Metroid

BunzBunz ☱☰☴☲☯☵☶☷☳Joined: Posts: 1,495 ✭✭
edited February 2013 in General Discussion
Welcome to the Metroid thread.

I hope you find it useful and enjoyable.

Games in series:
Metroid
Directors: Sotaru Okada & Yoshio Sakamoto
Producer: Gunpei Yokoi
Writer: Makoto Kano
Composer: Hirokazu Tanaka
Platforms: Famicom, NES, GBA, Virtual Console

Metroid II: Return of Samus
Directors: Hiroji Kiyotake & Hiroyuki Kimura
Producer: Gunpei Yokoi
Composer: Ryoji Yoshitomi
Platforms: Game Boy, 3DS, Virtual Console

Super Metroid
Director: Yoshio Sakamoto
Producer: Makoto Kano
Writer: Yoshio Sakamoto
Composers: Kenji Yamamoto & Minako Hamono
Platforms: SNES, Virtual Console

Metroid Fusion
Director: Yoshio Sakamoto
Producer: Takehiro Izushi
Writer: Yoshio Sakamoto
Composers: Minako Hamono & Akira Fujiwara
Platforms: GBA, Virtual Console

Metroid Prime
Director: Mark Pacini
Producers: Shigeru Miyamoto, Kenji Miki & Michael Mann
Composers: Kenji Yamamoto & Kouichi Kyuma
Platforms: GCN, Wii.

Metroid: Zero Mission
Director: Yoshio Sakamoto
Producer: Takehiro Izushi
Composers: Kenji Yamamoto & Minako Hamono
Platform: GBA

Metroid Prime 2: Echoes
Director: Mark Pacini
Producers: Kenji Miki, Kensuke Tanabe, Bryan Walker & Jeff Miller
Composer: Kenji Yamamoto
Platform: GCN, Wii

Metroid Prime Pinball
Director: Can't find it for some reason.
Producer: Kensuke Tanabe
Composer: Kenji Yamamoto
Platform: DS

Metroid Prime Hunters
Director: Masamichi Abe
Producers: Kensuke Tanabe, Shigeki Yamashiro & Robert Champagne
Writer: Richard Vorodi
Composers: lawrence Schwedler & James Philipsen

Metroid Prime 3: Corruption
Director: Mark Pacini
Producers: Kensuke Tanabe, Bryan Walker & Jeff Miller
Composers: Kenji Yamamoto, Minako Hamono & Masaru Tajima
Platform: Wii

Metroid Prime Trilogy
Director: Mark Pacini
Producers: Shigeru Miyamoto, Kenji Miki, Kensuke Tanabe, Michael Mann, Bryan Walker, Jeff Miller
Composers: Kenji Yamamoto, Kouichi Kyuma, Minako Hamono & Masaru Tajima

Metroid: Other M
Directors: Yoshio Sakamoto, Yosuke Hayashi & Takehiko Hosokawa
Produers: Yoshio Sakamoto & Yosuke Hayashi
Writer: Yoshio Sakamoto
Composer: Kuniaki Haishima
Platform: Wii

Latest news & rumors:

Metroid Dread:
(From Wiki)
Metroid Dread is the presumed title of a rumored adventure game believed to be developed by Intelligent Systems which will be published by Nintendo. The game is believed to have been canceled, with Nintendo having recently stated that it is not in development. Yoshio Sakamoto later claimed that it had been in development and that he may like to return to the title after Metroid: Other M.

History

2005/2006

Metroid Dread was first announced in the June 2005 issue of Game Informer, and further details emerged on the magazine's online forums. According to the forum moderators, the game was a 2D side-scroller being developed for the Nintendo DS, with its plot following the events of Metroid Fusion.

On September 19, 2005, IGN reported that Metroid Dread is being developed, but will not be formally announced for some time. Nintendo had neither confirmed nor denied its existence.

On February 17, 2006, the British Official Nintendo Magazine included Metroid Dread in their "Official Release Dates", listed under November 2006 as 'to be confirmed'. However, on March 16, 2006, in the second issue of the magazine, the game was marked with a vague 2006 release date, although ONM highlighted the ambiguity surrounding the game, and suggested to wait until E3 2006 for concrete information.

On October 7, 2005, the Nintendo-Next website reported that the game was cancelled though did not give its sources. However, on March 23, 2006, the website N-Sider reported that IGN editor Craig Harris was asked aboutMetroid Dread, and his response was that it was too early to show at E3 in 2005, but that it could be shown later that year. This shows a possibility that Metroid Dread had not been cancelled, and the cancellation could have been reported falsely by Nintendo-Next.

The game failed to make an appearance at E3 2006 and no information was released on the status of the game for the rest of the year and into 2007.

2007

Metroid Dread once again failed to make an appearance at E3 2007. However, on August 27, 2007, IGN found a message in Metroid Prime 3: Corruption using Samus Aran's Scan Visor on a terminal in the Metroid Processing facility. The message states, "Experiment status report update: Metroid project 'Dread' is nearing the final stages of completion." It was once rumored by some that this was an implication that a Metroid Dread game was nearing completion, but on September 6, 2007, Nintendo denied the existence of Dread and said "Nintendo is not making the 2D Metroid at this point in time"; though this does not rule out another 3D game, or "2.5D."

It is likely that the scan data is merely a reference to yet another strain of Metroid research being conducted by Space Pirate scientists, and works as an in-joke for Retro Studios. One of the things missed out about this scan is that the screen next to the Dread scan says when scanned (in the English version) that the experiment failed and that the Dread project was a program by the Space Pirates to use Metroids as living batteries for their guns, which completely undermines the possibility of the 'Dread' project referring to a game.

2008

The Metroid Dread reference was removed in the Japanese version of Metroid Prime 3: Corruption only. It now reads: "Space Pirates data decrypted: Ordnance research and development progress report. The development of Dread-Class Turret is going well."

2009

In an interview, Yoshio Sakamoto confirmed that the recently released Metroid: Other M is not the long rumored project. Sakamoto also said that the game was real at some point and may eventually be released, but Other M is "something that's completely different".

2010

In almost every interview with Yoshio Sakamoto, he is asked about Dread and whether or not it existed—his answer is always that he wouldn't deny the existence of such a project, but that he didn't have any plans to release it soon. Sakamoto later stated that Nintendo prefers to keep secrecy on the project, and also that he would like to "reset the situation at once and start from scratch."

On the May 3, 2010, 75th episode of IGN's Nintendo Voice Chat Podcast, editor Craig Harris confirmed that the story for Dread was fully written and he had seen it at one point in time, claiming "[Nintendo] has it and can bring it back at any time."
Metroid Prime 4
(From Wiki)

Retro has received a Wii U development kit, and is reportedly working on "a project everyone wants us to do." Miyamoto has said he would like to work with Retro in am Legend of Zelda game, however he says that the current game Retro is working on is not Zelda. It is known that Retro has hired staff members from Naughty Dog, well known for creating the Uncharted series, id Software, and Vigil Games, known for creating the Darksiders series. At E3 2012, Nintendo of America president Reggie Fils-Amie told IGN in an interview that Retro is currently "hard at work" on an untitled project for the Wii U.
Pre-game storyline Manga (origins of Samus):
The Metroid manga is the "official" story of Samus' tragic past. The 16 chapter story is split into two separate volumes, and is the longest and most detailed account of Samus' adventures published in comic form. The manga starts from Samus' humble beginnings as a innocent child, and ends with her raid of the planet Zebes from Zero Mission.

Volume 1
Volume 2
Post edited by Bunz on
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Comments

  • BunzBunz ☱☰☴☲☯☵☶☷☳ Joined: Posts: 1,495 ✭✭
    Speedrunning
    The origin of speedrunning, or completing a game in the fastest time possible, was contributed to largely in part by the Metroid series (among others). In addition to the nonlinear level design that allows alternate routes to be taken through the games, the Metroid games encourage speedrunning by displaying item collection and completion time statistics at the end of the game. Speedrunning is also encouraged because completion time is one of the primary factors that determines what ending the player sees; completing the game in a short time allows the player to see Samus without her suit on.

    To finish a game as quickly as possible, speedrunners exploit glitches and secrets that provide shortcuts in many of the games.

    Metroid Prime and Super Metroid are very popular among the current speedrunning community, particularly because of the community that centered around metroid2002.com
    Current speedrun records.
    Click on the title for that games page, or click on the time to watch that speedrun.

    Metroid
    • Best time: 0:18:35 by Blake 'Spider-Waffle' Piepho on 2005-08-27.
    • Best time with up+a warping: 0:15:35 by 'jprophet22' on 2011-06-25.
    • Best time with both bosses beaten: 0:24:06 by Chris Knight on 2006-03-11.
    • Best 100%: 0:52:23 by Damien 'Dragondarch' Moody on 2006-03-10.
    Metroid II: Return of Samus
    • Best time: 0:59:49 by 'carlmmii' on 2005-01-18.
    • Best 100%: Single-segment 1:09:23 by 'carlmmii' on 2004-10-08.
    Super Metroid
    • Best time: Single-segment 0:32 by 悟 '蛍火' 鈴木 (Satoru 'Hotarubi' Suzuki) on 2006-08-09.
    • Best time, European version: Single-segment 0:34 by Christopher Hill on 2010-02-11.
    • Best 100% time, European version: 0:48 by Christopher Hill on 2011-03-16.
    • Best 14% time: Single-segment 0:44 by 悟 '蛍火' 鈴木 (Satoru 'Hotarubi' Suzuki) on 2008-05-06.
    Metroid Fusion
    • Best time: Single-segment 0:48 by Kirk 'BioSpark' LaBuda on 2008-02-23.
    • Best 100%: Single-segment 1:13 by Matthew 'Wassup Dawgs' Beach on 2004-07-04.
    • Best low%: 1% Single-segment 0:49 by Kirk 'BioSpark' LaBuda on 2010-07-28.
    Metroid Prime

    Runs using the original 0-00 North American version:
    • Best time: 1:01 by Paul 'Bartendorsparky' Evans on 2010-07-22.
    • Best Single-segment time: 1:06 by Besmir 'MPzoid' Sheqi on 2007-11-05.
    • Best hard-mode time: 1:15 by Besmir 'MPzoid' Sheqi on 2006-07-25.
    • Best 100%: 1:24 by Besmir 'MPzoid' Sheqi on 2007-10-23.
    • Best Single-segment 100%: 1:29 by Besmir 'MPzoid' Sheqi on 2007-10-25.
    • Best hard-mode 100%: 1:37 by Besmir 'MPzoid' Sheqi on 2006-07-25.
    • Best low%: 22% 1:18 by Robert 'Trebor' Nobles on 2004-10-27.
    • Best Single-segment low%: 22% 1:41 by Shawn Jones (smilingjack13), on 2005-06-01.
    • Best hard-mode low%: 22% 1:28 by Shawn Jones (smilingjack13), on 2005-08-11.
    • Best Frigate escape: 0:04:30.05 remaining by Paul 'Bartendorsparky' Evans on 2005-08-26.
    Runs using the European [PAL] version:
    • Best time: 1:07 by William 'Pirate109' Tansley on 2011-08-29.
    • Best Single-segment time: 1:16 by Stefan 'Mister Shin' van Dijke on 2009-04-21.
    • Best 100%: 1:30 by William 'pirate109' Tansley on 2005-01-01.
    • Best Single-segment 100%: 1:39 by Besmir 'MPzoid' Sheqi on 2007-11-30.
    • Best low%: 22% 1:26 by Stefan 'Mister Shin' van Dijke on 2009-03-26.
    • Best Single-segment low%: 22% 2:00 by Stefan 'Mister Shin' van Dijke, on 2006-01-06.
    • Best Frigate escape: 0:04:25.40 remaining by Besmir 'MPzoid' Sheqi on 2009-02-13.
    Metroid Zero Mision
    • Best time: 0:27:40 by Andrew 'spidey-widey' Brockmann on 2009-01-15.
    • Best Single-segment time: 0:28:42 by Andrew 'spidey-widey' Brockmann on 2008-08-22.
    • Best Hard mode time: 0:34:00 by Andrew 'ajbolt89' Bolton on 2004-06-13.
    • Best 100%: Single-segment 0:56:11 by Damien 'Dragondarch' Moody on 2005-07-15.
    • Best Hard mode 100%: 0:55:25 by Andrew 'spidey-widey' Brockmann on 2010-09-14.
    • Best low%: Hard mode 10% 0:45:42 by Andrew 'ajbolt89' Bolton on 2005-12-04.
    Metroid Prime 2: Echoes
    • Best Single-segment time: 1:27 by Charles Griffin on 2010-07-15.
    • Best low% time: 1:55 by Alastair 'DJGrenola' Campbell on 2006-09-22.
    • Best hard mode time: Single-segment 2:24 by Kim 'Silent echo' Siafa on 2006-02-11.
    • Best 100% time: Single-segment 1:56 by Charles Griffin on 2011-02-24.
    • Best hard low% time: 22% 3:37 by 'kip' on 2004-12-04.
    Metroid Prime Hunters
    • Best time: 1:16:33 by Zack 'DSGamer3002' Mintzer on 2009-02-22.
    • Best 100% time: 1:22:57 by Zack 'DSGamer3002' Mintzer on 2009-02-22.
    Metroid Prime 3: Corruption
    • Best time: 2:09 by 'Paraxade' on 2010-03-01, done in 32 segments.
    Metroid: Other M
    The cutscenes and loading times have been edited out.
    Gameplay clear time: 2:06:00
    Clear time according to in-game timer: 3:06:19.
    The in-game timer adds cutscene time.
    Speedrunning guides. Metroid Hacks (Unofficial games & patches) Merchandise Music
    Harmony of a Hunter

    "Harmony of a Hunter is an album created to mark the twenty fifth anniversary of the Metroid franchise. A vast number of people contributed to this project to celebrate and mark this historic franchise, which includes music from the original NES Metroid through Metroid: Other M for the Nintendo Wii. The album features a diverse range of talented individuals covering a variety of genres which we hope will appeal to many musical tastes.

    We hope that Harmony of a Hunter will be a fitting tribute to this wonderful series."

    Relics of the Chozo
    A Super Metroid Musical Collaboration

    "Relics of the Chozo is a project aimed at producing a collective and collaborative interpretation of the soundtrack of Super Metroid. However, each individual piece, despite being a unique standalone work of its own, is also a part of a larger scheme arranged to create an ambience of continuity; one large song, if you will. The project could be thought of in terms of a progression of events/sentiments/stages of every relevant theme from Super Metroid for the Super Nintendo."

    Game Soundtracks:
    Metroid
    Metroid II: Return of Samus
    Super Metroid
    Metroid Fusion
    Metroid Prime
    Metroid Zero Mission
    Metroid Prime 2: Echoes
    Metroid Prime Hunters
    Metroid Prime 3: Corruption
    Metroid: Other M
    Art
  • BunzBunz ☱☰☴☲☯☵☶☷☳ Joined: Posts: 1,495 ✭✭
    edited February 2013
    Chronological storyline:
    Cool stuff from this thread:
    King9999: wrote:
    Required reading for any fan of Metroid and game design:http://gamasutra.com/blogs/HugoBille/20120114/9236/The_Invisible_Hand_of_Super_Metroid.php

    I wanna try my hand at breaking down a classic game. Stuff like this fascinates me.
    Also going to throw this in here in case you haven't heard of Stemage and his group. If you like Metroid's music and don't mind loud guitars then I'd give Metroid Metal a listen.

    http://www.metroidmetal.com/

    Metroid Fusion - Sector 1


    Metroid Metal - Sector 1
    Koatl: wrote:
    Hey guys check this out:

    www.youtube.com/watch?v=c1uOZIU61CQ

    I own this bad muthafucker.
    Post edited by Bunz on
  • Radiantsilvergun3Radiantsilvergun3 Smooth Criminal Joined: Posts: 11,277
    Dope opening posts. Will look through them more thoroughly later.
    RoninChaos: A snap back is when you pimp slap a bitch with your back hand, and snap back around to catch her with the front.

    In this one and only life, I fear not death but monotony
  • SonichumanSonichuman You're too sloooww!! Joined: Posts: 16,549 ✭✭✭✭✭
    subscribed...I will say that 'Metroid' feels a bit plain though lol. I second what RS3 said in you got a nice bunch of stuff there in the OP. Now...it's time to let everyone get the fight over Other M out of the way. HAVE AT IT!
  • Radiantsilvergun3Radiantsilvergun3 Smooth Criminal Joined: Posts: 11,277
    Whoever wrote Other M needs to not write any more Metroid.

    Gameplay's ok, but rather mashy (which is a damn shame coming from TN) and it's far too regid.

    Ok I'm done.
    RoninChaos: A snap back is when you pimp slap a bitch with your back hand, and snap back around to catch her with the front.

    In this one and only life, I fear not death but monotony
  • J.DJ.D EVO Staff Joined: Posts: 4,486 ✭✭✭✭✭
    2D Metroid is fucking godlike.
    3D Metroid sucks big time.
    Fight For The Future!!
  • SonichumanSonichuman You're too sloooww!! Joined: Posts: 16,549 ✭✭✭✭✭
    Metroid fusion is fucking godlike.
    3D Metroid sucks big time.

    HEEEYY!!!.... >( I can not agree with this sir!
  • po pimpuspo pimpus Let's Hit the Climax! Joined: Posts: 17,281 ✭✭✭✭✭
    Prime games are fine. Other M... never happened.

    I just wish Nintendo would give us another 2D Metroid sometime soon. Can we at least get a collection like Kirby did?
    "Capcom should listen to their fans... Mega Man is a cool character." -2048 President Elect Kevin at Age 10
  • SonichumanSonichuman You're too sloooww!! Joined: Posts: 16,549 ✭✭✭✭✭
    Prime games are fine. Other M... never happened.

    I just wish Nintendo would give us another 2D Metroid sometime soon. Can we at least get a collection like Kirby did?

    Yeah they could do that for the series' anniversary....
  • MatriarchMatriarch Lilim Joined: Posts: 2,646 ✭✭✭✭✭
    So is Samus really a blonde? Because in the old games she had a different hair color in like every game.
  • JoshkazJoshkaz Princess Luna is my Waifu Joined: Posts: 14,723 ✭✭✭✭✭
    Shes been a blonde for awhile now.
    "You embarrass me," said Shadow, smiling. Then Shadow took his penis out and picked Cream up. "Let me charge up for a super ejaculation!" Shadow laid Cream down on the ground and then took his penis with him, which was already huge and shaking with sex energy, and found Cream's Piggy Bank, which was full of coins and dollars and things to save up for money, so she could buy what she wanted when she had enough inside it. Shadow took it and using his muscular penis, smashed a hole right through the piggy bank so now it was sitting on top of his penis like a hat. Shadow's penis looked like it belonged in a fashion show.
  • WellmanWellman Joined: Posts: 3,716 ✭✭✭✭
    Love the Metriod series.

    Other M, tried to be a jack of all trades and its horrible story and restrictiveness (I don't know if guys in Japan think it is meant to reduce difficulty or what) hurt the game badly. The controls were pretty decent, it just needed a better game structure around it. At the very least it proved once again, sometimes even the original people behind a series at some point may no longer GET what made the series great.

    Yeah they could do that for the series' anniversary....

    Last year was the 25th anniversary. :(
    You have been weighed.
    You have been measured.
    And you have absolutely...
    Been found wanting.
    Welcome to the New World. God save you, if it is right that he should do so.
    - A Knight's Tale
  • SonichumanSonichuman You're too sloooww!! Joined: Posts: 16,549 ✭✭✭✭✭


    Last year was the 25th anniversary. :(

    yeah I know...I didn't know how to put more sarcasm in my statement without it slap you in your face obvious.
  • Radiantsilvergun3Radiantsilvergun3 Smooth Criminal Joined: Posts: 11,277
    Shes been a blonde for awhile now.
    Since the SNES at least.
    RoninChaos: A snap back is when you pimp slap a bitch with your back hand, and snap back around to catch her with the front.

    In this one and only life, I fear not death but monotony
  • JoshkazJoshkaz Princess Luna is my Waifu Joined: Posts: 14,723 ✭✭✭✭✭
    Kirby > Metroid.
    Kirby deserves everything.
    "You embarrass me," said Shadow, smiling. Then Shadow took his penis out and picked Cream up. "Let me charge up for a super ejaculation!" Shadow laid Cream down on the ground and then took his penis with him, which was already huge and shaking with sex energy, and found Cream's Piggy Bank, which was full of coins and dollars and things to save up for money, so she could buy what she wanted when she had enough inside it. Shadow took it and using his muscular penis, smashed a hole right through the piggy bank so now it was sitting on top of his penis like a hat. Shadow's penis looked like it belonged in a fashion show.
  • J.DJ.D EVO Staff Joined: Posts: 4,486 ✭✭✭✭✭
    HEEEYY!!!.... >( I can not agree with this sir!

    Maybe I was too harsh, but let be honest, Metroid could have been up there with Zelda and Mario in terms of importance today, and yet it isn't.
    Metroid was already up there during the SNES era, but it's jump to 3D was so shitty compared to Mario's and Link's that it all started going down the drain from there :sad:
    Fight For The Future!!
  • Radiantsilvergun3Radiantsilvergun3 Smooth Criminal Joined: Posts: 11,277
    I'm personally not a very big fan of Kirby. I get lost all the time and the map system is confusing. There's like no rhyme or reason to it. Been a while tho.

    There's also a distinct lack of Geiger influence in Kirby.
    RoninChaos: A snap back is when you pimp slap a bitch with your back hand, and snap back around to catch her with the front.

    In this one and only life, I fear not death but monotony
  • SonichumanSonichuman You're too sloooww!! Joined: Posts: 16,549 ✭✭✭✭✭
    Maybe I was too harsh, but let be honest, Metroid could have been up there with Zelda and Mario in terms of importance today, and yet it isn't.
    Metroid was already up there during the SNES era, but it's jump to 3D was so shitty compared to Mario's and Link's that it all started going down the drain from there :sad:

    I thought Metroid Prime Trilogy did a nice job representing Metroid in 3D. The only thing really it was missing was the speed boost...pretty much everything that had been in Metroid up to that point was in it. I mean it's pretty much the best Metroid in 3D so far imo but it's competition doesn't really give much comp. To me Prime 1 is pretty much Super Metroid with a perspective shift putting yourself in Samus' shoes. I can't really think of a better/alternative way of doing Metroid in true 3D besides what Team Ninja tried to do but because of the fact that the enemies come in different elevations and different angles it's going to be difficult doing something like that without it being an RE4/Third Person shooter style camera for aiming purposes thus why they had to have spotty auto aim.
  • Radiantsilvergun3Radiantsilvergun3 Smooth Criminal Joined: Posts: 11,277
    For reason Prime never gelled with me. I always wanted to get the trilogy coolection for Wii tho. Wii-Mote Controls would make a hall of a difference for me I bet.
    RoninChaos: A snap back is when you pimp slap a bitch with your back hand, and snap back around to catch her with the front.

    In this one and only life, I fear not death but monotony
  • SonichumanSonichuman You're too sloooww!! Joined: Posts: 16,549 ✭✭✭✭✭
    Also going to throw this in here in case you haven't heard of Stemage and his group. If you like Metroid's music and don't mind loud guitars then I'd give Metroid Metal a listen.

    http://www.metroidmetal.com/

    Metroid Fusion - Sector 1


    Metroid Metal - Sector 1
  • specsspecs Excuse me, princess! Joined: Posts: 6,364 ✭✭✭✭✭
    Metroid fusion is fucking godlike.
    3D Metroid sucks big time.

    Agreed as long as we leave out the GC version (and not the Wii version) of Metroid Prime 1. That thing could have only been made more perfect with KB/mouse controls. It's otherwise godly.\
    Whoever wrote Other M needs to not write any more Metroid.

    A thousand times yes. Sadly I think it was like Metroid's creator. :sad:
    Tales From The Orbis Aetherum <- My ongoing, serialized narrative in podcast form. Go listen!
  • SonichumanSonichuman You're too sloooww!! Joined: Posts: 16,549 ✭✭✭✭✭
    Yeah..Sakamoto was the writer behind Other M. So he has both arguably the best game done in the series and arguably the worst game in the series under his belt.
  • evilweevleevilweevle Xbox GT : MrFossy Joined: Posts: 4,271 ✭✭✭
    sooo what are your votes for best suit out of all the games?

    mine goes to the light suit in MP2. shame the rest of the game is pretty shit.

    1854088-lightsuit.jpg
    3DS friend code : 0232 8273 2994
  • Radiantsilvergun3Radiantsilvergun3 Smooth Criminal Joined: Posts: 11,277
    Her pimped out Vera Suit with the boss shoulder pads. It's Iconic it's so damn good.
    RoninChaos: A snap back is when you pimp slap a bitch with your back hand, and snap back around to catch her with the front.

    In this one and only life, I fear not death but monotony
  • Fatal Error XIFatal Error XI I lurk, therefore I am Joined: Posts: 1,338 ✭✭✭✭
    I liked the concept Light Suit better than the actual in-game one. I thought MP2 got better after getting the Light Suit because you could backtrack without the pain in the ass dark environment draining you life. Though the whole light/dark world gimmick did start to get old quick.

    1EXcI.jpg
  • Leftover LotionLeftover Lotion Melon/LL Joined: Posts: 581
    Super Metroid
    Metroid Fusion
    Metroid Zero Mision
    Metroid: Other M
    I fucks with all of these heavily.

    Never cared for games that are strictly first-person. iRgUTgOk57XoF.gif
    Lotion, I use that.
  • Leftover LotionLeftover Lotion Melon/LL Joined: Posts: 581
    So is Samus really a blonde? Because in the old games she had a different hair color in like every game.
    Yeah.
    Hair

    Officially blonde, though early games and media portrayed her with brown, green, red, violet and dark hair.

    http://metroid.wikia.com/wiki/Samus_Aran
    Lotion, I use that.
  • King9999King9999 6/30/2016...mark it. Joined: Posts: 10,158 ✭✭✭✭✭
    Required reading for any fan of Metroid and game design: http://gamasutra.com/blogs/HugoBille/20120114/9236/The_Invisible_Hand_of_Super_Metroid.php

    I wanna try my hand at breaking down a classic game. Stuff like this fascinates me.
    3DS Friend Code: 2105-8754-7747
    PSN/Steam ID/NNID: mmking9999
    Tile Crusher now available on Android & Itch.io!
    "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -Satoru Iwata, 1959-2015
  • specsspecs Excuse me, princess! Joined: Posts: 6,364 ✭✭✭✭✭
    Prime 1 is amazing, like the FPS version of Super Metroid.

    Prime 2 and 3 felt much less intuitive, much more forced. The former because of the light/dark world gimmick LttP did waaaaaay better, the latter because of shitty forced Wiimote controls and yawn-inducing level design.

    I've yet to play Other M, but I've seen enough cutscenes. Normally I'm all about gameplay >>>>>>>>>>>>> story, but if a story is so shitty and characterization so pandering to Japanese chauvinist sensibilities, it starts to interfere, and I doubt Other M's Wiimote gameplay is so awe-inspiring to get me to ignore the fact Sakamoto actually thinks he's a good storyteller (maybe he was, once).
    Tales From The Orbis Aetherum <- My ongoing, serialized narrative in podcast form. Go listen!
  • Radiantsilvergun3Radiantsilvergun3 Smooth Criminal Joined: Posts: 11,277
    Prime 1 is amazing, like the FPS version of Super Metroid.

    Prime 2 and 3 felt much less intuitive, much more forced. The former because of the light/dark world gimmick LttP did waaaaaay better, the latter because of shitty forced Wiimote controls and yawn-inducing level design.

    I've yet to play Other M, but I've seen enough cutscenes. Normally I'm all about gameplay >>>>>>>>>>>>> story, but if a story is so shitty and characterization so pandering to Japanese chauvinist sensibilities, it starts to interfere, and I doubt Other M's Wiimote gameplay is so awe-inspiring to get me to ignore the fact Sakamoto actually thinks he's a good storyteller (maybe he was, once).
    I think he's a writer who does well with the concept of "Less is more" A lot of what makes Metroid so good is how much you get from so little. The old ones didn't point you in a direction, had very little narrative, yet told a complete story. The atmosphere, enemies and bosses sold the stakes. When Sakamoto started injecting more narrative it began to fall apart. He should either stick with the less is more approach of hire a science fiction writer to pen the meat of narrative.

    It's what I'd do.

    I totally disagree with you about the Wii-Mote tho. When done right that thing is bliss. I dunno if it's done right for MP3 (Or the trilogy) but everyone I've heard who likes the series say the Wii-Mote improves the experiences. I could see it. RE4 was a shit load of fun with the Wii-Mote. I dunno if better or not, but it was really fun.
    RoninChaos: A snap back is when you pimp slap a bitch with your back hand, and snap back around to catch her with the front.

    In this one and only life, I fear not death but monotony
  • Leftover LotionLeftover Lotion Melon/LL Joined: Posts: 581
    sooo what are your votes for best suit out of all the games?

    mine goes to the light suit in MP2. shame the rest of the game is pretty shit.
    For me it's Gravity > Varia > Everything else

    But then there's this nigga right here.
    icBtzpRjGmlDW.jpg
    If it was considered a suit I'd put it right behind Varia.
    Lotion, I use that.
  • SugaFreeSugaFree NAW SON Joined: Posts: 1,348 ✭✭✭
    I want a remake of Metroid II on the Wii U/3DS.

    In 2D please. I loved the GBA games.

  • FurryCurryFurryCurry The World's Finest Joined: Posts: 5,648 ✭✭✭✭
    In the case of Prime 4 how about just moving on with the series after Fusion. Just a thought.
    where yo tear drop at, gangsta? I'm so hard my cheeks look like i've been watching a lifetime movie marathon so what's really hood. - Monte
  • DavidstarDavidstar Joined: Posts: 4,025 ✭✭✭✭✭
    anyone else hate the term metroidvania?
    Did you see that Zack? Clear as a crisp spring morning... FK....in the signature. I knew i could count on it. It never fails
  • FurryCurryFurryCurry The World's Finest Joined: Posts: 5,648 ✭✭✭✭
    anyone else hate the term metroidvania?
    I prefer "Castleroid" but I use Metroidvania because it's the mostly widely known. :razzy:

    But on a serious note David what name would you give the sub-genre of adventure/action game wherein the world is just a series of interconnected maps?
    where yo tear drop at, gangsta? I'm so hard my cheeks look like i've been watching a lifetime movie marathon so what's really hood. - Monte
  • SonichumanSonichuman You're too sloooww!! Joined: Posts: 16,549 ✭✭✭✭✭
    In the case of Prime 4 how about just moving on with the series after Fusion. Just a thought.

    How would you move the series forward after Fusion?
  • DavidstarDavidstar Joined: Posts: 4,025 ✭✭✭✭✭
    I prefer "Castleroid" but I use Metroidvania because it's the mostly widely known. :razzy:

    But on a serious note David what name would you give the sub-genre of adventure/action game wherein the world is just a series of interconnected maps?
    metroidia? or just metroid-esque. i don't like the term metroidvania because i feel like it gives castlevania credit for this style of innovative gameplay
    Did you see that Zack? Clear as a crisp spring morning... FK....in the signature. I knew i could count on it. It never fails
  • DavidstarDavidstar Joined: Posts: 4,025 ✭✭✭✭✭
    i loved both the metroid prime 1 and 2. as for three i feel like it's the weakest of the primes due to the lack of isolation. the character interaction just felt weird.

    edit: also best suit is zero suit 8-)
    Did you see that Zack? Clear as a crisp spring morning... FK....in the signature. I knew i could count on it. It never fails
  • FurryCurryFurryCurry The World's Finest Joined: Posts: 5,648 ✭✭✭✭
    How would you move the series forward after Fusion?

    It's been awhile since I've played it but chronologically it is the last one. I sadly have not played any of the Prime games or (thankfully I guess) Other M but what has always been intriguing to me about the Metroid series is how little is known about everything. Metroid games really know how to feel like very brief moments in one woman's life and I would like to see what Samus' life is day to day. Not every bounty sends her to some labyrinth on the other side of the galaxy. Not every advanced species she meets wants to kill her. What is Earth like? What is the Federation like? Are there any wars? Does Samus have family? What are human-alien relations like?

    To me Samus is the best character that Nintendo has to explore some deeper emotional concepts lacking in most video-games. Metroid could be Nintendo's answer to "high level" games like Deus Ex or Mass Effect. Not in terms of gameplay but in character development and story telling. How will players make Samus react to the universe she lives in. I think that a Metroid game could pull it off if the writing is there to support it.


    Edit: Interesting to note the character interaction in Prime 2 David. Like I said before I never played any of them (except Hunters but that barely counts) but if a developer is smart they can still sell isolation to a player even when they are surrounded but tons of NPCs. You just have to create a mood of isolation. I think that being a woman and disturbingly good at her job already would put people at bay. Sure her fellow hunters might kick back and drink beer with her after another one of her crazy missions but that she doesn't something that none of them can even attempt. There is probably a lot of jealousy there and that could isolate Samus emotionally. On some level she has to be a cold woman to do what she does.

    And btw, a mature story doesn't mean it needs to have a M rating to be mature. So don't think that I mean Metroid needs titty bars, gore, or drugs to have a better story. Just want to be clear there.
    where yo tear drop at, gangsta? I'm so hard my cheeks look like i've been watching a lifetime movie marathon so what's really hood. - Monte
  • SonichumanSonichuman You're too sloooww!! Joined: Posts: 16,549 ✭✭✭✭✭
    metroid ideas

    Just to let you know pretty much the last bit of Samus' 'family' died in Other M. Probably the last person she could connect with is a black guy that was in her platoon back in the day. I'm not gonna go too far into it just in case you happen to want to blow through that game at some point.
  • Radiantsilvergun3Radiantsilvergun3 Smooth Criminal Joined: Posts: 11,277
    anyone else hate the term metroidvania?
    No because it describes them pretty damn perfectly. They took the Metroid formula and superfluously injected RPG elements and loot into with little thought or foresight on how it would effect the game. I find it strange that CV pretty shamelessly (Which is fine, imitation is the sincerest form of flattery) adopted the Super Metroid formula, but instead of looking at it and going "How can we make this better?" they just jammed a bunch of junk under the hood and put Castlevania paint on it with little rhyme or reason.

    Which is why I think SOTN and it's offspring are pretty over rated. SOTN is a good game no doubt, I don't mean to say it's garbage. I think it's a good game, even a great one. I just don't see any reason to pick it over Super Metroid which does everything SOTN does, but better. There's an actual pacing to Metroid, and a logic to how the maps flow together. SOTN lacks this. Every piece of equipment and item you pick up in SM has a point, a purpose, a reason for being, while the vast majority of the stuff you pick up in SOTN is junk. There's good stuff in there but the majority of it could be cut and the game would be better for it.

    The only really solid reason i can think of to pick up and play SOTN over Super Metroid is because you've played SM to death and need a new map, and in that department Nintendo has utterly failed it's fanbase and Konami has filled the void. This is from a purely gameplay observation standpoint. They both offer other things like wonderful music, and wonderful aesthetics that appeal to certain taste which would have one choose one game over the other.

    So no I don't hate the term Metroidvania. In fact I think it's quite apt. It even explains the orders the games came in. Metroid first. Metroid style CV's second.
    RoninChaos: A snap back is when you pimp slap a bitch with your back hand, and snap back around to catch her with the front.

    In this one and only life, I fear not death but monotony
  • orochizoolanderorochizoolander 2LANDER! Joined: Posts: 14,587 ✭✭✭✭✭
    I think all metroids are great. Unfortunately a lot of gamers let the horribly overblown writing of Other M and it's major changes to the 2D formula blind them to it's positive aspects. Team Ninja showed a lot of creativity and cleverness in their approach to innovating on the classic formula without taking away from it's core appeal. Soo many things could have gone horribly wrong in tackling such a difficult project, yet for the most part TN succeeded, too bad gamers had too much of a knee jerk reaction to appreciate it. I'm not denying it's a very flawed game but think about everything TN had to contend with. How do you take such well worn game play into new territory without looking like a cheap cash in or a fundamental lack of understanding of the source material? How do you walk the line between 2D and 3D withour polarizing your audience? How do you make your Metroid different than the Prime series without looking like you're trying too hard to be different? Other M might not be in the same league as the others but it's fun and different which is what counts at the end of the day.

    Anyways Fusion is the best Metroid and I stopped playing Hunters years ago, came back to it recently and had no idea what to do so I gave up lol.


    As a Metroid nut I've been religiously following any morsel of info about Dread for years...sadly it's nothing. More than an idea shelved until Nintendo gives someone the green light to make it.
    P. gorath said: seriously though, it really crystalized how much better mvc3 is than that game. "Oh look, commando vs. 3 characters...this will be excitin--zzzzzzzzzzzzzZZzzzz"
  • BunzBunz ☱☰☴☲☯☵☶☷☳ Joined: Posts: 1,495 ✭✭
    Hey guys check this out:



    I own this bad muthafucker.
  • HawkingbirdHawkingbird Hyper Bombing for Murrica! Joined: Posts: 19,088 ✭✭✭✭✭
    I love Metroid. This series and Donkey Kong Country are the only Nintendo franchises I still care about. Sad to say that the last Metroid game I liked was Zero Mission. I didn't like the Prime games mostly because I don't like the first person perspective. It didn't feel right playing Metroid in first person even though they faithfully adapted everything. Never played Other M but I youtubed a few walkthoughs and the story is beyond awful. I want for the series to go back to Super, Fusion and Zero Mission. Those games kicked ass.
    PSN: Hawkingbird
    FC: 0834-1564-0151
    http://steamcommunity.com/id/runawayavenger
  • Leftover LotionLeftover Lotion Melon/LL Joined: Posts: 581
    sexy personified

    That right there is the sexiest piece of hardware that I've ever seen anything always forever. ipjENXyV8AVrE.gif
    Lotion, I use that.
  • huckles98huckles98 Joined: Posts: 671
    I actually enjoyed the online deathmatch on the DS version. Kinda wish I still had it... I doubt anyone plays still though.
  • Holy KnightHoly Knight Above the Heavens Joined: Posts: 948 ✭✭✭
    To this day the Metroid enemy still creeps me the fuck out. I remember getting scared as fuck when you finally see a metroid for the first time in prime when it breaks from the test tube. I unloaded on the mother fucker. :rofl:
    Strive for perfection, stand for excellence.
  • Fatal Error XIFatal Error XI I lurk, therefore I am Joined: Posts: 1,338 ✭✭✭✭
    The Chozo Ghost freaked me out the first time I faced one. You think you're going to backtrack through an easy area you've been before, and then someone turns off the lights, creepy music starts playing, and these things are screaming at you. Your visor gets fucked up when they hit you, they turn invisible and are invincible to elemental attacks. They are hard to beat without the X-Ray visor. Fuck those guys.
  • po pimpuspo pimpus Let's Hit the Climax! Joined: Posts: 17,281 ✭✭✭✭✭
    Hey guys check this out:

    I own this bad muthafucker.
    I'm real jelly right now, lol. But for real, I always wanted a tricked-out SNES like that. How much did that job run you?

    On topic, Super Metroid is one of my favorite games of all time. I always make an effort to replay it once a year. I hold it up there with Mega Man X as one of those few games that has a perfect pacing. The game gives you everything you need to complete it without excessively holding your hand. Everytime you get a power-up, it plays right into the next section that it opens up.
    That article was well-written, and his points on the pacing and the use of the power-ups was spot-on. Like how in Maridia there's that section before Draygon where you have to abuse the shit out of the Grappling Hook, as almost a sort of farewell before beating the boss and getting the Space Jump. I always used the Grappling Hook method to take Draygon out as a final 'thank you' as the item becomes redundant afterwards.

    Think I need to dust off the SNES and play some Super Metroid again...
    "Capcom should listen to their fans... Mega Man is a cool character." -2048 President Elect Kevin at Age 10
  • SonichumanSonichuman You're too sloooww!! Joined: Posts: 16,549 ✭✭✭✭✭
    To this day the Metroid enemy still creeps me the fuck out. I remember getting scared as fuck when you finally see a metroid for the first time in prime when it breaks from the test tube. I unloaded on the mother fucker. :rofl:
    The Chozo Ghost freaked me out the first time I faced one. You think you're going to backtrack through an easy area you've been before, and then someone turns off the lights, creepy music starts playing, and these things are screaming at you. Your visor gets fucked up when they hit you, they turn invisible and are invincible to elemental attacks. They are hard to beat without the X-Ray visor. Fuck those guys.

    Shit I'm glad I'm not the only one who flipped his shit on this. The moment I walked into that lab and saw the metroid's in that glass container I was like 'awwww shit...I'm getting bad horror movie vibes right now'. I'm fucking staring at the tank as I'm walking by it in the slowest manner possible with the cannon pointed at it just waiting for it and it's a sigh of relief at first when nothing happens...But oh my fuckin god later when all hell breaks loose. Hearing the first glass break is easily one of those moments when you're thinking 'Fuck me...'

    Those Chozo ghosts were little assholes too and I completely feel the same way about them.

    Prime 3 had that goddamn ship.


    The moment I set foot out of the ship and saw the dried out husk of bodies about the beginning of the ship was when I knew I was going to hate this place.
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