SiQ, post: 7070330, member: 68152 wrote:
ok im new to 3d fighters and my god theres a lot of moves do i really need to learn all the moves and if not how do i decide wich moves/chains are good?
SARAH STANCES: JUMP ATTACKS:
FL = FLAMINGO JPR = JUMP PUNCH RISING
ST = STEP JPD = JUMP PUNCH DESCENDING
FS = FORWARD SLIDE JKR = JUMP KICK RISING
BS = BACKWARD SLIDE JKD = JUMP KICK DESCENDING
HIT: NH = NORMAL HIT, CH = COUNTER HIT, AH = ANY HIT
FOOT: OF = OPEN FOOT, CF = CLOSED FOOT, AF = ANY FOOT POSITION
VS LIGHT WEIGHT (EILEEN/AOI/PAI/SARAH)
DMG HIT FOOT COMBO NOTES
84/96 AH AF 1K, KP, P, 66K+G STRICTER TIMING WHEN OF
NA/109 CH AF 1K, KP, P, 4K+G, 66K+G
68/73 AH AF 2P+KK, P, 3PK, FL 6KK
66/77 AH AF 4K+G, 1K+GK, FL 6KK
59/67 AH AF 4PK4K, 3PK, FL 6KK
33/45 AH AF 9K+GKK, 1K+G
67/NA NH OF 9K+GKK, 1K+GK, FL 6K+G, 1K+G
NA/81 CH CF 9K+GKK, 1K+GK, 6KK
75/ AH AF FL P2KKK, FL 1KK, 6KK
68/75 AH AF FL K+GK, 3PK, FL 6KK
68/78 AH AF FL 3K, 2P, 1K+GK, 6KK
97/109 AH AF FL 6K+G, KP, P, 4K+G, 66K+G
67/78 AH AF JPD, 1K+GK, 6KK
1)8K+G(techable on NH)-->1K+GK-->FL 6KK
2)9K-->3PK-->FL P(G)-->3 KK
3)2P+K-->1K+GK-->FL K(G)-->FL 8K
4)1K-->1K+GK-->FL K(G)-->FL 8K
5)1K-->1K+GK-->FL K(G)-->FL 6KK
6)4K+G-->P(G)-->3 KK(G)-->FL 8K
1)FL 3K-->2P-->6K+G-->6(hold)P(G Cancel)-->3KK
2)FL PKK(JH)K(JH)-->FL 1KK-->FL 6KK
1)FL 2_8P+K(CH)-->FL 1KK-->FL 6KK
3)FL 3K(CH)-->1K+GK-->FL 6KK
FS= Forward Slide
CH= Counter Hit
(G)= usually means guard cancel
Dezan, post: 7105422, member: 70488 wrote:
First combo, first video.. I can't get the opponent to launch like that up on his knees after the 4K+G for me to be able to 66K+G properly. If I input the command early nothing happens, it makes me pause to get the 4K+G clean... am I doing something wrong or is it not possible anymore?
Also alot of the combos on that japanese site in dojo don't seem to be getting quite the same damage as reported/in the videos. For example the 1K>3PK>fK>f8K In the video it does 85, in dojo for me it only does about 73. Guess its Counter hit damage?
Been toying around with 4PK4K>3PK>fl6KK and 4K+G>1K+GK>fl6KK.
Accidentally found out you could add an extra hit on the end with a 9K+G. Discovered this with my naturally pad sloppy input :]
The first combo in -total- comes up to 107. It brings the latter combo up to a nice 76. Only tested in Dojo and on Pai so far.
3K+G and 9K also link with good timing providing more damage (very small amount) but it is harder to finish up a ground attack from the sweep/flip.
Testing strings that end with fl6KK and it seems like all of them give enough lift to pull this off.
Open foot 9K+GK>1K+GK>6KK>9KG for example
Well despite how COOL the 9K+G Looks you should top it off with a 1K Instead... more damage than all the other options and time to ground attack. Testing to see if it works with all footings.
The Invincible Swordsman, post: 7110605, member: 65 wrote:
Huh. I'm not sure how you're doing all this. Ending combos with FL 6KK puts them into a spin and they can tech on the ground, giving no oppurtunity for an extra hit in any way, shape or form. However, if you end them with a FL 7K/8K/9K then they'll do that flip over and you'll have the oppurtunity to connect an extra hit or two, but only if they don't tech out of the flip over stun
Dezan, post: 7110628, member: 70488 wrote:
1K off of the 9K+GK starter is probably the hardest one to land, I've only been able to get it out five times and I've been at this all day today haha.
I can get it 100% from the 4K+G>1K+GK>fl6KK>1K.
Another weird thing is I've managed to get the 3KK (twice now) off at the end of the Open foot 9K+GK>1K+GK>fl6KK... Boosting up the second half to 89.
I go blank whenever I try to do ANY combo in a real match -.- its depressing.
Am I wasting my time learning these little kickers though? as you said they can tech out of it right?
Sigh I wish I had a stick, Diagonals have such an unforgiving window with this 360 controller.
hitstun, post: 7152940, member: 3913 wrote:
Up close Flamingo options are limited since Taka players love to 2P me out of it on sight. If Taka blocks my 4K or P+K and does 2P, I can beat it with FL 4K or FL 8K.