This may be a stupid thing to even bring up, but here I go.
So, I was playing a few matches online today and I started to notice something. Often I will start the match off by countering my opponent's predictable habitual "jump forward" motion with Cammy's cannon spike. The funny thing, is that I am able to input the srk before the "FIGHT" text completely leaves the screen, therefore instantly starting off the match with a free kick in. So in essence, I guess you could say that the command is "buffering" through the period of motionlessness, I guess...technically...o_O
I guess my real question would be: Is this normal? Or does the period of not being able to input commands end before the text leaves the screen?
Now I had heard that the text is going to leave the screen faster in the 2013 build so...maybe that has something to do with it? I'm not sure. This is probably a stupid question to ask in the first place.
Thoughts?
Skullgirls| Blazblue | Alpha 3| SSFIV
I like Valentine, Makoto, and Cammy.
XBL: The Martian IV
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"You must wait at least 28623 seconds before performing this action."
Jun 16, 2011 -- 12:28PM, DarthEnderX wrote:
Makoto is about to have the best day ever.
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0 • Off Topic Disagree Agree LikeI feel like I've been able to do similar things in Ultimate Marvel as well. An example being Dante's teleport. I press down down a split second before "FIGHT!", and then S right after the announcer speaks and boom, the teleport comes out.
It's rather odd. Sometimes it does seem like I'm just timing it coincidentally, but at other times it seems like the game is eating the inputs before it should be.
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0 • Off Topic Disagree Agree LikeSent to the Internet with Smoke Signaltalk. Buy your matches and blanket in the Trading Outlet for $20 shipped. Firewood sold separately.
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