Alright so we know there's a lot of rumor going around about possible balance changes for the game.
that Capcom might change things revolving the basic mechanics like toning down or removing XF, changing the button set up, how the hit boxes work, how teleport cross ups work etc. BTW that's your cue to stop dreaming and start playing Skullgirls or MVC2. Wishing MVC3 was more like your favorite game is too much 2010 SFIV BS that just derails the tier thread way too much.
We know shit might be going down so I made this thread so it can be discussed specifically here. The tier thread is to discuss stuff that is currently coded in the game and generally the potential for how the characters and players will unlock the game in the future through said code. It's not to discuss core gameplay changes that have 0.1 percent chance of ever happening. Although it's not as bad...I would like to keep balance discussion to a minimum in the tier thread also unless it becomes official.
EDIT: What I feel will most likely happen. Will be interesting to see how much of what I estimate is correct if this so happens.
I pretty much like the game the way it is other than Astral Vision being a full retard super for only burning a meter and Zero being balanced by a crack addict.
Yeah the game's got durpy stuff and whatever but the top players especially have learned to adapt to a lot of it and seeing Fanatiq block all of that cross up shit J.Wong's Vergil was doing on reaction was inspiring to say the least. It's just a game where you have to be playing it and just have to be able to have that gut reaction to block setups when you're in those situations. Otherwise of course the first thing is to make a team that allows you to avoid setups in the first place.
I have Skullgirls and VF5 FS if I wanna play less durpy games any way.
Most of the stuff I wanted changed/fixed outside of XF2/3 still being a bit retarded already got fixed in Ultimate. It's actually pretty surprising how much of the stuff I was hoping Doom, Morrigan and others would get that they ended up getting (which is funny cuz they both work really well together now).
So instead...I'm just gonna list what I predict Capcom will most likely change (more specifically nerf cuz that's all they do) regarding the cast.
Anyone that gets discussed a lot regarding their strength that Capcom will most likely address very carefully.
Akuma: Might possibly buff his health to 800k. Probably gonna keep him the same otherwise.
Ammy: Eh...probably gonna stay the same minus maybe a slight damage buff. Probably the same otherwise.
Arthur: Might actually get a dash. Probably some extra buffs to his projectiles. Probably not though.
C.Viper: Probably have a damage scaling reduction or just overall damage nerf on some her moves. Will most likely stay the same otherwise. I'm pretty sure Capcom is certain she doesn't need any actual buffs.
Captain America: Doubt he's getting much. He got a lot of buffs already and Capcom probably won't do too much extra to him to keep with the whole "make everybody unique" philosophy.
Chris Redfield: Probably gonna be the same. Might even get a damage nerf just cuz Capcom nerfs.
Chun Li: Most likely gonna stay the same. I wish they would improve her projectile game just a bit more but...they gonna do them.
Dante: Most likely gonna stay the same. They might actually buff his damage a bit...but probably not.
Doctor Strange: Might get a forward/back air dash. Could possibly get safer frames on normals and projectiles. That's about all I would think he would get though
Dorm: Most likely will get nerfs to hit boxes on his normals or the damage on his supers. Probably get a nerf to the speed of f+H. Probably staying the same other than that.
Dr.Doom: Will most likely get a Wolverine style nerf to his dive kick hit box that still won't keep it from being very durp. Might get a damage reduction.
Hidden Missiles is too important to have in a game where if you get touched, you die or get really really fucked up. Don't expect any changes to the assist because the assist isn't relevant for at least 3 or 4 seconds any way and plenty of characters have moves that push them past the missiles. I'm pretty sure Capcom realizes Morrigan is most of the problem and will just leave the rest up to people playing smart against the assist.
Felicia: Most likely gonna stay the same.
Firebrand: Might get a damage buff. Otherwise will probably stay the same.
Frank West: Same.
Ghost Rider: Probably will get a damage buff. Might get chip damage normals as he was originally rumored to have.
Hawkeye: Might get some buffed hit boxes or frames on some of his normals. Otherwise same.
Hsien Ko: Hopefully gets a speed increase. Maybe longer duration on armor.
Hulk: Probably the same.
Iron Fist: Will probably get improved hit box on launcher. Will probably stay the same other than that.
Iron Man: Maybe another buff to some of his hit boxes and maybe his dash. Might get other insignificant buffs. Very likely he won't get any changes as I'm sure Capcom probably feels we're just missing something with him. He was the most switched around character in the game pretty much. Even more so than Dante. You don't do that much changing unless you're confident in your changes.
Jill: Possibly maybe a damage increase. Might get an extra aerial option. Otherwise same.
MODOK: Most likely the same.
Magneto: Might get another nerf to his gravitation special. Otherwise will probably stay the same.
Morrigan: Most likely will have astral vision nerfed in some way. Either it won't build meter (outside of comboing into soul drain) or it will deactivate if she is hit. Or both.
Nemesis: Probably get buffs to the frames on his normals and possibly his supers.
Phoenix Wright: Might get damage or speed buff. Otherwise same. He was made to be gimmicky on purpose so doubt they're going to do anything much to do that.
Rocket Raccoon: Could get a health buff. Possibly damage buff also. Other than that...same.
Ryu: Could possibly get the ability to OTG combo off air throw somehow without using super. Probably not cuz Capcom.
Sentinel: Could possibly see a speed or damage increase. Really doubt they'll give him more health because they are most likely still scarred from all the scrub whining early on.
She Hulk: Possibly damage buff and fixes to her emerald cannon super. Other than that...same.
Shuma Gorath: Maybe a speed or damage buff. Otherwise same.
Spencer: Most like gonna have added scaling to some of his specials and nerfed damage. Speed on grapples will most likely stay the same. Same otherwise.
Spider Man: Probably the same.
Storm: Could use a damage buff but probably the same.
Strider Hiryu: Possibly a health buff, Ouroboros might end up lasting a bit longer (most likely not on both though).
Super Skrull: Same.
Taskmaster: Same. Might get a slight health nerf. Probably not though.
Thor: Same except maybe some from changes.
Tron: May get buff to her frames or hit boxes. Otherwise same.
Vergil: Most likely nerf to frames and hit boxes. Otherwise the same.
Wesker: Will probably get nerf to a couple hit boxes. Most likely will retain shades power up.
Wolverine: Might get change to scaling on some moves (specifically fatal claw super).
X-23: Possibly a health or damage buff. Probably not much else.
Zero: Nerf to damage scaling, hit boxes and MAYBE nerf to buster cancelling.
General Stuff: XF might get another nerf, TAC's may actually be affected by scaling before you touch the ground...but don't expect any other changes.