Some guy here noted multiple times that this could possibly screw up poison damage (opponent is poisoned and at 15%, Val hits her lvl3, if she skips = Opponent is at 5% and poison doesn't damage since he is below 10%; if she doesn't skip = Opponent gets wittled down to 10% from the poison during the cinematic and then dies) -- is this (only Valentine can skip, not the opponent which was afaik different before) an attempt to fix it, or is there some added option which you just didn't note (eg "Poison damage will be accumulated and damage before the final hit, even when the cinematic is skipped")?
A bit late on this since it's been a week since ECT but I've been busy like hell. I managed to test this in the new version to see if skipping the cutscene would make valentine's level 3 end before her lp poison(purple). The poison will run it's full course(and then some) even if you skip the cutscene.
Sensei RouzuYears of practice couldn't have prepared meJoined: Posts: 3,489✭
These notes were very thorough. I like that Peacock is getting more chip damage and her lvl1 items otging properly, but her recovery on her teleport has increased and it already seemed punishable enough to me.
Everything else is cool.
Why should the world exist without me? That wouldn't be fair. If I die, we all die!
These notes were very thorough. I like that Peacock is getting more chip damage and her lvl1 items otging properly, but her recovery on her teleport has increased and it already seemed punishable enough to me.
Everything else is cool.
I wonder, what is the thought behind the teleport change? If you start up faster, that should allow you to cut it closer and get your opponent to whiff easier - but if you add frames to the recovery, that kind of cancels it out, doesn't it?
Add right-stick assist calls: move the right-stick up for Assist 1, move down for Assist 2. More pad-player help. Can be disabled from Button Config screen.
Thanks for actually putting that in, solves all the issues I had playing on pad. <3 you guys
I'm not going to pretend I know what's what with the balance changes, I don't play this game at a competitive level, but all of the system/online/training mode changes sound great. It's nice having a fighting game developer that really cares about it's players for once. I hope this project is/was successful enough for you guys to keep adding content and keep taking my $.
Number 13The Courage to SkullgirlJoined: Posts: 1,545✭
Wow, the amount of content on this patch list is stellar. I would not mind buying any SG related dlc whether they are cosmetics or not :D
Currently Played Fighters [other alias: HooliganComboFTW] Persona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
KorbidonJab jab throw is a legit combo.Joined: Posts: 516✭
The amazing thing about this patch is that the team really took the common complaints, thought about them, and gave us solutions. Good shit to the SG's team.
so I assume it goes without saying that the US version, playing against the EU version, no longer crashes the game. As I did not see a mention of this bug.
so I assume it goes without saying that the US version, playing against the EU version, no longer crashes the game. As I did not see a mention of this bug.
Yeah, that will be fixed, and I'll get it added to the list.
Sit the fuck down and be happy you don't have to pay for this.
Actually I just want something like that so I can throw money at RL. Feels like thievery. I guess buying the game a 2nd time once its out on PC is a start.
- Hitboxes displaying when switching characters is replaced by temporarily displaying 8-bit versions of the art, which is much less disruptive to gameplay.
Is this literally 8-bit (1 octet's worth) art or did you mean to say pixelated?
All things considered, great job. Nothing like a nice changelog to brighten one's day. The changelog alone is amazing fanservice. Thank you everyone who worked on this. I don't know how to show my gratitude other than posting about it on the Internet. :/
With these character changes, I was really crossing my fingers to see cereballa's ultimate showstopper get nerfed. [snip] Just think for a Level 1 blockbuster its does too much damage but guess that's the baby in me when i face grappling characters lol.
All throws only do red-life damage, so the entirety of that damage is able to be healed by tagging out if you're on a team. If you're not on a team, jump. :^P
@Vulpes, uh, lemme see. Might be too late to do anything, otherwise I probably can.
(movelists) I don't understand. Can you please clarify this?
Pause the game and you can look at everyone's command normal/special/super motions. Also available from main menu options. I sincerely hope you were kidding, though.
Is this literally 8-bit (1 octet's worth) art or did you mean to say pixelated?
I meant to say 8-bit, because that's become synonymous with "retro" whereas "pixelated" has become synonymous with "crappy looking". And if you want to get super nerdy, all of the palettized art in the entire game is stored as octets, with 3 completely separate images per frame. So it's all technically 8-bit. (^.^)
Actually I just want something like that so I can throw money at RL. Feels like thievery. I guess buying the game a 2nd time once its out on PC is a start.
Well, you can buy DLC colors? Those should be released the week after the patch hits!
I agree with Vulpes, I want them to release something I can spend some money on. Lol.
I don't want to rush RL with the DLC characters but I can't wait for them to drop.
If they do release some paid DLC colors, I shall buy them ALL for Cerebella. :D
I wasn't. I re-read it and I think I got tripped up because it says "add" instead of "added" which reads more like a to-do list than a changlog. Also, I dudn't notice the bolding.
And if you want to get super nerdy, all of the palettized art in the entire game is stored as octets, with 3 completely separate images per frame. So it's all technically 8-bit. (^.^)
I wonder, what is the thought behind the teleport change? If you start up faster, that should allow you to cut it closer and get your opponent to whiff easier - but if you add frames to the recovery, that kind of cancels it out, doesn't it?
Makes it easier to punish when predicted.
"No, that's the extent of my knowledge. I just smash the keyboard with my elbows for a few hours a day and somehow this game happened."- Mike Z
Yup, I'll post them all when the patch is out and we actually have a confirmed release date for them.
I think the colors are pretty reasonably priced, too? There will be 4 colors for each character, bundled together for $1.
Can you please clarify on this? Does the $1 cover 4 new colors(32 total) for the whole cast? or does the $1 give 4 colors to each specific character? like you would pay $8($1 per character) total for all 32 colors? Im guessing you meaning the latter realistically? Regardless I'll buy all the dlc colors :D I just want to be clear on how its gonna happen
Currently Played Fighters [other alias: HooliganComboFTW] Persona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
Can you please clarify on this? Does the $1 cover 4 new colors(32 total) for the whole cast? or does the $1 give 4 colors to each specific character? like you would pay $8($1 per character) total for all 32 colors? Im guessing you meaning the latter realistically? Regardless I'll buy all the dlc colors :D I just want to be clear on how its gonna happen
Yeah, sorry.
Each character will have a pack, containing four colors. And that pack will cost $1.
Each character will have a pack, containing four colors. And that pack will cost $1.
Ok, I'm fine with that. Each person can get more colors for their main for a dollar or be like me and buy them all for $8 ;D
Currently Played Fighters [other alias: HooliganComboFTW] Persona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
Number 13The Courage to SkullgirlJoined: Posts: 1,545✭
Question: is their a form of discount(or a choice to download everything at once so its not 1 at a time) of buying them all at once in a bundle (something similar on what AE and Marvel 3 did) or is the price set and it just all adds up and you buy 1 at a time? I'm fine with the price, but this question is not really aimed at the colors completely, but how dlc procedures will take place
Currently Played Fighters [other alias: HooliganComboFTW] Persona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
Wait a minute here. You mean to tell me I get 3 colors from the update for free, then four more at a price that won't make me second guess my decision? You guys should write a book about keeping your fan base happy then send a few copies to capcom.
Unchallenged owner of worst user name on SRK
AE: Juri(Main), Ken(work in progress)::::UMvC3: Felicia/Doom/Wesker::::TTT2: Lili, Kunimitsu
I guess Vladivostok counts as Continental Asia? o_O
Can anybody help me on that?
It will be done as it was foretold for we are servants of the Skully Ones and we will consume tuna with bacon and we will party for days and nights without rest and we no need other fate despite this one! For we are what we are and we will kneel before no one >=[ "Russian science rise again!"
- IPS now counts stand and crouch moves as the “same thing”. Command normals count as the same also, so s.F+HK = cr.HK = s.HK and j.B+LK = j.LK.
- IPS now counts all strengths of a given special move as the “same thing”, meaning anything with the same motion but a different strength P or K. This was already true for most characters, so now it is true for everyone. Considering how rare un-chained special moves are, this should not affect very much except specific known instances.
No! the barrel loop will be gone if im thinking correctly. Poor double :(
On another note: Im so excited for these!
EDIT: Maybe not maybe just slightly harder to do :D
And yes, the basic barrel loop is going to be limited to one LP rep, one LK rep, and one OTG MK rep...but remember that the same thing is true of EVERY character. :^)
And yes, the basic barrel loop is going to be limited to one LP rep, one LK rep, and one OTG MK rep...but remember that the same thing is true of EVERY character. :^)
Ah well... TO THE LAB! And thanks for the quick reply mike!
Number 13The Courage to SkullgirlJoined: Posts: 1,545✭
I think it was mentioned on streams that replays and lobbies was an undertaking that would take too much time for this patch unfortunately
Currently Played Fighters [other alias: HooliganComboFTW] Persona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
Any possibility on Peacock's teleport setting her closer to the opponent on recovery? Right now, if you left/right teleport off of cannon ball or throw -> L George and don't cross-up, she appears further away from the opponent then if you did the cross-up, changing what you can follow up with (you lose double poke in some cases, iirc).
"You can lead a scrub to techniques, but you can't make him think."
Any possibility on Peacock's teleport setting her closer to the opponent on recovery? Right now, if you left/right teleport off of cannon ball or throw -> L George and don't cross-up, she appears further away from the opponent then if you did the cross-up, changing what you can follow up with (you lose double poke in some cases, iirc).
I think it was mentioned before that Post-patch peacock has her teleports end closer to the opponent
Currently Played Fighters [other alias: HooliganComboFTW] Persona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
Question: is their a form of discount(or a choice to download everything at once so its not 1 at a time) of buying them all at once in a bundle (something similar on what AE and Marvel 3 did) or is the price set and it just all adds up and you buy 1 at a time? I'm fine with the price, but this question is not really aimed at the colors completely, but how dlc procedures will take place
Oh, yeah - we're doing a bundle of all 8 character packs for $5.
Wow, the amount of content on this patch list is stellar. I would not mind buying any SG related dlc whether they are cosmetics or not :D
It is pretty amazing that we're getting all of this just in a patch. It just shows that the game is really more still being developed and we just happen to get to play it.
Will be interesting once the new characters start rolling in.
Skullgirls (I PLAY ONLINE): Team 2 Girls and a Goop girl = Painwheel (c.MP Cruel Lily) OR Valentine (Vial Hazard: Type A) / Kassandrasoul (NapalmPillar) / Double (MK Hornet Bomber)
UMVC3 (I DONT PLAY THIS ONLINE): MAIN ??????????? = C.MILF (Falcon Kick) / Morrigana (Armonia Oscuro)/ Dane (HAM Session) Team Viper May Missiles = C.MILF (Falcon Kick) / Mr.Dr.Doom (Undercover Missiles) / Dane (HAM Session)
Side Team = Team 3 Assists = Man of Iron (Spirit Blast) / Mr.Dr.Doom (Undercover Missiles) / Akuma (Kotatsu)
Number 13The Courage to SkullgirlJoined: Posts: 1,545✭
Must be that time of the month, me asking useful question XD (sold on that incentive 8 character color bundle)
Thanks Ravi
btw will the cpu (arcade mode) immediately have the chance to wear the dlc costumes you get?
Currently Played Fighters [other alias: HooliganComboFTW] Persona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
Oh, yeah - we're doing a bundle of all 8 character packs for $5.
Hey, do you mean those $5 that left from $20 US PSN card after purcasing SG? It feels like there was a certain keikaku about all that...
It will be done as it was foretold for we are servants of the Skully Ones and we will consume tuna with bacon and we will party for days and nights without rest and we no need other fate despite this one! For we are what we are and we will kneel before no one >=[ "Russian science rise again!"
Comments
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0 • Off Topic Disagree Agree LikeTHE COMMUNITY LIKES THESE! YOU HEAR ME DEVELOPERS WHO HIDE THE CHANGES!
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1 • Off Topic Disagree 1Agree LikeThe same guy mentioned:
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0 • Off Topic Disagree Agree LikeEverything else is cool.
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0 • Off Topic Disagree Agree LikeI wonder, what is the thought behind the teleport change? If you start up faster, that should allow you to cut it closer and get your opponent to whiff easier - but if you add frames to the recovery, that kind of cancels it out, doesn't it?
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0 • Off Topic Disagree Agree LikeThanks for actually putting that in, solves all the issues I had playing on pad. <3 you guys
I'm not going to pretend I know what's what with the balance changes, I don't play this game at a competitive level, but all of the system/online/training mode changes sound great. It's nice having a fighting game developer that really cares about it's players for once. I hope this project is/was successful enough for you guys to keep adding content and keep taking my $.
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0 • Off Topic Disagree Agree LikeI've always wanted to eat SGs for breakfast.
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0 • Off Topic Disagree Agree LikeRussai.deviantART.com
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0 • Off Topic Disagree Agree Like- all attacks are now fugazi
- fugazi has been buffed.
vaginaawesome penis- Spam
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0 • Off Topic Disagree Agree LikePersona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig
KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
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0 • Off Topic Disagree Agree LikeYeah, that will be fixed, and I'll get it added to the list.
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1 • Off Topic Disagree Agree 1Like- Spam
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1 • Off Topic Disagree 1Agree LikeUmvC3 : Dante/Spidey/Hsien-Ko Skullgirls : Fortune/Cerebella
Phoenix Wright(Maya)/Ghost Rider/Vergil
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0 • Off Topic Disagree Agree Likevaginaawesome penis- Spam
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0 • Off Topic Disagree Agree LikeAwesome list Mike. Good to see a game like SG getting much love. As soon as the PSN matchmaking is fixed I'm back in the fray!
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0 • Off Topic Disagree Agree Like- Spam
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0 • Off Topic Disagree Agree LikeIs this literally 8-bit (1 octet's worth) art or did you mean to say pixelated?
All things considered, great job. Nothing like a nice changelog to brighten one's day. The changelog alone is amazing fanservice. Thank you everyone who worked on this. I don't know how to show my gratitude other than posting about it on the Internet. :/
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0 • Off Topic Disagree Agree LikeAs far as I'm concerned, since there's no real name for the patch, it is. :^)
All throws only do red-life damage, so the entirety of that damage is able to be healed by tagging out if you're on a team. If you're not on a team, jump. :^P
@Vulpes, uh, lemme see. Might be too late to do anything, otherwise I probably can.
Pause the game and you can look at everyone's command normal/special/super motions. Also available from main menu options. I sincerely hope you were kidding, though.
I meant to say 8-bit, because that's become synonymous with "retro" whereas "pixelated" has become synonymous with "crappy looking". And if you want to get super nerdy, all of the palettized art in the entire game is stored as octets, with 3 completely separate images per frame. So it's all technically 8-bit. (^.^)
"Nawww the game is wayyyy too fair now." - pali/Heavyjugz
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1 • Off Topic Disagree Agree 1LikeWell, you can buy DLC colors? Those should be released the week after the patch hits!
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0 • Off Topic Disagree Agree LikeI don't want to rush RL with the DLC characters but I can't wait for them to drop.
If they do release some paid DLC colors, I shall buy them ALL for Cerebella. :D
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0 • Off Topic Disagree Agree LikeThat's
epicunfortunate. *sigh*News to me. Hurr. Jawsome. The fanservice continues! I'll be sure to support this.
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0 • Off Topic Disagree Agree LikeYup, I'll post them all when the patch is out and we actually have a confirmed release date for them.
I think the colors are pretty reasonably priced, too? There will be 4 colors for each character, bundled together for $1.
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1 • Off Topic Disagree Agree 1LikeNo problem boss. I'll buy them on both PS3 and Xbox.
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0 • Off Topic Disagree Agree Like- Spam
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0 • Off Topic Disagree Agree LikeMakes it easier to punish when predicted.
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0 • Off Topic Disagree Agree LikeSweet.
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0 • Off Topic Disagree Agree LikePersona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig
KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
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0 • Off Topic Disagree Agree LikeYeah, sorry.
Each character will have a pack, containing four colors. And that pack will cost $1.
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0 • Off Topic Disagree Agree LikePersona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig
KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
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0 • Off Topic Disagree Agree LikeGame over. My Belle gonna be rockin' dem colors like WHOA!
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0 • Off Topic Disagree Agree LikeP4a- Mitsuru/Kanji
UMVC3- Wesker, Wesker, Wesker
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0 • Off Topic Disagree Agree LikePersona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig
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0 • Off Topic Disagree Agree LikeCan anybody help me on that?
"Russian science rise again!"
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0 • Off Topic Disagree Agree LikeNo! the barrel loop will be gone if im thinking correctly. Poor double :(
On another note: Im so excited for these!
EDIT: Maybe not maybe just slightly harder to do :D
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0 • Off Topic Disagree Agree LikeAnd yes, the basic barrel loop is going to be limited to one LP rep, one LK rep, and one OTG MK rep...but remember that the same thing is true of EVERY character. :^)
"Nawww the game is wayyyy too fair now." - pali/Heavyjugz
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0 • Off Topic Disagree Agree LikeAh well... TO THE LAB! And thanks for the quick reply mike!
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0 • Off Topic Disagree Agree LikePersona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig
KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
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0 • Off Topic Disagree Agree LikePersona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig
KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
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0 • Off Topic Disagree Agree LikeOh, yeah - we're doing a bundle of all 8 character packs for $5.
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0 • Off Topic Disagree Agree LikeIt is pretty amazing that we're getting all of this just in a patch. It just shows that the game is really more still being developed and we just happen to get to play it.
Will be interesting once the new characters start rolling in.
Side Team = Team 3 Assists = Man of Iron (Spirit Blast) / Mr.Dr.Doom (Undercover Missiles) / Akuma (Kotatsu)
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0 • Off Topic Disagree Agree LikeVote D. Violet, Brain Drain and Annie for Skullgirls!
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0 • Off Topic Disagree Agree LikeThanks Ravi
btw will the cpu (arcade mode) immediately have the chance to wear the dlc costumes you get?
Persona 4 Arena: Yu Narukami Skullgirls: Solo Filia SSFIV AE: Cammy Dead or Alive 5: Hitomi/Rig
KoF XIII : K'/Athena/Terry SoulCaliber V: Siegfried Tekken 6: Lili/Lars SF3OE: Alex SSF2HDRMX: Cammy
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0 • Off Topic Disagree Agree LikeI hope I'll actually find somebody online. Hey, do you mean those $5 that left from $20 US PSN card after purcasing SG? It feels like there was a certain keikaku about all that...
"Russian science rise again!"
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