soakrates
that's US, dude!Joined: Posts: **355**

Discuss your shaolin tactics here.

COMBROS! Credit goes to AlexMD at VFDC.

Note, two buttons typed right next to each other (e.g., "pkg") indicates a simultaneous press.

Weight classes as follows:

Super Light Weight: Eileen,El Blaze

Light Weight: Aoi,Sarah,Shun,Pai,Lion,Vanessa

Middle Weight: Lau,Kage,Lei,Brad,Goh

Heavy Middle Weight: Akira,Jacky,Jean

Heavy Weight: Dural,Jeffry,Wolf

Super Heavy Weight: Taka

4pp is best damage post small bound ender,there are probably a number of combos listed here that can be ended with 4pp for a little more damage

pk,p into stance mixups is another good bound ender

p,466pk seems to do more damage post bound in some scenarios

**Lei Fei Combos VF5 Final Showdown Version A**

**1pk**

p,4pk,3p pkg,kk (80) superlight-light-mid-heavy mid-heavy(ch only)

6pk p pkg,6p,kg p (87) superlight-light-mid-heavy mid(open)-heavy(counter hit open stance)

p,3p pkg,6p,kg p (86) superlight-light-mid-heavy mid-heavy(counter hit closed stance)

kg,k p,p pk (86) superlight-light

kg,k p,p,466pk (90) superlight-light

p,3p pkg,pp2k (72) superlight-light-mid-heavy mid-heavy

**33pp**

6pk p pkg,kk (70) superlight-light-mid-heavy mid(Jean,Jacky open only)

p,3p pkg,kk (69) superlight-light-mid-heavy mid-heavy

p,3p pkg,6p,kg p (87) superlight-light(open)

6pk p,kg p (73) superlight-light-mid

**46pk**

4pk,3p pkg,6p,kg p (88) superlight-light-mid-heavy mid(open only)

4pk,3p pkg,ppk (77) superlight-heavy closed

4pk,3p pkg,pp2k (74) superlight-light-mid

4pk,1pk,kg p (80)superlight-light-mid-heavy mid-heavy

**fc 6p**

2p,3p pkg,ppp (74) superlight-light-mid-heavy mid-heavy

p,3p pkg,pp2k (74) superlight-light-mid-heavy mid-heavy

33pp,kg p (75) superlight-light-mid(closed)-heavy mid

**fc6pg**

p,3pp,wall 66k or466pk (76) superlight-light-mid-heavy mid-heavy

p,kg p (56) heavy

p,2pk p (55) heavy

p,3p pkg,kk (64) superlight-light-mid-heavy mid

p6p,kk (65) superlight

p,3p pkg,6p,kg,p (82) superlight

**9kg**

p,3p pkg,kk (61) superlight-light-mid-heavy mid-heavy

p,3p pkg,pp2k (65) superlight(open)-light(open)

p,6pk p pkg,kk (67) superlight(open)-light(open)

p,46p,kg p (67) superlight-light-mid(open)heavy mid(open)

p,46p,p,kg p (70) superlight(closed)-light(closed)

**9k**

2pkg,p pk,kg p (4pp+2) (70) superlight-light-mid-heavy mid(open)

2pkg,p pk,43pk (61) superlight-light-mid-heavy mid(open)

2pkg,pp,kk (65) superlight-light-mid-heavy mid-heavy

p,46p,4pp (70) superlight-light-mid-heavy mid

p,6pk p pkg,kk (68) superlight(closed)-light(closed)

**3kg**

kg p (57)

**8kg** (ch)

43pk

**2pkg~2~3k**

kg,p (56) superlight-light

**2pkg,k**

k p,p pk (71) superlight-light-mid-heavy mid-heavy(open)

2pkg pp,kk (65) superlight-light-mid-heavy mid-heavy(closed)end combo with kg in either stance

**koko shiki p**

4pk,3p pkg,6p,4pp (88) superlight(open)-light

4pk,1pk,kg p (80) superlight-light-mid-heavy mid-heavy

**4pkg, pk**

4pk,3p pkg,6p,4pp (88) superlight-light

4pk,1pk,kg p (78) superlight-light-mid-heavy mid-heavy

**1pkg,22,k** (can struggle)

6pk pkg,p pk,3pp

**1pkg k** (opponent can struggle)

6pk,p pkg,6p,kg p

**TAKA COMBOS**

6pk,p,p natural combo

p6pp natural combo

**SIDE COMBOS**

6p (side counter hit on taka) pkg,6p,kg p

6k (side counter hit)2kpp

6pk pkg(side counter)hai shiki p pk

**WALL**

66p,466pk,1pk,4pk,3p pkg,6p,4pp,3pp,466pk (120)

66p,466pk,1pk,4pk,66p,p,46p,466pk

66p,466pk,1pk,4pk,3p pkg,6p(g cancel stance),p,43pk (112)

66p,466pk,1pk,4pk,3p pkg,ppp,8pkg kg (112)

Courtesy of Bulldancer, info on moves that end in stances:

66K(Hold)-Dokuritsu Shiki

K+G Dokuritsu Shiki

4K+G K Dokuritsu Shiki

P 6P PP -Hai Shiki

43P –Hai Shiki

K-Hai Shiki

6P+K P+K+G Hai Shiki

K+G P Hai Shiki

3P P+K+G Kyo Skiki

P+K P P+K+G Kyo Shiki

6P+K P P+K+G Kyo Shiki

6K Koko Shiki

2P+K P Koko Shiki

9P+K P Koko Shiki

66K+G Koko Shiki

2P+K Nehan Shiki

33K+G K Suirakan Shiki

COMBROS! Credit goes to AlexMD at VFDC.

Note, two buttons typed right next to each other (e.g., "pkg") indicates a simultaneous press.

Weight classes as follows:

Super Light Weight: Eileen,El Blaze

Light Weight: Aoi,Sarah,Shun,Pai,Lion,Vanessa

Middle Weight: Lau,Kage,Lei,Brad,Goh

Heavy Middle Weight: Akira,Jacky,Jean

Heavy Weight: Dural,Jeffry,Wolf

Super Heavy Weight: Taka

4pp is best damage post small bound ender,there are probably a number of combos listed here that can be ended with 4pp for a little more damage

pk,p into stance mixups is another good bound ender

p,466pk seems to do more damage post bound in some scenarios

p,4pk,3p pkg,kk (80) superlight-light-mid-heavy mid-heavy(ch only)

6pk p pkg,6p,kg p (87) superlight-light-mid-heavy mid(open)-heavy(counter hit open stance)

p,3p pkg,6p,kg p (86) superlight-light-mid-heavy mid-heavy(counter hit closed stance)

kg,k p,p pk (86) superlight-light

kg,k p,p,466pk (90) superlight-light

p,3p pkg,pp2k (72) superlight-light-mid-heavy mid-heavy

6pk p pkg,kk (70) superlight-light-mid-heavy mid(Jean,Jacky open only)

p,3p pkg,kk (69) superlight-light-mid-heavy mid-heavy

p,3p pkg,6p,kg p (87) superlight-light(open)

6pk p,kg p (73) superlight-light-mid

4pk,3p pkg,6p,kg p (88) superlight-light-mid-heavy mid(open only)

4pk,3p pkg,ppk (77) superlight-heavy closed

4pk,3p pkg,pp2k (74) superlight-light-mid

4pk,1pk,kg p (80)superlight-light-mid-heavy mid-heavy

2p,3p pkg,ppp (74) superlight-light-mid-heavy mid-heavy

p,3p pkg,pp2k (74) superlight-light-mid-heavy mid-heavy

33pp,kg p (75) superlight-light-mid(closed)-heavy mid

p,3pp,wall 66k or466pk (76) superlight-light-mid-heavy mid-heavy

p,kg p (56) heavy

p,2pk p (55) heavy

p,3p pkg,kk (64) superlight-light-mid-heavy mid

p6p,kk (65) superlight

p,3p pkg,6p,kg,p (82) superlight

p,3p pkg,kk (61) superlight-light-mid-heavy mid-heavy

p,3p pkg,pp2k (65) superlight(open)-light(open)

p,6pk p pkg,kk (67) superlight(open)-light(open)

p,46p,kg p (67) superlight-light-mid(open)heavy mid(open)

p,46p,p,kg p (70) superlight(closed)-light(closed)

2pkg,p pk,kg p (4pp+2) (70) superlight-light-mid-heavy mid(open)

2pkg,p pk,43pk (61) superlight-light-mid-heavy mid(open)

2pkg,pp,kk (65) superlight-light-mid-heavy mid-heavy

p,46p,4pp (70) superlight-light-mid-heavy mid

p,6pk p pkg,kk (68) superlight(closed)-light(closed)

kg p (57)

43pk

kg,p (56) superlight-light

k p,p pk (71) superlight-light-mid-heavy mid-heavy(open)

2pkg pp,kk (65) superlight-light-mid-heavy mid-heavy(closed)end combo with kg in either stance

4pk,3p pkg,6p,4pp (88) superlight(open)-light

4pk,1pk,kg p (80) superlight-light-mid-heavy mid-heavy

4pk,3p pkg,6p,4pp (88) superlight-light

4pk,1pk,kg p (78) superlight-light-mid-heavy mid-heavy

6pk pkg,p pk,3pp

6pk,p pkg,6p,kg p

6pk,p,p natural combo

p6pp natural combo

6p (side counter hit on taka) pkg,6p,kg p

6k (side counter hit)2kpp

6pk pkg(side counter)hai shiki p pk

66p,466pk,1pk,4pk,3p pkg,6p,4pp,3pp,466pk (120)

66p,466pk,1pk,4pk,66p,p,46p,466pk

66p,466pk,1pk,4pk,3p pkg,6p(g cancel stance),p,43pk (112)

66p,466pk,1pk,4pk,3p pkg,ppp,8pkg kg (112)

Courtesy of Bulldancer, info on moves that end in stances:

Normal Stance

P 6P-Dokuritsu Shiki66K(Hold)-Dokuritsu Shiki

K+G Dokuritsu Shiki

4K+G K Dokuritsu Shiki

P 6P PP -Hai Shiki

43P –Hai Shiki

K-Hai Shiki

6P+K P+K+G Hai Shiki

K+G P Hai Shiki

3P P+K+G Kyo Skiki

P+K P P+K+G Kyo Shiki

6P+K P P+K+G Kyo Shiki

6K Koko Shiki

2P+K P Koko Shiki

9P+K P Koko Shiki

66K+G Koko Shiki

2P+K Nehan Shiki

33K+G K Suirakan Shiki

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## Comments

5,391modFacebook: http://www.facebook.com/newchallengersct

13623SSFIVAE: Gen

VF5FS: Pai

6,695✭✭✭✭✭ OGalso is the cringe-inducing loli notation standard for vf? I don't think people were using it in the vf2 days....

355Numerical notation has been the standard notation for most 3D fighters for a long time, I think. It's been in use since at least as far back as SC1.

http://www.twitter.com/NorCalibur

591I guess this question poses to Soakrates, although any answer would help...

Are there stances you'd rate as utmost important over some others that I'll gradually work into later on?

5,332modComic-Z vs Super Metroid Watch if you want to lose your mind

355I personally like to use 6P P+K+G to enter the stance, since it gives +4 on block as you enter the stance. If they try to 2P, Kyo K can interrupt them if you do it right away. Also, Kyo K is safe if blocked, but you're at a pretty big disadvantage at -8. Kyo KK is very unsafe, obviously. Alternatively you can also enter Dokuritsu (8P+K+G) to auto-counter 2P if you think they'll try it.

Dokuritsu is also pretty good. It has a pretty good mid/low mixup with 2K and the other mid options. P6P is the most reliable way to enter this stance in my experience, since it leaves Lei Fei at +1. Dokuritsu 4K is a pretty good fast half-circular, even though it hits high, and 4KK gives +2 on block. Against PPP and 2P spammers, I recommend hesitating ever so slightly every once in a while to try to bait a punch and land the counter. If you can make the opponent freeze, canceling this stance into a throw is also pretty effective.

Hai stance is kind of a weird stance that I'm still trying to figure out. Standing K at advantage can be pretty good at times because K is half-circular and a special high, so it will beat low punches. Hai P, P+K is one of my favorite strings right now. P is 10 frames, making it one of the fastest moves in the game, and the follow-up P+K gives +9 on block, +12 on hit and a massive +21 on counter hit, which guarantees 66P and possibly some other moves. 6P+K, P+K+G enters this stance at 0 on block, so that's been the most useful transition for me so far.

I haven't experimented with Bokutai very much, but I really like Bokutai 3K. Crushes guard for +5 on block and on hit you get K+G, P on most characters for a solid 56 damage. Not to mention you can delay it in case they try to evade. I like to use this a lot for frame traps. It the opponent blocks close enough, it puts you at good range for 6P+K, 66P, etc.

Koko stance has two really strong sabakis that can beat almost any move. Koko P beats most mids and guarantees at least 60 or so damage, and K is good if they get wise and try to go low. If they start to evade, try waiting a bit and then punish them with K if the evade fails. This stance puts you in a bit of a risk/reward situation, but it can really pay off.

There's actually a more detailed post on Lei's stances here: http://virtuafighter.com/forums/ubbthreads.php/topics/326267/What%20I've%20learned%20so%20far%20using#Post326267

I'm not a great Lei player by any means but this has worked well enough for me so far, and seems fairly consistent with what I've seen other top Japanese Lei players do. Hope this helps!

http://www.twitter.com/NorCalibur

26355http://www.twitter.com/NorCalibur

591591Kage is the next real pain for me. He's a solid threat for a lot of Lei's moveset but he's got so many gimmicks. Hard to really lockdown into doing the next crazy shit.

267I can't help you with Kage. I haven't played against any good ones yet, so I'm not sure how to properly fight against him yet.

HD Remix/DeeJay SF3:3S/Makoto SSF4AE/Balrog VF5:FS/Lei-Fei T6/King SC5/Raphael

591I'll have to try out that 236P+K, thanks! As for stances, I've read up a bit on them but have a hard time still trying to naturally flow into them without getting interrupted.

Shouts to Soakrates, watched one of your matches at Southtown on an old stream (March, I think?). Mug switches stances so smoov, big props bruv!

355http://www.twitter.com/NorCalibur

355http://www.twitter.com/NorCalibur

189Follow my Twitter! @CozzyHendrixx

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