Bah, the site's down.
Super invulnerability seems kinda strange in 3S.
e.g. Q and Chun get be thrown at point blank immediately after the super flash ends for their SA2's (Deadly Double and the only super Chun uses).
Does invulnerability generally not extend far past the activation?
Site isn't down, just the index page.
Sju av Nio wrote:
Domain has expired..
EDIT: After testing, Chun-li, Yang, and Urien's pages aren't indexed.
grahf swe wrote:
These are not from the arc-version as far as i know. They are for the dc-version meaning they're pretty useless today. There are better and more accurate sites when it comes down to framedata about 3s.
Is there a link to the FAQ? Figured I'd read that before asking questions.
what is the frame hits advantaje of strong hook of necro and drills ??
i post same question in necro forum and they not answer this
excuse mi bad english
Capn Spanky, post: 170718 wrote:
Sorry for reviving this thread, but I was wondering if someone ever took that data from Kara throw and made it more accessible? That or is there an alternative site to use? (Game Restaurant?) Please help me out here someone. Frame data always helps more than match vids.
eKiN, post: 170720 wrote:
the link to Game Restaurant is in the first post of this thread.
ESN, post: 170719 wrote:
I buy brady games book so i'm going to correct startup values of Karathrow data which are wrong (or which are for DC and not for PS2/Arcade)...
LEVA, post: 170725 wrote:
Firt off: Thanks for the frame data and the great work!
I have some questions btw: Is Ken SA3 a 2frame hitting super or a 3frame? Cuz i tryed to punish some moves with a -2 frame advantage on block with a reversal shyppu but it does not work so it must be a 3frame or some frame datas are inaccurate by 1, or im just missing something.
Also i found a weird thing, a reversal shyppu can punish ken cmk on hit but not ryu/gouki cmk on hit, they both have the same hit [-2] and blocked [-3]advantage on the list.
Again, a little comparison between Gouki and Ryu SA1, both listed as a 4 frames startup:
Ryu SA1 cannot punish some moves with a -4 on block like Gouki close HP; Gouki SA1 can punish Gouki close HP.
Gouki SA1 link after close MK on standing opponent [+4 on hit], Ryu SA1 cannot [only works with a close MK on crouched opponent, it gives +6].
Both SA links after cMP on crouching opponent [+5] and both SA can punish Gouki HK Tatsumaki [-5 on block], this may prove that Ryu SA1 is 1 frame slower than Gouki SA1 or else it has less range at point blank during the startup means Gouki SA1 is longer/larger....dunno really just asking for an answer here.
LEVA, post: 170727 wrote:
I believe ESN already did that in his last frame lists http://ensabahnur.free.fr/Baston/index.php , also substracting one frame from the list doesn't answer my questions