Viridian, post: 7878035, member: 57598 wrote:
Isn't the patch 500mb in good part due to the filesystem changes for the Xbox version, so that loading screens won't be as long compared to the PS3?
Master Chibi, post: 7866409, member: 1575 wrote:
I hate you.
A rough Google translation showed that the Skullgirls team is under the impression that it’s possible to be granted an exception, but the process is arduous.
Cellsai, post: 7883260, member: 81236 wrote:
...I'll just assume you're a big mean meanie guy.
Cellsai, post: 7876346, member: 81236 wrote:
So if the patch limit is 4MB, how do games like BBCS get away with 500MB patches like when they updated to CS2?
Was that because it was a disk release and not a downloadable title or because it came out alongside a sizeable DLC?
j13901, post: 7884444, member: 52978 wrote:
So event hubs is making speculations on the pc port. Are they way behind the times or do they know something the rest of us don't?
Vulpes, post: 7884473, member: 57311 wrote:
Looks like way behind the times. 99% sure that Ravid(?) wrote somewhere that crossplay won't happen.
Oil R, post: 7884407, member: 21419 wrote:
If they need to give more money to Microsoft to fix this issue, Im totally against it, well even they are losing money now because they cant launch the colours in PSN.
wwmajin, post: 7888228, member: 9750 wrote:
Well, it sucks that I chose to buy it for 360 and not PS3. And it sucks that Microsoft is pulling that crap, but I'm also frustrated about the whole communication on that issue. At this point I'm considering buying it again on PSN but if the patch then drops a week after I wasted another 15 bucks...
JELIFISH19, post: 7891355, member: 26624 wrote:
Details of patching
Zebster, post: 7904373, member: 20670 wrote:
I'm really wondering how they are going to be reducing the file size. Will anything be left out for Xbox users?
Oil R, post: 7905451, member: 21419 wrote:
Well I read in the interview their priority now is the PC port, I hope they don't have another issue with publisher or something because I bet send the game to them takes more time than porting it.
hauau, post: 7905508, member: 70817 wrote:
PC version may be their priority, but that doesn't mean that they're working on it, you know.
not so saint, post: 7906578, member: 55966 wrote:
Mike was saying he shrinked it to ~250ish MBs with the help of the XB pogrammer. IIRC no data was lost in process. Now it looks like MS okay with that but they still need to do all the formalities which will take some more time =/
Tomo009, post: 7907567, member: 48392 wrote:
There's a stream?