3rd Strike Frame Data

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  • SystemSystem Joined: Posts: 508,676 admin
    Hey Karathrow crew, how is the Frame data page coming along on the web site?
  • StreakSRMStreakSRM C&DB King Joined: Posts: 392
    What else are you thinking of that should be there?
    SlimX: 3s has such a perfect beautiful combo engine, System Direction combos are like seeing a delicate Hollywood starlet doing bukkake.
  • KingRaohKingRaoh I build gauge Joined: Posts: 516 ✭✭✭✭✭ OG
    not sure if this was mentioned on this thread, what is the start up for a standard throw(jab+short)? does it differ by character? thanks.
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  • BillyKaneBillyKane 3s is life Joined: Posts: 713
    3 start-up frames, 1 hit frame, 21 recovery frames

    Same for all characters I believe.
  • Josh-TheFunkDOCJosh-TheFunkDOC Double Dutch! Joined: Posts: 2,404 ✭✭✭✭✭ OG
    OK, here's one:

    Someone here posted awhile ago that the recovery time upon landing from a jump attack is 2 frames. Is this true?

    Thanks,
    Josh.
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  • StreakSRMStreakSRM C&DB King Joined: Posts: 392
    Originally posted by Josh-TheFunkDOC
    OK, here's one:

    Someone here posted awhile ago that the recovery time upon landing from a jump attack is 2 frames. Is this true?

    Thanks,
    Josh.

    Due to the very strict timing it takes to punish, I believe it's only 1 frame. I think I remember mopreme talking about it being 1 frame a long time ago.
    SlimX: 3s has such a perfect beautiful combo engine, System Direction combos are like seeing a delicate Hollywood starlet doing bukkake.
  • BurningBurning "ex" - KOF boy Joined: Posts: 23
    Streak's site seems to be down ... :(
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  • StreakSRMStreakSRM C&DB King Joined: Posts: 392
    Here's the scoop. Due to unfortunate timing circumstances, my quarterly payment happened to be due around the time I had to order a new credit card from my bank. So I won't have any way to pay my hosting company untill I get my new credit card in the mail. Hopefully I'll get it by next Friday.

    In other news, KaraThrow turned 1 year old a couple days before it went offline, so happy B-day KaraThrow.
    SlimX: 3s has such a perfect beautiful combo engine, System Direction combos are like seeing a delicate Hollywood starlet doing bukkake.
  • Hol HorseHol Horse a.k.a. Fugo ~ イタリアの強大なユリアン Joined: Posts: 2,093 ✭✭✭✭✭ OG
    Originally posted by StreakSRM
    Here's the scoop. Due to unfortunate timing circumstances, my quarterly payment happened to be due around the time I had to order a new credit card from my bank. So I won't have any way to pay my hosting company untill I get my new credit card in the mail. Hopefully I'll get it by next Friday.

    In other news, KaraThrow turned 1 year old a couple days before it went offline, so happy B-day KaraThrow.

    Thanks god, I was scared when I saw the suspended account page! I need karathrow.com, it's the best :D
    Happy B-day!

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  • lseelbalseelba You must defeat ShengLong Joined: Posts: 870
    Awesome site. Thanks a lot man!
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  • kal elkal el Hayabusa Technology Joined: Posts: 2,139
    Streak (or whoever else cares to answer) :

    i'm browsing through karathrow.com and i'm looking at the frame data. i first became curious about reversing certain normals when i saw my friend reverse a shoto c. forward using Shippu. then i saw the vid from BKD showing lots of supers reversing shoto c. forwards.

    so here's the deal.

    say for example, i'm using Dudley (which i really do) and i block Ken's close s. fierce. according to the chart, Ken's close s. fierce has a blocked advantage of -2. if i were say, to do Rocket Uppercut or Corkscrew Blow (since start up for both is 2 frames) as a planned reversal, would it count as one? reason i'm curious is because Ken's crouching forward has a blocked advantage of -3 and Shippu has a start up of 3 and it reverses quite nicely. so if that's sorta the "logic" behind it, would Rocket Uppercut or Corkscrew Blow be able to reverse a shoto s. fierce?

    edit: another question. what are the blocked advantages to chains? say Ken's strong, fierce chain, if that's blocked, would the s. fierce frame data apply? or is it something else? same with say, Dudley. twds + roundhouse, s. forward. would it be s. forward's data determining the hit stun or lag if blocked?

    thanks a bunch :D

    edit 2: if i'm not making any sense, very sorry. very tired. i'll try as best i can to rephrase and what not if i didn't get my point across.
    Lurking
  • StreakSRMStreakSRM C&DB King Joined: Posts: 392
    Good News: Yes you can reverse standing fierce with dudley SA1 or 3. And yes, most chains (this one included) have the same advantages as their normal counter-parts.
    Bad News: Ken's strong fierce chain pushes him out of range of SA1 and SA3 reversal range.
    SlimX: 3s has such a perfect beautiful combo engine, System Direction combos are like seeing a delicate Hollywood starlet doing bukkake.
  • kal elkal el Hayabusa Technology Joined: Posts: 2,139
    :D

    thanks for the info, Streak!
    Lurking
  • SystemSystem Joined: Posts: 508,676 admin
    Bah, the site's down.

    Question:
    Super invulnerability seems kinda strange in 3S.
    e.g. Q and Chun get be thrown at point blank immediately after the super flash ends for their SA2's (Deadly Double and the only super Chun uses).

    Does invulnerability generally not extend far past the activation?
  • FaightFaight Spewing hatemail IRL Joined: Posts: 1,213
    I have a question about the frame data on Karathrow, and mebbe its been answered already, but I'm one of those 'lazy people'.

    What version of 3rd Strike is this for? Arcade? DC? PS2? I was noticing some discrepancies between the site and the SF Anniversary guide on stuff, but it was like 1 frame difference. Just curious is all.
    Your arguments are invalid, I drowned a shark.
  • ReiRei Nanto Suichou Ken! Joined: Posts: 820
    spoony wrote:
    Bah, the site's down.

    Question:
    Super invulnerability seems kinda strange in 3S.
    e.g. Q and Chun get be thrown at point blank immediately after the super flash ends for their SA2's (Deadly Double and the only super Chun uses).

    Does invulnerability generally not extend far past the activation?
    Site isn't down, just the index page.

    http://www.karathrow.com/chunli.html
  • hauntshaunts www.iplaywinner.com Joined: Posts: 3,098
    Rei wrote:
    Site isn't down, just the index page.

    http://www.karathrow.com/chunli.html


    Oh, thank you. :)
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  • SystemSystem Joined: Posts: 508,676 admin
    Domain has expired.. :/
  • SystemSystem Joined: Posts: 508,676 admin
  • The MullahThe Mullah lk kara throw repeat Joined: Posts: 2,666
    since i can't find this faq, can someone explain to me how you can link crouching shorts with ryu if hit advantage is +1 and startup is 6. i would have thought it would take at least +6/7 advantage to be able to link another short.
  • LEVALEVA I want your lamer soul Joined: Posts: 251
    A crouching short with +6/7 advantage would be broken man,
    short short is a chain like Ken's MPHP so the hit advantage of the single blow doesn't matter here, it's just this way.
  • Golden_GunmanGolden_Gunman Joined: Posts: 636
    Here is the Google link for the translated version of the Japanese site with all the frame data on it. This even has throw ranges, how much meter is built if hit, blocked or whiffed, stun value, and much more. It's pretty cool:

    http://translate.google.com/translate?u=http%3A%2F%2Fhome.att.ne.jp%2Fstar%2FGR%2F3rd%2Findex.html&langpair=ja%7Cen&hl=en&ie=UTF-8&oe=UTF-8&prev=%2Flanguage_tools

    I reccomend the add this link to the first or second post of this Thread, seeing as Kara Throw is down. There does seem to be a back up however which can be found at :

    http://web.archive.org/web/20040414033250/http://www.karathrow.com/chunli.html

    This is the Chun Li page, but you seem to be able to link to the other characters with no problem.

    Hope both sites are of some use, and if it's already been posted, sorry.
  • The MullahThe Mullah lk kara throw repeat Joined: Posts: 2,666
    cheers leva, i forgot about this thread. makes sense now.
  • SystemSystem Joined: Posts: 508,676 admin
    Nice link Golden_Gunman.. The engrish is kinda whack, but still great nonetheless.

    (lol at Akuma = "It is great Ogre")
  • SystemSystem Joined: Posts: 508,676 admin
    is there a site with the frame data cuz the ones on the thread are down and i cant find anything on the japanese site.
  • m00bm00b Joined: Posts: 613
    http://web.archive.org/web/20040919194408/http://karathrow.com/

    EDIT: After testing, Chun-li, Yang, and Urien's pages aren't indexed.
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  • UltraDavidUltraDavid commenta..ttorney?? Joined: Posts: 6,053
    m00b wrote:
    http://web.archive.org/web/20040919194408/http://karathrow.com/

    EDIT: After testing, Chun-li, Yang, and Urien's pages aren't indexed.
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  • SystemSystem Joined: Posts: 508,676 admin
    These Frame Datas are from the Dc version or from the PS2/ARC version ???
  • SystemSystem Joined: Posts: 508,676 admin
    These are not from the arc-version as far as i know. They are for the dc-version meaning they're pretty useless today. There are better and more accurate sites when it comes down to framedata about 3s.
  • SystemSystem Joined: Posts: 508,676 admin
    What is the frame data for dashes and back dashes ?
    Just to know if I can low jab on reaction to dash-ins.
  • SystemSystem Joined: Posts: 508,676 admin
    there was a link a while back. try a search cause i can't find it..or just ask JinraiPVC; guy is the man when it comes to frame data
  • UltraDavidUltraDavid commenta..ttorney?? Joined: Posts: 6,053
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  • KatakiKataki Yare yare daze Joined: Posts: 154
    Sorry, unless I've misunderstood the table, it says that Makoto's Jab doesn't chain into itself, when in fact it does. A minor thing, but I thought I'd point it out.
  • Nos99Nos99 Science Scrub Joined: Posts: 4,651
    grahf swe wrote:
    These are not from the arc-version as far as i know. They are for the dc-version meaning they're pretty useless today. There are better and more accurate sites when it comes down to framedata about 3s.

    and they would be... ??
  • denjindenjin The Unblockable. Joined: Posts: 481
    Is there a link to the FAQ? Figured I'd read that before asking questions.
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  • nothingxsnothingxs EVO Head TO Joined: Posts: 1,688
    Doesn't the Bradygames strategy guide have Frame Data?
  • Atb_555Atb_555 www.neoempire.com Joined: Posts: 1,538
    denjin wrote:
    Is there a link to the FAQ? Figured I'd read that before asking questions.

    Yeah it would make life easier if someone could post a link to the FAQ.
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  • UltraDavidUltraDavid commenta..ttorney?? Joined: Posts: 6,053
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  • Atb_555Atb_555 www.neoempire.com Joined: Posts: 1,538
    Site's down
    Nose picking is one of life's greatest treasures...
  • coreografocoreografo dd-younghou Joined: Posts: 683
    what is the frame hits advantaje of strong hook of necro and drills ??
    i post same question in necro forum and they not answer this
    excuse mi bad english
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