NonSexualRice, post: 7530868, member: 45634 wrote:
Well, not really. CP is doing an action (in this case p-linking) while not holding that direction specifically, and only going back to holding that direction once the charge is charged.
Rokmode, post: 7530874, member: 48650 wrote:
Just to dash once and hold a charge you have to hold back then dash forward and mid dash, instantly transition to back then go back to neutral. Any poor timing mistiming will result in the loss of the charge or a back dash. Fun stuff
DeskLampTV, post: 7530883, member: 55737 wrote:
Do you need to do that for every single dash? That shit's crazy.
Rokmode, post: 7530888, member: 48650 wrote:
DeskLampTV, post: 7530902, member: 55737 wrote:
Just noticed your signature, guess it is hard as fuck.
Wait so are you really the real Gootecks?
Dreize, post: 7530897, member: 64754 wrote:
Zero and Vergil's charge is way different from Chun and Shuma's.
DeskLampTV, post: 7530907, member: 55737 wrote:
Oh. Well, now I feel like an idiot.
Dreize, post: 7530928, member: 64754 wrote:
Not knowing something does not equate to you being an idiot.
We all make mistakes, it's life. Some of us can't even admit to those mistakes.
NonSexualRice, post: 7530940, member: 45634 wrote:
Zero and Vergil's is based on holding down a ATK button
Shuma Chun, Frank and Felicia's require holding down a Motion.
Both have vastly different properties. For example, Vergil can maintain a charged Round trip via a glitch that escapes me at this moment while Shuma has to rely on the before mentioned tech to move around efficiently and offensively.
That's why My testicles shrink everytime someone mentions that Jill is hard while Shuma is easy in a post.
Ephidel, post: 6985932, member: 1476 wrote:
Serris, post: 7226206, member: 45329 wrote:
I agree with your assessment of Iron Man, though.
Mr.PaVy-RD, post: 7531078, member: 9308 wrote:
ahh just another day browsing SRK forums.
PrototypeKH, post: 7543276, member: 62209 wrote:
I don't really have anything to say against/with you. Just wanted to let you know your Profile Icon is effin' hilarious.
lawlHT, post: 6988907, member: 58070 wrote:
there is no secret to his air mobility. qcb m for forward, qcb h for backward. and regardless of how fraudulent i play him, he is not, by any means whatsoever, a difficult character to play.
True Grave, post: 7553045, member: 5816 wrote:
Ok....can someone please explain to me what this "fraudulent" means? You damn kids and your flavor of the month fighting game lingo. WTF.
Bighead902, post: 7578641, member: 57764 wrote:
Phoniex Wright: Shitty dash/wave dash, not very damaging combos, MUST master good timing for his "damaging" combos. But DAT Maya Shield.
eivellordsm2, post: 7578988, member: 78706 wrote:
you are aware the shield isn't really that good right you can be thrown and many other things to put you away from it right?
Awsumpossum12345, post: 7614430, member: 57450 wrote:
You couldn't be more wrong-its one of the best things about him. The shield protects from ALL sides, so standing in the middle of it grants near complete invulnerability. Most PW players aren't perfecting/havent realized this yet, but thats simply because there aren't alot of them. Add this to sentinel drones/missles/AA hulk backing him up, and your only option is to grab phoenix or try to derp around the shield (Missles, Fair/foul wind, certain hypers, ect.).
If you grab him while he's looking for evidence (he usually is when the shield is out), then perfect, you got through the shield. Hopefully the drones/missles wont stop you after. If, however, you mess up the input for the grab and get an attack instead, OR if he simply JUMPS-you're fucked.
eivellordsm2, post: 7614445, member: 78706 wrote:
yea one of the best things for the worse character (its still nothing special)
well it appears in theory that but hulk anti air is like a more risky lariet because if you block it you can easily combo him and since he's an assist its an easy kill.
Also your tactics seem to only work in lag not if playing offline (which I hate to say)
NonSexualRice, post: 7614651, member: 45634 wrote:
? Its only 200k unscaled.
Awsumpossum12345, post: 7617796, member: 57450 wrote:
Well I hate to tell you this but at Arcade UFO in Austin (Good scene, Fanatiq was there not even a month ago, NerdJosh, Mamespider, Mihe, Jan, Ect. play regularly)theres a PW player by the name of "Poltergus" (spelling?), and he consistantly woops ass every other week at Ranbat With his PW/AA Hulk/Missles team. He usually places top 3, and you can't argue with results(which I love to say). Your lack of character knowledge and then refutation of that knowledge when its presented to you is very strange.... I'm just telling you what I see consistantly every week with good players. Have you ever even played a good Phoenix Wright?
I also never argued that he was a good character, but when you consider the tools PW has, YES, THE SHIELD IS VERY "SPECIAL". And I don't even touch the complete garbage called "online" since I have a local scene, so I wouldnt even begin to understand what works well and what doesn't. Also, Hulk's AA works much better than Haggar lariat in certain matchups (Against magneto, for example, who destroys haggar assist with spammed Cr. L)
Sorry if I come off as salty. Im just a bit irked by your response.
Awsumpossum12345, post: 7617803, member: 57450 wrote:
Im not sure what you're reffering to. The damage of the AA assist?
NonSexualRice, post: 7618752, member: 45634 wrote:
how much damage Maya can absorb. It's a very small amount.
Pande II, post: 7536144, member: 51825 wrote:
NonSexualRice, post: 7621504, member: 45634 wrote:
MFC's aren't hard persay, they are just awkward to do.
YawDan, post: 7630065, member: 65019 wrote:
I see X-23 & Ammy the same, in that although their advanced combos are complex, they still have simple bnbs that suffice.