a retarded "follow this rigid strategy perfectly or die" game like SF4.

    Most or all of the ideas in this thread are idiotic as hell to be honest. You all apparently want the games to emulate other games instead of being its own unique game, I don't think anyone here knows what's best for the series to advance. You keep posting suggestions that de-evolve the game rather than improve it. "Oh I want it to have this thing from Alpha and this thing from SFXT and put in FADCs and no parrying and blah blah blah"; it's always like this instead of coming up with new ideas. You also worry endlessly about balance and patching and updating failing to realize that THE BEST SF GAMES OF ALL TIME never gave the slightest shit about balance, they just strived to make the most fun games they can. You just want it to be like this game or like that game and not bring anything new to the table simply because you're scared of improvements and think that all future ideas will be stupid things like comeback mechanics in SF4. I agree that comeback mechanics are an idiotic addition but that does not mean you should fear change. If Capcom's going to be listening to us we should always strive to push the series forward and not with stupid things like ultras or gems.

    Capcom needs to stop worrying about balance and just throw that whole concept in the toilet. Just make a fun game with tons of characters with all of them as strong as they can possibly be and FUCK the whole concept of balance, every fighter that's considered "balanced" is almost always boring and shitty.

    The way I see it Capcom should only step in with a patch or update ONLY to fix extremely broken shit like game-breaking/freezing glitches or inescapable infinites. Other than that they leave the meat to the sharks.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
    BIG THUG NUTZ
    ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
  • X Fatal Grace XX Fatal Grace X Joined: Posts: 232
    I think you need a divide between hardcore and casual. The line in Capcom fighters is getting Waaaay too blurred.
    Sports games have found the balance- if I want a strategic matchup using my favorite team, I choose Madden. If I want to knock the helmet off players and watch them flip 10 times I choose the Blitz series.
    In each of these 2 series I know what I am getting into when the game is put into the tray.

    I think Capcom went wrong in trying to appease everyone with one package and failed on the most basic of levels: "you cannot please everyone".

    MVC3 - EZ MODE
    SFXT- Assist Gems

    If producers of fighting games dont want to make a serious version and a campy/arcade version and want to cater to the masses, then these options are great for the casuals who want to pick them and just button mash, and clobber people, but let them brain each other and not the people who want to play a more pure style.
    The Corp component to any fighting game was laid in stone by Ryu/Ken- the qcf-p, qcb-k, srk-p are as simplistic and globalized as you can get, but we get and accept shortcuts.
    Why not accept a fighting game where all you do is choose a character and they fight for you, CPU vs CPU. All you have to do is hit one button (to choose your character) and off you go.

    All these movies are getting reboots, I think it's time the fighting game community gets a reboot both players and producers.

    Let the fighting fans have their game

    Let the bash fans have their game

    Maybe this can happen with SFV.
    Hopefully this can happen with SFV.
    I know this can happen with SFV.

    Your move Capcom.
  • helhelhelhelohelhelhelhelo True Believer | * * * * | Joined: Posts: 251
    Return the 3 level super bar and alpha counters from alpha, different super arts and parrying from sf3 and reduce ultra combo damage ( I mean really, you get your ass kicked then by using this you can make a major comeback, really? )
  • rcorporonrcorporon Joined: Posts: 532
    Steps for SFV Success:

    1. Hire the KoF XIII team away from SNKP and let them make SFV.
    2. Go back to 2d sprites.
    3. Don't rape your customers and make them hate you.

    As for the roster ideas I hope to god that the next game has a smaller roster. I'm tired of games having 35+ characters but only 5 or 6 of them are really good. What's the point of huge rosters if 3/4 of the characters don't get used?
    PSN: Yewni
    SFIV: Cody / Fei Long
    P4A: Kanji
  • SantaclausSantaclaus Joined: Posts: 53
    I just want Ken, Guy and Cody in and I want a fast pace feel like in 3rd strike and leaner character models, not the over the top, huge feet and hand bodybuilder models they use in SF4 and SFxT. thats all wishes that i have and i trust the rest to capcom (oh and i want ken sfalpha's ponytail to be available as alternate costume)
«13456719
Sign In or Register to comment.