Jon Slayton, post: 7884651, member: 2817 wrote:
Man on the real, I feel like I've kinda hit a plateau in KoF. Not even sure why I'm losing anymore lol.
Anyone got any tips of stuff I could improve?
Sofa_King, post: 7885405, member: 36630 wrote:
STOP WHIFFING DP! The past two weeks that has hurt you a lot.
purifyweirdsoul, post: 7885575, member: 4164 wrote:
Jon you could not give up when you're losing that would be good
gamewizard108, post: 7886599, member: 17151 wrote:
jon u suk that's why u losing
Blake&White, post: 7891571, member: 279 wrote:
Double post to spread this around.
Alright guys, it occurred to me that I own just a few too many arcade sticks, so I'd like to unload a few of them if possible. I'll list off what I'm aware that I have and maybe add some more later (might have one or two hanging around that I forgot about). These are all PS3.
RAP Viewlix Premium
SF4 MadCatz TE (this is my old dual mod, it doesn't work for 360 anymore but all the hardware is in there so it probably just needs a simple repair)
Wireless T6 stick
BB MadCatz TE (limited edition, barely used)
I'm not sure how much I'd like for these, so start naming prices if you're interested.
Darlos9D, post: 7896100, member: 58346 wrote:
Blake&White, post: 7897734, member: 279 wrote:
Hey Rod, does 90 sound reasonable?
Jon Slayton, post: 7889523, member: 2817 wrote:
Well with Duo Lon, obviously his real mixups come from knockdowns and such but the most you're going to get at neutral is timing mixups and varying when you do what to get people to say, jump into a cr.C when they were expecting me to throw out f+A at a certain range / time or what not, or timing cr.A staggered and trying to feign like I'm going in for a throw to get a counter hit on mashers. But things like that are really iffy, every player has different tendencies and don't always decide to do things at the same time. That's why I like having strong mixup tools, it doesn't matter what the player is doing so much with those because they either cover a lot of options or are just really effective at doing what they do.
I can't really MAKE people press buttons. And setting up a throw is risky since they have a year and a half to decide they want to mash on you before the throw protection ends. Because of option selects, going for stuff like that is definitely in the defenders favor and you should really only go for that kind of stuff when you're 100% certain the player is scared. Being able to set stuff up safely is really big. Putting someone in block stun and mixing an overhead and a low is just better than putting someone in block stun and gambling on when they press a button. Or empty jumping and command grabbing them out of their option selects >>> whatever the hell people without 1 frame command grabs and invincible moves do to beat option selects.
I guess my issue is dealing with overly defensive play. Hey... look Jon has issues against defensive play, where have we seen that before? Oh yeah EVERY GAME EVER THATS NOT MARVEL LOL
Return of Shiki, post: 7905540, member: 3598 wrote:
KOF XIII doesn't have pretty much anything to do with real KOFs like 2002 simply due to massive system changes.
Due to how massive nerfed the blockstun/hitstun of air normals are, the nerfing of the anti-airs (that aren't DPs), changes in meter gain and other things the way you apply and deal with pressure in 2002 isn't possible in the game.
It plays more like KOF 95 (where you have to do CvS2 style Custom Combos in order to do big damage) than anything else.
Done_Wethu, post: 7910817, member: 57650 wrote:
Hey, are there any gamers in or near Fayetteville that play KOF XIII?
Alice-chan, post: 7913699, member: 10113 wrote:
Derek, Sal and Vic all play at Elite Zone on Fridays usually 7pm onward.
you can post up here if you have a fb.
Jon Slayton, post: 7918534, member: 2817 wrote:
Ed: I guess that video is telling me I should play Kim lol
Return of Shiki, post: 7924976, member: 3598 wrote:
Game isn't going to stop being dumb until they fix dumb characters and the fact that dumb characters have access to X-Factor every 8 seconds.
Saisyu Kusanagi, post: 7923289, member: 1108 wrote:
Yes. LOL. Far standing D is +3 on guard. Stupid.