Naruto Ultimate Ninja Storm 2.0 - Storm 4 Is Out! (PS4/Xbox One)

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  • RazeyurstyleRazeyurstyle Joined: Posts: 6
    edited February 2016
    Nope.....you have to play through story. Haven't heard of anyone unlocking chars with Ryo (unlike the previous versions). The whole thing should take an hour and half if you speed run it and skip all the movies
  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    Fuck man, switching characters mid combo.........

    I never knew I could feel this way........

    so-good_franco.gif


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  • echelonNYKechelonNYK Sleepwalking in the minefield Joined: Posts: 3,299
    How long was the installation time on the PS4?
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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    echelonNYK wrote: »
    How long was the installation time on the PS4?

    I pre ordered digitally, so it was ready as soon as it was 10:00 PM.
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  • Dpete016Dpete016 The one they call Dan Joined: Posts: 8
    Installation doesn't take too long luckily
  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    Old Man Sasuke is probably gonna be my main.

    Here's a match I had with an Obito yestrday.....a simple Chidori can go a long way...



    Have at least a dozen other matches uploaded, might post them here. Maybe I'll make a section on the first page to post and display uploaded matches anyone wants to share. :tup:

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  • ReijiReiji Joined: Posts: 200
    edited February 2016
    Old Man Sasuke's instant transmission Chidori is nice too. It's the black chidori's charged version.
    Man you toyed with the guy, it's really painful for him.

    So far, what's your opinion on the game ?
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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    Yeah, I'm not sure which I like more. Vanilla Chidori is nice just cause it tracks a lot better.
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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    Reiji wrote: »
    So far, what's your opinion on the game ?

    So far?

    It's a damn good game.

    Battles are a lot more intense now that they got rid of grooves and made the game more like Storm 3 again. I think the change in pace is for the better, Drive Types were fun while they lasted but every character just feels a lot more "full" this way. It definitely makes Singles a lot more fun than they were in Revolution, that's for sure.

    There's a lot of small changes here and there to the system mechanics that I've been noticing the more I play. Grab techs are easier now. Specific Secret Techniques can't be combo'd into through regular means. Hitting someone with a chakra dash sometimes adds pushback on the attacker, even if you put the other person in a stun state which is kind of annoying because it makes it harder to follow up with a combo. Charge dashing is really useful because it makes your dashes a lot safer on block and also adds more stun on hit. So on and so forth. Pretty much every change they've made to the game's systems was for the better, and a lot of these changes were smart on a competitive level as well.

    Of course it goes without saying that it's a fantastic looking game as well. People just starting out on this series with 4 aren't gonna be able to see the graphical difference probably, but you can definitely see a difference if you've played the older games. Not only in the detail of the models and environments, but also more minuscule details like unbelievable particle effects, dynamic lighting superior to any of the previous games and enemy counts that older systems wouldn't have been able to handle. The fluidity of animation in this game is nothing short of amazing. Storm 4 still sits at the apex of anime-style cel-shading in video games, yes, even surpassing a game like Xrd in that regard.

    Eventually I'll make a big post giving my full impressions, I need to play a lot more .
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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    Looks like my Deidara team is still broken as ever:



    Was a lot more broken of a team in Revolution, but still pretty good in 4
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  • ReijiReiji Joined: Posts: 200
    A lot of awakenings are immunes to "Square" ranged attacks.
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  • ReijiReiji Joined: Posts: 200
    edited February 2016




    Really good battles. Some interesting tactics.
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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    Good shit. I'm gonna have to post some of these rage quits I've been getting, shit's too funny.
    Reiji wrote: »
    A lot of awakenings are immunes to "Square" ranged attacks.

    I've noticed this too, I think it's a great change honestly. Makes Awakenings a lot more scary and unapproachable.
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  • nevillebamshewnevillebamshew Joined: Posts: 728
    Unlockable string conversion.


    Team BnB
  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    6 Ragequits in one night, ouch.

    First one is by far the best, dude got perfected and couldn't handle it lol.






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  • ReijiReiji Joined: Posts: 200
    I noticed they removed most, if not all the UJ's invulnerability frames.
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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    A lot of them weren't invincible to start with. I could probably name a dozen off hand in Revolution that got stuffed just from dashing into it.
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  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 27,172
    I'm hearing this game got a fucking 5 on IGN? Wasn't able to pick it up yet, so I don't know what's going on here.
    "Old enough to know better, Young enough to not give a fuck"

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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    I'm hearing this game got a fucking 5 on IGN? Wasn't able to pick it up yet, so I don't know what's going on here.

    It's because the dude reviewing it felt the A.I was too dumb.

    He also complained about not being able to find matches online.


    ......yup, that's pretty much it.
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  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 27,172
    That's some bullshit lol. I heard also that the story is "too short." How is it too short when they have the entire series to work with? Who wants to play through the entire series for a 6th time anyway? If story mode is the only way to unlock characters this time around, I'm glad it's short lol.
    "Old enough to know better, Young enough to not give a fuck"

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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    edited February 2016
    Even so, if you actually give a shit and don't skip the cutscenes, as well as do the side missions, it takes over 8 hours to complete anyway which is a lot longer than the average Story Mode for a fighter lol.

    But hey, IGN failing, what's new.
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  • ReijiReiji Joined: Posts: 200
    I played some matches monday, was surprisingly close. I don't play online much, though.
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  • ReijiReiji Joined: Posts: 200


    Well, shit ...
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  • Smexy MillzSmexy Millz //_- Joined: Posts: 931
    The games done tbh
  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    Reiji wrote: »


    Well, shit ...

    Hm. I'll have to do some testing with this myself.

    Doesn't seem game breaking considering both players are able to do it. I'm sure there's a lot of factors that play into this too; it's not like an opponent is just going to up and let you constantly switch team members....also keeping in mind that you can only switch characters when their bar has filled up.

    Either way, this needs exploring. I'll have to find time between SFV and all the other shit I'm playing currently to really see how abuseable this is for myself.
    "Every moment gives us a chance to become more than what we are."

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  • RazeyurstyleRazeyurstyle Joined: Posts: 6
    edited February 2016
    Lol....been away too long...come back and I'm in a posted vid o.O

    I think my boy jumped to conclusions a little early. Not quite game breaking, but does have a role in the meta.

    On another note.....Namco Bandai is hosting a €15,000 tournament (first place takes home €6,000). They will be taking 3 players from each platform (ps4, Xbox, pc) plus 7 invitational players for a 16 man tourney in Germany on the 19th of March.

    The online qualifiers begin in 2 days!!!!!! This is a EU only event (as an American I'm pretty salty). But I advise all EU players to go for their shot at the cash. You can go to www.narutostorm4.com for more details. Or just skip to (http://www.storm-league.com/viewtopic.php?f=4&t=935) for sign ups. Official rules can be found at (http://www.storm-league.com/viewtopic.php?f=4&t=934).


  • ReijiReiji Joined: Posts: 200
    I might give it a shot. Since I'm in EU
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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    First DLC content:

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  • ReijiReiji Joined: Posts: 200
    I'm not gonna lie, I can't wait for this.



    I did a little thing with Storm 3's intro. Putting in at 60FPS and adding Anime OST to it, need some feedback.
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  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 27,172
    Played the game a bit last night at a friend's place.....

    Not sure if I'll be picking it up. The game feels gimped compared to the last one. It's still fun and I appreciate all the characters, but Storm 3 is better AFAIK right now.

    I'll wait for a significant price drop or sale.
    "Old enough to know better, Young enough to not give a fuck"

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  • ChaudBlazeChaudBlaze The C is for Chaud Joined: Posts: 463


    I like the game but they can do so much more, at this point I don't even play my mains when Locals challenge me. Waste of time. Madara pretty much explains how I feel. Even his stance.
  • FallenGalaxyFallenGalaxy Joined: Posts: 52
    edited March 2016
    Hey us over at ninshu, we found some pretty cool tech http://ninshu.net/index.php?/videos/view-25-ninshu-uns4-tutorials-counter-switch/

    http://ninshu.net/index.php?/videos/view-23-ninshu-uns4-mini-guides-infinite-blockstrings/

    We are still working on finding new tech and some pretty cool stuff, also working on advancing the meta a bit, working on the main tier list as well

    Tell us what you think.
  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    The game feels gimped compared to the last one.

    What does Revolution have that this game doesn't?
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  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 27,172
    edited March 2016
    The game feels gimped compared to the last one.

    What does Revolution have that this game doesn't?

    Idk... One thing I noticed is that you can no longer swap in and out of Awakening mid-combo. It just felt a little off. Could be a combination of it being a while since I played the last one and not knowing how the mechanics changed, though. Watching a bunch of AfroSenju's videos reassured me, however.

    Still gonna wait for a sale.
    "Old enough to know better, Young enough to not give a fuck"

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  • ReijiReiji Joined: Posts: 200
    Instant Awakening was removed, only to be replaced with the Tag System. You can now cancel combos with the tag system, which works kinda the same, except you switch characters.
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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    Yeah, Instant Awakenings were removed and replaced by being able to switch characters entirely. I welcome the change, considering IA's were mostly used to extend combos without consuming chakra and this mechanic works in a similar fashion.

    As far as I can tell, besides Mecha Naruto that's the only thing that was removed from Revolution going into this game.
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  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 27,172
    Reiji wrote: »
    Instant Awakening was removed, only to be replaced with the Tag System. You can now cancel combos with the tag system, which works kinda the same, except you switch characters.

    Yea, that's something I really like. I was always someone who picked a team based on who I mained anyway(Minato lead, Shisui/Sasuke assist for example), so being able to actually use all three works out for me.
    As far as I can tell, besides Mecha Naruto that's the only thing that was removed from Revolution going into this game.

    Doesn't seem like you can change the assist jutsu either, though you can change your lead's jutsu.
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  • ReijiReiji Joined: Posts: 200
    Man, that Akatsuki CUJ. It lasts 30 SECONDS. A lot of Rage Quits if it lands :rofl: . Boruto & Naruto's is cool. Team 8's is badass and the Hokage's is awesome.
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  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 27,172
    Is there no way to get the kids if you didn't preorder?
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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    Doesn't seem like you can change the assist jutsu either, though you can change your lead's jutsu.

    Yeah. You couldn't change your assists' jutsus in the previous games either, only their assist type. Now every character has their own assist type and function though.
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  • ReijiReiji Joined: Posts: 200
    edited March 2016
    Is there no way to get the kids if you didn't preorder?

    No, you can't. And I'm starting to think Bandai Namco didn't said it clear enough, because a lot of people seems to just discover that.
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  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 27,172
    Reiji wrote: »
    Is there no way to get the kids if you didn't preorder?

    No, you can't. And I'm starting to think Bandai Namco didn't said it clear enough, because a lot of people seems to just discover that.

    Gonna assume they will be available for purchase at some point then.
    "Old enough to know better, Young enough to not give a fuck"

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  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 27,172
    It was on sale at GameStop, apparently (lol), so I bought it.
    "Old enough to know better, Young enough to not give a fuck"

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  • Geese PantsGeese Pants Working on it.......... Joined: Posts: 21,037 ✭✭✭✭✭ OG
    Reiji wrote: »
    Is there no way to get the kids if you didn't preorder?

    No, you can't. And I'm starting to think Bandai Namco didn't said it clear enough, because a lot of people seems to just discover that.

    Wait............what?!!?
    Well I'm SOL then.

    I thought only the costumes were pre-order exclusives.
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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    LOL, these are fucking awesome. I didn't even know these were in the game.

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  • Phantom AngelPhantom Angel The Divine One™ Joined: Posts: 27,172
    They just stripped Sasuke :rofl:
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  • Buster CannonBuster Cannon Cool head, heated heart Joined: Posts: 3,440
    So I've been messing around with Storm 4 a bit. I played the heck out of the PS2 games and was involved with the community back then, but Storm is still fairly foreign to me.

    Are the 'ranged' types of characters any good in this game? I've been playing as the 2nd Mizukage online, but I'm getting rekt by all the offensive stuff like chakra dashes etc. What kind of gameplan works with these characters, and what assists would you recommend?
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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    edited March 2016
    So I've been messing around with Storm 4 a bit. I played the heck out of the PS2 games and was involved with the community back then, but Storm is still fairly foreign to me.

    Are the 'ranged' types of characters any good in this game? I've been playing as the 2nd Mizukage online, but I'm getting rekt by all the offensive stuff like chakra dashes etc. What kind of gameplan works with these characters, and what assists would you recommend?

    When you say "PS2 Games" I don't think you're referring to the UNS series, which had its first game on the PS3.
    latest?cb=20130603033812


    But anyway, the game has a few zoners in it. As an archetype they tend to struggle against the more rushdown characters in the cast and generally need the support of an assist or two to be of any use. Most of the tools that these "zoner" characters have can be chakra dashed through which makes them unsafe in most scenarios unless you're using these attacks properly. Here's a list of all the characters that can be placed into the "zoner" archetype:

    Temari
    Gengetsu
    Utakata
    Kaguya
    Konan
    Deidara

    Puppet characters include:
    Sasori
    Chiyo
    Kankuro
    Kiba


    These are all characters that have their "kunai" buttons (Square or X if you're on Xbone) mapped to throw out (usually) a stream of projectiles that combo your opponent on hit. Combined with the right assists it can be an unbelievable amount of pressure even on block, and a skilled player will be able to keep their opponent away and harass them endlessly with a barrage of hitstun and wasted substitutions.

    I separated the puppet characters because while they do also fight at a distance, it's not the same playstyle at all. Puppet characters basically have you controlling two characters at once: the puppet and the puppeteer. Only the puppeteer can take real damage, and both of you have your own shield gauges that can both break at separate intervals. This is important to consider when trying to master them. You don't really treat them as separate characters so much as you treat the puppet as an extension of the puppeteer, if that makes sense.

    Back onto the specifics on your question though......honestly, Gengetsu (The 2nd Mizukage) isn't that great at what he tries to do. He was a lot better in the previous games where Instant Awakenings were a thing because it allowed you to conjure up the Genjutsu version of himself on a whim, and all projectile based attacks would home in on his projection rather than the character itself. It opened up a lot of doors and allowed him to get in a lot more pressure as a result. Now that he has lost that, his lackluster "kunai attacks" and short ranged normals become a lot more apparent.

    I'd suggest my "Ragequit Team", a team I've been using for the past 3 or 4 games, lol. It's absolutely ridiculous, and the amount of pressure you can apply with such little effort is absolutely insane. I have a bunch of footage on my channel of people rage quitting, eating shit or even getting perfected because of it:





    More footage in the spoiler:


    Basically, all you do is pick Deidara/Edo Tensei Itachi/Akutski Tobi and watch the wins rack up. I shit you not, it's one of the most underutilized teams in the history of this franchise. All you have to do is time the assists intelligently, use your subs right and DON'T STOP SPAMMING CLAY BIRDS. EVER.

    Other than that though, Utakata and Kaguya are also pretty fun. Utakata has those really slow bubble projectiles that will follow your opponent to the ends of the earth, which can lead to some really nasty setups and pressure. Kaguya is good because she can CHANGE THE FUCKING STAGE AROUND YOU and become a multitude of things. Change to the Desert or Ice stage, she becomes an insane zoner. Change to the Lava stage, she becomes an absolute nightmare up close. Change back to the normal stage.....guess what? She's still good as fuck. I'm actually always surprised by the amount of zoners this game has, and how different they all are from each other. You're just gonna have to try them all to see who you really like.

    If we're talking assists.....normally, it's good to have something that gets your opponent to fuck off. Kimimaru, Edo Tensei Itachi, Hinata or Neji, Pain, Akutski tobi, Clone Itachi, Akutski Sasuke, Cherry Blossom Sakura.....these are all great examples of assists your opponent will be FORCED to respect. It helps to have one assist who can quickly get someone off up close, and one who can apply pressure from far away.

    I pick Edo Tensei Itachi and Tobi for example, because Itachi's black flame will follow you to the ends of the earth while Tobi's will pop up under you no matter how far away you are. You really just gotta experiment, see what teams have synergy and ultimately what you're having the most fun with.
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  • Buster CannonBuster Cannon Cool head, heated heart Joined: Posts: 3,440
    Oh, when I said PS2, I was talking about the Pre-Storm games lol.

    I may give Utakata a shot, then. I wasn't sure if he was good or not since his projectiles are so slow, but if they're active for a while then he may be worth looking into. When you say apply pressure from close-up using a zoning character, you mean standing at like mid-range and using their projectiles to harass them in tandem with your assists, right?
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  • The MartianThe Martian Tatsu Spam Supreme™ Joined: Posts: 12,152
    When you say apply pressure from close-up using a zoning character, you mean standing at like mid-range and using their projectiles to harass them in tandem with your assists, right?

    Pretty much, yes.
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