Current State of the Skullgirls Scene

Mr. XMr. X Non Stop ∞ ClimaxJoined: Posts: 20,004 ✭✭✭
Discuss.

UFGT8 was the largest Skullgirls major thus far with 93 participants.

8 at the Break dropped it for lack of participants recently and it doesn't seem like the number of players at WNF is increasing.

What do you think?
How's your scene?
How's the online scene?
"You are all just as bad as the people you hate. You're only interested in characters based on tears." - Since1717
NO STREAM = DEAD GAME
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Comments

  • Jon SlaytonJon Slayton Consistently Inconsistent Joined: Posts: 4,296
    My scene died week 2 or 3. What little interest it had was lost when people saw the combos / hornet bomber and what not unfortunately.
    "You know that sinking feeling when Zero hits you?" - MTP

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  • RustyShacklefurdRustyShacklefurd Donkey Kong Engineer Joined: Posts: 594
    and it doesn't seem like the number of players at WNF is increasing.
    Honestly, if we could get everyone that has shown up one week and didn't show up a different week to all arrive on the same day, I think we'd have about 20 or so. We have gotten new people; just not everyone has shown up consistently. Last week was a bit disheartening though D: I think people thought SG wasn't happening because of the VF5 event. At least I hope that was the case. We'll find out this week I guess.

    Also, it would probably help if we were on Thursdays. That MvC3/KoF crowd seems more in tune with SG.
    PSN: RustyShacklefurd
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  • Austin_QEDAustin_QED "It's Whoop-Ass Time!" Joined: Posts: 1,739
    My scene died week 2 or 3. What little interest it had was lost when people saw the combos / hornet bomber and what not unfortunately.
    So that means they're coming back after the patch?
  • RussaiRussai A Debby Downer Joined: Posts: 342
    There might be 4-5 people in Ireland who play - more realistically 2.
    As with virtually every game, it tapered off and died pretty quick :/
    I'm hoping the patch with inject some life into it again.
    Launch party erry day
    Russai.deviantART.com
  • ukyo_rulzukyo_rulz Joined: Posts: 2,762 ✭✭✭
    In the Philippines I knew five other people playing online but they don't seem to be playing anymore. Recently I only play with a friend locally because I can't find opponents online. I'm hoping the patch will revive interest in the game.
    "Being degrading or insulting is not the same as being hype." - Mike Z
  • Drizzt Do'urdenDrizzt Do'urden get to work foo Joined: Posts: 220
    I recently relocated and the new area that I live in has all of 2 players including myself

    however online I can find matches whenever I want of varying calibur of players

    I love the game and hope it does well but 95% of people I know who play fighting games just flat out hate the game or wont give it a chance since its not an established IP or because it plays like "a game that I dont like"

    I've heard its too much like guilty gear or its too much like marvel 2 or its too much like blazblue on the negative side of the spectrum even though the majority of those people play those games and thus tried the game once or twice and decided to drop the game instantly with that excuse

    new IP = no love for fanboys it seems :-(

    from my personal experience the balance issues and combo system dont seem to be the excuses I'm hearing for disliking the game and thus not playing it

    its somthing more along the lines of.......I have been playing street fighter marvel blazblue/guiltygear kof tekken and soul calibur for years I know how to play those games and I have plenty of comp. I dont feel like learning somthing new because no one will be playing this game in 6 months anyway

    really depressing TBH
    (EMS) Bama Tournament Organizer
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  • AmishOpiateAmishOpiate Mega Slowbro. Joined: Posts: 1,636 ✭✭
    So, you guys are surprised that a DLC game with 8 characters doesn't have legs? The problem with trying to take the good parts out of other games, and put them into one game, is that, even if you do everything exactly right, all that you are giving people is something they have already seen before. Skullgirls doesn't bring anything new to the table, it just collects a lot of things tournament players like into one package; it is high quality, just not groundbreaking or new, and that's the problem.

    Also, if people try Skullgirls and drop it, they aren't making excuses, they just didn't like the game; everyone is entitled to their own opinion, right?
    "I'm sorry and I do understand your frustration."
    --Christian Svensson

  • tilopud_ryetilopud_rye Joined: Posts: 147
    I think it's doing very well for a new indie IP. I'm hoping that the turnout of EVO side tournament and continued character additions will bring it to the Evo mains next year. People seem focused on the main EVO games at the moment even if they don't intend to enter. Hopefully when people start seeing more gameplay from more tourneys they'll start to catch on.
  • Drizzt Do'urdenDrizzt Do'urden get to work foo Joined: Posts: 220
    excuse is simply negative connotation for ones reasoning for doing somthing so yes they are making excuses

    and I'm not suprised at all simply disappointed because I really enjoy the game and I want the scene to grow and flourish unfortunately that simply dosent look to be the case :-(
    (EMS) Bama Tournament Organizer
    PSN = Superkobun
    Tron main since 2000 and still going strong
  • Scrub SaibotScrub Saibot IT'S ME AUSTIN! Joined: Posts: 1,530 ✭✭✭
    My scene never even started in Edmonton. We had one guy with a long MvC2 background who went into the game hard in its first week and then stopped to train for KOF13 for EVO. We also had two other guys play for a bit but they weren't very good and they've just given up to play other games.

    The online scene is looking pretty abysmal. It is extremely difficult to find other people in ranked matches on both 360 and PSN. There are very few player match lobbies open. A lot of the people I friended just for Skullgirls do not play the game anymore. There are very few people playing on the Skullgirls SRK tag.

    ---

    If we really want Skullgirls to last in the long run we need to rep it at events as much as possible. All of us should be going to every SG tourney in our local scenes, even if we are the only ones that show up. If you are fortunate enough to have a sizeable number of SG players in your area, you need to organize a ranbat and you need to stream it online. Also, more of us need to make the push to go to major tournaments and stream the game on our own terms, separate from the Spooky or LevelUp streams. I'm already going to EVO and when I'm done with that I'll start saving up for the next major.

    Mortal Kombat 9 had this really dark period right before EVO where everybody thought the game was going to die, but the people on TestYourMight kept pushing the game at tourneys to show that it was a game worth keeping on. They brought their own stream setups to tourneys so they could stream the game as long as they want while avoiding stream monsters. They've fought hard to foster a scene for the game they love and they've succeeded.

    I think something that would help is if we had a Skullgirls-centric community site like TestYourMight.
    YOU ALL BOUGHT IT!
    EVEN MY FAMILY, EVEN MY IMMEDIATE FAMILY BOUGHT IT!
  • Age_of_FoolsAge_of_Fools Joined: Posts: 705
    Our locals tend to get 6-10 entrants depending on the venue, though I think a few people are missing for some reason or another and will hopefully add to that number. I don't really know how to go about fostering that scene other than training myself up and giving advice to players at tournaments.

    How do ranbats work, anyway?
    Beginner's Guide to Cerebella
    Cerebella mixup video
    XBL: Age of Fools [Cerebella/Double/Parasoul/Painwheel]
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  • ZidianeZidiane HyperCharging YOLO STAR Joined: Posts: 1,222
    As more and more DLC comes out, the scene SHOULD increase. It would help if one of the big gaming-video-people (Maximillian, Cross Counter, Finger Cramp, whoever) picked it up. I think Ultrachen helps, mentioning it every week or two, but we need more. People would be playing this game to death if it had 10+ years of fans behind it, it has nothing to do with what this game does or doesn't do new for the genre. People like to play what's familiar, and they like to play what big-named people are playing. It's the same as anything else (Fashion, music, political views, literature), a majority of people are followers. If someone endorsed the game and released weekly videos, everyone's scene would probably go "scene * 2 + 15" overnight. 50K+ (at least 1k per state) people in America have this game already; we just need to get them interested enough to start playing it again.
    xbl/psn: Zidiane/zidiane5
    Skullgirls: Cerebella, SSB Melee: Kirby, Samus
    Ever wonder how to play Cerebella, of Skullgirls fame? Here's a guide I made!
  • HogoshaHogosha SHUT UP AND TAKE MY GEMS. Joined: Posts: 1,213
    Max did pick it up and spent a week or so playing Solo Filia and bending over for free to people playing more than one character.

    That said, I agree with the person above that said it'd do better on The Runback on Thursdays. People that play UMVC3 and maybe even KOF13 play Skullgirls. People that play SF4 and SFxT usually play those games or just SF4. Isn't anything wrong with that; people play what they wanna play. I just think you have to play the crowd when you pick what games go together.

    If the game had even four more characters, I think it would've done better out of the gate. It's not doing horrible by any stretch. However, because there are only 8 characters, half or more of the characters have exactly ONE optimal assist in high level play, and two of the characters have such good assists that nearly everyone puts them on their team for exactly that reason (I'm so fucking tired of seeing shitty Parasouls and Doubles in major top 8's, you have no idea), the game looks a lot more stale than it actually is. It's just the way it happens with a team-based game that has 8 characters.

    (Edit - Case in point, I'm watching top 4 of ECT4 and seeing a Valentine/Double mirror with a Valentine/Parasoul vs Parasoul/Double and one of those vs Valentine/Double coming up. Regardless of how GOOD the system is, that seems stale to everyone but the most devoted.)
  • ZidianeZidiane HyperCharging YOLO STAR Joined: Posts: 1,222
    Max did pick it up and spent a week or so playing Solo Filia and bending over for free to people playing more than one character.

    Yeah, and that was awesome. He has, like, 50k views on each of the videos he put out (that wasn't the 'week of'). But, he didn't play/put out videos after the first week and a half or so.

    I think you're right on the game selection: maybe pairing the game up with similar fans will do better. I don't really know, though; I don't watch streams.
    xbl/psn: Zidiane/zidiane5
    Skullgirls: Cerebella, SSB Melee: Kirby, Samus
    Ever wonder how to play Cerebella, of Skullgirls fame? Here's a guide I made!
  • D_WD_W Disemboded Dave Joined: Posts: 106
    Still, there's over 6000 people watching the ECT4 stream of the top 4. That's pretty significant. Hopefully the scene will blossom after the patch since it' may make the game a bit more friendly to new players.
    My Variety Gaming Youtube Channel

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  • Sensei RouzuSensei Rouzu Lion's Roar Joined: Posts: 3,757 ✭✭✭
    I didn't know the scene dwindled. I was there in the first week only and so didn't have much chance to see how well I could do in it. I really want to help promote this game and being involved in tournaments, but like I said before most people don't like to help others out and there's no point in trying if I don't have the resources or can't get any help.

    Now I sort of feel like I wasted my money buying the game.
    They call me Crimson Red. The blood of a million slaves in every verse that I pen.

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  • Dime_xDime_x master theorist Joined: Posts: 4,936 ✭✭
    Personally i havent heard any reasons why the players in my area have dropped it. They just dropped it.

    If amy one thing is to blame, i'd point at evo not having it as an official game... That REALLY hurts. Probably more than double or "long combos"

    Valle i think last week or the week before was still streaming it, saying that its what the people wanted to see. This makes me think people like the look of the game, and want to follow it, just not play it when there are already so many fighters that people "want" to play yet have little time for. The average person can only really handle learning 2 fighting games at one time. Of course they could learn more, but there will be a dropoff in skill... Justin wong is a very good example of a very good player that is just spread to thin.


    Hopefully these patch changes bring people in. But to be quite honest the only real way to bring people in on this game is to constantly stream it and to constantly release newer and newer videos of tech/combos/traps/resets etc. this keeps peoples minds on the games while simultaneously teaching them how to play at higher and higher levels.

    I didnt mind the 8 characters at the start, but now i really find myself hoping that that dlc gets here as quick as possible as i only really resonate with one character. Inthink other people may have similar issues of being able to find a character that they actually dont mind using.


    Tbqh i wouldnt play this game if painwheel werent in it.mnow look at those people that are like me only they dont like painwheel either... Having a character that you like to use in a fighting game is one of the biggest key ingredients... Its why ryu and ken and chun are in every goddamn capcom game.



    -dime
    Skullgirls: Painwheel/double & Peacock/x/painwheel. SSF4 AE 2012: Ibuki
    ST: Dee Jay,Vega,Ryu,Zangief,Boxer,Chun,Guile,Sagat
    If you're offended by your own playstyle that doesnt make sense -Pali
    -Dime_x
  • ZidianeZidiane HyperCharging YOLO STAR Joined: Posts: 1,222
    I didnt mind the 8 characters at the start, but now i really find myself hoping that that dlc gets here as quick as possible as i only really resonate with one character. Inthink other people may have similar issues of being able to find a character that they actually dont mind using.

    Tbqh i wouldnt play this game if painwheel werent in it.mnow look at those people that are like me only they dont like painwheel either... Having a character that you like to use in a fighting game is one of the biggest key ingredients... Its why ryu and ken and chun are in every goddamn capcom game.

    Dittoed. If Cerebella wasn't one of the original two characters... I don't think I would have paid attention to the game, let alone played it.
    xbl/psn: Zidiane/zidiane5
    Skullgirls: Cerebella, SSB Melee: Kirby, Samus
    Ever wonder how to play Cerebella, of Skullgirls fame? Here's a guide I made!
  • CaButlerCaButler Joined: Posts: 36
    I dropped the game for a while and only came back recently.

    Then I got stuck playing a guy who kept abusing the Hornet Bomber assist and remembered why I dropped it to begin with.

    Now, don't get me wrong, I really like the game, but the Hornet Bomber assist "tactics" takes the fun out of the game, and I tend to not play games where I'm not having fun. And while I can't say this with a fact, I imagine that's why the game's online community dropped as it did.
  • CrownAxeCrownAxe Joined: Posts: 44
    Sadly SG turn out has been steadily dropping where i play at (Box Arena, if you're in the San Diego area on tuesdays come and play or check out the stream) though I suspect it is also because its summer so a lot of attendence, in all the tournaments, has been dropping because of vacation and D3 and what not.
  • NickRocksNickRocks On the west side I'm screaming FUCK KD Joined: Posts: 14,836 ✭✭✭✭✭
    I just can't bring myself to care for this game
  • DepsDeps ayep Joined: Posts: 167
    I think the numbers will keep dropping until EVO and the patch. A lot of people are focusing on EVO games or waiting for the patch.
  • VulpesVulpes No. Joined: Posts: 3,677 ✭✭✭
    I think the numbers will keep dropping until EVO and the patch. A lot of people are focusing on EVO games or waiting for the patch.
    Yesh.

    Is just hard to sit down and practice stuff when you fear to be forced to throw half of it out the window within a month.
    Why.
  • ataconaziataconazi Joined: Posts: 579
    People are obviously thinking the patch is a bigger adjustment than it is. If you get good at the current version you're guaranteed to adjust completely with like 1 hr training mode
    It feels like the exact same game...just faster and less scrubby
    gt: Jailhouse
    skullgirlsssss: parasoul/double
    marvel 3 is horrid
  • palipali PSN:Heavyjugz Joined: Posts: 976
    People aren't drawn to skullgirls because not everyone can be a super star in it, most people don't have good execution which is why Mvc3 is so popular because you don't need it to get a win against someone. It's just like how guilty gear wasn't that popular in the U.S

    Not dissing Mvc3 cause i love the game as well.
  • Uncivilized ElkUncivilized Elk Joined: Posts: 713
    I didn't realize that even on SRK people still can't handle Hornet Bomber.

    I dunno how many Hawaii players play this. I found 2 online who did, none IRL. Though I haven't checked the (seemingly SF dominant) tourney scene here out at all either.
    PSN: Uncivilized_Elk
  • ataconaziataconazi Joined: Posts: 579
    After watching the finals of gg last night I'm pretty sure I'm buying and playing the xbl version.
    that shit looks godlike
    gt: Jailhouse
    skullgirlsssss: parasoul/double
    marvel 3 is horrid
  • DaRabidDuckieDaRabidDuckie Happiest. Duck. Ever. Joined: Posts: 9,733 mod
    Lost of people in my state play it, unfortunately there are only three players (including myself) in my area.

    CEO has around 49 entries. More than BB, so there's that, at least. XD
    Only modding at tournaments now. I'm no longer taking mail order jobs. Please don't ask.
    "Being degrading or insulting is not the same as being hype. Huh, I think I just solved the problem with the entire community." -- Mike Z on the FGC

  • Mr. XMr. X Non Stop ∞ Climax Joined: Posts: 20,004 ✭✭✭
    People aren't drawn to skullgirls because not everyone can be a super star in it, most people don't have good execution which is why Mvc3 is so popular because you don't need it to get a win against someone. It's just like how guilty gear wasn't that popular in the U.S

    Not dissing Mvc3 cause i love the game as well.
    In specific years, Guilty Gear would bring in the second highest entrants behind 3S when both were at EVO.
    "You are all just as bad as the people you hate. You're only interested in characters based on tears." - Since1717
    NO STREAM = DEAD GAME
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  • JohypnolJohypnol Freeter Parker Joined: Posts: 228
    i entered skullgirls at toryuken thinking it was full of nobodies that would be free and i was happily mistaken. but even though these guys were godlike and bodied me i don't think i have seen any of them at casuals

    as for me personally as soon as a game gets a patch announced i lose interest until it drops. the fact that it might get a speed increase has me interested because as it is right now i find movement in the game to be blaz blue levels of clunky guys don't kill me
  • Uncivilized ElkUncivilized Elk Joined: Posts: 713
    i entered skullgirls at toryuken thinking it was full of nobodies that would be free and i was happily mistaken. but even though these guys were godlike and bodied me i don't think i have seen any of them at casuals

    as for me personally as soon as a game gets a patch announced i lose interest until it drops. the fact that it might get a speed increase has me interested because as it is right now i find movement in the game to be blaz blue levels of clunky guys don't kill me

    I like your avatar.
    PSN: Uncivilized_Elk
  • Firekid2468Firekid2468 Keep the Flag Flying Joined: Posts: 922
    It still feels faster than BB to me. But its been a long time since I've been in a serious BB match... >_>
    BB: Makoto, Noel
    MvC3: X-23/Wesker/Strider
    SG: Filia/Squigly/M. Fortune
    RTSD all day, erry day.
  • JuniorMintsJuniorMints Gravity Squeeze! Joined: Posts: 280
    We get a few players here and there at FFA, but thanks to Mike Z actually. Here's to hoping that the patch, along with some DLC to bring some life back to this game. I love it personally. I wish online was a bit more fleshed out, because no one is playing online. People get in unranked matches and play just ONE game with you then bounce. :[
    SSF4: Juri
    3S: Makoto/Chun Li/Ken
    SFxT: Ken x Juri
    UMvC3: Wesker, Magneto, Doom |Team BAMF|
  • RustyShacklefurdRustyShacklefurd Donkey Kong Engineer Joined: Posts: 594
    People are obviously thinking the patch is a bigger adjustment than it is. If you get good at the current version you're guaranteed to adjust completely with like 1 hr training mode
    It feels like the exact same game
    Pretty much. People need to stop being so dramatic D: .
    PSN: RustyShacklefurd
    Steam: Weatherbee
  • Uncivilized ElkUncivilized Elk Joined: Posts: 713
    I don't think people stopped playing until the patch because they think the skill won't carry over.

    It's some other much more complex and layered mental state that I don't have the patience or time to explain. But take it from me because I have that mental state too.
    PSN: Uncivilized_Elk
  • Mike_ZMike_Z Defender of the Night Joined: Posts: 2,165
    Well, it's sad in here...
    Though I wish WNF would have put it on Thursdays as well, and have said so many times to them...
    I had the world's oldest signature so I replaced it with this.
  • Austin_QEDAustin_QED "It's Whoop-Ass Time!" Joined: Posts: 1,739
    I'm hoping the upstate SC tourny puts a kick in my "scene".

    I'm pretty hype for it, and bringing five people, and maybe carpooling someone who I'll try to assassinate so I can win.

    I heard that the SG portion is gonna have a fair amount of players.
  • deadfrogdeadfrog Joined: Joined: Posts: 6,782 ✭✭✭✭
    and maybe carpooling someone who I'll try to assassinate so I can win.
    Be sure to kill him AFTER he registers. Better for the pot.
  • HawkingbirdHawkingbird Legend of Revengeance Joined: Posts: 10,569 ✭✭✭✭✭
    I don't even know. I'm the only player I know that plays this game in the Bronx. None of my friends have any interest in this game most of them for stupid reasons. Online community certainly dropping. It takes me a while to find any players. I'm hoping for the PC version to come out soon to at least expand the playerbase a tiny bit
  • JohypnolJohypnol Freeter Parker Joined: Posts: 228
  • Number 13Number 13 The Courage to Skullgirl Joined: Posts: 1,545
    Local Scene: Use Word-of-Mouth either in real life or cyber-space if you want to see increased interest in this game. I did something similar in my club. Its pretty much video-game enthusiasts at my college and luckily a good amount of members enjoy fighters. I suddenly started playing skullgirls week one and people were curious about the game. I Advertise what the game was and what started from two people (Me and a friend) i know locally who enjoy the game we roughly have 9-10. We would stream a tournament (we did for Brawl -_- don't ask that game is Casual gold-mine) but so far it seems unlikely at the moment. I notice patterns.. Some local areas are decent numbers while others not so much.

    Online Scene: A BIG factor is the absence of Lobbies. This really hurts the replay ability online and honestly should be on the list of priorities. Makes streaming online tourneys difficult as well. Online-mode as a whole needs more polishing as of now. Another one is the PSN online matchmaking. I been having consistent matches on XBL but psn tier list set-up makes things really difficult to find an opponent.

    Majors Scene: This is GOOD news as it seems the entrant numbers seems to be healthy and are usually getting KoF13 territory numbers. Issue is that mirror matches are really common which can kill hype. Skullgirls being on major streams can be a good thing for exposure, but can be bad on first impressions for a person not following the game.

    Improvements needed: Needs MORE characters to increase the variety, and tweaks to the game mechanics. I am well-aware of the patch coming as well and I am glad for that. PC release should also steam up more interest. Hopefully after patch is finished that dlc characters are being focused on to help keep more interest in this game. If the Roster-size are noticeably larger by evo 2013 then I can see this game picking up alot more steam.

    -Sorry if some of the things sounds blunt, but this is just what i consider the general over-view of how Skullgirls is doing in the grand-scheme of things in terms of people actually playing it and why they do/don't

    Side Note: Lets try to avoid having a negative vibe on this. Skullgirls is still alive and breathing and be glad for this :rock:
    Currently Played Fighters [other alias: HooliganComboFTW]
    Persona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig
    KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
  • palipali PSN:Heavyjugz Joined: Posts: 976
    In specific years, Guilty Gear would bring in the second highest entrants behind 3S when both were at EVO.
    When was this 2002? LOL. Lets keep this in the present please.
  • RussaiRussai A Debby Downer Joined: Posts: 342
    I'll be moving to Japan soon and there's always those two Japanese PSN lobbies that are usually active around 10am UTC that give me hope for some players over there :)
    Launch party erry day
    Russai.deviantART.com
  • ZidianeZidiane HyperCharging YOLO STAR Joined: Posts: 1,222
    Upgrade Online Modes
    Add More Characters
    Popular Weekly Videos Attention
    Evo Game

    These are our goals.
    xbl/psn: Zidiane/zidiane5
    Skullgirls: Cerebella, SSB Melee: Kirby, Samus
    Ever wonder how to play Cerebella, of Skullgirls fame? Here's a guide I made!
  • JampJamp Toxic Beauty Joined: Posts: 7,387 mod
    It's a brand new IP with a small cast of non-estabilished characters (yet). Considering that, I'd say the overall scene is doing pretty nicely, specially in majors. As long as people keep going to majors and the game starts being updated with characters and such, we should see a healthy growth of the scene.

    As for my scene, a couple of friends of mine are trying to push the game to the mainstream Brazillian scene, no results yet, though some big name players are starting to dig it.
    "Hey man if I lose to it, I'm pretty sure that makes it braindead." - AceKillah
  • CallistoCallisto Chicago's Freest Joined: Posts: 1,483
    It's definitely not as big in Chicago as I'd like, but a decent chunk of our Marvel players have expressed interest in it after the patch drops.
  • AndoTheCommandoAndoTheCommando Sorry I'm late! Joined: Posts: 2,553
    I never had a scene, I haven't really touched the game as off late as I'm waiting for the patch to be released. Hopefully I can get a few more people to play when I finally get a region, and a few more when the game gets stuff like lobbies and a decent training mode.
    "If I can't beat it, it's probably broken."- Ben Perkins.
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  • AmishOpiateAmishOpiate Mega Slowbro. Joined: Posts: 1,636 ✭✭
    Skullgirls has the best elements from every game that we love, but I think the problem is that it isn't bringing anything new to the table; it is simply compiling and polishing stuff that we have already seen before. One of the reasons that people aren't leaving established games for Skullgirls is that Skullgirls doesn't offer anything the established games don't, and players aren't going to devote time to making a lateral move. The limited character roster on launch doesn't help, but I don't think Skullgirls is going to gain much traction until it becomes something more than a better version of what we have already seen.
    "I'm sorry and I do understand your frustration."
    --Christian Svensson

  • Age_of_FoolsAge_of_Fools Joined: Posts: 705
    Skullgirls has the best elements from every game that we love, but I think the problem is that it isn't bringing anything new to the table; it is simply compiling and polishing stuff that we have already seen before. One of the reasons that people aren't leaving established games for Skullgirls is that Skullgirls doesn't offer anything the established games don't, and players aren't going to devote time to making a lateral move. The limited character roster on launch doesn't help, but I don't think Skullgirls is going to gain much traction until it becomes something more than a better version of what we have already seen.

    This seems ironic when the vast majority of modern popular fighting games are sequels of some kind of another. Skullgirls has original characters, several unique features such as the IPS, custom assists, team size options in an assist based game, unique art and animation style, in addition to the good points from other games as you've mentioned. It offers something that other fighters don't not only because of those unique aspects but because the games those good points come from had their own flaws, or limitations that Skullgirls deals with differently.

    [offtopic] Take AE, how many original characters with different styles are in that game and how many of them are just the best from what we've already seen in previous game? Same with UMvC3, KOF, Smash, MK... [/offtopic]

    I disagree that originality is what is holding back the scene from growing, or maybe I disagree that it's the lack of originality. I think it's far more likely that character loyalists from other fighting games are hesitant to pick up a game where they do not immediately identify with a character, or have no solid foundation of experience with previous versions of the character to use in a new system.
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  • Scrub SaibotScrub Saibot IT'S ME AUSTIN! Joined: Posts: 1,530 ✭✭✭
    Not gonna lie, this game should not have been released in its current state. The game should have had better online modes and more characters at launch (at least 16) and all of the changes present in this upcoming patch should have been in the game already.
    YOU ALL BOUGHT IT!
    EVEN MY FAMILY, EVEN MY IMMEDIATE FAMILY BOUGHT IT!
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