The Sonic the hedgehog thread V.7 2017 its been generations since the last good sonic game

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  • Onslaught XOnslaught X Fear, actualizes true strength. Joined: Posts: 915
    Trust me...I don't want to be. Plus i haven't bought a Sonic game since SA1's rerelease...and eventually SA2's rerelease. Last time I bought a Sonic game new was...honestly, when SA2 came out originally.
    Then hooray, you're NOT the biggest Sonic fan on here. Everyone wins. :tup:
  • scum gale 88scum gale 88 yo! It's SYBOK! Joined: Posts: 1,739
    So much hype getting thrown around for SA2. Is the hype really justified when only 1/3 of the game is any fun? I got that game back in the DC days, loved the Sonic/Shadow levels. Tolerated the Tails/Robotnik levels, only because they were a poor man's E102. I would rather play as Amy or Big than have to go ahead with Knuckles/Rouge levels, yuck. Even though my mind was blown by the graphics and stuff, I still knew in my heart that it wasn't that great. I got suckered into the Gamecube version, leaving a sour taste in my mouth. No way am I getting it a third time, absolutely not.
    Yeah there need to be more gangbang creampie porno. VAMPIRE GANGBANG CREAMPIES.
  • SaitsuSaitsu When a Kid, Becomes a Legend Joined: Posts: 35,122
    For only $10? Sure, why the hell not? Most hype for games is nostalgia based only, and that's the only reason I'm getting SA2 honestly. But the Sonic/Shadow levels in this game alone is worth the $10 to me.
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  • Onslaught XOnslaught X Fear, actualizes true strength. Joined: Posts: 915
    So much hype getting thrown around for SA2. Is the hype really justified when only 1/3 of the game is any fun? I got that game back in the DC days, loved the Sonic/Shadow levels. Tolerated the Tails/Robotnik levels, only because they were a poor man's E102. I would rather play as Amy or Big than have to go ahead with Knuckles/Rouge levels, yuck. Even though my mind was blown by the graphics and stuff, I still knew in my heart that it wasn't that great. I got suckered into the Gamecube version, leaving a sour taste in my mouth. No way am I getting it a third time, absolutely not.
    The reasons that I enjoy this game are almost all purely nostalgic. Obviously they don't re-release these games to compete on any kind of level with the current games being released. They come out because they know a lot of people enjoyed them during their childhood, therefore a lot of people would probably buy it again. There a lot of design choices in this game that I can clearly recognize to be poor, however I enjoy it immensely regardless because of how much I loved the game as a kid as well as how much I love the franchise and characters as a whole.

    And the Knuckles/Rougue stages were fucking awesome, except for the space ones. Those were fuckin' hard.
  • SaitsuSaitsu When a Kid, Becomes a Legend Joined: Posts: 35,122
    Man you trippin, fuck the Knuckles and Rouge stages. I hated them even as a kid.
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  • HecatomHecatom Aka Black Gorilla (・Д・)ノ Joined: Posts: 23,782
    I'm planning on buying S4e2 and SA2+Bat tle mode this weekend :)
    Now if only they made a psn version of Sonic Riders Zero Gravity
    Man you trippin, fuck the Knuckles and Rouge stages. I hated them even as a kid.
    Look at the bright side, at least they aren't terrible like Big's stages on SA1
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  • Onslaught XOnslaught X Fear, actualizes true strength. Joined: Posts: 915
    I'm planning on buying S4e2 and SA2+Bat tle mode this weekend :)

    Look at the bright side, at least they aren't terrible like Big's stages on SA1
    Real talk. That shit was confusing. o_O
  • Ki ShimaKi Shima This tiger isn't dead.... Joined: Posts: 8,361
    So much hype getting thrown around for SA2. Is the hype really justified when only 1/3 of the game is any fun? I got that game back in the DC days, loved the Sonic/Shadow levels. Tolerated the Tails/Robotnik levels, only because they were a poor man's E102. I would rather play as Amy or Big than have to go ahead with Knuckles/Rouge levels, yuck. Even though my mind was blown by the graphics and stuff, I still knew in my heart that it wasn't that great. I got suckered into the Gamecube version, leaving a sour taste in my mouth. No way am I getting it a third time, absolutely not.

    I like the music on their levels :rofl:

    I wanted online for this game but then I realised how easy it is to get owned at this game, by anyone :rofl:
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  • scum gale 88scum gale 88 yo! It's SYBOK! Joined: Posts: 1,739

    And the Knuckles/Rougue stages were fucking awesome, except for the space ones. Those were fuckin' hard.
    I don't think they were hard, just....big. Too big. Getting pelted with meteors wasn't fun. No level in a Sonic game should take 40 minutes to complete.
    What is this about Nights coming out? I will have to get on that. I mean, I have it for my Saturn, but I would like to play it with a genuine analog stick and not the d-pad.
    Yeah there need to be more gangbang creampie porno. VAMPIRE GANGBANG CREAMPIES.
  • Darklightjg1Darklightjg1 Dr. SuessLight Joined: Posts: 3,805
    I'll cop it, but no online vs play is a missed opportunity. I'd rather play against seasoned players than own up on my little cousins and shit. Come on Sega, get on the ball.
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  • evilweevleevilweevle Xbox GT : MrFossy Joined: Posts: 4,275
    i get my internets tomorrow so ill be downloading this ASAP! will probs give the Battle DLC a miss though. dont think i ever used it in the GC version.
    3DS friend code : 0232 8273 2994
  • Onslaught XOnslaught X Fear, actualizes true strength. Joined: Posts: 915
    I'm confused, is there DLC that allows online multiplayer or something? I'm looking at the main menu in the DOWNLOAD CONTENT tab and nothing is there.
  • RokmodeRokmode preppy asked me to change my title rip meaty mud flap Joined: Posts: 8,306
    Won't let me dload sa2 on xbox marketplace. gives me an error
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  • Onslaught XOnslaught X Fear, actualizes true strength. Joined: Posts: 915
    Won't let me dload sa2 on xbox marketplace. gives me an error
    You have to do it through the website. It did the same thing to me too.
  • ShadowShadow ¿ Joined: Posts: 2,125
    I noticed Big The Cat has been making a lot of hidden appearances in some of the levels. Is this something new because I don't remember seeing Big at all in the original game.
  • Onslaught XOnslaught X Fear, actualizes true strength. Joined: Posts: 915
    I noticed Big The Cat has been making a lot of hidden appearances in some of the levels. Is this something new because I don't remember seeing Big at all in the original game.
    Big appeared as an easter egg only in the Gamecube version, SA2: Battle.
  • JoshkazJoshkaz Princess Luna is my Waifu Joined: Posts: 15,340
    DC* Big's was removed entirely from Gc
    "You embarrass me," said Shadow, smiling. Then Shadow took his penis out and picked Cream up. "Let me charge up for a super ejaculation!" Shadow laid Cream down on the ground and then took his penis with him, which was already huge and shaking with sex energy, and found Cream's Piggy Bank, which was full of coins and dollars and things to save up for money, so she could buy what she wanted when she had enough inside it. Shadow took it and using his muscular penis, smashed a hole right through the piggy bank so now it was sitting on top of his penis like a hat. Shadow's penis looked like it belonged in a fashion show.
  • Onslaught XOnslaught X Fear, actualizes true strength. Joined: Posts: 915
    ......no it wasn't.
  • JoshkazJoshkaz Princess Luna is my Waifu Joined: Posts: 15,340
    according to the wiki he was. He's returned in the HD port.
    Edit: he was in cutscenes...Never knew that. was wrong.
    "You embarrass me," said Shadow, smiling. Then Shadow took his penis out and picked Cream up. "Let me charge up for a super ejaculation!" Shadow laid Cream down on the ground and then took his penis with him, which was already huge and shaking with sex energy, and found Cream's Piggy Bank, which was full of coins and dollars and things to save up for money, so she could buy what she wanted when she had enough inside it. Shadow took it and using his muscular penis, smashed a hole right through the piggy bank so now it was sitting on top of his penis like a hat. Shadow's penis looked like it belonged in a fashion show.
  • SaitsuSaitsu When a Kid, Becomes a Legend Joined: Posts: 35,122
    I'm bored...which means it's list time. Should list all the Sonic/Shadow Levels in SA2 and rank them from Best to Worst.
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  • JoshkazJoshkaz Princess Luna is my Waifu Joined: Posts: 15,340

    egggolem boss just for this song being in the previous cutscene. <3
    "You embarrass me," said Shadow, smiling. Then Shadow took his penis out and picked Cream up. "Let me charge up for a super ejaculation!" Shadow laid Cream down on the ground and then took his penis with him, which was already huge and shaking with sex energy, and found Cream's Piggy Bank, which was full of coins and dollars and things to save up for money, so she could buy what she wanted when she had enough inside it. Shadow took it and using his muscular penis, smashed a hole right through the piggy bank so now it was sitting on top of his penis like a hat. Shadow's penis looked like it belonged in a fashion show.
  • M.D.M.D. digs older chicks Joined: Posts: 4,188
    Maybe it's cause I'm a K-T-E fan, but I got no beef with Knux stages. He does what his character does; glides, climb, punch. It's also fun trying to figure out where the gems/keys are. Too bad they're usually in the same predetermined spots, so that takes the fun away. Would people prefer it if he had Sonic/Shadow stages and he could just glide over everything?

    I hope this HD port looks better. I still think SA1 graphics are more smooth and appealing than SA2 but there's nothing wrong with SA2 graphics.
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  • ShadowShadow ¿ Joined: Posts: 2,125
    Maybe it's cause I'm a K-T-E fan, but I got no beef with Knux stages. He does what his character does; glides, climb, punch. It's also fun trying to figure out where the gems/keys are. Too bad they're usually in the same predetermined spots, so that takes the fun away. Would people prefer it if he had Sonic/Shadow stages and he could just glide over everything?

    I hope this HD port looks better. I still think SA1 graphics are more smooth and appealing than SA2 but there's nothing wrong with SA2 graphics.
    I don't really mind Knuckles' and Rouge's stages. As a matter of fact Pumpkin Hill is one the best levels in my opinion. Also, I think the cutscenes look a lot nicer in SA2. I really like the music in this game too.
  • Radiantsilvergun3Radiantsilvergun3 Smooth Criminal Joined: Posts: 11,277
    Maybe it's cause I'm a K-T-E fan, but I got no beef with Knux stages. He does what his character does; glides, climb, punch. It's also fun trying to figure out where the gems/keys are. Too bad they're usually in the same predetermined spots, so that takes the fun away. Would people prefer it if he had Sonic/Shadow stages and he could just glide over everything?

    I hope this HD port looks better. I still think SA1 graphics are more smooth and appealing than SA2 but there's nothing wrong with SA2 graphics.
    I don't mind his levels being about searching for stuff, but Hot n Cold shit is annoying, and that dinging noise was like nails on the black bard of my mind. Nothing like being really close to one of the shards but not being able to find all the while that god damn noise is just going on and on ding ding ding ding ding ding ding ding ding ding ding ding ding ding ding ding ding fuck it's enough to drive any man to drink.
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  • The BreakerThe Breaker reading, lol Joined: Posts: 1,918
    Having played for about two or three hours today...

    Well, the graphics are "kind of" better. They use the proper aspect ratio and the game runs at 720/1080 now. I think they also added some small effects (or rather, restored ones that didn't work in Gamecube for whatever reason.) While whoever ported it added some new graphics for the 360 version, it only reaches as far as icons and some menu items...so basically, 3D looks much better...but all the textures look much grainier, and some of the backgrounds are really bad.

    Sound quality is better than I remember it - or rather, some things sound strangely clearer (those rockets you can fly around on, seagull sfx in Metal Harbor.) Most cut scenes (ones that aren't rendered entirely in game) are upscaled while keeping 4:3 aspect ratio though. Sometimes the 3D models they use in the cut scenes look really shitty for no apparent reason. Like the president and his assistant didn't have the greatest models, but when you catch up to them the first time with Tails...they look a lot worse. Don't remember how the voice syncing was handled, but it's pretty bad in this version (not that it really matters.)

    Haven't played around with online components at all and have barely done anything related to Chao. The GBA / DC MU thing is now just some (oddly generic) Chao deporter for getting rid of Chao, nothing else. Uses a separate save file like other versions, so we can probably hack Chao again. Not sure if the infinite feed glitch works anymore, tried it for like one minute but it's been a few years and that's real damn tedious to get back into doing. The Black Market door is there. I dunno if it's the same or not. Battle mode DLC didn't mention online and you can't access the downloadable content tab in the menu despite being allowed to download it through the marketplace (still works, just an oddity.) That being said, they added loading tips, and some mention posting your score to the leader boards. So I guess there is something you can do with online. I recall reading something about Chao garden battles and online but I'm not going to bet on that because I could just be giving myself false hope...

    Camera is NOT fixed, and nothing about it was changed (from SA2B.) If it annoyed you to no end before, it's gonna do so this time too. Load times are reduced to varying degrees (sometimes a lot, sometimes barely noticeable improvement.) Also my memory is really fuzzy regarding the menu themes, but I think they did a couple of changes here. Aside from the obvious DLC and Exit additions, the main menu has been turned into something similar to the beta versions (a simple choice list.) You can still switch the theme out, and pick what character is going to say all the menu related stuff. Just won't hear some lines and you will see less of your selected background image. Who gives a fuck I guess, but it's worth mentioning.
    yeee boy time to be the worst i ever was...ONCE MORE!
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  • Shadow AceShadow Ace The Royal Knight of the Turbulent Winds Joined: Posts: 5,173
    its not that hard to incorpoate a matchmaking server for online play especially when the original DC game could connect to the internet..like darklight said...a missed oppurtunity...

    if they can add leaderboards they can add online vs...

    maybe they where working on a fixed budget..
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  • SaranghaSarangha Look within yourself Joined: Posts: 4,256
    Sega has been financially distraught for many years now and it gets worse regardless of Sammy helping them. As you may already know Sega shut down many studios worldwide and they not only cancelled some projects but, they also stated they are focusing on core titles only. To expect them to add online to a game that is more than a decade old is hilarious. The only people getting this game are SA2 fans and adding online isn't going to attract new people or very little. Ask a kid if he wants to play SA2Battle even if it is 10 bucks he or she will probably say no. There was no online multiplayer on the DC. the DC could go online but it doesn't mean the game was online lmao.

    If you understand the way the industry works you will realize why incorporating online is only worth it if they can attract new users. Why set up a server for a 10 dollar game that won't sell as much as other online titles? I do respect Sega though. Yakuza 3,4 and 5 coming up,Binary Domain,Sonic Colors,Generations,Sega All Stars Racing and the Platinum 5 titles being published have made them a consistent company. Who would have thought Capcom would be outdone by a company struggling financially? I also can't complain about the HD releases, they have all been great so far. People like to shit on Sega and that's fine but TBH there are a truckload of companies doing much worse things.

    Also I agree that Knux and Rouge levels aren't that bad, at the end of the day it is Sonic gameplay with all the running and gliding. Plus the levels are super short if you know how to navigate them well and get A ranks. No matter how hard you try, speed running Tails and Eggman's levels are extremely slow. Lock on shooting has no place in a Sonic game, at least E-102 was faster....lol.
    I'm bored...which means it's list time. Should list all the Sonic/Shadow Levels in SA2 and rank them from Best to Worst.

    TBH that is too hard for me to do since I like them all lol.

    Instead I'll rate characters from highest to lowest in terms of gameplay:

    1.Sonic
    2.Shadow (Great levels but I feel the platforming is more solid in Sonic's levels)
    3.Knuckles-Rouge (Can't really decide but we can all say Rouge's space level inspired Mario Galaxy lol)
    4.Robotnik (Lock-on shooting at least fits his theme but still terrible and I wish you could actually aim)
    5.Tails (By far the worst part of this game, should have let tails fly like his incarnation in the Chao garden)
    http://forums.shoryuken.com/discussion/comment/8449745/#Comment_8449745

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  • Jack_FrostJack_Frost M.C Joined: Posts: 6,837
    Sonic Adventure 3 was Sonic 06, stop the wishful thinking!
    There aren't 50 hours in a 5 day span...
    CRYING
  • SWBetaSWBeta Joined: Posts: 12,770
    You motherfuckers....

    I saw that the title of the thread said "Sonic Adventure 3," and here I came rushing into the thread because I thought it was announced.

    I hate you all :mad:
  • SaitsuSaitsu When a Kid, Becomes a Legend Joined: Posts: 35,122
    Sonic Adventure 3 isn't coming, nor should it (or SA4 if we really must call Sonic 06 as SA3).
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  • SWBetaSWBeta Joined: Posts: 12,770
    Sonic Adventure 3 isn't coming, nor should it (or SA4 if we really must call Sonic 06 as SA3).
    Go back to the MGR thread, heathen!!
  • SaitsuSaitsu When a Kid, Becomes a Legend Joined: Posts: 35,122
    Go back to the MGR thread, heathen!!

    One, I don't belong to any one thread. Secondly, I enjoy the SA games and even I realize the need to move on from them.

    But let's break this down, what makes a Sonic game a Sonic Adventure game other than the name?
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  • Tien GoukiTien Gouki Captain Jack Joined: Posts: 3,866 ✭✭✭✭✭ OG
    So is the game true 16:9 or just stretched 16:9 like a lot of "HD" remakes?
  • The BreakerThe Breaker reading, lol Joined: Posts: 1,918
    One, I don't belong to any one thread. Secondly, I enjoy the SA games and even I realize the need to move on from them.

    But let's break this down, what makes a Sonic game a Sonic Adventure game other than the name?
    3d chao garden
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  • M.D.M.D. digs older chicks Joined: Posts: 4,188
    But let's break this down, what makes a Sonic game a Sonic Adventure game other than the name?

    Let's see....

    - Mandatory multiple playable characters; it's not an adventure if you can only play as Sonic.
    - Vehicles; why run at the speed of sound when you can drive at 80 mph?
    - Guns; not even joking.
    - Upgrades; "If we gave you all the abilities from the beginning it would be too easy."
    - Lack of Special stages; "don't worry, we collected the emeralds for you."
    - Chao puns
    - Grass Stage
    - City Stage
    - Egyptian stage
    - Humans other than Eggman (who is just an egg with a head, stache, and limbs so he doesn't count).
    - A final battle as Super Sonic.
    - Emblems/Medals; Gotta collect them all if you want the cool stuff.
    - Camera glitches.
    - Skepticism.

    Did I miss anything?
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  • scum gale 88scum gale 88 yo! It's SYBOK! Joined: Posts: 1,739
    you forgot:
    -Robotnik isn't the main threat, it's a giant monster at the end.
    -rolling into a ball makes you slower
    -SA2 introduced the "whoosh" noise when you jump as opposed to the "bwoop" sound of SA1/classic series. This still continues in modern games.

    *edit*
    I suppose these things aren't totally exclusive to the Adventure's/'06 but its definitely a trait that is common in modern games for SOME reason.
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  • Tien GoukiTien Gouki Captain Jack Joined: Posts: 3,866 ✭✭✭✭✭ OG
    And LOOK THE FUCK OUT IT'S A HOMING SHOT SONIC!!!!! :lol:
  • PsychoJoshPsychoJosh CRUNCH TIME Joined: Posts: 3,145
    you forgot:
    -SA2 introduced the "whoosh" noise when you jump as opposed to the "bwoop" sound of SA1/classic series. This still continues in modern games.

    No, that was Sonic 2006.
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  • M.D.M.D. digs older chicks Joined: Posts: 4,188
    No PsychoJosh, it was SA2.
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  • evilweevleevilweevle Xbox GT : MrFossy Joined: Posts: 4,275
    you guys missed the most obvious ones!

    - annoying as fuck voices for all characters, especially tails and amy rose
    -really fucking bad character themes for characters, especially tails and amy rose
    -knuckles is really a gangsta
    -when you really get down to it, only about 25% of the games levels are actually any good (sonic, SA1 tails,possibly amy,shadow) and the rest are just about passable or awful (knuckles, rouge, SA2 tails, robotnik, E102, Big)
    - the real reason you will keep playing is to get more stuff in the chao garden and get the special chao.

    also im really glad they didnt fix the voices overlapping each other in custscenes like they did in the original. it was annoying as fuck back then and its annoying as fuck now.

    now excuse me while i get every emblem on every level :D
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