Official Persona 4 Arena Frame Data -- Famitsu

SUPARNOVAXSUPARNOVAX 必殺技Joined: Posts: 5,807 ✭✭✭✭✭ OG
Officially released from Famitsu. This is packed in with the new Persona 4 Ultimate Design Art Works released just this past week. Unfortunately I jumped the gun and bought a copy for $50 imported before this was published online. (SALTY)

Rather than bomb every single thread, just gonna link it up here.
Small picture I doctored up to help dissect some of the Japanese letters until someone fully translates them.
jkXsB.png

Yu
01_narukami.png
http://famitsu.jp/fmbk/p4u/table/01.html

Yosuke
02_hanamura.png
http://famitsu.jp/fmbk/p4u/table/02.html

Chie
03_satonaka.png
http://famitsu.jp/fmbk/p4u/table/03.html

Yukiko
04_amagi.png
http://famitsu.jp/fmbk/p4u/table/04.html

Kanji
05_tatsumi.png
http://famitsu.jp/fmbk/p4u/table/05.html

Teddie
06_kuma.png
http://famitsu.jp/fmbk/p4u/table/06.html

Naoto
07_shirogane.png
http://famitsu.jp/fmbk/p4u/table/07.html

Mitsuru
08_kirijo.png
http://famitsu.jp/fmbk/p4u/table/08.html

Akihiko
09_sanada.png
http://famitsu.jp/fmbk/p4u/table/09.html

Aigis
10_aigis.png
http://famitsu.jp/fmbk/p4u/table/10.html

Elizabeth
11_erizabeth.png
http://famitsu.jp/fmbk/p4u/table/11.html

Labrys
12_rabirith.png
http://famitsu.jp/fmbk/p4u/table/12.html

Shadow Labrys
13_shadowrabirith.png
http://famitsu.jp/fmbk/p4u/table/13.html
"Defeat is a state of mind. No one is ever defeated until defeat has been accepted as reality. To me, defeat in anything is merely temporary, and its punishment is but an urge for me to greater effort to achieve my goal. Defeat simply tells me that something is wrong in my doing; it is a path leading to success and truth." ~ Bruce Lee

Comments

  • d3vd3v Coughing DAT PINK SPIT Joined: Posts: 35,109 mod
    Delicious!
    You can't ask for well-thought-out changes off day 1, week 1, or mostly even month 1 play...and that's when the game is out and everyone's in the lab.
    -Mike_Z

    Everyone (should) be mindful that if there isn't a new generation after my generation, the FGC (fighting game community) will basically become extinct, so it's important to think about the future.
    -Daigo Umehara

  • CelerityCelerity Professional Necrodancer Joined: Posts: 798
    This is incredibly useful, especially for SLab and all of the rushdown characters. I expect to see the game change a lot in the coming months.
    (P4AU) Marie :::: (UNIEL) Vatista :::: (BB) Izayoi/Rachel :::: (USF4) Juri
  • YannickYannick Max Range Panta Rhei Joined: Posts: 4,464
    :eek: Good shit!

    P.S. - Going to be uploading this to the Betty wiki tonight if I get a chance.
    The Sunset Studio // Destiny: Rise of Iron, Fighters, Development, Mechanics, Strategy, Media.
  • CorreaCorrea HYPER CATINEL FORCE Joined: Posts: 177
    Huh..D Bufudyne has 9 extra frames of startup? I was wondering why some resets only worked properly with C version, or some only with D.

    And A Coup is actually 9 startup, not 7? Noticing other miscellaneous weird things like Air Throws being one frame faster than ground throws. Definitely going to have to study this for a while and go back to the lab when I get some time
    PSN: tcorrea
    P4A: Mitsuru
    UMVC3: Doom / Storm / Sentinel
  • QETZLQETZL Needs more Salt. Joined: Posts: 494
    Hey Gang, just thought I should mention that all said frame data appears to be locked away now and requires some password to access through the Famitsu site (possibly one that comes with your copy of the book ya'll paid and were subsequently salty for).

    Was it all mass migrated to another website, do you know?
    CFN: THEBENWA
    I play Bison and when I win I slick my hair back and try to pop my pecs
    as you should.
  • YannickYannick Max Range Panta Rhei Joined: Posts: 4,464
    :eek: Damnit, I KNEW I should have copied this info to my hard drive. FAWK~

    I am kinda sad.
    The Sunset Studio // Destiny: Rise of Iron, Fighters, Development, Mechanics, Strategy, Media.
  • Ragnorok64Ragnorok64 My muscles have no memory. Joined: Posts: 4,947
    I never even got to see it. Oh well if it was out there once it'll still be floating around sonewhere.

    Sent from my MOTWX435KT using Tapatalk 2
  • wiredgodwiredgod Joined: Posts: 461
    Is it normal for a game to be this guarded about its frame data?
    PSN: wiredgod
    BB: Carl
    P4A: Teddie / Shadow Labrys
    Skullgirls: Peacock / PW / Filia
  • Dotop10Dotop10 恋をはじめよう Joined: Posts: 15
    I believe the reason was that the link was not supposed to be public and only for people who bought the artbook. Kind of a weird way to release it though. However, most of the frame data is being put up on the dustloop wiki. So if you missed the famitsu link, it might be better to check there.
  • SUPARNOVAXSUPARNOVAX 必殺技 Joined: Posts: 5,807 ✭✭✭✭✭ OG
    Yeah, it's dustlooped. I'm still salty. My mook is not even here yet.

    #FuckFamitsu
    "Defeat is a state of mind. No one is ever defeated until defeat has been accepted as reality. To me, defeat in anything is merely temporary, and its punishment is but an urge for me to greater effort to achieve my goal. Defeat simply tells me that something is wrong in my doing; it is a path leading to success and truth." ~ Bruce Lee
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