I think it confirms that any susposed difference in speed isn't down to the different software revisions.
Wow, I just tested out my HF board, and it was way, way, way slower than I remember. Looking back on it now, I think when I played HF, I played it on nothing but emus and Capcom Generations 5, which is why I remember HF being this speed:
(That vid was done with Capcom Generations 5, by the way.)
But now that I've played the arcade version, ST is definitely faster.
Have you or would you ever consider making a CPS1 combovid to go along with your CPS2 ones? That would be cool.
btw to everyone who's not yet bought it, the excellent 'INSANITY STARTING OVER HYPER STREET FIGHTER 2 DVD': http://www.inhgroup.com/item/st2/
features (what I'm pretty sure is) TZW's origonal Guile exhibition combovideo, that Sean said he took these combos from.
Also NKI, have you ever come accross any HF related sites or info on your journeys around T.Akiba and other Japanese sites, do any of the frame data etc.. pages relate to other versions (HF) or only ST?
In the intermission for Volume I, there are a few (rather bland) HF combos. Nothing special, and not even really worth the download if you ask me. :sad:
NKI, yeah the Guile section I'm talking about is on the end of the glitch section, so am pretty sure its (at least part of) the TZW one.
The grade of video looks pretty old, like something of its era. Was the origonal video ever ripped do you know?
If there are any combovideo makers out there interested in doing a HF vid, or even starting to compile a list, that would be a great resorce. There are alot of combo's especialy CPS1 chains not featured on any western vids.
If any collectors are on here, check this out:
Its a different instructional video to the Gamest one I've already posted up. I'd love to see it. If anyone gets/has this, let us know, there have been several kind offers already to rip/ host anything like this for the thread.
Watching those vids Crayfish hosted, I saw a ryu player consistently using hurricane kicks to trade with the fireball every time he saw a fireball in the ryu vs. ryu match. How effective of a strategy is this? the Ryu player using the tactic won. But I've never seen that done before.
Master Chibi wrote: »
Whiff your entire SOUL into c.MK in 3S.
I believe i have that Pony Canyon tape somewhere. I'll dig it out and put it up for download.
hurricane does more damage, and if you time it right you'll go through the fb. It's kinda like rog trading dash punches vs a fireball.
Bill Wood wrote:
Hey guys, that video I sent to Preppy is up in his "zachd/mvc2 videos" thread, I hope you all enjoy it. Big thanks to him for taking the time to encode it!
Here's the direct link:
Wow, that would be fantastc. Great new. Thanks Eidrian. Is it a stategy vid, combo focused of a bit of everythin like the Gamest one?
It's like a Gamest one, just from a different studio. I uploaded it to www.combovideos.com . It's on the main page, and no, you don't have to pay to download. It's on the free match videos sections.
Original Filename: (???????) ????????????? ????? ????????? [1h00m01s 320x240 WMV9].wmv
Size: 301 MB
Hope you all like it.
PS: Also, some comments please! :D
Lots of new info on the Xbox360 version:
Again, does anyone have the Hyper Fighting video they could post up too:
Btw Eidrian, dont forget to post this up in the 'Korea SF2' thread, sure those guys will go crazy for this.
Thanks agin m8, great work :tup:
Lots of new info on the Xbox360 version:
Which HF video are you requesting? That ebay link is for the Pony Canyon VHS. If you point me in the right direction, i might be able to get it and upload it just like the other one.
woa the xbox 360 version looks hella slow! Under water fighting 2k6 :looney:
Yes that the one, its the Pony Canyon HF (Turbo) one. If its anywhere near as good as the Champion Edition one you just posted' it'll be great. I've just noticed how many videos Pony Canyon have done, its a shame they aren't as well know as Gamest. I noticed on e-bay one of SF1 too!!
woa the xbox 360 version looks hella slow! Under water fighting 2k6
the hurricane kick is very effective against Guile, because within the range of where Guile can shoot his sonicboom and backfist, he's prone to eating a hurricane kick,
lol@tomo video. there is also a big story behind this too. lets just say his fucking so-called "manager" screwed me out of doing this. it was filmed in san diego for the most part. anyways, have fun to those trying to play this game. imo, this is the best version of SF ever made or played.
Even walk forward backfist?
Yeah, i have that as well. I'll try to post it soon and also that SF1 tape too. :P
The only way I can really see the backfist connecting is if Ryu used a hadouken within close range to counter the sonicboom, this would allow Guile to backfist Ryu before he can recover.
That would be it.
You sonic boom:
if Ryu HKs you crouching fierce
if Ryu cancels with fb you backfist
if Ryu jumps forward you anti air
if Ryu blocks (best option) you get spaced out and keep throwing SBs and FBs at each other til you get bored and one of you makes a mistake.
I forgot to mention Ryu can go for the uppercut through the sonic boom. In which case Guile still gets his walk forward mixup options.
I can't recall but doesn't guile have a move forward option (b+MK or b+LK aka knee) that keeps his charge? The only problem with this option is that if Ryu is good he can throw a fireball forcing Guile to block, or gain the fireball initiative again.
The biggest thing for guile in this match is learning to compete in the FB wars. Guile players need to learn the buffer technique for sonic booms (hold b f b +P allowing Guile to throw booms based on recovery instead of charge timing).
oh and props on the big trouble in little china shot. I love that movie.
Nice thread Crayfish, off topic goodge street casino has refitted new buttons and sticks for ALL machines.
when you gonna do another session? give me some rough dates. if you do not know i am off for about 4 days week after next so i can do some AE and Turbo games and hopefuly bring Pulpasis plus another friend to my flat.
Bill Wood wrote:
Here's another question for the experts out there; with all the discussion about relatively close 5-5 or 6-4 HF matchups (Ryu vs. Guile), are there any HF matchups where even the most skilled player has little or no chance of winning?
The biggest thing for guile in this match is learning to compete in the FB wars.
This is why I feel that Guile will never have a 5-5 battle up against Ryu in Hyper. A 6-4 is not even that big of an advantage at all if you really think about it, the Guile player still has to work more harder than the Ryu player when these two are confronting one another, at high lvls, the matches do become more close, but that's how it is with almost all fighting games at the highest lvls of play.